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    • To be perfectly honest it's probably a matter of whether we catch typical AI artifacting that occurs in things like writing and composing (odd patterns in one case, actual sound artifacts typical of generative audio in the other). Not that this should ever be in the rules, but if folk take AI generated lyrics or sound and change it enough to where it sounds completely imperceptible to human writing we're not going to catch it - we're only human, after all - but at that point the artist put in the work to make it their own anyway so I wouldn't even feel so bad about it. If you're gonna put in that effort to try and fake it though you might as well make it yourself, but I'd commend the effort nonetheless. Still just to be safe you shouldn't do it though; we've gotten pretty good at listening to things over the years and catching oddities, or so I'm told. 😉
    • What did you think? Post your opinion of this ReMix.
    • What did you think? Post your opinion of this ReMix.
    • No worries on the time to respond, I’ve got notifications on 😁 Depending on the VSTi you’re using, there may not be different samples on the velocity ranges - this tends to happen a lot on free instruments. There are ways to go about it that don’t involve getting another instrument, like automating the volume fader or trigger a low-pass filter to activate at certain velocity thresholds to “soften” hits - but these solutions are pretty involved and can get finicky very quickly.   Randomizing velocities can get weird too - most DAWs have a set of tools for drawing in curves and things (usually a line, a sine wave, a parabola, and a standard pencil/paint brush). You can start with a line, for example, and then lightly push the values up and down for more humanizing; though if you’re still running into the issue of your instrument not having enough different velocity samples, you won’t necessarily hear the change
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