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big giant circles

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Everything posted by big giant circles

  1. http://www.escapistmagazine.com/videos/view/extra-credits/2068-Project-Ten-Dollar
  2. Outstanding. Some high quality plugins yielding some high quality results from some master sequencing. Good stuff
  3. So his Mazedudeness is finished with his MoBrain track, and I just wrapped up my Samus track last night. Here's a visual translation of what they sound like. That's right, your ears are going to explode. Just something to look forward to
  4. Ah, didn't know you were doing a multi volume thing. That's cool then. I just didn't want to wait another year or + before we saw any kind of release
  5. Yeah I'm enjoying the comic. Bill's kind of a douche though lol.
  6. Well, to clarify, I wasn't disagreeing that new composers are the cause of overcrowding in the industry. In fact, looking back, I didn't mean to sound like I think big film composers are overcrowding it at all, or even really address that particular topic. I was merely saying why I didn't care for the fact that game devs are turning to well known film composers. At any rate, carry on folks
  7. Just wondering where the project stands in terms of a potential release date? There's a lot of WIPs on there, and I imagine it'll be a while before those get wrapped up...
  8. I'm actually more with Travis on this one, Andy. And I've actually experienced this very issue first hand. It's not that "a couple film composers are crowding out the market", it's that game devs are going to pass up "lesser name" composers who are just as capable so they can add a big name to help sell their product. I mean, I know I can't fault them for this, but that's exactly why I'm not particularly keen on the idea of having to compete with film composers. There are plenty of composers who are just as skilled as many film composers but at the end of the day, the devs are going to go for the bigger name if they can.
  9. I don't think I've ever legitimately laughed at any of his skits I've seen. His nitpicks always seem forced and over-exaggerated to me.
  10. happy birthdaisies, kids! Except wingless. To you, I wish a rugged, manly and handsome and completely lady-saturated day, which is essentially what I wish for you every day, so I guess it's really nothing special, other than the fact that you might eat some cake today. Except I have placed sticks of dynamite on the cake in place of candles because candles are for ladies and you are a MAN, man.
  11. Well, considering the topic wasn't game music remixes and simply game music evolution itself, it doesn't seem like a foul to me. Besides, game-related fan art (music, art, fanfic, cosplay, etc etc) could all probably warrant their own topics each. Plus he gave OCR a plug last week. Also, thanks for the shout out at the end, Dan
  12. Can't believe nobody else has updated this yet, especially considering the topic: http://www.escapistmagazine.com/videos/view/extra-credits/2019-Videogame-Music
  13. Also, I don't care how cheesy or awkward anyone may think (no pun intended) they are, the lyrics are awesome and I will destroy anyone who thinks otherwise.
  14. * Also, L4D2 is still glitchy as hell, and practically unplayable half the dang time and they still haven't fixed that. Anyway, so yeah, Portal 2. Rock on.
  15. I sympathize with your feeling that it's possible that MNS stumbled upon your idea and made his own adaptation of it, I really do. But on the flip side of the coin, there are billions of people in the world, and that means billions if not trillians (if not more) ideas floating around, and odds are, there's going to be some overlap. Furthermore, there could be other people out there who had the same idea, maybe even before you had the idea. It's kind of the cycle of an idea. It's frustrating, sure, but try not to let it bug you too much, it's just kind of the way things are. Virtually everyone in the music industry can especially relate.
  16. http://www.escapistmagazine.com/videos/view/extra-credits/2005-Gamer Another excellent video Dan. Nice OCR plug at 4:47
  17. Yeah, finally worked for me. Guess they had a hiccup earlier tonight. You totally should have used AnSo's Mass Effect 2 ReMix as the credit music though
  18. Ah, I see. Actually, you're right. I was being a little too general (and hasty) in my speaking in lumping devs and publishers together. And I did say "deserves poor reviews" when I suppose what I really meant is "the publishers deserve to be punished for shady practices", in which case to me, the most sensible thing to do is to protest the game by not buying it. Publishers and devs aren't entirely separate, and the fact remains that both games are really neither particularly praiseworthy, so again, I guess any of my protest for this particular series remains moot. That being said, I concede that the *fair* thing to do would typically be to judge a game based on its own merit. That being said, I still see no real harm in a reviewer throwing in a disclaimer of sorts that says "Hey, even if this game is good, the publisher (or whoever sits on the money pot at the end of the cash register) should be reprimanded for foul practices." I mean, people get in trouble for stuff like say, insider trading, and what they did wasn't really all that different was it?
  19. http://www.escapistmagazine.com/videos/view/extra-credits/1974-Enriching-Lives video isn't loading for me but there's the link anyway.
  20. Well seeing as I'm just a consumer and not a professional game critic, that doesn't really pertain to me, as I'm not particularly concerned whether or not my appraisal of a game/series is all that professional or not The way I see it is that the important people behind the series were trying to trick their consumers into thinking it was a good game when in actuality it wasn't. Thank goodness that people like Gerstmann are willing to stand up and be like "naw, this game sucks, I cannot lie". So they fire him. That's the point in which the series (the developers, marketting dept, etc) have failed us, and that's the point in which I have decided that the series does not deserve a *fair chance*. As long as it's coming from those people, I feel like I can't trust them. I don't see why this way of thinking would upset any of you Look at it this way, if K&L2 turned out to be the most epic game ever, I'd still be inclined to not buy/support it, because I don't feel that I should support companies who practice unethical shenanigans. *edit* On the flip side, I suppose if the sequel were produced by an entirely different group of people, it would be silly to begrudge them for the former developer's foul play.
  21. I'm not attacking the "little people" there (the folks who worked hard on the game), I'm attacking the people who were obviously in the position to cause Jeff Gerstmann to be terminated for stating that the game was not good. To me, that just means that the series was doomed from the beginning and should have been aborted rather than making a sequel. This is all moot though, considering the first one sucked and caused an uproar in the gaming community over the Gamespot drama, and Yahtzee just performed a fatality on #2 It's pretty unlikely we'll see a chart-topping K&L3, if we see one at all
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