-
Posts
2,767 -
Joined
-
Last visited
-
Days Won
31
Content Type
Articles
Profiles
Forums
Events
Everything posted by Eino Keskitalo
-
OCR01752 - Final Fantasy VI "Searching the Woods"
Eino Keskitalo replied to djpretzel's topic in ReMix Reviews & Comments
Everybody has been pretty spot-on so far with the criticism. The tuning bothered me the first time I listened to this, but on this listen right now, after a very long time, I don't even notice it. Timing I have no problem with. The reverb is so big though, I don't buy the "intimate cafe setting" scenario. It sounds more like a school performance in a gym, you know. It's a downer on an otherwise fine track. But listening past that, it's very enjoyable. I really like the instrumentation and their collective sound, even while it is not super hifi. I like the double bass solo tremendously. The violincello has some lovely little supportive figures during the solo. Hmm.. is this a virtual quartet, or did you restrict yourself like that? I didn't keep this when it was posted, but now I definitely will! --Eino -
OCR01404 - Secret of Mana "Dragon Song"
Eino Keskitalo replied to djpretzel's topic in ReMix Reviews & Comments
For a long time, I was turned off from this song by the vocals and lyrics. Not that I don't like vocals and lyrics in ReMixes in general. Brandon's smooth pop voice here is very far from what I like. I do think he sings well and uses the tone of his voice very well. I agree with previous mentions that they're a bit undermixed for lead vocals. Lyrics aren't great, although they serve the vocal lines well. Harmony admits earlier in the thread that he didn't work on them very much. I think lyrics the major weak point of this ReMix. "Fly me away".. ulgh. Pardon my language. There is one single line that transcends the overall blandness, "take me to see my mother". That provides some specifics to the emotion of the piece, it's a vulnerability revealed. "Fly me so far" works terrificly with the melody and the way it's sung, even if it's not impressive on paper. Ok, mentioning dragons and Flammie give a specific context too, and yeah, the lyrics are tongue-in-cheek, but it comes across as a half-assed joke too much. I don't think trying to explain that via "it's about Secret of Mana!" is enough. I'm really thinking that with some work on the lyrics they could have been quite good. That's my account on the lyrics. On the other hand, reading pixietricks' review on page 10, she obviously related to the lyrics and singing powerfully. I thought that was a moving story, thanks for sharing. Vocal style and lyrics aside, I've finally managed to listen past my dislike and I'm really enjoying the track. Some tasty guitar work! The trading of lines with the piano is effective, as someone else pointed out previously in the thread. Rhythm guitar bits are worth a mention, I like the percussive effect it has. The overall flow is very good. Great use of the different time signatures. I love the chilling mood the latter half has, the processed vocal sample/thing is great, and after that part the simple guitar riff coming in and growing sounds fantastic. And then to a fine solo. The production is a bit slick for my tastes, nothing really punches through, nothing really scratches (in a good way, if you get what I mean). I'd love a rougher take on this exact material (ok, with refined lyrics), but, good as it is. --Eino -
OCR00871 - Chrono Trigger "Lesser Kerubic Patchwork"
Eino Keskitalo replied to Ginnsu's topic in ReMix Reviews & Comments
Sure it feels like I've heard drumloops like these a hundred times before, but it's the whole that counts. Plenty of space in this mix. There's really very few elements, and it works really well. The last 1:20 or so is quite, quite beautiful. --Eino -
BlasterMasterpiece Part 1: Frog Thrash Boogey
Eino Keskitalo replied to GarretGraves's topic in Post Your Game ReMixes!
