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Hemophiliac

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Everything posted by Hemophiliac

  1. ok so i don't know this compo well, what specificially can't you use in the first rule? can you use FL Keys? 3xOSC? BooBass?
  2. two things i noticed whilst taking a quick lookthru of the new version. under number 3...Acceptable source material "Sound effects alone are not considered music, and submissions consisting of them will not be accepted." i assume this means that the whole "remix" would be entirely made of sound effects ala the counterstrike remixes that were removed long ago, not only because there was no music in the games but because these were all sound effects. maybe it would help to clarify this with adding entire to the sentence? under number 4...Arrangement "3. The source material must be identifiable and dominant. * Arrangement must not completely modify the source material beyond recognition. * The amount of arranged source material must be substantial enough to be recognized." do the two bullets need to be there, they seem redundant? or am i just not clear to the difference between them? just a couple things that caught my eye. everything else seems much better then the previous version.
  3. i'm actually curious as to how you will be doing the show too: did you get a microphone? etc?
  4. is this gonna be a one time dealie? or can we expect more vgf podcast in the future?
  5. your breakdowns help keep the listener listening. 2-3 songs per break as you did in the past with vgf seems to be alright.
  6. well since it's been a while and abadoss still hasn't fixed the link to my entry, here's mine. http://hemophiliac.googlepages.com/Hemophiliac_-_Sonata_in_F_CMC11.mp3
  7. umm...the link to my entry goes to your school's website again. please fix. edit: i also noticed that the lyric link for BravoSector's entry is not the right lyrics.
  8. i just checked this for what i usually do and unfortunately i found no option for starcraft. however, in warcraft3/tft i can go into regedit and edit the "resheight" and "reswidth" info to fit the right resolution i use (1440x900) which is not native in war3/tft normally. i just checked the same thing for starcraft and couldn't find anything that seemed to be any parameters for resolution. sorry.
  9. i just sent in my submission link. good luck all
  10. unleash the hounds! yep and i can confirm that all of the videos are OCRemixes and all credit himself instead of OCR.
  11. no no, you've got it backwards, OP had asked about remixes of music from the movies itself. also to op: did you even go to animeremix? if you had you would've discovered it's not just anime to be remixed. read around there.
  12. i believe your solution lies here: http://www.animeremix.org/ also i forgot to mention that submissions here have to MOSTLY be based on music from a game. there have been submissions in the past that had parts of other popular songs in them, which is ok...however the majority of it needs to be based on the game music.
  13. OH MAN, happy birthday!! today i wish you a good one
  14. length being 2:59 when it says 3:17...do you have tempo changes in your song? if you do then FL can't get the right total time of the track...it only gives you what the song would be at based on the first tempo in the song. also in the section you are referring to dropping out...is it very heavy on your cpu? sometimes samples just drop out for weird reasons when your ram or cpu is maxed out.
  15. haha the only independence day i found was Brazillian Independence Day...so put 2 and 2 together.
  16. right, and that's how we know that JJT is from the future--it's time travel!
  17. BJs is always made of win and love oops i forgot to mention...Stephen Hawking!!
  18. haha and i wasn't even using the right version of honda that time too!
  19. damnit i still didn't get to play GT at SF2 again!!! however, i still remain undefeated at meetups 0,o (in that particular game)
  20. QFE, i spent 4.5 hours in at con registration like at AX this year so early arrival helps a lot.
  21. oh god i know what you're referring to...omg yes sorry offtopic
  22. they have a video player...but no SMPTE time code SMPTE time code would be sooooo win in FL.
  23. this needs quite a bit of work. there's a lot of empty space in the whole track that needs filling, pads or strings of some kind would help. yes countermelody can do that but often that's not enough. the drums at times are ok...but most of the time i just hear the same loop with a little bit of processing done to it. the kick needs a lot more punch...use some compression on it if you haven't already. the stuff that you have modulating at different parts are pretty cool ala 1:20 oh yeah the bass feels like it needs to be varied as well.
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