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djpretzel reacted to thebitterroost in Building a studio from scratch
I have no personal experience with ground-up construction, but know a few basics about acoustics that may help some.
First thing, consider using cement flooring (rather than plyboard) and cinderblock filled with sand for walls, rather than your more typical wood frame + siding/drywall/corrugate approach to sheds and so forth. More mass = less vibration, and helps isolate sound much better. Not sure about what an equivalent roofing solution would be on this scale.
If possible, avoid 90 degree angles in the interior space, which make standing waves easier to accumulate. Doesn’t have to be drastic, a slight trapezoid or parallelogram shape should help.
Lastly, maybe consider going windowless, or otherwise use double (or triple?) panes. Again, for sound isolation. Might be overkill depending on if your neighbors are decent and you actually have some reasonable space between one another. I’m operating from the assumption that neither are true.
That’s all I got. Good luck man, this will be a hell of an undertaking, but will feel awesome when you finish it!
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djpretzel reacted to Rexy in OCR04075 - *YES* Faxanadu "Faxanadoom"
Honestly, I see this as a neat genre adaptation. The performances are tight, the guitar tones both electric and unplugged are expressive, the drum writing never sticks around in one place, and the palette as a whole has this raw garage sound to it. Yes, this track does have more of a bass presence and not so much on the highs, but I didn't sense any glaring frequency overlaps either and can consider this an intentional alt-rock sound that fits its intended purpose.
And yes, the arrangement is minimal, but it's just the melody maintained as it is while the bass does its own thing, and the added rhythm guitars/synth work contributes some fun textures that also shake up through the track's duration. The sustained aesthetic in the second variation felt ominous, the bit-crushed breakdown at 1:23 was out of leftfield, and the half-time drums at 2:17 shaped up an impressive audible climax. I think it set out to tread the fine line between conservative arranging and thoughtful interpretation, and that's impressive on its own.
So yes, it's a gritty sound and minimal arrangement that may not fly with everyone, but I didn't sense anything glaring, so both sides squeaked over the bar for me. But I do hope you take what you've learned from this experience and see where you can push yourself for future submissions. Please stick around!
YES (borderline)
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djpretzel reacted to Troyificus in Paths Less Travelled Volume 2: Secret of Evermore
**CANCELLED**
Interested in picking up this project? Drop a DM to Trism
ALBUM PROJECT: Paths Less Travelled: Secret of Evermore
Project Director:
FINAL COMPLETED SUBMISSION DEADLINE: TBC
PROPOSED ALBUM RELEASE: TBC
Current Remixers: NyxTheShield, rebrained, Manji, djpretzel, brink-of-time,
about:blank, Dj Mokram, Argle, TSori, Siolfor the Jackal, theconsoloist, Trism
Current Performers: Trev (violin), TSori (trumpet)
Sound Designers/Audio Support: Chimpazilla
STATEMENT REGARDING JEREMY SOULE HERE
- PROJECT CONCEPT -
Howdy folks, we’re back! Hot on the heels of the previous album, we’re raring to go at another. We’re doing Paths Less Travelled Volume 2!
For those who missed the first instalment, PLT is a series of albums paying homage to overlooked and underrated games from yesteryear. Whether it be from poor marketing, limited localisation or plain bad timing, we celebrate the gems that undeservedly missed the limelight.
Volume 1 covered a little-known game, originally available only in Asia & Europe, named Terranigma and was RELEASED in December 2019. The game we’ll be bringing to the forefront this time is:
Secret of Evermore is an RPG released on the SNES by Squaresoft on October 1, 1995. With gameplay and a menu system reminiscent to the hugely successful Secret of Mana, it featured real-time battles, ring-shaped displays, and the ability to switch control between characters. This is where similarities ended. Unlike its similarly-named cousin, Secret of Evermore is unique in that it is the only game developed by Squaresoft of America, a small studio beholden to the Japanese parent company. Secret of Evermore was their first and only title. It did not receive a release in Japan. While the game was generally very well received by reviewers upon its release, it was criticised for not being even similar to Secret of Mana in story or art direction, an expectation likely exacerbated by their similar game titles.
