Originally Posted by The Coop
I guess that depends on whether or not you like the new look. From what I've gathered, you aren't very fond of it... at all. And God knows you're not alone in that dislike. There are plenty of folks who want the more "realistic" CG takes on characters and such that was so prevalent in the two previous games. I personally liked the new visual take in WC3, so what's been shown thus far of Diablo III doesn't bother me.
I just read their argument about "color is your friend" or whatever. I'm not exactly sure if they understand what fans are complaining about (or what I hope they are complaining about). It's not about bringing as many colors to the table as possible for "contrast"... (because that's not exactly what contrast is about) And as long as that is what they are going for... I guess I need to bring an issue up.
Every good artist knows you can have a good palette with LOTS of colors, but what's more important is if a palette has a FOCUS, a feel that you are going for. Diablo II had lots of colors, many different environments, a huge palette... But it also had focus, and I think it utilized its colors well.
I don't mind all of those screenshots, and yeah it is too early to tell at this point, but some
of those screens I see tell me that I don't like their focus (or lack thereof)...
Yeah okay, any person familiar with Color Theory knows that green and purple are compliments... Whoopti doo Blizzard! I don't want neon green lighting contrasted by purple in dungeons. Orange and yellow go nicely with BLUE...oh my! But what about the natural contrast between black and white? Shadow and Light? I don't want a million colors that amount to a neutral tone mudfest outdoors either. Focus on the lights and shadows please, you can have AMAZING looks without using all of the colors of the rainbow from your bag of skittles. It's just about choosing the right ones.
Diablo is about Heaven and Hell, angels and demons, with bones and death and destruction and blood... That's where the focus is... That's what they should be trying to depict as accurately and artistically as possible. They have the right to do whatever they want, however I'd like to hope their main objective is to please the fans that have waited years for the next game, and honor the previous two titles. Anyway I'm not really complaining, I'm just bringing up an issue that should be pretty much a given when art direction for any game is factored in.