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Everything posted by Skrypnyk
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Oof. This has waaay too many ideas going on, sometimes all at once. The first two things that struck me when this first started playing how mechanical and stiff the flute melody is, and how flat and lifeless the bass is. Then 0:40~ hits and erupted in chaos. There's no focus on anything, everything is just playing what it wants, how it wants. @ 0:59~, you have some pretty sounds, nice pads, I like the delaying arp synths, but this mix has no idea what it wants to be. Is it ambient? Is it trying to be breakbeat? What is it that you're trying to do? 1:36~ is a rather sloppy transition. The more I'm listening to this, the more I want to enjoy it, but the lack of direction and strong idea make it difficult. There is certainly potential here, it just needs to be more refined.
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finished Dire Dire Docks [Remaster]
Skrypnyk replied to NyxTheShield's topic in Post Your Game ReMixes!
It is very conservative. I'd say it's more of a remake then it is a remix, cause I'm not sure what you've done to the writing of the source to really make it your own. It does sounds nice for what's there. Strings could probably stand to be a bit more humanized. My grip is your drums are fuhhhggggly. They serve no purpose to the song. The hats could be passable to keep a little chugging going, but your kick is too random and sporadic sounding, it really kills the feel of the song. The reverse cymbal and crashes are fine, they need a bit more eqing and mixing done to them though. Your outtro is super weak sauce too. -
Proper compression, various mastering effects, and EQing. Crank a limiter on the master channel. Maybe someone can chime in about different vsts behaving differently when it comes to one being better than the other, or if one can't perform as well (fruity compressor vs fruity limiter), but if you have a balanced EQ, and you compress the master channel, you'll get a louder sound.
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How ambitious is too ambitious?
Skrypnyk replied to MockingQuantum's topic in Music Composition & Production
I think you're over thinking it. Just do something with whatever is inspiring you. If you're anything like the rest of us, your first remix isn't going to re-invent anything. It'll be good practice for you and as long as you have the inspiration you should run with it. -
Include all the automation, and keep all the drums in one track. I'll try and work around issues if needed, or I'll ask for a re-render of something if I can't.
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Cheers. FL user here, so a project file wouldn't work, you'd have to create stems of all your instrumentation and upload a .zip file somewhere.
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finished Bubble Bobble Theme (Nixim's Smooth Techno ReMix)
Skrypnyk replied to Nixim's topic in Post Your Game ReMixes!
Oh... curious now, do you have anything up that shows a bit more effort? -
Mmm, interesting, I seem to be lacking a download button, yet it's been downloaded 8 times. I kinda like this. I like what you've done to the melody in the intro. I'm digging the vibe. My beef through most of this song though is there are parts in which you have too much going on for my liking. Less can certainly be more and could make the overall song less heavy sounding. Weak ending, forget the fadeout and just cut it after the end of a pattern, let the delays ride it out. Sorry for not getting too technical with the critique, but what did you use to produce this, and would you be interested in collaborating? I'm thinking rather than typing out all the little areas in which the tune could improve I could go over the project and smooth things out myself. If you're not interested I'll try and find some time to list the suggestions in more details.
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finished Bubble Bobble Theme (Nixim's Smooth Techno ReMix)
Skrypnyk replied to Nixim's topic in Post Your Game ReMixes!
Congrats on producing, what I'm assuming, is your first remix. I'm not sure on how to comment or criticize this, as you aren't asking for any of that, but I will say I hope you are enjoying the music creating process and will keep practicing at it. -
This in a nutshell. You shouldn't force yourself to work on something you aren't enjoying, it really won't help the situation you're in. Take a break, look at something new, something different. When I was in your position I found myself listening to the same dozen or so albums and artists over and over and over and over again. I've decided then to go back and listen to all the music I've accumulated over the years, see if I fall in love with past artists I haven't listen to in a while, or if I've outgrown bands, if the album still holds up today, etc. etc. It's a refreshing change that I think helped.
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It's nice. Lush, full of body, good sound. The distorted vocals that come in half way were a little meh. They could work in the overall song, but it felt like unnecessary filler here. Keep working on it.
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Simple thread. I'm planning on putting together a winter playlist for December. What are some winter sounding oc mixes?
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finished Donkey Kong Country 2 Enchanted Woods (Direflow Remix)
Skrypnyk replied to Direflow's topic in Post Your Game ReMixes!
ehh, pretty basic stuff. Synths sound preset-y, the mix sounds pretty monotonous, repetitive, and rather empty. Your main lead is a little too much in the foreground compared to the accompanying melodies, and is over-saturated in reverb/delay. There's a huge lack of creativity in this. Nothing stands out as being overly impressive. Nothing comes off as having a catchy hook. The beat isn't that interesting. You currently have maybe the skeletal frame or template for a song, but it needs a lot more of a lot more to really bring this up and out. -
This tribute looks bananas
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finished Pokemon-Vermilion City...Vermillion-aire?
Skrypnyk replied to YoshiBlade's topic in Post Your Game ReMixes!