Secret of Evermore is a curiously dark tale following a cinema-obsessed boy and his dog as they fight their way through a virtual world gone awry, filled with characters and locations from the neolithic era to the far future. Think The Goonies x Last Action Hero x Bill and Ted in 90’s RPG form. And the dog can shapeshift. You should play it.
This game also marks the debut of Jeremy Soule, who got the job straight out from composition studies on the back of a demo cassette. Jeremy has gone on to score and compose music for modern classics Neverwinter Nights, Star Wars: Knights of the Old Republic and Elder Scrolls V: Skyrim (amongst many, many others). His debut directly utilises environmental and ambient soundscapes to emphasise the feelings of loneliness and exploration. This technique was hardly ever implemented in gaming at the time; and was used to great effect alongside the more traditional music to be expected in an RPG; using the sound of nature to actively enhance an already atmospheric score.
Here is a link to the selected soundtrack. The track order has been randomised: https://www.youtube.com/playlist?list=PLKu09f66XIaTvXnXFQUPFQvY0NoxjlcpL
And here’s a link to the midi files. Unfortunately they have slightly different titles: https://www.khinsider.com/midi/snes/secret-of-evermore
- WHAT WE NEED -
GENERAL ROLES
▪Arrangers/Remixers: This is where the bulk of the recognisable work will be. We need folks to claim tracks and conjure them into beautiful remixes.
▪Live Musicians: Performers who are experienced with any type of instrument and have a high-quality recording setup. We would like to get quality live performers on remixes in every instance where remixer's sample quality “isn’t quite there”. Put simply, there are Quality Control standard requirements for the official OCR stamp
▪Cover Artist: Speaks for itself, really. We need someone to create art for the album.
- THE SPECIFICS -
Claiming & Auditioning: All remixers wishing to claim a track should PM me or comment on the thread about any they are interested in and we'll go from there. If you are not a posted remixer, please PM some of your completed work. It needn't be a remix, but something that demonstrates the quality of your skills. Once a track is claimed, a first deadline will be set that is reasonable. We're keeping it casual at the moment, stricter requirements will be implemented as the project progresses. While we want to do this right, there’s no pressure early on. However. If nothing is heard from you in a reasonable time after contact is attempted, you will be dropped from the project and your track will revert to ‘unclaimed’.
Genre Guidelines: There is no genre one should adhere to when remixing tracks for the album, A central theme in the album, as with the game, will be the use of environmental effects. You are NOT required to use any of that stuff in any way, but we WOULD like your blessing to allow us to implement some at the mixing stage. Now hold on! We very well may not, but if we do, it will be with soundscapes created specifically for the album; and used both sympathetically and subtly, to convey a greater sense of atmosphere to the album overall.
If you’ve got a specific idea for a track, by all means run it by us, We’re open to ideas.
Flexible Deadlines: Deadlines will be handled on a case-by-case basis at first, and based on the preference of the remixer, we're not trying to rush things here. Try to maintain contact with us, We know things are scary in the world at the moment. We’re really easy.
- CORE TRACK LIST -
Black - Unclaimed Track
Red - Track Claimed, no submission
Orange - Concept Submitted
Yellow - WIP submitted
Green- Significant WIP submitted
Blue - Finished Track submitted
Purple - Finished and Mastered Track
Main Title - theconsoloist
Storekeepers
Boss Theme 2
Pirates of Crustacia - djpretzel
Elephant Graveyard - Manji
Boss Theme 1
Fire Eyes - about:blank
Intro Credits
Freak Show!
Merchant in the Cave
Horace - Argle
Collossia Chamber 1
Ivor Tower Side Chambers - TSori
Pyramid - Dj Mokram
Control Room
Ivor Tower Town - brink-of-time
Ivor Tower Castle
Podunk, 1995
Puppet Show
Final Battle Carltron - Siolfor the Jackal
Queen Bluegarden
Collosia Chamber 2 - Trism
Tinker
Ebon Keep Town
Escape
Ebon Keep Castle - NyxTheShield
Omnitopia Surface - rebrained
Fields of Gothic
Flying
So… all that’s left to be said is welcome aboard and get claiming!
