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djpretzel

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  1. Thanks
    djpretzel got a reaction from Everybody Man in Announcement + The Future of OC ReMix   
    I tried to keep this brief, but as you might know, that's not my forte.
    FIRST, the facts...
    On October 28th I informed staff that I was stepping down from my role as president/admin/owner/etc. of OverClocked ReMix, and on November 1st I also stepped down from the board of Game Music Initiative, the 501c3 non-profit organization that funds OCR. In short, I no longer feel I have the bandwidth to do these roles justice and to not only maintain, but advance, the missions of both projects. I will be working with Shariq Ansari (DarkeSword) to transition my responsibilities and ensure continuity of operations. The (excellent!) mix posted on Halloween was published without my direct involvement, subsequent posts up to the milestone #OCR04500 have been superbly executed, and I am confident that staff will continue the work necessary to operate - and evolve - OCR in my absence. I will be even less available than I have been, lately, so I apologize in advance for any lack of responsiveness.
    THEN, the feels...
    Where to even begin?
    It's hard to encapsulate over two decades of history; omissions are inevitable. What began as a neat side project I started in my parents' basement in 1999 snowballed into something far beyond my wildest expectations, due to the blood, sweat, tears, and unbridled, rampant creativity that thousands of you have contributed. Much of this happened before social media was even a thing and before the platforms/services we now heavily associate with the modern internet had come into being; it was a frontier, and we were on it, and we took it pretty seriously because we knew how amazing VGM is, how creative arrangements could effectively convey and explore that vast musical landscape, and how a small fandom communicating via email, IRC, & forums could collaborate to build mighty, new things. We took it seriously, often too seriously, but we ALSO played more than a few rounds of Shaq-Fu at conventions, made some truly ridiculous (but always musical!) joke mixes, and developed internal circles of lore with our own memes & jargon.
    NOT in strictly chronological order: there was some drama with now-legendary composer Jake Kaufman; VGMix entered the fray; we added a judges panel so it wasn't just me making stuff up; we released our first community album; the unmoderated forum birthed its own sort of... subculture; the site itself evolved to be database-driven and not just two giant dropdowns sorted by game/date; we posted mixes submitted by composers George "The Fat Man" Sanger and Jeremy Soule; we met/interviewed Hiroki Kikuta and Nobuo Uematsu; our album trailers by the incomparable José the Bronx Rican started blowing minds; we started appearing in person at Otakon, PAX, MAG, others - much love to all for having us; we bumped into Leeroy Jenkins at ROFLcon and gave him a hoodie; we started hosting from our own server and managing the technical side of things ourselves; thanks to Mr. Shael Riley (among others!), we got to remix the music for an actual Street Fighter game (!!); we released fifteen more albums...
    ...and then we turned ten, on December 11th of 2009.
    Quite a first decade, and I missed hundreds of things I shouldn't have. Hundreds of firsts, some tragic lasts, and millions of memories that can't quite be conjured by words.
    In 2011, we stood up for Fair Use at World’s Fair Use Day, an event organized by the non-profit Public Knowledge.
    In 2012, we launched our kickstarter for Final Fantasy VI: Balance and Ruin, it was taken down, we talked with Square lawyers directly for a couple hours and made the non-profit project structure clear & contractual, and we relaunched a successful kickstarter. That's not always how those things go!
    We launched Game Music Initiative in 2016, creating an official 501c3 charity to formalize the finances around OCR and potentially support other VGM-related projects, too. On a related note, I’ve absolutely loved seeing OC ReMixes featured by charity speedrunners Games Done Quick (GDQ) - it’s exactly the type of thing I always wanted to see, that synergy.
    Things do start getting a little quieter from then on out, and I think there are a ton of reasons for that, but it has been an incredible and improbable journey that I wouldn't have missed for the world. Thank you ALL for making it possible; OCR was always yours, I aspired only to stewardship of something I wanted to exist for everyone.
    FINALLY, the future…
    It's time - some would say past time - for OverClocked ReMix itself to be ReMixed.
    That's the point, right?
    Infinite permutation; endless possibility.
    You don't always know the day, month, or even year when your influence on something starts holding it back, or when the waning amount of time and energy you can dedicate becomes a liability. That type of certainty is often elusive; it can be a difficult diagnosis to even contemplate, and you need to look for & listen to signs. In addition to just being too much of a single point of failure for OCR (sorry, engineering mindset), the last year I've been asking myself whether it was time to let go, and I think the answer is sometimes in the asking. I have been stretched thin, like butter scraped over too much bread, and that's when you leave the Shire.
    Beyond representing what I genuinely believe is best for the future of OCR, I absolutely confess a personal wish to redirect reclaimed time & energy to my family and my own music. Being a husband to my wife Anna and being a father to our daughters Esther and Sarah is my meaning; I have always put them first, but now I can put them even MORE first. Esther just started learning trombone, so in a few years, expect a collab! Sarah is building her confidence learning piano & makes me proud every day. I want to write new music for them, and with them, and that requires more time than I've had.
    I believe the principles that have driven us - embracing all games & all styles of music, emphasizing interpretation & creativity, offering both curation and critique, and providing a non-commercial platform for those who seek it - are truly timeless, but there are many ways to honor them.
    I look to the new leadership/staff to galvanize, streamline, diversify, and re-imagine, within that immense space.
    I'll be leaving them with some ideas of my own; please let them know yours. I ask the community to support them, embrace change, provide guidance, and be patient; I believe it will be worth it!
    Thanks,
    - djpretzel
     
