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brink-of-time

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Everything posted by brink-of-time

  1. I like the arrangement of this mix. However, there are some issues with the instrument/drum choices. Let's start with the drums. First off is the initial kick. It is over powering the mix, causing it to stand out. If you only used the softer kick starting at 0:40, that would be much better. Second is the hi hat. I like the panning, but it is too loud, try lowering it just a bit. Now onto the instruments. Alot of the are very soundfonty and midi like. Almost like you played them through a 90s roland midi machine. Very vanilla, ie: they have no fx added to it to make them fuller. With some good FX mixing, you can even make that sax sound good. Everything just sounds like it's being played raw in a sound studio. Lastly, is the how some sections sound very bare. In some areas (mostly the 1:01 to 1:40 mark), it sounds bare. But this may be from synth/fx choices. There just doesn't sound like there is enough going on with that bass and drum beat moving the mix along. I really like the break at 1:46 to 2:04 though. You have a good foundation in the arrangement, but needs some more work. Good start!
  2. This has some good synthwave vibes for sure! Right now, I only have two issues with it. First is that kick. It's way too harsh for the style I'm getting from the rest of the mix. It has too much "punch", more suiting to 80s/90s EDM. Second, like Souperion mentioned, is the EQ balancing. Way too much high. Needs more middle and slightly more low (outside of that kick). Good start!
  3. You use EW? I love that sample set. I've been using them since 2006, back when you had to buy them physically like this: I still have them installed lol. They work really well.
  4. No problem! Working with EQ levels takes time and practice. But it works wonders for getting the right tones for instruments.
  5. I like this alot! It has good atmosphere. It's been a long time since I've listened to any Halo. With the strings, I like the sound, but the EQ is super treble heavy. Needs more mid and lows. If you listen to real orchestral recordings, they all have really good mids and lows. This is because string instruments themselves cover mostly low to mid with some highs (Viola and Violin). Strings are mostly used to give depth and body to whatever they are playing. So mess with the EQ settings to make it more full. Also after listening to it a few times. Alot of the track is lacking mid to low tones. Especially 1:40 to 3:15. Again, EQ tuning will help with alot of this. Next is what I make out to be the Bass Drum around 2:45 or so. I can barely make it out. You got some good foundation here. I look forward to seeing your progress!
  6. Groove Machine is a good plugin that I use to organize all the samples FL has. You can assign each key to a different sample similar to how soundfonts works. It also has some good presets already setup too. You can also go to Packs -> Loops and then drag a loop you like to Fruity Slicer. Then set "Dump to Piano Roll". It does a pretty good job setting each sample to a key, so you can change the riff around.
  7. Yes, I was referring to the choir. It sounds like it was played through an old gramophone lol. As for the drums, FL studio has some good basic riff kits you can play with. And if you're looking for some idea where to start, you could always listen to the Smash OSTs. They are a good start for what kind of drums work for instrumental remixes.
  8. I'm a huge fan of synthwave and soft style synth music. This is my take on "Sanctuary of Zi'Tah" from Final Fantasy XI's Expansion "Rise of the Zilart". I went for a slow and relaxing remix. I'm pretty satisfied with it, but I'm about 90% with the ending. Enjoy! Remix: https://drive.google.com/open?id=1foRRiMnBgHHWXg5qGa-YIFLqbjf2hVRt Source:
  9. You have a good idea going! But let's work on some basics first as to not overwhelm you. I'll start with the basic idea of the track itself. You imagine this as a Smash course song, but as it sits, I don't think it has enough energy yet. Some more drum work and adding some bass in there will help wonders to get that energy. If you listen to the remix tracks that the Smash games use, they all have energy throughout. Even more "symphonic" style themes, remixed for Smash, have energy. You start to build it nicely with the orchestral drums, but it needs more once the theme kicks in. Now onto the instruments themselves. You have a pretty good selection for what I think would fit in Smash. Only exception is the chorus that you use. Its way too muffled. If you can't find any free VSTs, there are plenty of open and free sound fonts that can do the job. Also as stated earlier, a good bass instrument (I prefer synth types for energy tracks), would do great as well. Last for now is when you add the main theme at 1:16 and 3:00. This is almost an exact rendition of the original track. If you are going to use the same instrument for the theme, try slight variations on the theme or change it's structure so it doesn't seem so slow (could be the lack of energy that's emphasizing the slowness). Even better, try increasing the tempo a bit. That might help too with the theme. Comparing yours with the source you provided, makes it almost seem the same. We can work on mastering and such as we go. Hope that helps! Good start!