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djpretzel got a reaction from derezr in Signatures disabled
Yep, you really nailed it there. Way too close to home. When I read your post, I spat out my yerba mate and dropped my artisanal scone on the ground - "They're on to me!!!" I thought, as I frantically started shredding documents & eliminating any hard evidence of my "post-modernist" UX/UI plot to monetize OCR by getting rid of forum signatures. No one can ever know... My entire business model is in shambles because I was banking on getting rid of forum signatures leading directly to the vast, untold riches that have thus far eluded me in twenty years of running this non-profit community. This was it, this was the moment, and now it's been shamefully exposed...
Ahem... at any rate, in my experience you get respect when you give respect. Making relatively outlandish, bad faith accusations is not giving respect, nor is calling anyone elitist, nor is assuming that because you're not being agreed with, you're not being heard...
As @Ramaniscence alluded to, the paradigm of the online forum itself has eroded a bit, and while I've never felt pressured to follow every last design fad, I also feel like we - along with everyone else - are competing for the time & energy of human beings that are increasingly being bombarded with information. In the context of a thread, the additional secondary/tertiary, unstructured text & visual information provided in signatures is a bit distracting. Since we plan on leaning on the (streamlined) forums more in months to come, this is a preparatory step to make them not just more "modern" or "post-modern" but more focused, plain and simple. The purpose of this post was largely to explain the rationale & get ideas for equivalent functionality, and not to debate the decision, and we appreciated the good faith comments we received and will keep them in mind for profile enhancements or other ways of letting artists & contributors showcase their works, talents, & availability.
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djpretzel reacted to Radiowar in FEEDBACK WANTED: Changing album name of OC ReMixes to "ocremix.org"?
yes! i have always wanted this. that way in iTunes i can just press "o" and it jumps directly to the album.
...not that itunes is really a relevant thing anymore
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djpretzel reacted to Black_Doom in FEEDBACK WANTED: Changing album name of OC ReMixes to "ocremix.org"?
Seems like a fine desicion to me
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djpretzel reacted to HoboKa in FEEDBACK WANTED: Changing album name of OC ReMixes to "ocremix.org"?
No complaints here. Do it mon.
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djpretzel reacted to Jonathan David Arndt in FEEDBACK WANTED: Changing album name of OC ReMixes to "ocremix.org"?
Having the http/https prefix on there has been rather annoying. (The car stereo I frequently use will slowly scroll the album title because it is just a little too long for the display, instead of just showing it briefly and moving on). Like Radiowar said, even if one is using a different media player, it is nice to sort by album, tap "o" and jump straight there.
No complaints here.
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djpretzel reacted to Liontamer in FEEDBACK WANTED: Changing album name of OC ReMixes to "ocremix.org"?
Hey everyone, we're likely changing the album field for all of the individual OC ReMixes to just "ocremix.org" -- without http:// or our recent change to https://.
It would potentially future-proof that field vs other eventual prefix changes to the website URL, although we haven't had that many in the first place.
Here's where I need your feedback: are there any services/programs where you think our discoverability would be negatively affected by making this change to just "ocremix.org" as the album title?
As far as I can tell, there aren't many services like Last.fm that people use anymore, and some scrobbling-style services won't even display full website URLs as album titles. I can't think of any compelling reason not to change it, but if you have one, please let me know.
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djpretzel reacted to Souperion in OCR04046 - Mega Man X4 "Mind Flip~"
Mind Flip~, mind blown. It's hard to find anything to say about it other than "excellent." Now you just need to make a version that combines parts of this with Flight of the Peacock. Thanks for making this piece.
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djpretzel got a reaction from HoboKa in Phantasy Star II - "Restoration" Mega Drive +/Arrangement Album
@BONKERS Well, this is a surprise! Sounding promising so far. I love this OST too, but I've always found it challenging to interpret - staying close to the original might be the best option, as you've done w/ "Step-Up" (though I think changing the time signature on that source might be interesting...)
It's been almost 3 decades since I played the game, but I might be able to help w/ context. In order to do so more effectively, if you could add links to the source tunes on YouTube to your post, would aid in jogging my (and perhaps others') memory.
Also, any interest in this being an OCRI release when finished, as we recently did with @Cyril the Wolf's Mega Man X album?
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djpretzel reacted to Eino Keskitalo in OC ReMix presents Shonen ReMix Jump!