  2. Thanks
    djpretzel got a reaction from Torzelan in Announcement + The Future of OC ReMix   
    I tried to keep this brief, but as you might know, that's not my forte.
    FIRST, the facts...
    On October 28th I informed staff that I was stepping down from my role as president/admin/owner/etc. of OverClocked ReMix, and on November 1st I also stepped down from the board of Game Music Initiative, the 501c3 non-profit organization that funds OCR. In short, I no longer feel I have the bandwidth to do these roles justice and to not only maintain, but advance, the missions of both projects. I will be working with Shariq Ansari (DarkeSword) to transition my responsibilities and ensure continuity of operations. The (excellent!) mix posted on Halloween was published without my direct involvement, subsequent posts up to the milestone #OCR04500 have been superbly executed, and I am confident that staff will continue the work necessary to operate - and evolve - OCR in my absence. I will be even less available than I have been, lately, so I apologize in advance for any lack of responsiveness.
    THEN, the feels...
    Where to even begin?
    It's hard to encapsulate over two decades of history; omissions are inevitable. What began as a neat side project I started in my parents' basement in 1999 snowballed into something far beyond my wildest expectations, due to the blood, sweat, tears, and unbridled, rampant creativity that thousands of you have contributed. Much of this happened before social media was even a thing and before the platforms/services we now heavily associate with the modern internet had come into being; it was a frontier, and we were on it, and we took it pretty seriously because we knew how amazing VGM is, how creative arrangements could effectively convey and explore that vast musical landscape, and how a small fandom communicating via email, IRC, & forums could collaborate to build mighty, new things. We took it seriously, often too seriously, but we ALSO played more than a few rounds of Shaq-Fu at conventions, made some truly ridiculous (but always musical!) joke mixes, and developed internal circles of lore with our own memes & jargon.
    NOT in strictly chronological order: there was some drama with now-legendary composer Jake Kaufman; VGMix entered the fray; we added a judges panel so it wasn't just me making stuff up; we released our first community album; the unmoderated forum birthed its own sort of... subculture; the site itself evolved to be database-driven and not just two giant dropdowns sorted by game/date; we posted mixes submitted by composers George "The Fat Man" Sanger and Jeremy Soule; we met/interviewed Hiroki Kikuta and Nobuo Uematsu; our album trailers by the incomparable José the Bronx Rican started blowing minds; we started appearing in person at Otakon, PAX, MAG, others - much love to all for having us; we bumped into Leeroy Jenkins at ROFLcon and gave him a hoodie; we started hosting from our own server and managing the technical side of things ourselves; thanks to Mr. Shael Riley (among others!), we got to remix the music for an actual Street Fighter game (!!); we released fifteen more albums...
    ...and then we turned ten, on December 11th of 2009.
    Quite a first decade, and I missed hundreds of things I shouldn't have. Hundreds of firsts, some tragic lasts, and millions of memories that can't quite be conjured by words.
    In 2011, we stood up for Fair Use at World’s Fair Use Day, an event organized by the non-profit Public Knowledge.
    In 2012, we launched our kickstarter for Final Fantasy VI: Balance and Ruin, it was taken down, we talked with Square lawyers directly for a couple hours and made the non-profit project structure clear & contractual, and we relaunched a successful kickstarter. That's not always how those things go!
    We launched Game Music Initiative in 2016, creating an official 501c3 charity to formalize the finances around OCR and potentially support other VGM-related projects, too. On a related note, I’ve absolutely loved seeing OC ReMixes featured by charity speedrunners Games Done Quick (GDQ) - it’s exactly the type of thing I always wanted to see, that synergy.
    Things do start getting a little quieter from then on out, and I think there are a ton of reasons for that, but it has been an incredible and improbable journey that I wouldn't have missed for the world. Thank you ALL for making it possible; OCR was always yours, I aspired only to stewardship of something I wanted to exist for everyone.
    FINALLY, the future…
    It's time - some would say past time - for OverClocked ReMix itself to be ReMixed.
    That's the point, right?
    Infinite permutation; endless possibility.
    You don't always know the day, month, or even year when your influence on something starts holding it back, or when the waning amount of time and energy you can dedicate becomes a liability. That type of certainty is often elusive; it can be a difficult diagnosis to even contemplate, and you need to look for & listen to signs. In addition to just being too much of a single point of failure for OCR (sorry, engineering mindset), the last year I've been asking myself whether it was time to let go, and I think the answer is sometimes in the asking. I have been stretched thin, like butter scraped over too much bread, and that's when you leave the Shire.
    Beyond representing what I genuinely believe is best for the future of OCR, I absolutely confess a personal wish to redirect reclaimed time & energy to my family and my own music. Being a husband to my wife Anna and being a father to our daughters Esther and Sarah is my meaning; I have always put them first, but now I can put them even MORE first. Esther just started learning trombone, so in a few years, expect a collab! Sarah is building her confidence learning piano & makes me proud every day. I want to write new music for them, and with them, and that requires more time than I've had.
    I believe the principles that have driven us - embracing all games & all styles of music, emphasizing interpretation & creativity, offering both curation and critique, and providing a non-commercial platform for those who seek it - are truly timeless, but there are many ways to honor them.
    I look to the new leadership/staff to galvanize, streamline, diversify, and re-imagine, within that immense space.
    I'll be leaving them with some ideas of my own; please let them know yours. I ask the community to support them, embrace change, provide guidance, and be patient; I believe it will be worth it!
    Thanks,
    - djpretzel
     
  3. Thanks
    djpretzel got a reaction from Sengin in Announcement + The Future of OC ReMix   
    I tried to keep this brief, but as you might know, that's not my forte.
    FIRST, the facts...
    On October 28th I informed staff that I was stepping down from my role as president/admin/owner/etc. of OverClocked ReMix, and on November 1st I also stepped down from the board of Game Music Initiative, the 501c3 non-profit organization that funds OCR. In short, I no longer feel I have the bandwidth to do these roles justice and to not only maintain, but advance, the missions of both projects. I will be working with Shariq Ansari (DarkeSword) to transition my responsibilities and ensure continuity of operations. The (excellent!) mix posted on Halloween was published without my direct involvement, subsequent posts up to the milestone #OCR04500 have been superbly executed, and I am confident that staff will continue the work necessary to operate - and evolve - OCR in my absence. I will be even less available than I have been, lately, so I apologize in advance for any lack of responsiveness.
    THEN, the feels...
    Where to even begin?
    It's hard to encapsulate over two decades of history; omissions are inevitable. What began as a neat side project I started in my parents' basement in 1999 snowballed into something far beyond my wildest expectations, due to the blood, sweat, tears, and unbridled, rampant creativity that thousands of you have contributed. Much of this happened before social media was even a thing and before the platforms/services we now heavily associate with the modern internet had come into being; it was a frontier, and we were on it, and we took it pretty seriously because we knew how amazing VGM is, how creative arrangements could effectively convey and explore that vast musical landscape, and how a small fandom communicating via email, IRC, & forums could collaborate to build mighty, new things. We took it seriously, often too seriously, but we ALSO played more than a few rounds of Shaq-Fu at conventions, made some truly ridiculous (but always musical!) joke mixes, and developed internal circles of lore with our own memes & jargon.
    NOT in strictly chronological order: there was some drama with now-legendary composer Jake Kaufman; VGMix entered the fray; we added a judges panel so it wasn't just me making stuff up; we released our first community album; the unmoderated forum birthed its own sort of... subculture; the site itself evolved to be database-driven and not just two giant dropdowns sorted by game/date; we posted mixes submitted by composers George "The Fat Man" Sanger and Jeremy Soule; we met/interviewed Hiroki Kikuta and Nobuo Uematsu; our album trailers by the incomparable José the Bronx Rican started blowing minds; we started appearing in person at Otakon, PAX, MAG, others - much love to all for having us; we bumped into Leeroy Jenkins at ROFLcon and gave him a hoodie; we started hosting from our own server and managing the technical side of things ourselves; thanks to Mr. Shael Riley (among others!), we got to remix the music for an actual Street Fighter game (!!); we released fifteen more albums...
    ...and then we turned ten, on December 11th of 2009.
    Quite a first decade, and I missed hundreds of things I shouldn't have. Hundreds of firsts, some tragic lasts, and millions of memories that can't quite be conjured by words.
    In 2011, we stood up for Fair Use at World’s Fair Use Day, an event organized by the non-profit Public Knowledge.
    In 2012, we launched our kickstarter for Final Fantasy VI: Balance and Ruin, it was taken down, we talked with Square lawyers directly for a couple hours and made the non-profit project structure clear & contractual, and we relaunched a successful kickstarter. That's not always how those things go!
    We launched Game Music Initiative in 2016, creating an official 501c3 charity to formalize the finances around OCR and potentially support other VGM-related projects, too. On a related note, I’ve absolutely loved seeing OC ReMixes featured by charity speedrunners Games Done Quick (GDQ) - it’s exactly the type of thing I always wanted to see, that synergy.
    Things do start getting a little quieter from then on out, and I think there are a ton of reasons for that, but it has been an incredible and improbable journey that I wouldn't have missed for the world. Thank you ALL for making it possible; OCR was always yours, I aspired only to stewardship of something I wanted to exist for everyone.
    FINALLY, the future…
    It's time - some would say past time - for OverClocked ReMix itself to be ReMixed.
    That's the point, right?
    Infinite permutation; endless possibility.
    You don't always know the day, month, or even year when your influence on something starts holding it back, or when the waning amount of time and energy you can dedicate becomes a liability. That type of certainty is often elusive; it can be a difficult diagnosis to even contemplate, and you need to look for & listen to signs. In addition to just being too much of a single point of failure for OCR (sorry, engineering mindset), the last year I've been asking myself whether it was time to let go, and I think the answer is sometimes in the asking. I have been stretched thin, like butter scraped over too much bread, and that's when you leave the Shire.
    Beyond representing what I genuinely believe is best for the future of OCR, I absolutely confess a personal wish to redirect reclaimed time & energy to my family and my own music. Being a husband to my wife Anna and being a father to our daughters Esther and Sarah is my meaning; I have always put them first, but now I can put them even MORE first. Esther just started learning trombone, so in a few years, expect a collab! Sarah is building her confidence learning piano & makes me proud every day. I want to write new music for them, and with them, and that requires more time than I've had.
    I believe the principles that have driven us - embracing all games & all styles of music, emphasizing interpretation & creativity, offering both curation and critique, and providing a non-commercial platform for those who seek it - are truly timeless, but there are many ways to honor them.
    I look to the new leadership/staff to galvanize, streamline, diversify, and re-imagine, within that immense space.
    I'll be leaving them with some ideas of my own; please let them know yours. I ask the community to support them, embrace change, provide guidance, and be patient; I believe it will be worth it!
    Thanks,
    - djpretzel
     
