parasoul Posted January 26, 2007 Report Share Posted January 26, 2007 I just typed two big ol' rants, only to get logged out when I try to post them. Maybe it's better they'll never be seen again... but I still can't believe nobody posted these yet.METROID - amazing game, revolutionary, a GREAT challenge, frustrating, unpolished, buggy, repeatative - that game had it all. It was the one of the first games people might call "creepy", and although it was often more of a struggle than it was play - but it's awsome (in my rant I had made an analogy about the painful yet satisfying feat of climbing Everest). It's a great experience because it's so hard, not because of good graphics - ironic how that's the polar opposite of Metroid Prime, which had very immersive graphics, and MP2, which had even better (but less immersive) graphics. One could argue it doesn't need immersive graphics when it has such great music. But is it a bad game?? Just look at it's sequel, Metroid 2 - it's much better (in my opinion), but somehow doesn't get nearly as much love... Well whad'ya know, my metroid rant v2.0 turned out longer and completely different than the first one. I'll try and make this short (Hah!): WIND WAKER - the long and increasingly boring travels I didn't mind so much - but the fighting was AWFUL: boring, monotonous, mind-bogglingly easy (pause it and select the right item, then target the enemey and press the correct button!!), and no new enemies for the last two thirds of the game (note, I haven't finished the game yet, 1 triforce shard to go). Every fight was like the "hit me 400 times before I hit you 3 times" guy, expect enemies took 1-3 hits and you took 20 (mind you I took slightly less, as I'm not getting any heart containers from bosses.) So what did I love about it? Those insane little details: the characters in the first town, the battleship guy (and his island-ridden counterpart), etc.. Sadly as the game goes on, those details get less and less frequent, and it gets monotonous and looks increasingly rushed (not unlike this rant). The dungeon design sucked too - while they were beautiful, they weren't up to par with all other Zelda dungeons. And the sheer number of islands is dazzling at first, but then it just gets repeatative, and again, their design looks rushed. Am I the only person who thinks the game should've been shorter (again, not unlike this rant shoud've been shorter)? The original Metroid is one of my least favorite games ever. Overrated POS. I'm glad you realize it's crap though. However, even though I disliked Wind Waker I wouldn't say it was crap. Quote Link to comment Share on other sites More sharing options...
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