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Everything posted by JohnStacy

  1. So the unfortunate bit with orchestration is that it's really hard to get familiar with without digging into it extensively. Although there's a lot of resources available for learning orchestration - a lot of books, a really good extensive youtube channel (Thomas Goss, orchestration online) - the issue is that applying that information is not easy to start doing. To be honest, when I first started orchestrating I just started applying instruments based on how I heard them used - trumpets were loud and brilliant, so use them for loud, glorious moments. Horns were flowing and elegant,
  2. In late June I was in a car wreck. At 60mph I slammed into the flat side of a trailer front on. I'm alright, as is my wife, but I'm starting to wonder if I'm having PTSD from that. We were driving down to sign the paperwork for a house, which we then bought. We moved down on the first of July. In moving down, we were hoping to seek opportunities that hadn't previously existed to us - wife is a real estate appraiser and Midland, Tx has a shortage of those. That's also where I grew up, so moving home seemed like a good idea. There is also a shortage of private lesson teachers in many music
  3. Hello! I'm going to get right to it. Does anybody have a 5-string electric bass they would be willing to trade for a trumpet or saxophone? (Maybe other things, I have quite a few brass and woodwind instruments) Over the last few months, I've explored different musical genres, and want to produce more music by myself. I've gotten an electric guitar and drum set (I've actually had that one for years), also bought a midi keyboard. The last thing on my list is a bass. I can save up for one, no issue, but had the idea to check to see if anybody had one they would want to trade. There are
  4. I will say that in Texas, cement is the default, and in this case, I don't think the city of Midland will allow it without a cement base. So that is a check. Cinderblock filled with sand is not something I've considered, as I didn't know that was an option. But I will definitely look into it, especially in regards to how it works with unusual geometry. The windowless thing was something I was aiming to do, but I'm a bit hesitant. I may have a single window that's really thick, just for sunlight purposes. Don't want my space to be THAT isolated form the rest of the world now.
  5. For the first time in my life, I am in a position to have my own dedicated studio space. Up until now I've had to share a space with somebody who doesn't do music stuff (so I can't treat the space) and also I haven't had access to it at all times. Right now I'm sharing with my wife who uses the space for her office as a real estate appraiser for ~8 hours per day. Anyway! I'm moving into a house, and I have space in the backyard to build a dedicated studio building. Some family members have agreed to help me build the thing, so I really only have to pay for materials. I have some plan
  6. The Corona has caused a lot of changes in my life, some positive, some negative. I'm a band director normally, and that is not something that translates to online well. I get tons of people telling me "just make a virtual ensemble" or "use this time to teach theory or production" at which point I point out that I'm not the only band director in the district, and I am in charge of the remedial kids. IE, a middle school band made up of mostly 7th graders that were at the bottom of their beginner classes the previous year. So the online transition has not been easy, fun, or productive. I fee
  7. I did some listening to what you have posted. I will say it tripped me out a bit to see tuba in Bb bass clef, which isn't common in the US. It's been a while since I've dealt with European scores. I do have to ask, why wind band? I don't mean that in a bad way. I am just curious. (I do quite a lot of work with various wind ensemble types, mainly as a session brass player, but also arranging, composing, and teaching.) Any time something comes up on OCR that is orchestral or winds, it piques my interest.
  8. Thank you for joining the discussion! Since this thread happened, I've found a few new options. I still use Sibelius due to large assignments still needing to be done. After May, I'll have more downtime. I'm going to give Dorico 3 a shot. Mainly because although Dorico isn't a DAW, it has gained so many more DAW like features. Now it gives the option to edit midi information and other automation things with envelopes. So although you do still need a DAW for audio purposes, most of the midi prep can be done in the notation software, and a lot of the changes can be changed and saved with th
  9. I am both an orchestrator and orchestral performer, so this is something I can comment on effectively. First of all, thank you for writing an orchestral track that isn't just the stereotypical cinematic "epic" horns blasting the whole time thing. You actually wrote an orchestration that captures the history of orchestral writing much more effectively than that. I'm absolutely horrible at reading piano roll, so I really can't tell you if that's good writing or not. Nothing sounds off, which is good. The textures are varied and there is a good management of register, which a lot of peo
  10. I can't listen to it now, but did you license it? Or did you just make it and release it?
  11. It is straightforward to learn, and does what it does well. For each tool or module, it is easy to tell what it is supposed to do, and the interface is highly responsive. Although it does have some automated features, it mainly is a set of tools that you have to use yourself. I would say that you could definitely learn it in a short amount of time.
  12. It's the day before Thanksgiving. I'm thankful for this community and the people in it. You guys are pretty neat.
  13. Since a lot of learning mastering is learning process and how to listen to a track, no plugin is going to make that much easier. Eventually you'll have to just learn the process. However, Ozone is highly effective. You'll be able to use it just fine with no prior knowledge, and as you learn more you'll get more out of it.