  4. Like
    djpretzel got a reaction from Abadoss in Announcement + The Future of OC ReMix   
    I tried to keep this brief, but as you might know, that's not my forte.
    FIRST, the facts...
    On October 28th I informed staff that I was stepping down from my role as president/admin/owner/etc. of OverClocked ReMix, and on November 1st I also stepped down from the board of Game Music Initiative, the 501c3 non-profit organization that funds OCR. In short, I no longer feel I have the bandwidth to do these roles justice and to not only maintain, but advance, the missions of both projects. I will be working with Shariq Ansari (DarkeSword) to transition my responsibilities and ensure continuity of operations. The (excellent!) mix posted on Halloween was published without my direct involvement, subsequent posts up to the milestone #OCR04500 have been superbly executed, and I am confident that staff will continue the work necessary to operate - and evolve - OCR in my absence. I will be even less available than I have been, lately, so I apologize in advance for any lack of responsiveness.
    THEN, the feels...
    Where to even begin?
    It's hard to encapsulate over two decades of history; omissions are inevitable. What began as a neat side project I started in my parents' basement in 1999 snowballed into something far beyond my wildest expectations, due to the blood, sweat, tears, and unbridled, rampant creativity that thousands of you have contributed. Much of this happened before social media was even a thing and before the platforms/services we now heavily associate with the modern internet had come into being; it was a frontier, and we were on it, and we took it pretty seriously because we knew how amazing VGM is, how creative arrangements could effectively convey and explore that vast musical landscape, and how a small fandom communicating via email, IRC, & forums could collaborate to build mighty, new things. We took it seriously, often too seriously, but we ALSO played more than a few rounds of Shaq-Fu at conventions, made some truly ridiculous (but always musical!) joke mixes, and developed internal circles of lore with our own memes & jargon.
    NOT in strictly chronological order: there was some drama with now-legendary composer Jake Kaufman; VGMix entered the fray; we added a judges panel so it wasn't just me making stuff up; we released our first community album; the unmoderated forum birthed its own sort of... subculture; the site itself evolved to be database-driven and not just two giant dropdowns sorted by game/date; we posted mixes submitted by composers George "The Fat Man" Sanger and Jeremy Soule; we met/interviewed Hiroki Kikuta and Nobuo Uematsu; our album trailers by the incomparable José the Bronx Rican started blowing minds; we started appearing in person at Otakon, PAX, MAG, others - much love to all for having us; we bumped into Leeroy Jenkins at ROFLcon and gave him a hoodie; we started hosting from our own server and managing the technical side of things ourselves; thanks to Mr. Shael Riley (among others!), we got to remix the music for an actual Street Fighter game (!!); we released fifteen more albums...
    ...and then we turned ten, on December 11th of 2009.
    Quite a first decade, and I missed hundreds of things I shouldn't have. Hundreds of firsts, some tragic lasts, and millions of memories that can't quite be conjured by words.
    In 2011, we stood up for Fair Use at World’s Fair Use Day, an event organized by the non-profit Public Knowledge.
    In 2012, we launched our kickstarter for Final Fantasy VI: Balance and Ruin, it was taken down, we talked with Square lawyers directly for a couple hours and made the non-profit project structure clear & contractual, and we relaunched a successful kickstarter. That's not always how those things go!
    We launched Game Music Initiative in 2016, creating an official 501c3 charity to formalize the finances around OCR and potentially support other VGM-related projects, too. On a related note, I’ve absolutely loved seeing OC ReMixes featured by charity speedrunners Games Done Quick (GDQ) - it’s exactly the type of thing I always wanted to see, that synergy.
    Things do start getting a little quieter from then on out, and I think there are a ton of reasons for that, but it has been an incredible and improbable journey that I wouldn't have missed for the world. Thank you ALL for making it possible; OCR was always yours, I aspired only to stewardship of something I wanted to exist for everyone.
    FINALLY, the future…
    It's time - some would say past time - for OverClocked ReMix itself to be ReMixed.
    That's the point, right?
    Infinite permutation; endless possibility.
    You don't always know the day, month, or even year when your influence on something starts holding it back, or when the waning amount of time and energy you can dedicate becomes a liability. That type of certainty is often elusive; it can be a difficult diagnosis to even contemplate, and you need to look for & listen to signs. In addition to just being too much of a single point of failure for OCR (sorry, engineering mindset), the last year I've been asking myself whether it was time to let go, and I think the answer is sometimes in the asking. I have been stretched thin, like butter scraped over too much bread, and that's when you leave the Shire.
    Beyond representing what I genuinely believe is best for the future of OCR, I absolutely confess a personal wish to redirect reclaimed time & energy to my family and my own music. Being a husband to my wife Anna and being a father to our daughters Esther and Sarah is my meaning; I have always put them first, but now I can put them even MORE first. Esther just started learning trombone, so in a few years, expect a collab! Sarah is building her confidence learning piano & makes me proud every day. I want to write new music for them, and with them, and that requires more time than I've had.
    I believe the principles that have driven us - embracing all games & all styles of music, emphasizing interpretation & creativity, offering both curation and critique, and providing a non-commercial platform for those who seek it - are truly timeless, but there are many ways to honor them.
    I look to the new leadership/staff to galvanize, streamline, diversify, and re-imagine, within that immense space.
    I'll be leaving them with some ideas of my own; please let them know yours. I ask the community to support them, embrace change, provide guidance, and be patient; I believe it will be worth it!
    Thanks,
    - djpretzel
     
