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Everything posted by timaeus222
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Sforzando issues (soundfonts)
timaeus222 replied to Necrox's topic in Music Composition & Production
Well, there's sfz by Cakewalk and there's sforzando by Plogue. I'm guessing you're using the one by Plogue. I would try sfz instead. I just tried that on FL 11 and it worked with FluidR3 on PR32 mode. It's also a very simple interface. Load a patch, set the sound quality (Draft, Good, etc), and that's basically it. You don't get an ADSR envelope though, unlike with FL's soundfont player. -
Kinda reminds me of Kirby Dreamland OSTs. Would have liked a snare with a slightly longer sustain though; it feels brittle to me, in what I viewed as a chiptune / drum & bass ReMix. Otherwise good stuff! Submit more!
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Shnabubula VGMCAST Vol. 1 - 14 New Piano Covers
timaeus222 replied to Sam Ascher-Weiss's topic in General Discussion
More people need to check this out! -
OCR03134 - Jazz Jackrabbit 2 "Medieval Rave"
timaeus222 replied to Liontamer's topic in ReMix Reviews & Comments
o_o Too awesome. -
The OCR standards were still improving from 1999 to 2007 or so; the production is more consistent from 2007-on.
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OCR03134 - Jazz Jackrabbit 2 "Medieval Rave"
timaeus222 replied to Liontamer's topic in ReMix Reviews & Comments
Aha! A DPed trance mix! What now, genre bias peeps? That said, this is a pretty bumpin' track! Although the supersaws were pretty generic, I liked the tweak made to the second iteration of the main melody (EX: 1:16 - 1:26) to make it sound more uplifting each time it would have normally repeated for a total of two runthroughs. -
The Grados actually are adjustable to your head size, and you can also bend the earpieces in and out to loosen or tighten the fit on your ears. I have glasses too as you could tell from looking at my artist profile, so yeah.
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OCR02575 - Chrono Trigger "Trigger, Please"
timaeus222 replied to djpretzel's topic in ReMix Reviews & Comments
This is so awesome. Now go duel Sir J. -
Is this considered ripping off vgm?
timaeus222 replied to fxsnowy's topic in Music Composition & Production
Well, they're actually quite similar. At 1:58 - 2:33, the only difference as far as I can tell is one note (0:15 in the original, 2:08 in yours) and the rhythm overall (I don't count the arpeggiated sustains as different to the note without the arpeggiation). Even the fast run at 2:31 - 2:33 is pretty much the same note-for-note. I have to sort of agree with the reviewer, though he may have been too serious; that "solo" is 17.4% of the whole song, and it isn't a major contribution. Anyone else have a view on this? -
I often recommend the Grado SR-60i (32 ohm) for about $80 MSRP to people who want to spend less than $100 for good headphones. Yeah, they're discontinued, but some people are still selling them. They were actually my very previous pair, and while my most recent pair (Beyerdynamic DT-880, 250 ohm) is great for bass mixing, it was hard to hear the difference between the two when I first switched, and I think they're pretty comparable. (it was more evident after 6 months that the difference was about half an hour of bass mixing on the Beyers compared to about 8 hours, I think it was, on the Grados) I actually used this ReMix (listen to the bass synth and the background percussion) when comparing headphones before switching to the Grados, and this song (listen to the kick drum and snare at 1:01) before switching to the Beyers, if that helps. What I heard from the Grados was clear bass (but not well-defined) and crisp treble, while what I heard from the Beyers was more well-defined ("rounded") bass and cleaner treble (easier to distinguish between, say, 14000 Hz and 16000 Hz). Here is a comparison of the Grado SR-60i and Beyerdynamic DT-880: http://graphs.headphone.com/graphCompare.php?graphType=0&graphID[]=393&graphID[]=963&scale=30 which I think shows they're pretty comparable at 36~15000 Hz and the major differences are outside that frequency range. Even though it seems like you want to use them for things other than mixing, if you wanted to use them for mixing, that'll work too. Ideally, for mixing, I think you should be looking for the headphones with the flattest frequency response. I would also recommend the lowest impedance if there are multiple impedance "versions" of the headphones you want (I've seen 32, 250, and 600 ohms); basically, the higher the impedance (600 ohms is higher than 250 ohms), the more the treble frequencies are attenuated (like a low pass), and the more powerful a headphone amp (in watts) you may need to hear through a pair of headphones at a suitable volume with an accurate frequency response. If you want me to show why that is, feel free to look here for a simple mathematical runthrough (you might have to just download it if you want to see the square root symbol): https://app.box.com/s/4rczycc5poqybjwpqtao4yr1sml2nvn0 or it's here too: http://en.wikipedia.org/wiki/Electrical_impedance#Resistance_vs_reactance Sorry, the headphones website I showed you doesn't have the same AKG K240 version, so there's no frequency response graph on that website for it.