  10. For some reason, it says I do not have permission to view your attachment. Can you upload it somewhere else so we can take a listen?
  11. Cool to see a DnB remix of Metroid! I think that style fits it very well. Though like Souperion said, that drumline is way too repetitive. Change it up, especially around the mid way mark when you add in the theme. I know DnB repeats alot of the same drum lines, but they still change it up to match the song. Definitely still cool and atmospheric.
  12. This is a very well done arrangement, but I have one huge problem. That ocarina is not the best. It's so out of place and out of tune, like a cheap soundfont. I would replace it with something more realistic/intune, or maybe a pan flute? You did do a good job stretching out a 5 sec tune to a full track. But I think 3 minutes might be a stretch without adding some original melodies or arrangements of the main melody in there. Even if you only change the ocarina, this is still a relaxing track.
  13. This is nice! I'm with Souperion on the balancing of channels. Your lead is definitely a bit too soft. The bass line drowns it just a tad. On your double kicks, try lowering the volume on the off hit. When both notes of the double kick are the same velocity, it tends to over power the beat. You have a cool track, fits the Sonic style very well.
  14. Hello everyone! Been a long time since I've posted anything on here (over a decade!). I have here a dance style remix of "Rebel Army" from Final Fantasy II, titled "Rebels Like to Dance Too!". I consider this pretty much complete and ready for submission, but want some feedback first. Thanks! -Brink https://drive.google.com/open?id=1uHWydbVZLy3gg8JJp9CCyT5vpoIr6b4V Source:
  15. this is a superb mix, well rewritten and well played. this is another song that goes in my hall of fame. and by the way Seth Huber, this does not sound synthesized, i think you listen to too much techno, trance, and the such.
  16. this is one of the best piano arrangements of metroid i have ever heard. it's like the space pirates and samus are friends for one day. hehe i love it, so well written.
  17. one of the first remies i listened to. very nice and yes, when i listened the first time i did notice that the trumpet was not in fact real. but all in all the rest makes up for it. this is a great sounding song. goes in my hall of fame.
  18. i can probably do this. i can download at 500kbs and upload up to 100kbs.
  19. this is a great piece! and done very well and quick since the game came out last year! such a superb piece with a lovely harp and choir, adn just about everything is great! 10/10
  20. this is the first song i ever downloaded from ocremix, way back about a week after it got posted. this was my favorite song for a while. but now it isn't. there is so much dj starchild could have done. Bd is too soft and quiet. needs more oomph . the 2nd melody seems to overpower everthing else, it just pissed me off. this is a average track.
  21. i downloaded this one when it first came up (i wasn't a member then) it's great to hear this song over and over again. just like Ginnsu said, it does make me wish a millieum would happen more often. This is a great techno track. The BD is very well done with enough punch to get those Sub woofers going, but not too much where it blows out peoples ears and kills everyone. This track has a very interesting melody arrangment/variation. great work with it. Very nice intro, barely there but gets louder. The voices are good, but was unexpected. at first i didn't understand what he was saying. the second time i turned it up and listened even closer. got it! now it makes sense with the song. this is a great track, done very well, and deserves to keep its place on oc remix!!
  22. ahhhhhh......what a great relaxing piece. this song is very well put together. great.....well....EVERYTHING!!!! nice piano, especially when it is distorted. i have seen pretty bad distorted piano, and man this sone was done with exceptional greatness!
  23. this is by far the greatest remix of to far away times in history! the guitar is superb to the max! great drums. though some of the drum things don't sound real. listen very closely. the pads weren't something i expected, but i got over it. the pads should have been removed. this song still kicks major roxor ass! 12804619463273567342507546176547885349856173846874657816/10!!!!
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