  5. Sad
    djpretzel got a reaction from Rapidkirby3k in Announcement + The Future of OC ReMix   
    I tried to keep this brief, but as you might know, that's not my forte.
    FIRST, the facts...
    On October 28th I informed staff that I was stepping down from my role as president/admin/owner/etc. of OverClocked ReMix, and on November 1st I also stepped down from the board of Game Music Initiative, the 501c3 non-profit organization that funds OCR. In short, I no longer feel I have the bandwidth to do these roles justice and to not only maintain, but advance, the missions of both projects. I will be working with Shariq Ansari (DarkeSword) to transition my responsibilities and ensure continuity of operations. The (excellent!) mix posted on Halloween was published without my direct involvement, subsequent posts up to the milestone #OCR04500 have been superbly executed, and I am confident that staff will continue the work necessary to operate - and evolve - OCR in my absence. I will be even less available than I have been, lately, so I apologize in advance for any lack of responsiveness.
    THEN, the feels...
    Where to even begin?
    It's hard to encapsulate over two decades of history; omissions are inevitable. What began as a neat side project I started in my parents' basement in 1999 snowballed into something far beyond my wildest expectations, due to the blood, sweat, tears, and unbridled, rampant creativity that thousands of you have contributed. Much of this happened before social media was even a thing and before the platforms/services we now heavily associate with the modern internet had come into being; it was a frontier, and we were on it, and we took it pretty seriously because we knew how amazing VGM is, how creative arrangements could effectively convey and explore that vast musical landscape, and how a small fandom communicating via email, IRC, & forums could collaborate to build mighty, new things. We took it seriously, often too seriously, but we ALSO played more than a few rounds of Shaq-Fu at conventions, made some truly ridiculous (but always musical!) joke mixes, and developed internal circles of lore with our own memes & jargon.
    NOT in strictly chronological order: there was some drama with now-legendary composer Jake Kaufman; VGMix entered the fray; we added a judges panel so it wasn't just me making stuff up; we released our first community album; the unmoderated forum birthed its own sort of... subculture; the site itself evolved to be database-driven and not just two giant dropdowns sorted by game/date; we posted mixes submitted by composers George "The Fat Man" Sanger and Jeremy Soule; we met/interviewed Hiroki Kikuta and Nobuo Uematsu; our album trailers by the incomparable José the Bronx Rican started blowing minds; we started appearing in person at Otakon, PAX, MAG, others - much love to all for having us; we bumped into Leeroy Jenkins at ROFLcon and gave him a hoodie; we started hosting from our own server and managing the technical side of things ourselves; thanks to Mr. Shael Riley (among others!), we got to remix the music for an actual Street Fighter game (!!); we released fifteen more albums...
    ...and then we turned ten, on December 11th of 2009.
    Quite a first decade, and I missed hundreds of things I shouldn't have. Hundreds of firsts, some tragic lasts, and millions of memories that can't quite be conjured by words.
    In 2011, we stood up for Fair Use at World’s Fair Use Day, an event organized by the non-profit Public Knowledge.
    In 2012, we launched our kickstarter for Final Fantasy VI: Balance and Ruin, it was taken down, we talked with Square lawyers directly for a couple hours and made the non-profit project structure clear & contractual, and we relaunched a successful kickstarter. That's not always how those things go!
    We launched Game Music Initiative in 2016, creating an official 501c3 charity to formalize the finances around OCR and potentially support other VGM-related projects, too. On a related note, I’ve absolutely loved seeing OC ReMixes featured by charity speedrunners Games Done Quick (GDQ) - it’s exactly the type of thing I always wanted to see, that synergy.
    Things do start getting a little quieter from then on out, and I think there are a ton of reasons for that, but it has been an incredible and improbable journey that I wouldn't have missed for the world. Thank you ALL for making it possible; OCR was always yours, I aspired only to stewardship of something I wanted to exist for everyone.
    FINALLY, the future…
    It's time - some would say past time - for OverClocked ReMix itself to be ReMixed.
    That's the point, right?
    Infinite permutation; endless possibility.
    You don't always know the day, month, or even year when your influence on something starts holding it back, or when the waning amount of time and energy you can dedicate becomes a liability. That type of certainty is often elusive; it can be a difficult diagnosis to even contemplate, and you need to look for & listen to signs. In addition to just being too much of a single point of failure for OCR (sorry, engineering mindset), the last year I've been asking myself whether it was time to let go, and I think the answer is sometimes in the asking. I have been stretched thin, like butter scraped over too much bread, and that's when you leave the Shire.
    Beyond representing what I genuinely believe is best for the future of OCR, I absolutely confess a personal wish to redirect reclaimed time & energy to my family and my own music. Being a husband to my wife Anna and being a father to our daughters Esther and Sarah is my meaning; I have always put them first, but now I can put them even MORE first. Esther just started learning trombone, so in a few years, expect a collab! Sarah is building her confidence learning piano & makes me proud every day. I want to write new music for them, and with them, and that requires more time than I've had.
    I believe the principles that have driven us - embracing all games & all styles of music, emphasizing interpretation & creativity, offering both curation and critique, and providing a non-commercial platform for those who seek it - are truly timeless, but there are many ways to honor them.
    I look to the new leadership/staff to galvanize, streamline, diversify, and re-imagine, within that immense space.
    I'll be leaving them with some ideas of my own; please let them know yours. I ask the community to support them, embrace change, provide guidance, and be patient; I believe it will be worth it!
    Thanks,
    - djpretzel
     