Not bad stuff. I think your guitar sounds are pretty good, actually. Playing, too. Two things about drums. The sound could be bigger. You have a really simple beat at some places, which, I think, would work much better if the sound was bigger. It doesn't quite carry the track as it is now. I think the snare is the biggest problem there. It goes like "tlok" while it should be a good big *KPOSSSH*, sorry for the onomatopoetics but I hope you get my idea. And that's just my opinion anyway. Another problem with the drums, and the snare again, is the long rolls. They sound really mechanical. Vary the velocity between individual hits, use different (but similar sounding) samples, do anything to liven that up. The guitars don't sound like they are exactly in tune with each other. The leads especially. It might be your guitar's intonation is off when you go up the neck. If that's the case, try tuning the guitar to be in tune around the frets you intend to play your lead before you record them. Of course you should in the long run correct the intonation, getting a pro guitar technician to fix it or something. Also, hum & other problems may well be broken mics, or wiring in your guitar, and you can and should get that fixed by a technician too. Take any of my guitar advice with a grain of salt, as I'm not terribly experienced with them, especially their inner workings. But it sounds like you're a good player who deserves instruments that are in good working condition. --Eino -
OCR01767 - Star Fox "Barrel Roll"
Eino Keskitalo replied to djpretzel's topic in ReMix Reviews & Comments
I find this track delightful, and the beginning dialog is a key part of that. I got a huge grin on my face on the first listen, couldn't help it at all. Good work! --Eino -
OCR01758 - Final Fantasy VII "Mako Eyes"
Eino Keskitalo replied to djpretzel's topic in ReMix Reviews & Comments
Pretty damn good stuff. Floaty and spacey indeed. The mellotron jumps out a bit in the mix, and the guitar isn't 100% perfect in the timing towards the end. Small complaints, these. Great lead work, especially the slow, grand lines that take their time. --Eino -
PRC131: A New Season (The Elder Scrolls Arena)
Eino Keskitalo replied to Bundeslang's topic in Competitions
This is a bit late, but thanks everyone for a good round and the feedback in the votes. Either some of you are very kind or you really thought better of my submission than I did. Justin64help, I'd be interested if you did go into more detail, even.. or perhaps especially if it were blunt. Though it's probably a bit late now. re: live, Binweasel, I do cheat, I record in bits, this time I could keep the guitar arpeggio together for about two bars each pass. I probably should do a mix based on what I actually *can* play. --Eino -
Original Album In The Works! update
Eino Keskitalo replied to WillRock's topic in Post Your Original Music!
Very very nice stuff, especially for "early work", I'm envious. I like how rhythmical the first track was before the beat even came in. The track was pleasant and happy. Very nice analog synth embellishment figure thingies.. don't know what to call them. Sound like fountains of light. *mumblemumble* The solo piano piece was pleasant and happy-sad. Sounded good. Very nice interlude-type of feel. Can imagine a vocalist, say, pixietricks singing over this. The Jazz.. I'm not feeling as much. The swing feels awkward. Awkward can be good if taken advantage of, but it's not working like that here. The reverbed snare is fairly unjazzy in my humble opinion. The piano is pretty good. Writing in general isn't bad here, but the feel and sound don't click. --Eino -
Nice groove! The timing of the strings in the intro isn't 100% pleasant at all spots. Some notes could be played a little earlier I think. I also agree somewhat on the randomness of the notes chosen; I once again think that what you are going for is good, but you need to compose to it more carefully. I like the transition from the second part into the third around 1:13, the change in the groove is very nice, the third part which starts here has a nice driving feel to it. The drumbeat is well written, it carries the groove well. Some of the fills don't work so well, they seem to lose the groove. Perhaps try to simplify them. I like the simple, very effective bass. The change to the swing feel around 02:12 is a very nice idea. Some of the fills need to be more carefully programmed, as there is this "stuttering" feel that sounds like the drummer loses the time. I sounds to me that only the drums change to the swing feel, perhaps some other instruments could also change a bit? The ending feels a little long, could be shortened. Bit unsure about that, because the overall flow of the piece could be improved. While I like the part between the intro and third part, it feels quite similar to the next part, just not in full motion. Rhythm-wise, making the hi-hat part play eight notes instead of sixteenths would distinguish the parts from each other. The drummer is also blasting away at the snare a bit too much. That needs to be simplified. In general I like the soundscape you have, but it sounds quite muddy. I unfortunately don't have any advice on that personally. I'd only look into it after perfecting the arrangement, though. --Eino
