Didaji Posted December 1, 2007 Posted December 1, 2007 This game looks so awesome, now i want a Wii with Super Mario and Zelda Quote
Drack Posted December 1, 2007 Posted December 1, 2007 Also for Toy Time, the star appears where you START so leave some green tiles back there to find your way back to it once you're done. Quote
Neo Samus Posted December 1, 2007 Posted December 1, 2007 Thanks for the tips. I'll try them later today (or when the Purple comet appears again.) Quote
Adam_Slight Posted December 1, 2007 Posted December 1, 2007 Toy Time Purple Coins was the last star that I got to complete the 120 - the most important tip I have for it is if you're about to fail a long jump do a twirl at the end to recover. Quote
Steben Posted December 1, 2007 Posted December 1, 2007 I gotta say, my least favorite part of Galaxy were those couple Purple Comit missions that were open ended. The worst offender was FreezeFlame Galaxy, but I wasn't terribly happy with the desert galaxy either. They reminded me too much of note-collecting in Banjo-Kazooie. I definitely had 99 coins in FreezeFlame and then died in the frozen water going after the last coin (the one that floated above a pillar in the center of the lake). They take way too long, and you're screwed if you make one little mistake and lose a life. Also, you have to be careful you don't skip a single coin, otherwise backtracking takes forever sometimes. However, I have a lot of fun with the timed coin missions. Toy Time was the hardest of all the Purple Comits, but at least you didn't run the risk of investing 10 minutes into a single run, only to accidentally slip up and land in some purple goo. You also don't have to wonder where that last coin is, because there's more than you need floating around. Quote
Adam_Slight Posted December 1, 2007 Posted December 1, 2007 I liked them because they were probably the hardest part of an otherwise fun but unchallenging game. The Daredevil comets were pretty cool also. Quote
Lemonectric Posted December 1, 2007 Posted December 1, 2007 I actually liked the untimed purple coin missions. You really get to know the stage better. The timed missions were a little more annoying, but they made for some awesome one-second-left finishes. Whoo... I think that happened in Gusty Garden. I didn't realize there were over 100 coins, so I was going for all the random loner coins on the narrow beams. I barely made it back to the star in time; it's lucky I stumbled onto the correct side of the cube. Quote
Kutrayn Posted December 2, 2007 Posted December 2, 2007 I just got 120! Booyah! You have no idea how surprised I am to get the last twenty in one sitting. All of the usual challenges already listed in this thread were there. Yet somehow, the last star I got was the daredevil star in the deep dark galaxy. I saw the title and my star count, and a wave of happy realization spread across my mind. v Luigi is a bit interesting as far as control goes. I didn't realise how much faster he ran until I got to the note-chase in the first galaxy. It was like listening to techno... ^ Quote
Global-Trance Posted December 3, 2007 Posted December 3, 2007 Scroll over for spoiler/question. Anyone else find the Shadow Luigi races to be a lot harder than the Shadow Mario ones? Quote
Red Shadow Posted December 3, 2007 Posted December 3, 2007 yes that little fucker uses every shortcut that you would Quote
Lemonectric Posted December 3, 2007 Posted December 3, 2007 Yeah, I had to try a few times for some of those. I jumped on his head because he's a meanie. D: I've been playing through as Luigi and I've found several stars to be a lot easier than they had been before (I got the toy time purple coin star in one go). I guess I must be getting better, because Luigi's lubricated shoes certainly aren't helping. Quote
Devyn Posted December 3, 2007 Posted December 3, 2007 There's a cheat for an extra boost at the beginning of those races. Taken from gamespot: Starting Boost When Racing Cosmic Mario When the countdown timer starts as you are racing Cosmic Mario, hold forward, then as it hits 2, hold down on Z to crouch, and when the race starts hit A right away and you will turn yellow for a few seconds and get a really good boost that will put you way ahead of Cosmic Mario. Quote
Steben Posted December 4, 2007 Posted December 4, 2007 I just got (spoiler?) 121 stars. Much like getting 120 stars in Mario 64, it's a little disappointing. (At least you get a whole level, if small and slightly used, as a reward, instead of a stupid cameo by Yoshi and a useless jump upgrade.) Quote
