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  1. Today
  2. Update #6 was sent to everyone. Check your PMs if you haven't yet, folks.
  3. Hi i changed the sharing settings to "Anyone having the link" something like that because it was on "Limited" by default so it should work now. https://drive.google.com/file/d/1dS_OnpSZz8LngkLgRd-d2ORHb-6KyRzO/view?usp=sharing
  4. The source is honestly either my favorite or second-favorite on the entire OST, and you've definitely done it justice
  5. An unfortunate side effect of everything moving to youtube, discord, and social media, I guess.
  6. At first, I was angry, sacrilegious I thought. You can't mix these two songs together, they are pure and beautiful. Then, I was intrigued, HOW could they mix these together successfully? Then, I was delighted, as I actually clicked play and listened, the mixing and transitions just made my ears happy. This is what I got studio monitors for. 😎🔝
  7. As I continue plodding forward from newest remix to oldest in order, I have been wondering this myself. When I look at the old remixes, the threads were full of discussion, review, and praise. Now it is quite empty. However it is not as dreary as you might imagine. You see in the early days the remixes were not necessarily on youtube. As the site has evolved it seems most people now leave their comments and thoughts on the youtube videos themselves. That is how I solved that mystery. It unfortunately makes the community feel smaller, but that's ok, because it's also reaching a larger audience in other ways. Ahem, amazing mix, makes me think of a 70s sitcom opener where you see all the characters smile at the camera as the credits roll....Or maybe the conclusion to an action film as you see the protagonist walk off into the sunset, with some cuts to other characters and get a brief text on what happened to them. Anyway, the vibe is strong in this one, and I have downloaded this and caught it in my ocdex.
  8. Yesterday
  9. We’re having some issues with hosting/domain stuff. Will figure it out.
  10. It seems to be okay now. But it was very slow to load for me a few minutes ago.
  11. Lately (maybe for a few weeks or months now), I've noticed that OC Remix pages are slow to load or don't load at all - and this only seems to happen with OC Remix. With other websites, the connection is quick and the page loads completely within 2 to 5 seconds. With OC Remix, however, the page sometimes doesn't load at all, while a few minutes later it suddenly works as usual again. Does anyone know why this is happening, or is it just me? ... Otherwise, I'll run a full scan with the latest version of Microsoft Safety Scanner on my computer (which may be a little overcautious with a freshly installed and updated new operating system - but you never know).
  12. Definitely a banger! It gives me The Megas vibes, which is always a bonus. I'm also enjoying the Etrain Odyssey implementation!
  13. Begins with a combination of sitar-ish synths + organ/choir doing evil-ish chords directly from the source. Gives me Mortal Kombat vibes here. At 0:21 we break into a synth bass riff, it's very quiet on the mix so a little hard to hear. At 0:35 a choir and drums join in, cool vibe here. Around 0:49 more layers enter and the mix starts getting a bit cluttered. On 1:03 we move to a faster rhytm and one of the main melodies of the source plays on synth. At 1:15 we move into a new melody, still on synth. Then, at 1:42 there's yet another melody on more or less the same soundscape/vibe. On this entire section I feel the mix has a few issues, one is that the rhytm guitars don't cut much through the mix and another one is that there's a lot of clutter on frequencies around 2-3kHz, which leads to a very sharp sound that tires the ears. We get a break around 1:55, I like the sound design here, the panning and all that is fun. One of the melodies repeats soon after on synth. 2:36 sees a short silence before we introduce a lead guitar that plays a melody and then does a solo. We then get one of the source's melodies on synth/guitar for a while until the track ends. On arrangement this is awesome, source usage is evident and the track flows well with a nice combination of buildups, breaks and exciting moments. I don't have many notes here. Production is, as other judges noted, the main issue. Looking at SPAN to check for potential EQ issues one of the things that caught my eye is that there's a ton of lower frequencies on the sides. This is very commonly stripped out in metal oriented tracks as it creates a lot of mud, you don't really need <100Hz on the sides much and that lets you give more space to guitars. As I mentioned on the write-up the main issues I see are that the rhytm guitar has a generally hard time cutting through the synths, you can probably make most samples less wide and reserve the sides for the guitars so that they shine more. Also, the synths you used are kinda shrill so sculping EQ around 2-4kHz will help creating a more pleasant sound. Finally, I recommend carefully EQing the choir, those samples can often eat a ton of space from other instruments, so they can be tricky to fit into a soundscape. Overall, this is a fun arrangement but it's really lacking in clarity due to the issues of mix clutter so I gotta agree with the other judges. NO
  14. Last week
  15. Maybe this fierce remix would be a nice US national anthem as well. The composer behind both remixes, Xynapsis, has a pretty good taste in music. )) Maybe I should ask him if he wants to join OC Remix, too.