  6. Thanks
    djpretzel got a reaction from Bleck in Announcement + The Future of OC ReMix   
    I tried to keep this brief, but as you might know, that's not my forte.
    FIRST, the facts...
    On October 28th I informed staff that I was stepping down from my role as president/admin/owner/etc. of OverClocked ReMix, and on November 1st I also stepped down from the board of Game Music Initiative, the 501c3 non-profit organization that funds OCR. In short, I no longer feel I have the bandwidth to do these roles justice and to not only maintain, but advance, the missions of both projects. I will be working with Shariq Ansari (DarkeSword) to transition my responsibilities and ensure continuity of operations. The (excellent!) mix posted on Halloween was published without my direct involvement, subsequent posts up to the milestone #OCR04500 have been superbly executed, and I am confident that staff will continue the work necessary to operate - and evolve - OCR in my absence. I will be even less available than I have been, lately, so I apologize in advance for any lack of responsiveness.
    THEN, the feels...
    Where to even begin?
    It's hard to encapsulate over two decades of history; omissions are inevitable. What began as a neat side project I started in my parents' basement in 1999 snowballed into something far beyond my wildest expectations, due to the blood, sweat, tears, and unbridled, rampant creativity that thousands of you have contributed. Much of this happened before social media was even a thing and before the platforms/services we now heavily associate with the modern internet had come into being; it was a frontier, and we were on it, and we took it pretty seriously because we knew how amazing VGM is, how creative arrangements could effectively convey and explore that vast musical landscape, and how a small fandom communicating via email, IRC, & forums could collaborate to build mighty, new things. We took it seriously, often too seriously, but we ALSO played more than a few rounds of Shaq-Fu at conventions, made some truly ridiculous (but always musical!) joke mixes, and developed internal circles of lore with our own memes & jargon.
    NOT in strictly chronological order: there was some drama with now-legendary composer Jake Kaufman; VGMix entered the fray; we added a judges panel so it wasn't just me making stuff up; we released our first community album; the unmoderated forum birthed its own sort of... subculture; the site itself evolved to be database-driven and not just two giant dropdowns sorted by game/date; we posted mixes submitted by composers George "The Fat Man" Sanger and Jeremy Soule; we met/interviewed Hiroki Kikuta and Nobuo Uematsu; our album trailers by the incomparable José the Bronx Rican started blowing minds; we started appearing in person at Otakon, PAX, MAG, others - much love to all for having us; we bumped into Leeroy Jenkins at ROFLcon and gave him a hoodie; we started hosting from our own server and managing the technical side of things ourselves; thanks to Mr. Shael Riley (among others!), we got to remix the music for an actual Street Fighter game (!!); we released fifteen more albums...
    ...and then we turned ten, on December 11th of 2009.
    Quite a first decade, and I missed hundreds of things I shouldn't have. Hundreds of firsts, some tragic lasts, and millions of memories that can't quite be conjured by words.
    In 2011, we stood up for Fair Use at World’s Fair Use Day, an event organized by the non-profit Public Knowledge.
    In 2012, we launched our kickstarter for Final Fantasy VI: Balance and Ruin, it was taken down, we talked with Square lawyers directly for a couple hours and made the non-profit project structure clear & contractual, and we relaunched a successful kickstarter. That's not always how those things go!
    We launched Game Music Initiative in 2016, creating an official 501c3 charity to formalize the finances around OCR and potentially support other VGM-related projects, too. On a related note, I’ve absolutely loved seeing OC ReMixes featured by charity speedrunners Games Done Quick (GDQ) - it’s exactly the type of thing I always wanted to see, that synergy.
    Things do start getting a little quieter from then on out, and I think there are a ton of reasons for that, but it has been an incredible and improbable journey that I wouldn't have missed for the world. Thank you ALL for making it possible; OCR was always yours, I aspired only to stewardship of something I wanted to exist for everyone.
    FINALLY, the future…
    It's time - some would say past time - for OverClocked ReMix itself to be ReMixed.
    That's the point, right?
    Infinite permutation; endless possibility.
    You don't always know the day, month, or even year when your influence on something starts holding it back, or when the waning amount of time and energy you can dedicate becomes a liability. That type of certainty is often elusive; it can be a difficult diagnosis to even contemplate, and you need to look for & listen to signs. In addition to just being too much of a single point of failure for OCR (sorry, engineering mindset), the last year I've been asking myself whether it was time to let go, and I think the answer is sometimes in the asking. I have been stretched thin, like butter scraped over too much bread, and that's when you leave the Shire.
    Beyond representing what I genuinely believe is best for the future of OCR, I absolutely confess a personal wish to redirect reclaimed time & energy to my family and my own music. Being a husband to my wife Anna and being a father to our daughters Esther and Sarah is my meaning; I have always put them first, but now I can put them even MORE first. Esther just started learning trombone, so in a few years, expect a collab! Sarah is building her confidence learning piano & makes me proud every day. I want to write new music for them, and with them, and that requires more time than I've had.
    I believe the principles that have driven us - embracing all games & all styles of music, emphasizing interpretation & creativity, offering both curation and critique, and providing a non-commercial platform for those who seek it - are truly timeless, but there are many ways to honor them.
    I look to the new leadership/staff to galvanize, streamline, diversify, and re-imagine, within that immense space.
    I'll be leaving them with some ideas of my own; please let them know yours. I ask the community to support them, embrace change, provide guidance, and be patient; I believe it will be worth it!
    Thanks,
    - djpretzel
     
  7. Thanks
    djpretzel got a reaction from Moguta in Announcement + The Future of OC ReMix   
    I tried to keep this brief, but as you might know, that's not my forte.
    FIRST, the facts...
    On October 28th I informed staff that I was stepping down from my role as president/admin/owner/etc. of OverClocked ReMix, and on November 1st I also stepped down from the board of Game Music Initiative, the 501c3 non-profit organization that funds OCR. In short, I no longer feel I have the bandwidth to do these roles justice and to not only maintain, but advance, the missions of both projects. I will be working with Shariq Ansari (DarkeSword) to transition my responsibilities and ensure continuity of operations. The (excellent!) mix posted on Halloween was published without my direct involvement, subsequent posts up to the milestone #OCR04500 have been superbly executed, and I am confident that staff will continue the work necessary to operate - and evolve - OCR in my absence. I will be even less available than I have been, lately, so I apologize in advance for any lack of responsiveness.
    THEN, the feels...
    Where to even begin?
    It's hard to encapsulate over two decades of history; omissions are inevitable. What began as a neat side project I started in my parents' basement in 1999 snowballed into something far beyond my wildest expectations, due to the blood, sweat, tears, and unbridled, rampant creativity that thousands of you have contributed. Much of this happened before social media was even a thing and before the platforms/services we now heavily associate with the modern internet had come into being; it was a frontier, and we were on it, and we took it pretty seriously because we knew how amazing VGM is, how creative arrangements could effectively convey and explore that vast musical landscape, and how a small fandom communicating via email, IRC, & forums could collaborate to build mighty, new things. We took it seriously, often too seriously, but we ALSO played more than a few rounds of Shaq-Fu at conventions, made some truly ridiculous (but always musical!) joke mixes, and developed internal circles of lore with our own memes & jargon.
    NOT in strictly chronological order: there was some drama with now-legendary composer Jake Kaufman; VGMix entered the fray; we added a judges panel so it wasn't just me making stuff up; we released our first community album; the unmoderated forum birthed its own sort of... subculture; the site itself evolved to be database-driven and not just two giant dropdowns sorted by game/date; we posted mixes submitted by composers George "The Fat Man" Sanger and Jeremy Soule; we met/interviewed Hiroki Kikuta and Nobuo Uematsu; our album trailers by the incomparable José the Bronx Rican started blowing minds; we started appearing in person at Otakon, PAX, MAG, others - much love to all for having us; we bumped into Leeroy Jenkins at ROFLcon and gave him a hoodie; we started hosting from our own server and managing the technical side of things ourselves; thanks to Mr. Shael Riley (among others!), we got to remix the music for an actual Street Fighter game (!!); we released fifteen more albums...
    ...and then we turned ten, on December 11th of 2009.
    Quite a first decade, and I missed hundreds of things I shouldn't have. Hundreds of firsts, some tragic lasts, and millions of memories that can't quite be conjured by words.
    In 2011, we stood up for Fair Use at World’s Fair Use Day, an event organized by the non-profit Public Knowledge.
    In 2012, we launched our kickstarter for Final Fantasy VI: Balance and Ruin, it was taken down, we talked with Square lawyers directly for a couple hours and made the non-profit project structure clear & contractual, and we relaunched a successful kickstarter. That's not always how those things go!
    We launched Game Music Initiative in 2016, creating an official 501c3 charity to formalize the finances around OCR and potentially support other VGM-related projects, too. On a related note, I’ve absolutely loved seeing OC ReMixes featured by charity speedrunners Games Done Quick (GDQ) - it’s exactly the type of thing I always wanted to see, that synergy.
    Things do start getting a little quieter from then on out, and I think there are a ton of reasons for that, but it has been an incredible and improbable journey that I wouldn't have missed for the world. Thank you ALL for making it possible; OCR was always yours, I aspired only to stewardship of something I wanted to exist for everyone.
    FINALLY, the future…
    It's time - some would say past time - for OverClocked ReMix itself to be ReMixed.
    That's the point, right?
    Infinite permutation; endless possibility.
    You don't always know the day, month, or even year when your influence on something starts holding it back, or when the waning amount of time and energy you can dedicate becomes a liability. That type of certainty is often elusive; it can be a difficult diagnosis to even contemplate, and you need to look for & listen to signs. In addition to just being too much of a single point of failure for OCR (sorry, engineering mindset), the last year I've been asking myself whether it was time to let go, and I think the answer is sometimes in the asking. I have been stretched thin, like butter scraped over too much bread, and that's when you leave the Shire.
    Beyond representing what I genuinely believe is best for the future of OCR, I absolutely confess a personal wish to redirect reclaimed time & energy to my family and my own music. Being a husband to my wife Anna and being a father to our daughters Esther and Sarah is my meaning; I have always put them first, but now I can put them even MORE first. Esther just started learning trombone, so in a few years, expect a collab! Sarah is building her confidence learning piano & makes me proud every day. I want to write new music for them, and with them, and that requires more time than I've had.
    I believe the principles that have driven us - embracing all games & all styles of music, emphasizing interpretation & creativity, offering both curation and critique, and providing a non-commercial platform for those who seek it - are truly timeless, but there are many ways to honor them.
    I look to the new leadership/staff to galvanize, streamline, diversify, and re-imagine, within that immense space.
    I'll be leaving them with some ideas of my own; please let them know yours. I ask the community to support them, embrace change, provide guidance, and be patient; I believe it will be worth it!
    Thanks,
    - djpretzel
     