Neo Samus Posted December 4, 2007 Posted December 4, 2007 Damn Toy time purple coin. After, what seemed to be 50 tires, I finally beat Toy Time Purple Coin Star. With that, I got 120 stars and....you know who. Quick question can you get the 121st star before playing as Luigi? Quote
BardicKnowledge Posted December 4, 2007 Posted December 4, 2007 ^From what I've read, no. You'll have to finish the 2nd playthrough to unlock the bonus galaxy. Quote
Hale-Bopp Posted December 4, 2007 Posted December 4, 2007 There's a cheat for an extra boost at the beginning of those races. Taken from gamespot: Starting Boost When Racing Cosmic Mario When the countdown timer starts as you are racing Cosmic Mario, hold forward, then as it hits 2, hold down on Z to crouch, and when the race starts hit A right away and you will turn yellow for a few seconds and get a really good boost that will put you way ahead of Cosmic Mario. Holy crap, that's gonna help a ton. I was getting my ass handed to me every time by Cosmic Luigi. He never slows down! Quote
SwordBreaker Posted December 4, 2007 Author Posted December 4, 2007 Currently, that Toy Galaxy Purple Coin challenge is EXTREMELY ANNOYING. lol. That and two of the trial galaxies (bubble and ball). Man, I think those are going to be the last three stars I get. Quote
Majin GeoDooD Posted December 4, 2007 Posted December 4, 2007 Currently, that Toy Galaxy Purple Coin challenge is EXTREMELY ANNOYING. lol. That and two of the trial galaxies (bubble and ball). Man, I think those are going to be the last three stars I get. Eh, the purple coin challenge only took me a few tries.. you just gotta plan your path out and figure out how not to screw yourself. The bubble trial galaxy pissed me off moreso than the ball one, though some might think it'd be the other way around. Quote
Rambo Posted December 4, 2007 Posted December 4, 2007 The bubble trial galaxy pissed me off moreso than the ball one, though some might think it'd be the other way around. Same. Though I blame that entirely on my lack of patience. I thought it was pretty easy... so after the first time I died I just rushed through to where I had gotten. And repeated that like... 8 times. lol Quote
linkspast Posted December 4, 2007 Posted December 4, 2007 Same. Though I blame that entirely on my lack of patience. I thought it was pretty easy... so after the first time I died I just rushed through to where I had gotten. And repeated that like... 8 times. lol This always happens to me.. I teat every level like a speed run, and end up dying way more than I need to... Quote
Steben Posted December 5, 2007 Posted December 5, 2007 So. Having completely beaten the game yesterday, I haven't turned it on since then. However, I'm informed that at some point around when you get that last star, the game adds a number to your save file, representing how many times you've died. I'm... afraid to check to see if this is true. (I didn't notice it.) Because if so, I'll be tempted to play through the entire game again, just to get a zero. :( Quote
Geoffrey Taucer Posted December 5, 2007 Posted December 5, 2007 God damnit I fucking hate the ball rolling stars. Quote
Lemonectric Posted December 5, 2007 Posted December 5, 2007 I just got (spoiler?) 121 stars.Much like getting 120 stars in Mario 64, it's a little disappointing. (At least you get a whole level, if small and slightly used, as a reward, instead of a stupid cameo by Yoshi and a useless jump upgrade.) You get a jump upgrade in Super Mario 64? o.o I just got 121 stars as well. I was hoping for a little more, but it wasn't bad. What sucks is that Peach's gift is still left unmentioned. I was hoping to get a little cutscene or something, if only for a cake. Also, my passionate hatred for the Dreadnought purple coin star has been revived. The amount of time it takes to get up from taking damage is ridiculous... Quote
Steben Posted December 5, 2007 Posted December 5, 2007 You get a jump upgrade in Super Mario 64? o.o http://www.gamefaqs.com/console/n64/code/198848.html - Check out the Yoshi "cheat". Talk to Yoshi in SM64 and you'll get 100 1ups, which most of us remember. What most people dismiss is the "improved" triple jump, which was somehow even more useless than a Wii Message Board post congratulating you for putting in 20 hours of work twice. Quote
HideousBeing Posted December 6, 2007 Posted December 6, 2007 Just finished it. Honestly, I'm a little disappointed. There was no challenge in any part of the game. I guess I really enjoyed it for all its classic elements from older installments, and the music was unbelievably great. Quote
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