  16. Love me some Rom Di Prisco! 😎
  17. So, I'm not sure about if this source is actually eligible. Heavily based on non-VGM track that was released in '97 was then adapted for the game that was released in '99 with direct usage from the '97 album track. Regardless of that I'll get into it. The style and genre adaption is great, very cool. One of your more accessible tracks you've put together. I like the source usage throughout. No qualms with that. The #1 major issue is the mixdown here. The lead is not the primary focus of the mixdown. Everything is fighting for it's own space and stepping on other parts. Some of the synths are also taking up a lot of space in the mix as well due to being fuller and having a large frequency footprint. Let your performers stand out and let them shine! Bring the leads up and push the backing elements away, foreground and background. Consider EQ to help create space as well. Not a fan of the percussive delay effect in the beginning of the track, but that's not a deciding factor at all. Also the panning felt fairly wide as a means to try to carve more space out for parts. There's a hi-hat type sound panned left that stands out a lot to me. I'm in agreement with prophetik, the mixing is the killer here and they could be fixed without much effort. NO
  18. The 9-8 sig is no small accomplishment! I mean really, what's not to love about time signature alterations! Even with the altered tempo, and the improvised nature of the arrangement, the theme always remains consistently recognizable. The cherry topping it off is the buttery smooth production, an absolutely fantastik arrangement!
  19. until
    Get hyped for a banner artist breakdown with Tom Campana, artist for Platformer Month at Dwelling of Duels. He does professional video game art and can tell you all about Central New Jersey! Be sure to ask about Henrik Ibsen & the Traveling Ibsens!! Remember to une in on the DoD Twitch channel!
  20. Offering up this track for feedback / notes / critiques / etc. It's an unreleased cover of "Stand Up Against Myself (End Credits)" from Thunder Force IV from my recent cover album Blast (Beat) Processing. Couldn't get a mechanical license from SEGA for it, so here it is under Fair Use!
  21. Agent X - Title Theme Remix | Astroverse Dimensions
  22. Hey Bazooie, just dropping you a line to let you know I recently published a remix of your remix Wise Wizards, Old Warriors. It can be found here: https://suno.com/song/46cca321-918b-4047-a398-bc3ac18bcd4f and here: thanks again for years of inspiration.
  23. Irish Harp - another really well-sampled and completely free VSTi from Native Instruments ----------------------------------------------------------------------------------------------------------------------------------------------------------- Good news for all broke and less broke composers. I found another awesome free and sophisticatedly sampled VST instrument - the Irish Harp from Native Instruments: - around 1 GB - a good amount of MIDI velocity dynamic layers - lots of keyswitch articulations (including damping of the strings) and different settings in the VSTi inferface - a pretty lovely sound I really cherish the part with the quite famous Legend of Zelda melody around minute 2:18. Guess some oldschool game nerds made it right into the big companies where the real bliss happens. You can download the VST instrument right here: https://www.native-instruments.com/en/products/komplete/spotlight-collection/irish-harp/ If you don't have Native Access and Kontakt Player (also completely free stuff) yet, just follow the download instructions: 1) Install Native Access and create an account for it 2) Open Native Access and download the latest version of Kontakt Player (it will be installed automatically after the download and it even might be fully integrated into your DAW) 3) Look in Native Access for a library called "Irish Harp" and download it (it will also be installed automatically after the download - just open your DAW and you should find the Kontakt Player amongst your VSTi - open Kontakt and look for the Irish harp) Have fun with your music projects and enjoy a wonderful pre-Christmas season. ))
  24. See you, stargazer... I just love the way this song follows after @Ivan Hakštok's "May the Stars Light Your Way" 🌃
  25. Chasing rings, chasing dreams. Running through the bright sun of at the speed of light with memories from long ago. This is my 80s rock/metal cover of “Emerald Hill Zone” from Sonic The Hedgehog 2, bringing it to life with my electric guitars, drums and synthesizers. Rock on!
  26. Some of my favorite remixes that remind me of the stars 🌠 🌌
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