  8. Thanks
    djpretzel got a reaction from SmudgeTheFirst in Announcement + The Future of OC ReMix   
    I tried to keep this brief, but as you might know, that's not my forte.
    FIRST, the facts...
    On October 28th I informed staff that I was stepping down from my role as president/admin/owner/etc. of OverClocked ReMix, and on November 1st I also stepped down from the board of Game Music Initiative, the 501c3 non-profit organization that funds OCR. In short, I no longer feel I have the bandwidth to do these roles justice and to not only maintain, but advance, the missions of both projects. I will be working with Shariq Ansari (DarkeSword) to transition my responsibilities and ensure continuity of operations. The (excellent!) mix posted on Halloween was published without my direct involvement, subsequent posts up to the milestone #OCR04500 have been superbly executed, and I am confident that staff will continue the work necessary to operate - and evolve - OCR in my absence. I will be even less available than I have been, lately, so I apologize in advance for any lack of responsiveness.
    THEN, the feels...
    Where to even begin?
    It's hard to encapsulate over two decades of history; omissions are inevitable. What began as a neat side project I started in my parents' basement in 1999 snowballed into something far beyond my wildest expectations, due to the blood, sweat, tears, and unbridled, rampant creativity that thousands of you have contributed. Much of this happened before social media was even a thing and before the platforms/services we now heavily associate with the modern internet had come into being; it was a frontier, and we were on it, and we took it pretty seriously because we knew how amazing VGM is, how creative arrangements could effectively convey and explore that vast musical landscape, and how a small fandom communicating via email, IRC, & forums could collaborate to build mighty, new things. We took it seriously, often too seriously, but we ALSO played more than a few rounds of Shaq-Fu at conventions, made some truly ridiculous (but always musical!) joke mixes, and developed internal circles of lore with our own memes & jargon.
    NOT in strictly chronological order: there was some drama with now-legendary composer Jake Kaufman; VGMix entered the fray; we added a judges panel so it wasn't just me making stuff up; we released our first community album; the unmoderated forum birthed its own sort of... subculture; the site itself evolved to be database-driven and not just two giant dropdowns sorted by game/date; we posted mixes submitted by composers George "The Fat Man" Sanger and Jeremy Soule; we met/interviewed Hiroki Kikuta and Nobuo Uematsu; our album trailers by the incomparable José the Bronx Rican started blowing minds; we started appearing in person at Otakon, PAX, MAG, others - much love to all for having us; we bumped into Leeroy Jenkins at ROFLcon and gave him a hoodie; we started hosting from our own server and managing the technical side of things ourselves; thanks to Mr. Shael Riley (among others!), we got to remix the music for an actual Street Fighter game (!!); we released fifteen more albums...
    ...and then we turned ten, on December 11th of 2009.
    Quite a first decade, and I missed hundreds of things I shouldn't have. Hundreds of firsts, some tragic lasts, and millions of memories that can't quite be conjured by words.
    In 2011, we stood up for Fair Use at World’s Fair Use Day, an event organized by the non-profit Public Knowledge.
    In 2012, we launched our kickstarter for Final Fantasy VI: Balance and Ruin, it was taken down, we talked with Square lawyers directly for a couple hours and made the non-profit project structure clear & contractual, and we relaunched a successful kickstarter. That's not always how those things go!
    We launched Game Music Initiative in 2016, creating an official 501c3 charity to formalize the finances around OCR and potentially support other VGM-related projects, too. On a related note, I’ve absolutely loved seeing OC ReMixes featured by charity speedrunners Games Done Quick (GDQ) - it’s exactly the type of thing I always wanted to see, that synergy.
    Things do start getting a little quieter from then on out, and I think there are a ton of reasons for that, but it has been an incredible and improbable journey that I wouldn't have missed for the world. Thank you ALL for making it possible; OCR was always yours, I aspired only to stewardship of something I wanted to exist for everyone.
    FINALLY, the future…
    It's time - some would say past time - for OverClocked ReMix itself to be ReMixed.
    That's the point, right?
    Infinite permutation; endless possibility.
    You don't always know the day, month, or even year when your influence on something starts holding it back, or when the waning amount of time and energy you can dedicate becomes a liability. That type of certainty is often elusive; it can be a difficult diagnosis to even contemplate, and you need to look for & listen to signs. In addition to just being too much of a single point of failure for OCR (sorry, engineering mindset), the last year I've been asking myself whether it was time to let go, and I think the answer is sometimes in the asking. I have been stretched thin, like butter scraped over too much bread, and that's when you leave the Shire.
    Beyond representing what I genuinely believe is best for the future of OCR, I absolutely confess a personal wish to redirect reclaimed time & energy to my family and my own music. Being a husband to my wife Anna and being a father to our daughters Esther and Sarah is my meaning; I have always put them first, but now I can put them even MORE first. Esther just started learning trombone, so in a few years, expect a collab! Sarah is building her confidence learning piano & makes me proud every day. I want to write new music for them, and with them, and that requires more time than I've had.
    I believe the principles that have driven us - embracing all games & all styles of music, emphasizing interpretation & creativity, offering both curation and critique, and providing a non-commercial platform for those who seek it - are truly timeless, but there are many ways to honor them.
    I look to the new leadership/staff to galvanize, streamline, diversify, and re-imagine, within that immense space.
    I'll be leaving them with some ideas of my own; please let them know yours. I ask the community to support them, embrace change, provide guidance, and be patient; I believe it will be worth it!
    Thanks,
    - djpretzel
     