-
I think having the intro works. It's a bit rough now; it sounds like it starts from few seconds after the beginning, if you know what I mean. Fade it in a little more carefully, and probably start with filters less bright at the start. I think if it sounds like it's opening up at the start the impression would be good. It sounds more repetitive than I though it would without the drums, so there's some work to be done there. I agree with Rozovian about the piano, it's kind of stiff rhythmically although it otherwise sounds good. Try to break down the chords, not playing all the same notes at the same beat, and vary the rhythm a little. Also you could vary it from part to another, maybe drop it off for a while and the bring it back. Continuing to enjoy the mood. --Eino
-
I thought I'd post this for some WIP feedback. I made this for PRC130. I had an idea of including a bit from 600 AD theme from Chrono Trigger, and recorded it in the same go, but didn't include it in the compo version, as I was unsure if it was ok to use another source (and was apparently too lazy to check). In any case, here's the link: evktalo-600AD-ThemeofLove.mp3 Here's the submitted compo version: Eino Keskitalo - Remebering Rosa.mp3 The WIP version is not mixed/mastered, the compo version is (with a friend). The final version would hopefully have (at least) the sound quality of the compo version. I might not pick this up for a while, as I'm thinking the annoying, infuriating little clicks/noises I've got there require extensive rerecording. Meanwhile, I'd like your opinions on the track! Especially your thoughts about the arrangement. Which version works better? Is the 600AD bit necessary? Are the pauses too numerous? It sort of fake-ends almost as many times as Return of the King, especially the 600AD version. Is it bad? Do the noises bother you? Source for Theme of Love: http://compo.thasauce.net/files/materials/PRC130_themeoflove.mp3 And 600 A.D: Cheers, --Eino
-
Chrono Trigger 'Time Circuits'
Eino Keskitalo replied to Robotaki's topic in Post Your Game ReMixes!
Fresh take on the much-covered original. Props. --Eino -
2009/09/26 -Small Update- Sonic (GG) Bridge Zone remix
Eino Keskitalo replied to Tarnish's topic in Post Your Game ReMixes!
Don't know, drums are rather prominent in the mix already in my opinion. Tell you what - make two different quick mixes with different instruments at different levels, set them aside for a while and listen to them later, to see which one you like better and why. And keep in mind, mixing is usually done after composing/arranging/sequencing/recording/etc. So don't use too much time at it at this stage. --Eino -
Mega Man 4 'Sky Diver Inside Her' (Dive Man release)
Eino Keskitalo replied to Lie Mf B's topic in Post Your Game ReMixes!
Great stuff, not much else to say. But I have to say the upwards three note figure that plays first at 2:45 and repeats later on doesn't sound good to me, it clashes with the bass notes or something. Similar figure just before the modulation sounds fine to me. edit: Crap, should've been more careful while listening. More that sort of stuff that sounded wrong to me: 0:42-0:43 the guitar on the right side (last note); 02:36-02:37 - two last notes/chords on guitars/synth. Can anybody else check these out? --Eino -
PRC131: A New Season (The Elder Scrolls Arena)
Eino Keskitalo replied to Bundeslang's topic in Competitions
Voted! Took much less time than in the last round. --Eino -
Dude, don't worry if your software you are already successfully using to create music is "professional" enough. I tried to switch from trackers to Cubase a few years ago with such false motivation, and I felt that was a part of why I didn't make a lot of music on a computer for years. I didn't really have the motivation to properly learn Cubase, but thought I should have it. I sort of lost the joy, and the result was just unnecessary, stupid guilt from imagined external reasons. And now I'm already 25. Hehe. Sorry about the rant, but I hope that helps somehow. Happily around the same time I got active with playing in a band and songwriting so it wasn't a total loss for me. Just have fun and experiment. Learn as you go. Push yourself if it works for you, but don't worry. Worrying equals death. --Eino
-
2009/09/26 -Small Update- Sonic (GG) Bridge Zone remix
Eino Keskitalo replied to Tarnish's topic in Post Your Game ReMixes!
