Heads-up, I'ma vote soon.
Pokey the Choker - Takes a little long to get going, but once some dynamics changed up at 0:54, there were some more microchanges going on that helped to lessen the repetition. To me, 2:03 sounded drastically different than what came previously, so perhaps something to connect the sections by the bass frequencies would have helped. Overall the production is great, no substantial issues there. I guess I would have liked the snare/clap layer to be a tad louder, but other than that, it sounds quite good. Arrangement seems to have a rather "standard" structure to me, which is fine, and differences between breakdown sections helped to give a sense of progression. Use of sources sounded like one piece to me.
Mother of Sinistrals - Piano sample (somewhat lofi) could have been humanized more by putting a longer decay on the reverb. 0:32 harmonies seemed dissonant in a weird way. The parallel intervals there could have been just straightforward harmonies rather than consistently-sized intervals, and it would sound less awkward. 0:52 fade-in of the 8-bit synth sounded jarring to me. Actually, I guess the intro and outtro didn't seem to fit the otherwise chiptune arrangement. Somehow the acoustic drums are buried (even though these specific chiptune tones have thin frequency distributions). Maybe the tempo didn't help too much, as for me it made this sound more repetitive than it could have been. The arrangement has some neat ideas here and there, but at the same time, textures sounded sparse (for me it was not because you were using chiptunes). The sax at 3:11 didn't fit IMO, and needed humanization through more dynamic velocities and automated swells; it also sounded too loud. There was good development throughout; maybe it took rather long to get through these developments, but the concept made sense, and there wasn't too much copy+paste IMO. My main concern with this was how concise it could have been in articulating the ideas within it.
A Demon's Executor - So let's get this out of the way: the orchestra is quite mechanical. However, it isn't that bad. In this electronic-orchestral hybrid, it's a little more OK to have it mechanical. I would have liked it to begin without "just starting", so an intro would have helped. Maybe you did mean the first section to be an intro, but the thickness of the textures reminded me more of a "main" section. Things could have changed up earlier than a minute in, even microchanges. Overall it sounded like a lotta copy+paste going on to me, and things got too muddy past 1:15.
Gratuitous Sax and Violins - Sounds cohesive. Sounds like the sax was humanized fairly well, but mixed a little to the back. Strings had a few missteps in the sequencing here and there, but not necessarily obvious ones. Bass instrument is a tad loud. Drums sound very slightly overcompressed, maybe from a hard knee limiter (btw, the peak volume is about -1.5 dB). Good source meshing.
Earth's Sacrifice - The string instrument on the right (cello?) seemed a little dry, but humanized fairly well at times. The harp could have had some automation to do "swells" to the volume for humanization. The overall groove felt pretty constant for quite a while. 4:28 had some stuff fading in that was a totally different key. o.o; Good mood throughout and it sounded like one piece to me.