  9. Like
    djpretzel got a reaction from bluelighter in OCR04495 - Final Fantasy VII "The First Playing"   
    Very neat piece! And I smiled; "playful" seems like the right word - there's a familiarity to the march setting, relative to the artist's other mixes, but live performances add depth and the intentional use of dissonance and some more animated/"cartoony" compositional effects make this a different ballgame. I'll confess that the first time the Calvi influence pops up, since I wasn't expecting it, I thought something was off... but I wised up quick. Successful concept execution!
  10. Like
    djpretzel got a reaction from AdrianDBAMixes in ReMix Review Guidelines - READ FIRST before posting   
    Welcome to OverClocked ReMix's ReMix Reviews forum, with dedicated topics/discussions for every mix. Before you get started reading, replying, and posting, please read the following guidelines. By following them, you make our jobs running the site and moderating the forums easier, and reduce the likelihood that your post will be edited or deleted against your wishes.

    1. Post on-topic reviews that specifically address the corresponding ReMix. Don't post generalized opinions like "I hated this game" or "Why are there so many techno remixes?" or "This is the only good mix in the last month". Your review should be specifically about that ReMix.

    2. If you didn't like a particular mix, please refrain from using an insulting or offensive tone. It's okay to say you don't like a mix, wouldn't recommend a mix, would never listen to it again, etc., but making personal attacks or posting extreme and non-constructive reviews like "this sucks" etc. is not cool. Just try to keep things civil, constructive, and respectful - again, this makes everyone's life easier.

    3. When replying to someone else's review, please keep the above points in mind. Two wrongs do not make a right - if someone else posted a comment that was out of line or that you disagree with, please refrain from extended debates. The purpose of these reviews is to let each individual voice their opinion of the mix - replying to other's views is a secondary purpose and should not get out of hand. Sometimes you just have to agree to disagree. Use the General Discussion forum for extended discussion about topics not related to the mix, or send a private message to the individual involved if the message is specifically for them and not of general interest.

    4. Reviews aren't limited to professional, technical review posts. General feedback is always welcome. ReMixers and other fans love hearing how much a mix resonated with you, moved you or helped you through a rough day, etc.

    5. Do not be discouraged from reviewing a ReMix that has not received comments in a while. There are no restrictions on what ReMixes you can comment on, and ReMixes with fewer reviews or no recent reviews deserve additional attention. You never know what great tracks you're missing out on. Why not go through them all!

    6. There's sometimes a delay between when the newest mixes are posted and when they become "reviewable". You may need to wait a bit - it's not a bug.

    7. When viewing the list of topics in this forum, they are ordered by most recent response. You can either search on a given mix title or ID number to find the mix you want to comment on, or access it via that mix's details / download page.

    8. ReMixers are not only allowed, but are encouraged to post comments regarding their own mixes. Some of the things you might include would be your inspiration for making the mix, the equipment you used, your own evaluation of how you did, and relevant anecdotes.

    9. Failure to read these guidelines and follow them could result in your post being edited, deleted, or if there's a consistent problem in your account being banned.

    Please help us out and follow the above guidelines - it shows consideration not only to other visitors of the site and to us, but to the artists that spent their time to contribute this free music for all to enjoy.

    Thanks,
  11. Like
    djpretzel got a reaction from Thirdkoopa in OCR04491 - Chrono Trigger "A Battle Across Time"   
    There are parts to this that feel more like jazz fusion, then parts that definitely hit like progressive rock - interesting blend, and Ron Burgundy would love the flute!!
  12. Like
    djpretzel got a reaction from Thirdkoopa in OCR04487 - Paper Mario "Clash at the Koopas"   
    INSANE guitar AND organ solos on this one; really delivers the goods!
  13. Like
    djpretzel reacted to Gario in HOW COULD YOU NO THIS   
    I didn't vote on this but the production quality is an easy bar for this being accepted, as is the cutoff ending which makes it sound incomplete.
    Aside from that it's very conservative, using similar instrumentation and an arrangement that only differs in how often it loops material, so that'd probably also knock this one down, too.
    There are tracks that I respectfully raise an eyebrow to the overall decision (every judge has their opinion, it isn't always easy to make a choice!), but with due respect this isn't one of those tracks.
  14. Thanks
    djpretzel got a reaction from The Coop in OCR04477 - Thunder Force V "Guardian Unknown"   
    Time flies. Good example of tweaking/manipulating a sequenced solo piano mix to sound pretty pleasingly natural, so good job, I think it worked!
  15. Like
    djpretzel reacted to The Coop in OCR04477 - Thunder Force V "Guardian Unknown"   
    It's sequenced. I used Sonar Music Creator 2005 (I love its Amiga-like staff view), and the piano virtual instrument I've been using for what feels like forever. I wrote it (like all of my piano stuff these days) on two tracks; one for the left hand, and one for the right (keeps the whole "third hand" thing away most of the time ?). I played with the velocity and the tempo a lot in the program, trying to capture what I was picturing in my head as I listened to what I'd written as I went along; giving it tempo changes in areas where I believed they would feel good/natural. I've also tinkered with the EQing for the piano over the years, to try and make it sound a bit nicer to my ears (it's harsh sounding without the EQing), So yeah, it's not me performing it. It's just me trying my best to make it feel performed.
    And thanks for the compliments, djp. Scary to think it's been nineteen and a half years since my Darius remix was posted, huh?
  16. Like
    djpretzel reacted to Emunator in OCR04476 - *YES* F-Zero & F-Zero GX "Project Blue"   
    Damn, the lead synth work here is stellar! There's so much going on that's worth highlighting, but this is an element that immediately jumped out to me. Crazy arpeggio fills all around. You really committed to the syncopated rhythms with some very aggressive gating on nearly all of your instruments, which gives the mix a tremendous amount of punch during the breakdowns. The guitar work is such a fantastic way to bring this home.
    Absolutely sick work.
    YES
  17. Like
    djpretzel got a reaction from PriZm in Pascal Jette - Un Autre Adieu   
    Yeah I had fun listening as well - good stuff!
  18. Like
    djpretzel reacted to Geoffrey Taucer in Pascal Jette - Un Autre Adieu   
    Oh shit dude, good to see you again!
    I'll definitely check this out