It's quiet, but it's there. It sounds fuller now. I like the.. are those 32th notes? I'm thinking it could afford to be louder, but on the other hand the bass drum (which doesn't distort anymore) has a lot presence and the main synth is almost in the bassline territory. It's a mixing decision in any case. Did you change the hi-hat too? Because it's not bothering me now. Re: original music - my advice would be to not try to achieve anything, but just to have fun. --Eino -
"Funk/progressive/retro.." now that sounds good to me! And the track doesn't disappoint. Tempo and rhythms, no problems with those. I like the drum/bass arrangement. It's busy, it's not your standard rock groove, but it's not "look what I can do!" either. The guitars are more straightforward, they keep it solid and not that "difficult" to listen to. But yet the rhythm backing gives a lot of interesting stuff to listen to. Great there imho. At the first listen the sound bothered me a bit. The mix feels sort of hollow and the instruments, I felt, were too separate from each other. On the second listen I've gotten used to it and it conveys a sense of space. Which is appropriate for the source. On the first listen I also was going to comment that the playing didn't sound 100% fluid and relaxed (something like 95% anyway), but now I have a hard time pointing out where exactly those 5% are.. Maybe it's that it's got a "recorded in bits" feel rather than "live" feel - I'm really just nitpicking. Good, versatile playing, great sounds, nothing to complain about. I really, really, like this. I hope to see you finish it up soon. --Eino
-
Mario Kart Wii 'Fog Factory'
Eino Keskitalo replied to Lemonectric's topic in Post Your Game ReMixes!
Intro is better now, good! New industrial sounds sound *great* to me. They overpower the strings instruments in their first section, but it didn't sound bad. I like the percussion taking the lead. It gives character to the whole mix. I'm thinking upping the industry percussion in some later section could be good, sort of balancing the arrangement. I don't have the qualms about percussion sample quality anymore. Good work! Did you change the piano? It feels like it sounds better than last time. Outro is nicer without the strings. I like this! The basswork deserves a mention too, good lines. Just checked the source, great work changing the feel of the track! --Eino -
I liiiiike it. I'm much too hyped because of the game itself to give really objective criticism. Submitted already, Robotaki, or is there an update forthcoming? nudge nudge --Eino
-
I just finished my first playthrough and.. I love this game. The later levels get pretty intensive, I often played on the edge of my seat and got startled by any sudden action after a quiet break. The story also got a good grip on me. I don't think I got the worst ending, even. Yay! Looking forward to playing it again. I missed a lot of secrets. And apparently I'm a rampaging homicidal maniac. Great soundtrack too. Not in my favourite style, but lots of good pieces in any case. That one piece does remind me of that Rush song, though. I mean a lot. Tor is a great piece. Listening to Robotaki's WIP right now. --Eino
-
Long-due Ripples of Time feedback. For some strange reason YouTube isn't working for me right now, so no comment on source use/variation etc. I like this a lot, especially the part with the rhythm/time signature change towards the end. Wonderful! It even has a modulation that really works. (I often hate those.) Like Roz, though, I feel that given how much, hmm, "epicness" this track seems to promise, it doesn't quite blow it through the roof. It either needs something that would really tear the sky above it into little shreds, or you could dial it into the other direction, make it an understated piece with less big sounds, less reverb and strings that sound like a smaller section. I'm thinking this arrangement could be really effective and emotive with more intimate instrumentation. I don't like the bass during the first half, those continuous notes with the simple instrument don't server the piece as well as a bassline can. Later on it's not continuous notes anymore, which is much more effective and nice. I'm thinking the bass could be used to evoke water-like movement, like waves or the tide or even drops, a flow.. Could be really fitting, and I think you have a knack for telling a story with the music, so right now you're underutilizing the bass. --Eino