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Help with Torrents for albums - no seeders
timaeus222 replied to roninj's topic in General Discussion
I just tested the Deus Ex: Sonic Augmentation album; I see 53 upload and 8 download seeders, and it's taken barely 2 minutes to download with BitTorrent 7.9.3. I don't think it's the torrents themselves that are the problem. What are you using? -
Mixing... What am I missing?
timaeus222 replied to YoungProdigy's topic in Music Composition & Production
Like I said a few times in your other tracks, what you can improve on is not just your mixing, but your compositional skills too. In this case, the drums feel either a little lacking in uppermost treble (lossy) or a little overboosted in the upper midrange (especially with the snare), loud (especially the first reverse cymbal), and dry (all of them except the kick). Well, actually, the first lead doesn't have enough reverb either. The bass sounds narrow and a little resonant, and the first lead is lacking expression (it's just sustaining). Where's the vibrato? Portamento? Filter usage? Compositionally, it has potential to be good, and I think this is a pretty decent start; in this case I think the mixing is holding it back, and I would suggest you read up on using reverb. http://www.earlevel.com/main/1997/01/19/a-bit-about-reverb/ (a bit technical) or http://www.soundonsound.com/sos/may00/articles/reverb.htm (a bit simpler) And I think it would help as well to read up on EQ: http://www.soundonsound.com/sos/1995_articles/mar95/eq.html Note at the beginning though that it suggests you save mixing for last; you don't have to. I actually mix while I write, so I can hear things in full context and see the end result every step I go. -
wip Pokemon Ruby/Sapphire - Surfing Theme Orchestration
timaeus222 replied to Best Dude55's topic in Post Your Game ReMixes!
The next "level" would be to decide what orchestral library best suits you and your budget, if you want to keep doing more orchestral music, and what you would need to use them (Kontakt 5, for example, is necessary to run Kontakt 5+-only orchestral sample libraries). -
Sound Effects Transcribed
timaeus222 replied to PhantomImage's topic in Music Composition & Production
That is actually really useful. Keep it up man! -
OCR01006 - Sonic the Hedgehog "sonik special"
timaeus222 replied to djpretzel's topic in ReMix Reviews & Comments
I was hoping for some burrito-related lyrics, but I got this. The drums feel oddly wide, like a loop (because it is a loop... get it?). Cool groove though. I like those analog FM synths (Hah, analoq using analog); highlight of the track for me. DAT TRIPLET TREMOLO. Wouldn't actually listen to this intently, but it's good as background music. Nice! EDIT: didn't even read what OA said. Hah, great minds think alike. -
finished TLOZ: Song of Storms - Acoustic Remix
timaeus222 replied to Benjaipod's topic in Post Your Game ReMixes!
I personally felt like your guitars were rather thin (lacking in bass frequencies), but that did help avoid muddiness before 0:57 with the thunderstorm sound. Mainly, I would check your performance and arrangement personalization. There were some timing issues, like at 0:58 - 0:59 on the backing guitar, and some intonation issues, like at 1:01 - 1:02 on the backing guitar and 3:06 - 3:07 on the leads. When the harmonies come in more overtly at 1:36, that was where it started getting better. There is a decent amount of personalization here, hopefully not too liberal (wanna do a source breakdown for this?). I think it was good to incorporate original content in there; Song of Storms is pretty short. Overall, somewhat cover-ish, but I think the arrangement is pretty solid. Isn't a very strong candidate IMO, but I think it's got a decent chance and has some good personalization; could be a tough call on account of the thinness of the guitar. -
OCR03131 - Demon's Souls 'Let Strength Be Granted'
timaeus222 replied to Liontamer's topic in ReMix Reviews & Comments
I do recall Sir Jordanius being *that guy* who holds up his subs until he's completely happy with them, and I think that's totally fine! I think Larry's chill enough to be flexible like that. -
The rubato sounds intentional to me, and the harmonies are definitely in the vein of DAT SMOOTH JAZZ~. I'm confident that this is an easy pass. The piano tone is quite good too. Some of the harmonies did sound weird to me, but they sounded good once I heard this more than once. Yeah, I don't think you'd have anything to worry about. It sounded cohesive IMO, and it's only two source tunes and one cameo anyways, so there's not really much 'danger' in this sounding like a medley. Knocked it out of the park... again!
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Great atmosphere here! Pretty chill. I like that retrigger on the piano and the other glitch effects on the drums. I feel this stays in one mood for a pretty long time, but other than that, good work on this dude.
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This felt unfocused to me. It's pretty muddy from the bass notes overtaking the melody. Not too bad though. There's room for improvement, but you've got a decent start here. I liked the phase-y transmission-esque sound.
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Ocarina of Time Metal Medley (Adult Link)
timaeus222 replied to ToxicxEternity's topic in Post Your Game ReMixes!
Hah, when I first saw this, I was like, "ADULT LINK?! Uh oh, M FOR MATURE! Am I gonna hear some F-BOMBS?" Then I realized, it was Zelda. Heavy stuff here. You can still hear the drums the whole time though, which is great. Meaty guitar tone too. However, despite my not knowing the Zelda soundtrack that well, I thought that the medley felt like a medley rather than a cohesive track, so you could think more about how you want to transition more seamlessly on your future stuff. -
wip Pokemon Ruby/Sapphire - Surfing Theme Orchestration
timaeus222 replied to Best Dude55's topic in Post Your Game ReMixes!
Ah, no wonder the notes don't sound that detached; synth strings/brass are fairly good about that. While it's not particularly realistic, it does help you avoid the lack of realism you would get if you had notes that sounded like they didn't connect, and that's a fairly common issue from what I've heard. I agree with Anorax, I think the snare rolls worked. I also hear that you reworked the melody on the repeat, and you had some new and good chord progressions near the end of it too, which is definitely a step forward. Nice work!