    EDIT: loving this whole thing!
  19. Like
    djpretzel reacted to XPRTNovice in *NO* Animal Crossing: New Horizons "Isabelle Needs a Break"   
    I have to say I really didn't expect what was going to happen at 1:25 but then it happened and I was happy. This arrangement is supremely weird in the best kinds of ways. 
    My major issue with the piece is basically what many of the judges here have already said; the piece feels thin and underdeveloped. When we DO have the full ensemble, we get good balance and mixing, even if some of the timbres are a little stale, but the in-between stuff lacks depth. It doesn't have to remain powerful - it's that contrast that helps us appreciate the big booming parts - but if you listen to the first minute and a half, and the last minute in particular, it feels like we're just missing a huge part of the sound spectrum. The drums in the beginning feel sparse, as well as the lead, kind of like you were sketching the skeleton of the piece but never gave it the rest of the muscle and fat that go with making a full body, an analogy that I am going to depart from now becuase it's kind of gross. 
    My suggestion might be that if you ARE going to make the choice to be intentionally thin (and I am assuming here) then make it. This tune reminded me of a Trigun track https://www.youtube.com/watch?v=k-9iDfnBxLA - if you listen around 1:10, you hear this thin drum sound in the background with a full flute over it, but the arranger there made a clear choice, so the listener isn't confused. 
    This is a good piece, and definitely exceeds the OCR bar in many ways. With some polishing, it would be a clear post. 
    NO (resubmit)
  20. Like
    djpretzel reacted to PriZm in Pascal Jette - Un Autre Adieu   
    Hey folks, it's been years (decades?)!
    I'd stopped doing music for a while but got back into it recently and made an instrumental rock guitar album with strong retro video game influences.
    Allow me the shamelessly plug it @:
    Spotify: https://open.spotify.com/album/1J4ORYXownWtYqcNjVevdm

    Apple Music: https://music.apple.com/album/un-autre-adieu/1681984400

    YouTube: https://music.youtube.com/search?q=Pascal+Jette+Un+Autre+Adieu
    Or delete this if this is against guidelines ¯\_(ツ)_/¯
  21. Like
    djpretzel got a reaction from TheManPF in OCR04418 - Stray "W3 4RE TH3 ROB0TS"   
    Extensive vocoder... and it's NOT @Jorito?!?
    So much fun! The sax solo put it over the top, for me, but the whole thing is just a blast. The glitching/record stops at the very end are a little less 1970's/disco, but very much in keeping with the mix title, and the hook reminds me a little of Daft Punk's "Get Lucky". I was coincidentally JUST playing this (gorgeous, creative) game, and while I will always remain a dog person, it's a unique & extremely well-done experience.
    Amazing to think that composer Nurykabe had a Faxanadu mix posted wayyyyyyy back in 2009; time flies!
  22. Like
    djpretzel got a reaction from TheManPF in OCR04433 - Paper Mario: Color Splash "Paint It Black"   
    Super-fun follow-up to @TheManPF's debut mix; I love the creative, fearless arrangement style & willingness to shoot for novel juxtapositions!
  23. Like
    djpretzel got a reaction from Earth Kid in OCR04444 - Final Fantasy VIII "Concédeme Un Momento"   
    Great write-up from @Liontamer on an absolute standout track. I try to avoid superlatives of this particular nature, but for me this is going to be my definitive arrangement that I think of, for this source. I've always loved the melody, and I've always found the lyrics to be a strange oscillation between poetic and... somewhat odd. This version makes everything fit together, for me, makes all the pieces click in a way that I feel like I've somehow always needed... at one point I wanted to do my own country western vocal take (!!) on this, which I still think could sound good & is a genre equally underrepresented in the VGM arrangement scene, but some of the appeal there would have overlapped with the appeal here: taking Uematsu's timeless ballad and giving it a bit more longing, placing it geographically further south, giving it air & sand & wood & fire, making it come from somewhere a little deeper & a little further...
    Congrats to @CNDR, @Jorito, @Earth Kid & @chriskaudio - quite, quite, quite good; the type of arrangement I will think of & trigger related neurons whenever I think of the album itself, by proxy.
    You simply must give it a moment!
  24. Like
    djpretzel reacted to Liontamer in *NO - UPDATED POLICY* Super Mario Galaxy "The Little Girl and the Star" *RESUB* *PRIORITY*   
    After this reconsideration, we've clearly concluded that we're not accepting this submission. In the thread thus far, prophetik said he agreed with MindWanderer that this didn't meet 4.3 of the Submissions Standards. DarkeSword was saying 4.3 didn't apply here, but DarkeSword & Gario said it failed 4.1.
    We then talked extensively in #judges about how to address this and came to a consensus. I'll do my best to summarize the conversation here with key excerpts (edited for clarity).

    Regarding section 4.1, we concluded that the format of story narration or audio book isn't accepted as a "genre of music" due to the focus of the experience not being its music:
    Regarding Section 4.3, and its purpose, “dominant” refers to the expectation that the arranged VGM is the “most important, powerful, or influential” component of the presentation; this would apply whether it's contrasting 1) the amount of arranged VGM vs. non-VGM composition or, in this case, 2) the arranged VGM vs. the non-musical story narration as the primary focus of the audio. With this piece, djp felt the approach did conflict with both mentioned parts of the existing arrangement standards -- primarily 4.1, and then 4.3 to a lesser extent -- then suggested added clarification to the Standards to address this:
    DarkeSword emphasized that the Standards issue here had nothing to do with acceptable source material (Section 3) but rather whether this arrangement format was permitted (Section 4):
    DarkeSword proposed an added clarification point excluding narration/voiceover-focused content by name as part of section 4.1, which djp and I edited. As this submission conflicted with two aspects of the current arrangement standards, this added point isn't a new exclusion, but now codifies the reasoning behind not accepting this type of presentation. I also added "rap" into 4.1's examples list of acceptable genres to make very clear that it remains an accepted music style. Usage of lyrics with rhythms and/or musicality (e.g. beat poetry) that integrate with the music is (and has always been) allowed. We then had the panel weigh in on the final wording, which was accepted by the entire group:
    The revision of section 4.1 is now live in the Submission Standards:
    4. Arrangement
         1. Arrangements in any genre of music (e.g. techno, jazz, rap, rock, classical) are acceptable, so long as the genre itself does not conflict with any other arrangement criteria.
    Submissions must have a primary focus on musical elements; this excludes extensive focus on narration/voiceover (e.g. audio drama, audio books).
  25. Like
    djpretzel got a reaction from Jorito in OCR04444 - Final Fantasy VIII "Concédeme Un Momento"   
    Great write-up from @Liontamer on an absolute standout track. I try to avoid superlatives of this particular nature, but for me this is going to be my definitive arrangement that I think of, for this source. I've always loved the melody, and I've always found the lyrics to be a strange oscillation between poetic and... somewhat odd. This version makes everything fit together, for me, makes all the pieces click in a way that I feel like I've somehow always needed... at one point I wanted to do my own country western vocal take (!!) on this, which I still think could sound good & is a genre equally underrepresented in the VGM arrangement scene, but some of the appeal there would have overlapped with the appeal here: taking Uematsu's timeless ballad and giving it a bit more longing, placing it geographically further south, giving it air & sand & wood & fire, making it come from somewhere a little deeper & a little further...
    Congrats to @CNDR, @Jorito, @Earth Kid & @chriskaudio - quite, quite, quite good; the type of arrangement I will think of & trigger related neurons whenever I think of the album itself, by proxy.
    You simply must give it a moment!
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