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Everything posted by Vidilian

  1. A subdued, sombre take on it. It's not attention grabbing, but it's not meant to be, so hopefully that's not a negative. Feedback appreciated: https://sites.google.com/site/vspaine/wips/Invest M.mp3?attredirects=0&d=1 Original:
  2. Enjoy the chill vibe to this. I don't know if the delay you're using on the guitar at 1:20 has filter settings, but you could maybe think about rolling off some low end from the delay feedback. That would make the mix clearer at the points when the guitar plays as right now the delay might be filling the mix a bit too much. Maybe just reducing the volume of the delay could work too.
  3. You're not working on this much more so I'll just point out the main thing that stood out to me. The synth that plays melody at 0:45 could cut through the mix more, especially when you compare it to the next synth that continues the melody at 1:00 which is much clearer and fits into the mix better.
  4. 1. None that bother me personally. 2. This is just personal preference, but made me leave the vocal out of the intro part to a make it seem more like an intro that's building to something. Would make the vocals that come later be more impactful maybe. 3. You could experiment with a more "epic" sounding organ that matches more with the tone of the song. A big, sinister cathedral organ type. Not on expert on organs so can't be more specific. 4/5. For this I'll just refer to the mix as a whole. You need to EQ the backing instruments so they interfere less with the lead guitar and vocals. Just cut a bit at the frequencies where the lead and vocals sit. During times when both the vocals and lead play at the same time (2:36), you probably need to use to to automated EQ to temporarily have the lead guitar duck out of the way of the vocals. That way the vocals can still be clear with out having them stick out.
  5. Your emphasis on looping repetition and abrupt endings is the main issue with the arrangement of this song. Variation is pretty much a requirement even though the song you're arranging is repetitive as well. Try to mix it up and do your own thing with it after covering the original melody. You can then return to it like a chorus. Would be good if there was more of an intro as well. The mix is muddy and has too much low end. The drone is the main issue I think, so you need to lower its volume and probably adjust with EQ. Other issues with the mix will be easier to hear once you balance that part.
  6. Switched to review. I’ve used mod review a lot so would love to not have to again, but I haven’t gotten any luck getting feedback in other ways. In place of feedback, I've spent months comparing the mix to rock remixes to try and make sure this is right.
  7. Update. Changed the reverb and increased the amount of it on the lead and drums while removing it from rhythm guitar and synths. Adjusted eq and level of rhythm guitar and drums so they're more forward in the mix. Also other things that were mentioned. https://sites.google.com/site/vspaine/wips/Kingdom Plantae M.mp3?attredirects=0&d=1
  8. Yeah, electric guitars are tricky. With your ones, it seem like you've eq'd them in a way that makes them sound too muffled. One thing I noticed with trying to figure them out is that I needed to let them breath way more than I thought so that they retain their power. You may need to experiment with other amp sims as well perhaps. Also, you should use samples for your drums that are a bit fuller. I like the rhythm that kicks in a little after the 1 minute mark but the samples let it down.
  9. Cheers Gario. I automate MIDI expression for the sustain string swells so just need to rethink how I'm doing that. For the other instruments, I can pick articulations with faster attack. The electric piano (that you're mistaking for a guitar) is supposed to be a lead intrument since it's playing the main melodies any time it's around so not sure what makes it seem like a supporting instrument. I'll try and figure out what you mean though.
  10. Update. Worked on every said so won't go into the specifics. Switching to review.
  11. Thanks a lot for the review. Will no doubt return to this. Not any time soon though, probably.
  12. Adjustments to EQ, reverb, faders and a slight tempo increase. Switched to review
  13. I'm a little late to reply. Thanks for feedback. Good to hear it's improved. I'm sure I can figure this one out at some point since its seems like it's getting closer to be being OK and would be waste not to try and fix it. For now, taking it off eval.
  14. Realised that I posted a slightly older version. Updated the link.
  15. Update. Some adjustments to EQ and fader levels. Also, made the drums end less suddenly before outro. Switched to eval.
  16. Update. With all the previous versions of this I've been trying to get rid of the high frequency hiss of the guitars by using a low pass eq and then keep the guitar from sounding too muffled after I do that by using a high pass as well. With this update I decided to give up on trying to clean up this hiss as my attempts have been taking too much away from the guitars. They are fuller and more powerful now so it's more clear that the rhythm guitars are playing power chords. This makes up for that the fact I can't figure out how to clean up the hiss. Everything else that was mentioned has also been worked on, most notable being the removal of all key changes and adjustment of overall sound design. Same link
  17. Cheers Roz. Will update at some point since I already know whats causing the issue/resonance in the sound design after looking over the project - some elements are overly high-passed the reverb and certain intruments) . Taking this off eval.
  18. Made some tweaks to the mix and switched this to eval.
  19. Thanks for the clarifation and comments. Yeah, the song changes key at 0:53 so that must be the main issue you're having with it.I did it on purpose but I guess it doesn't make sense. Will sort this one out at some point Will take it off of eval. Cheers
  20. Update. Improved in all the various ways: https://sites.google.com/site/vspaine/wips/Harmonious%20M.mp3?attredirects=0&d=1 Link in OP also updated
  21. Update. Tightened up EQ and reverb some more and some subtle changes to hihat patterns. Same link
  22. Update. Overhauled the EQ and reverb of every instrument so the mix is cleaner , fuller and more open. Also a couple arrangement changes. Same link
  23. Update. Worked on everything said. Most notably, I've reworked the compostion of the drums completely. Changed them to rock drums, added fills between transtions, etc. Also, changed elements of the composition and arrangement of other instruments to refect the new fully rock genre. Made the lead guitar tone fuller and removed more highs from rhythm guiitar so they interfere less. Varied things up with a clean tone in a part towards the end. Did other smaller changes you mentioned as well but will keep tweaking things. Same link
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