Amen to that. Tired of being expected to pay for a product that is inferior to anything either Square or Enix could come up with, 15 years ago.
SquareEnix is no Squaresoft. They're not leading anymore. They publish other companies' games and re-hash their IPs to make quick bucks (iOS ports).
SE's most enjoyable/promising titles in recent years are/have been imho from external or acquired studios (Avalanche, Eidos, Crystal Dynamics).
Now, by no means do I want them to kill their franchises ...well, they are already doing a tremendous job at that by themselves.
It's just that when I think of all the amazing IP that are rotting away inside a closet at SquareEnix, I feel sick. See for yourself:
Vagrant Story, Front Mission, Brave Fencer Musashi, Sōkaigi, Dewprism, Bahamut Lagoon, Treasure Hunter G, Rudra no Hihō, Einhander.
Heck, even the freaking Chrono saga. Who here wouldn't love to finally get their hands on the fabled Chrono Break?
It seems very likely that SE still hasn't digested the box office flop of The Spirits Within in 2001, and are hellbent on proving they can make movies.
Meanwhile they serve their customers some reheated dishes, and expected them to finance their little film venture/hobby/mania. That's preposterous.
For those who crave the spirit of Square, former staff from the Xeno/Chrono serie (including Mitsuda) worked on many jRPG jewels at Monolith Soft.
Just to name a few of their criminally overshadowed/under-appreciated creations: Baten Kaitos, Soma Bringer and ...Xenoblade Chronicles. Yep.
This is as close to made-in-Squaresoft as it's gonna get in this day and age.