  14. For a project like this, a literal bass line would be more useful. I'm not sure if I know of a community of people who would benefit. It's a weird situation where I know that there are people who would benefit, just not directly. Similar to how I know there are nuclear physicists, but I don't know of a specific community, nor do I know any nuclear physicists. As for contributing to the VGLeadsheets, you can, but I will say that we are currently under a priority crunch to get as many of our backlogged sheets (we have about 50-60 of those currently) ready for the jamclinic at Magfest t
  15. This has been done before, to an extent. I think there's an online radio station that plays many things from OCR, although I don't know if it's still running and can't remember the name. Running something like Spotify is expensive. The infrastructure needed to run it is costly and difficult to set up. You need to fund server costs and licensing fees, provided the artists didn't do this themselves. As a result, most OCR content wouldn't be legal to stream. So you could make a free service to stream these things, and hope that you don't have legal action taken against you, or you could go thro
  16. Video game remixing isn't an industry because the concept of what makes a remix is very vague, and isn't agreed upon. If you define it as an arrangement of video game music and released for profit, there is an industry for it. The issue is that some people refer to it as "cover" rather than "remix." Go to youtube, and you'll find thousands of remixes posted frequently, many for profit. Some of the largest channels doing it make a decent amount of money doing it. Even more, there is a record label - Materia Collective that publishes arrangement albums several times per year. These are albu
  17. Hello! I am a contributor/staff member over at vgleadsheets.com. Over there, we are doing something similar, although it is more strictly based off of the real book in style, and aims to recreate the original music as closely as possible. That mentioned: Almost all of my concerns are due with readability and ease of use. I would find things in this format more difficult to use for most purposes than a standard lead sheet. The exception would be for arrangers. Having 4 staves, while good for being comprehensive, is not the best for sight reading in a group situation. I am part of the
  18. Depending on your time scale, I may be willing to take on this project, but it won't be possible until June or July of 2020. At that point I can probably take on the whole soundtrack.
  19. https://thegamebrass.bandcamp.com/album/brasslevania-a-tribute-to-the-video-game-macabre Hello! I'm JohnStacy. You may know me from such places as this website and discord. You may also know me as a session brass player who plays for various video game soundtracks and soundtrack arrange albums. Today I come to you with an album from a group I'm involved in, that will release next week and is available for preorder right now. This album is Brasslevania, a fully licensed arrangement album. This includes music from several Castlevania games, Luigi's Mansion, Deltarune, and others. The d
  20. I do a lot of recording and work with a lot of people who record live, acoustic instruments. I can't really speak for synthesizers, or sampled instruments. For the most part, most of the people I work with are in consensus on this area. Basically, going above 48k for uncompressed audio doesn't carry enough benefits to do it for every project. Generally, since people recording for these projects use 48k, the end project file also ends up being in 48k. I have been asked to record above 48khz (the standard I deal with) twice. Once was at 96, once was at...192? That one was a pain because 192
  21. I have read the comments on the youtube, and one comment really stuck out to me that I think explains why it is so divisive, mainly relating to the philosophy of creating new arrangements of video game music. The comment, let me find it: So this is probably the largest difference in the way I process game music vs how I think others do, mainly in the general public who do not produce music actively (casual listeners). This isn't a right vs. wrong issue, this is really more of a perception and philosophy difference/disagreement. This is healthy and should happen in any community th
  22. You're right. Maybe I should just do it myself. I actually came to realize some things since I originally posted. When Unreal 4 was released for free I played around in it a bit, and watched some speed level design videos. I thought I wanted to make a game, got overwhelmed with how little I knew about game development and quit. I did like messing around with environments. Even before this, I was working on a game (got an hour of gameplay done) in RPG maker VX. Before that I finished a quest in Zelda Classic, but the gameplay was rather boring. People enjoyed exploring the world I created
  23. It was mentioned in the discord that there were people who worked in both animation or CGI. I am working on a large musical project, as part of my master's thesis in composition. I wrote this piece in sync with a speed run, using more of a soundtrack mentality. A thing that a few people involved with the project have expressed concern about is copyright - using game footage of a first party nintendo title is not a good way to prevent issues down the line. Somebody asked me "What if it were like Fantasia?" The Disney movie from the 1940s that created animations to sync to recordings of classica
  24. This is a dummy comment so I will remember to respond. Will analyze later today probably.
  25. The answer to this question changes a bit depending on the genre. However, a thing I've found that simplifies the whole thing to a good starting point is to emphasize chord tones on strong beats, and you can really do whatever you want otherwise. For example, if you have a C chord, you could play chord tones on the downbeats like: C E G C G E C Then on the upbeats add some notes a step or so away: C F E Ab G B C D E Db C F is a half step above E, Ab is a half step above G, B is a half step below C, D is a whole step below E, and Db is a half step above C. By
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