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Found 60 results

  1. An OverClocked Chrismtas v.9 -- RELEASED!! To grab the latest album, FOR FREE, go here: http://williammichael.info/aocc/ I just wanted to take a moment and thank The Coop for once again helming this album project. It takes a tremendous amount of effort by him, as well as our musicians to put this album together, and I just want to say, from the bottom of my heart, THANK YOU! I wish everyone a safe, healthy, and happy, Merry Christmas.
  2. Hi everyone, my name's Jack, I'm new to OC Remix so I thought I'd introduce myself by showing off my latest album, the soundtrack to PONCHO, a platformer a friend and I have been working on for the past few years. http://soundcloud.com/saltyjack/sets/poncho-original-soundtrack It'd be awesome to hear what you guys think. Cheers.
  3. https://soundcloud.com/matthew-matriciano/battle-for-the-future Here's a random track I made for fun. All Critique is welcome!
  4. Hello all, Apologies if I'm posting in the wrong place. I'm a British DJ specialising in Video Game, Anime and ChiptTune music. Of course, OCR is one of my favourite places to find new music to go through my speakers! I'm available to hire for many different types of events. Parties, corporate events, weddings, conventions etc. I've got my own speakers and lighting and I can offer flexible rates to suit your budget. I've got some of my longform mix tapes up on mixcloud: https://www.mixcloud.com/projectgenesis/ Or you can find more details here: http://genesis.blazingskies.net/ or here: https://www.facebook.com/Project-Genesis-1505639543025318/?ref=hl All the best, Dannielle Blaze (Project Genesis)
  5. Hi guys, I'm working on an original piece at the moment. It's a sad, solo piano track, only 1 minute or so in length, and it has to work as a seamless loop. I'm not at all confident in my own abilities, so what I want to know is- what do you think, and what can I do to make it better? I use Logic Pro 9, and this was created with the Ivy Piano in 162 soundfont. I wish I could get a live player to perform it, but alas, I lack both a piano, and the ability to play one. https://www.dropbox.com/sh/np1ahu61yc034f4/AABQn7x16LRh6_aIrtsVl2vSa?dl=0
  6. Hi I am Yoshi. I am a professional at Sound. I write Music and do Mixing, Design, Recording and Production. I am studying Sound Design. I play guitar and listen to Nine Inch Nails. Soundcloud: https://soundcloud.com/yoshi0110 Leave me a message and I will respond.
  7. Hey everyone! It's been a looong time since I've posted anything, or have even been on the OCRemix website haha but over the course of a few days, I've put together what I think is my best video game remix to date. It is a jazz version of Hydrocity Zone. My composition is a combination of acts 1 and 2. It was done completely by myself and made entirely in FL Studio 11. This is a WIP because I still need to adjust volumes and finish the improv section, which you will notice is the part with just the drums and bass. If anyone wants to be on this track, PLEASE LET ME KNOW. It would be neat to have another artist from the OCRemix community improv on this track. The cover art for this track got effed up so it looks really bad but I'll fix it. Take a listen and let me know what you guys think!! Also, how do I change my username on here? lol https://soundcloud.com/brian-williams-20/an-evening-at-the-hydrocity-cafewip
  8. Hello. Here are some of my original songs on my sound cloud any feed back would be appreciated! (These are just demos!) https://soundcloud.com/matthew-matriciano The tracks are: Infiltration (stage 5) (Version 2) Blackforrest city Back Alley Beatdown (stage 3) Heroic Journey
  9. I'm a freelance Sound Engineer, Composer and Sound Designer. I’ve got 9 years experience working on a range of projects including; recording, mixing, film audio, audio / visual art and game audio. I'm always on the look out for new and exciting projects to engage. As a Composer I cover a range of genres including; 8bit / Cinematic / Orchestral / Electronic / Hip Hop / Pop / Rock. I also have a large sample library available for projects in need of sound or sound design. AUDIO EXAMPLES Game Music Library Retro / Arcade / 8 Bit Cinematic Live Instruments PREVIOUS CLIENTS & PROJECTS Title:2112TD Developer: Refinery Productions Future sci-fi themed tower defence / real-time strategy -- Title: Meanwhile in a Parallel Universe Developer:Zombie Indie House Side on side Castle Defence / Strategy -- Title: Infinite Pixels Developer: Somniare Aventure / Retro / Sandbox -- Title: Fighter Attitude Developer: Kaveluza Arcade / Fighting -- Title:Regalia Alpha Developer:Zombie Indie House 2D Platform / Arcade / Adventure -- Title: Tiny Tomb Robbers Developer: Tiny Touches Adventure / Puzzle / Retro -- Visit the Refinery Audio Production Services Website for the full list of past projects. AWARDS AND ACHIEVEMENTS 2# Place in the Game Yo Yo Big Win Competition with Zombie Indie House 1# Place in the Glitchjam competition for music and sound design 3# Tizen Game Drive Competition with Zombie Indie House Honourable mention in the Tizen App Challenge with Zombie Indie House For references and testimonials visit: Linkedin Profile If you are in need of sound or music for a project your working on then please don’t hesitate to get in touch. I always do my best to be flexible with rates for indie projects. My contact email is: james@refineryproductions.com Like Refinery on Facebook
  10. Might already be a thread about this but I have to ask. What is your stance on the loudness war? Sure, most of us out there don't mix our tracks to clipping/overcompression levels, but I bet most of us get the track sounding as good as possible - while being as loud as possible. There is a volume knob. Why not use that? Is it to fit in with other track volumes? It is just because its "common practice"? In some cases, are we slaves to what are considered good production practices? Does that cloud our judgement? What do you guys do?