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The Extra Credits thread!! EC is amazing!


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Partially because James is the writer and it was a point he wanted to add. Partly because "speed" is widely accepted as being the games' key element and we didn't really have time to go into a long spiel about what they should really be about.

And it's not like speed isn't a key element of the Sonic games either. I don't personally think it's the MOST important element, but it's up there.

Oh I see, blaming James for all your problems again. You sly dog! :<

No, I definitely get what you're saying. It's true, Sonic relies on speed just as much as Mario relies on mushrooms. (XD, that sounded loaded with illegal paraphernalia!)

What's important is that you understand where I'm coming from (and you do, so that's good). As long as we can get on the same page, Sonic just might have a chance. :wink:

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  • 2 weeks later...
This thread has become something I fear. :lol:

Hay Sephfire, you still in here anywhere bro? :)

Who said that? It's so dark in here.... :-(

So yeah, Extra Credits is a cool show. Sephfire, have you ever had the idea to do a live one at a convention or something?

That would be kinda cool actually. All normal-voiced and weirding people out.

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Yeah... sorry I let the Damned get me on a tangent like that.

Yeah,i lead you on. Entirely. You started it with faulty arguments and incredibly ridiculous statements, like how capitalism was a sin and how priests rape boys, which had nothing to do with the subject. You railed against businesses you have no understanding about, how business works (despite people that do run businesses telling you otherwise) or what it takes to makes games. You insulted and make personal attacks without reason against everyone that said anything you disagreed with. And you were just lead on into it?

You don't get to act all cool after that kind of behavior. Fuck you.

Sorry for treading on your show, Sephfire. But bullshit needs to get called on.

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Ignoring the Damned's ranting, I really do think that piracy is going to be an unwinnable fight because of the nature of digital media. Digital media, by definition, breaks all existing supply / demand models. The only reason supply / demand works as an economic principle is because for any given PHYSICAL resource, there is a finite supply...

...except with digital media. A game CAN be copied infinitely, at NO additional cost. It costs NOTHING to copy a game. At all. It costs money to print a disc, but to digitally distribute? Nada. That's why pirates are so successful; they, by definition, have an infinite supply to distribute.

People are figuring that out now. Sephfire does make a point that, just because you aren't stealing a physical copy doesn't mean you aren't stealing at all... but you still aren't actually stealing a thing. You're stealing data, which is intangible and by definition can't be controlled. It's the fundamental flaw with intellectual property law, too: "intellectual property" is an oxymoron, because you can't own an idea, physically. Once someone else knows your idea, it propagates automatically and freely. The only way to control an idea (and thus a movie, song, game, or digital data) is to never make it concrete in the first place (i.e.: never write the song, never film the movie, never make the game, never write down or verbalize the idea).

Games can never be fully controlled because digital data can never be fully controlled. So, piracy wins simply by definition.

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Well, I think Seph touched on something: Even if the tools used against piracy don't work right now, it does not mean that piracy can't be beaten, or that it should be tolerated. Companies need to change their attitudes, and as consumers we should tell the companies quite clearly that they are going too far with DRM.

But if we complain about DRM, then we cannot, and very well should not, turn a blind eye to piracy and we should try to remain as honest as we can.

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That would be kinda cool actually. All normal-voiced and weirding people out.

Nah, I would totally speak through an octaver. And I guess you'd just have to try to talk faster than you normally would :)

*edit*

BTW, I've been a bit behind on all my favorite Escapist goodness for the past couple weeks, so I've been playing catch up, so sorry for not mentioning this before now, but wow dude, thanks for playing mah remix and for the huge shoutout there at the end! I totally wasn't expecting that--absolutely made my evening dude, I owe you a drink/food/bro-hug at GDC or whenever I see you next ;)

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Well, I think Seph touched on something: Even if the tools used against piracy don't work right now, it does not mean that piracy can't be beaten...

No, piracy can't be beaten; digital media, by definition, RELIES on free copying to work, so piracy will always, in some form, exist. Example: in order to access OCRemix, my computer has to make a COPY of the site onto my hard drive / memory. Assume for the sake of argument that OCRemix begins charging a fee at the door to access music; don't pay the fee, the site won't load. All a pirate has to do is either:

* pay once and make copies of all the songs while he has access, or

* crack the encryption and get in the backdoor

...meanwhile, if OCRemix adds DRM to all of the songs, all the pirate has to do is make a copy of the song in memory, and RAM dump only the audio of the song, re-encode it if necessary, and BAM. Free music. Why would a pirate do this? Well, the most logical reason is because HE wants the music legitimately, but doesn't want music he paid for to have DRM, so he removes it... and afterwards, why NOT make a torrent? It's not like it costs you anything but bandwidth, and more people get to hear the music. Win / win for the pirate.

...or that it should be tolerated.

THERE you go. Piracy will NEVER be beaten, but it still shouldn't be tolerated.

Companies need to change their attitudes, and as consumers we should tell the companies quite clearly that they are going too far with DRM.

I don't know... companies have a right to their DRM, and if we tell them that they don't, that might come off as socialist. Seriously, though, DRM shouldn't be legal. If you pay for a product, you should own it, not own a license to use it. Buy something or don't buy something.

But if we complain about DRM, then we cannot, and very well should not, turn a blind eye to piracy and we should try to remain as honest as we can.

True.

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To me it seems, even if only slightly, the issue of piracy can be a matter of excessive pride. DRM and higher video game prices are a result of head on tactics by the industry so they don't have to succumb to pirates and work WITH their influence. Instead of sitting back, having patience and working out a flank or back door tactic (like getting on the consumers GOOD side) they just want to bombard the impenetrable cave with bigger missiles. You can compare it to the U.S.' strategy on not negotiating with terrorists. Instead of recognizing their degree of control, communication takes a nosedive, and when that happens, it becomes a war of muscle and not intellect. Which is usually inefficient and the people (consumers) suffer.

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