Calm down there Cosby, feedback is on the way. (If my internet feels like working) Neat beat. 1:00~ sounds really awesome. Wow, colour me impressed. This is pretty great stuff. I was a little concerned with 0:22~0:53 upon first listen. The arpy popcorn synth seemed like it was just playing random notes. It still kinda does after a few more listens. It feels like a weird transitional piece from :22-:53. Your soundscape after :53 is fantastic though. Cutting out various instruments, feedback delays, panning, love it love it love. The popcorn returns at 1:59~, repeating essentially what played at :22. Again, feels weird. I'm guess that that is the source of the original arrangement? I played pokemon so I thought I would be familiar with the original source but I keep listening to these sections and they keep feeling slight weird and aren't bringing back nostalgic memories. and that is really my only grip with this. The popcorn synth melody just seems a little too random, it isn't playing something that is easily accessible or catchy, I'm guessing it has to do with the original source melody and how that was written. It's a shame I'm not more familiar with the source material. -
The download link on your page is screwy. Clicking it just closes the tab. Feels a little ho-hum~ currently. I think the synth that enters around 0:32 sounds depressing. A huge issue I have with this is most of the synths sound so similar to one another, you kinda get this huge messy blend of synths without anything really standing out. 0:53~ especially, you can barely notice that one arping synth play. Better mixing would help, but I think you could benefit more from having more distinct sounding synths. I rather like the breakdown at 1:39~. The minimal sounds you have going, the bass is nice and fun. Feels like a throwback to late 90s techno. You could probably create a/the remix entirely around that idea. and I suppose that's my other issue with this piece. It doesn't really seemed focused on what it's trying to accomplish. Sorta jumps around from a dancey intro, to a half-break interlude, to a piano outtro without any real concrete idea. Less can be more.
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Stick with FL. It beats learning something that isn't FL. You can do cool things with FL. FL is good. In the playlist window, you can right-click the pattern column and flatten the pattern loops you made to create one loooong pattern sequence. You can then select multiple patterns, right click, and merge them so you have all your patterns and sequences in one pattern block. As for keyboards, I'd recommend avoiding anything Edirol. I had a 48(?) key Edirol and over time some keys stopped working to the point that I started breaking them off and was left with 17 random keys. I have an Axiom 25 now which works and is rather great, though i would like to upgrade to a 48~ key one some day. Good bass guitar, I would want to recommend Trilogy as the sounds it has are nice. Unfortunately its rendering kinda sucks with FL and cause a 1/2second delay, so you have to render the bass separately, reload the sample back into the project and then render your project again. It's also rather limited in how you can tweak or customize the sounds they provide. Trilogy has since evolved into Trillian which I haven't used so I can't really comment on that. Kontakt 5 probably has a bass guitar library in it, as well as saxophone sounds, and a plethora of realistic and synthetic sounds. Give that a looksee. Depending on your style of music, having a "good" synth does matter to achieve the sound and style you want. Weak synths aren't going to create that strong club sound very well, even if you load it with a bunch of effects. Weak synths may have a poor frequency range, limited amount of controllers on what you can tweak, and a similar/flat sound which can come off as incredibly boring. Yes, this stuff does get discounted from time to time. Christmas sales, boxing day sales, random day sales, if there's a newer version coming out they'll mark down the older version to get rid of their inventory.
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wip Yoshi's Island Remix - Intro (Yoshi Start Demo) [2nd Edit]
Skrypnyk replied to nOkbient's topic in Post Your Game ReMixes!
Quick cons: - the beginning feels hugely unnecessary, at least the first 25 seconds, especially since you did zip with the original source. - I lost all interest in your beat at about 1:34~. At this point it starts sounding really dull, repetitive, too simple, too boring. - (because of your drums I lost interest in the song at 2:14) - The fadeout is suuuuuper weak I liked the sound, the production isn't bad, the writing could use more work. Most of the song sounds like it playing the same loopy pattern, same loopy idea. There's very little variation, little dynamic, little (if any) breaks or change ups in what's being played after 0:39 to keep hold my interest. -
Mmm yeah, the mixing is rough. I dunno if that kick sample works through-out the song either, at 1:49~ it sounds noticeably dry and bare. There's like, a lot of filler in this track. Most of the time is spent building up or coming down from something, not a lot is spent on that actual something. You could probably cut the first minute (or mash the first 2 minutes together), cut out a bit of what's going on in the third minute. The ending does seem to kinda drift off and then give up too. The song feels like it's playing it safe in that you aren't doing anything too extraordinary. It comes off a little thin, a little plain. There does feel like there is something going on in the middle of it, and that you can salvage it, but it's covered in a lot of mud. Gonna have to spend a bunch of time cleaning it up.
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Fit Club ahoy! Where men are bros and women are also bros!
Skrypnyk replied to OceansAndrew's topic in General Discussion
After less than a month of practice, I managed to run 5k in 29m30s. Feels good man. -
This is a good idea
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What's the longest you've gone without doing music?
Skrypnyk replied to mickomoo's topic in Music Composition & Production
Between 2 and 5 years. Been getting back into things the last couple of months but things are going really slow (or maybe I'm just taking my time). -
How do you feel towards your own music?
Skrypnyk replied to Bejack's topic in Music Composition & Production
I actually like my production, I just don't think I can write worth a damn. -
This is normal. This is where you learn about EQing, compression, limiters, and mixing techniques to get high volume with no muddy sounds or clipping. Think of it like pour cups of water down a drain. One cup, one drain, everything pours smoothly with no mess. Now you have seven cups, one drain. Pour everything all at once and you'll have a flood of water and a huge mess. If you limit how much is being poured and compress the water, you'll have no problems. I don't know how eqing water works as an analogy but you get the idea.