Wonderful to see this one come out! Mixflood was great, and I appreciate the shorter albums a lot actually. Cool cover art too!
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djpretzel reacted to timaeus222 in OCR04042 - Dragon Ball Z: Budokai Tenkaichi 2 "Misdirection"
Malcos!! I love it. Exudes DnB all over with them hot drum loops, but maintains an engaging structure and an evolving atmosphere.
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djpretzel reacted to Liontamer in OC ReMix presents Shonen ReMix Jump!
OC ReMix presents Shonen ReMix Jump!
February 27, 2020
Contact: press@ocremix.org
FAIRFAX, VA... OverClocked ReMix today released its 73rd free community arrangement album, Shonen ReMix Jump! The Shonen ReMix Jump! EP arranges soundtracks from games centered around popular anime/manga from Weekly Shōnen Jump, and is directed by Malik "WiFiSunset" Williams. The album is available for free download at https://remixjump.ocremix.org.
Featuring seven tracks from six artists in a variety of styles, the album contains multiple tributes to fan-favorite franchises Dragon Ball Z, One Piece & Yu-Gi-Oh! through their games on the PlayStation, PlayStation 2, and Wii. Shonen ReMix Jump! was made by fans, for fans, and is not affiliated with or endorsed by any manga, anime, or game publisher or developer; all images, characters, and original compositions are copyright their respective owners.
Shonen ReMix Jump! also features the OCR debut of vibrant visual artwork by Sasha Petersen, younger sister of veteran OCR visual contributor Maya "rnn" Petersen (storyboard artist on Adventure Time: Distant Lands and Steven Universe). Sasha's captivating cover for Shonen ReMix Jump! include the Dragon Ball Z, One Piece & Yu-Gi-Oh! series protagonists, Monkey D. Luffy, Goku & Yugi Muto, respectively.
"It's been six years since I floated the idea for this album and I'm so ecstatic about its release!" exclaimed album director Malik "WiFiSunset" Williams. "Shonen Jump, and anime in general, has always been something I've loved, from watching Dragon Ball Z as a kid on Adult Swim (Midnight Run) to now, where there's so much of a wonderful abundance of different anime."
Shonen ReMix Jump! is the second OC ReMix community album inspired by properties originating in comics and animation, following 2014's Shell Shocked, an powerhouse rock & metal musical tribute to Konami's famous 16-bit Teenage Mutant Ninja Turtles games.
"I've been mulling this over for a while now, and I'm absolutely certain that we'll have a volume II sort of thing for this album in the future." album co-director Williams anticipated. "I deeply appreciate the perseverance and determination from all the artists on this album."
About OverClocked ReMix
Founded in 1999, OverClocked ReMix is an organization dedicated to the appreciation and promotion of video game music as an art form. Its primary focus is ocremix.org, a website featuring thousands of free fan arrangements, information on game music and composers, resources for aspiring artists, and a thriving community of video game music fans. OC ReMix operates under the umbrella and sponsorship of Game Music Initiative, Inc, a 501c3 non-profit charitable organization (EIN: 81-4140676).
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Preview it: https://youtu.be/j1iyovmzrP0 Download it: https://remixjump.ocremix.org Torrent: https://bt.ocremix.org/torrents/Shonen_ReMix_Jump!.torrent Comments/Reviews: https://ocremix.org/community/topic/49184/
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djpretzel got a reaction from begoma in Final Fantasy III: Resurrection - Wrapping Up (Sign Consent Form!)
@begoma We're working on it; need to get the last few tracks, do a quick gap analysis, and sort out artwork... Q1 is the target but might slip to Q2!
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djpretzel reacted to DeathlesSNESs in OCRA-0072 - Paths Less Travelled: Terranigma
Probably old news at this time, but just wanted to post here to send the congrats and thanks to all those involved on this amazing tribute album. Terranigma is not that kind of game you hear covers/remixes of everyday, yet you folks did the whole soundrack! Even the tracks that were of minor importance in the game are very well arranged and very appreciated the effort.
Many of the melodies from the game holds a special place in my heart as I remember playing this game when I was a kid, oftentimes getting stuck and resuming the game few months or years later, then getting stuck and trying again... and it was not until I was a teenager that I finally beat it.
You don't know how awesome it was to hear such melodies and themes in such a different way. Especially the most rock/metal-oriented tracks, since I'm a metalhead (that Dark Gaia Battle in metal sound so EPIC! And it seems the "band" formed by Jorito and Tuberz strikes again with an amazing remix full of metal but other things too), but all genres and styles are very well done (that massive collab with the overworld theme, for instance. And the cementery / ghost city, the several orchestrals with female chorus, the several jazzy arrangements... all is done very well!).
Thanks a lot for all the time and effort poured on this project
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djpretzel reacted to Cyril the Wolf in OCR04028 - Secret of Mana "Shadows from the Past"
I really enjoyed this - I love 70's rock and this fits the bill. I may not have a super huge depth of knowledge of every band but to use a popular band as an example, production and vibe wise it reminds me a lot of Bad Company... if the vocalist was a little bit lower toned.
Really told a great story with a beautiful guitar solo
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djpretzel reacted to timaeus222 in OCR04030 - Skies of Arcadia "The Silver Crystal"
This is the first of this jazzier side of Deedubs I've heard, but I like it! It's very impressive that you put this together in a few days. It sounds more like it actually took you a few weeks.
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djpretzel reacted to Souperion in OCR04031 - Goonies "It's Our Time"
YES! So glad to hear this make it from the workshop forum to the big screen! Er, whatever we call the official OCR library. It's hard not to smile listening to this. Or at least indulge in some frivolous head bobbing. Anyone having a hard day should come listen to this. Well done, well done.
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djpretzel reacted to Jorito in Music and remixes constantly sounds repetitive.
A few things that work very well for me:
I only take the lead stuff (melodies) from the source track and forget about the rest (e.g. chord progressions, basslines, etc.). Up-front I usually already have an idea for the genre/style I want to do, and I usually try to push myself to try new things and make the genre different from what the source track uses (e.g. make an orchestral Megaman track in stead of a more stereotypical rock arrangement) Arrangement structure is flexible; why stick with the exact structure that the source uses? No problem in turning the B section into a verse section, the C version into a chorus and use the A section as a solo, for example. In general, I write like 8-16 bars and then think "okay, I can either go more intense or less intense from here", make a judgement call based on that, and just run with it. Try to make it an organic part of your process and just treat it as an original, I guess (there's a reason I call my remixes "originals with stolen melodies"). Hope this helps some.
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djpretzel got a reaction from Radiowar in Max4Live + Super Audio Cart question
I've *basically* switched to Live as my main DAW, and one of the selling points is the flexibility & power of M4L, though that's coming from a consumer perspective and (not yet at least) as a developer.
I do believe it's possible in M4L - this might be a useful starting place: https://github.com/HerrmuttLobby/chord-splitter
This one does round-robin but could also be a useful jumping off point: https://www.beedocs.com/abehr/2018/07/14/max-for-live-midi-note-splitter/
As an expensive-but-nifty non-M4L, DAW-agnostic alternative, I imagine that https://www.bluecataudio.com/Products/Product_PlugNScript/ would be capable of doing this.
I also wonder if this capability could be baked into the Kontakt library itself, somehow, but that'd be a question for @zircon or @Nabeel Ansari
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djpretzel got a reaction from Radiowar in Signatures disabled
Still love that film but damn if Clint Eastwood didn't get all old, weird, and political, and start talking to chairs...
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djpretzel reacted to Radiowar in Signatures disabled
no "working the bag, boss" after a djp post...nothing makes sense anymore!
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djpretzel got a reaction from timaeus222 in Lawn Party! Plants vs. Zombies album project! *CANCELLED*
@Chernabogue This one won't be revived, so absolutely, we can proceed with posting the approved mixes. It seems like there are three, total, and we might go for a mini-flood. Thanks for bringing it to my attention. Feel free to tag me directly if you feel like things aren't being dealt with.
We will prioritize this, based on how long it's gone unattended.
I'll be closing the thread; we're working on reviving some other projects, but can't do that for all of them. Thanks to @Chimpazilla & @timaeus222 on the time/effort involved in this - COULD have been awesome, but the disruption w/ Brandon and subsequent loss of momentum mean it petered out.
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