Tables Posted June 1, 2008 Share Posted June 1, 2008 Or what if, for a twist, you WERE Dracula?! Oh wait crap... Eh, as long as its fun to play right? Quote Link to comment Share on other sites More sharing options...
The Pezman Posted June 1, 2008 Share Posted June 1, 2008 What exactly about that trailer justified an age verification? Quote Link to comment Share on other sites More sharing options...
Malaki-LEGEND.sys Posted June 1, 2008 Share Posted June 1, 2008 gurl = boobies Quote Link to comment Share on other sites More sharing options...
Avatar of Justice Posted June 1, 2008 Share Posted June 1, 2008 What.You're a freak. Everyone else loves this style of game and could play it forever. Sooooooo bleah. I recently went on a Castlevania binge and played through Castlevania I, Castlevania III, Dracula X Chronicles, and Aria of Sorrow. I gotta say, I kind of miss the old linear levels. Which is an odd thing to "miss" considering the first Castlevania I ever played was Symphony of the Night. I liked Castlevania III and Dracula X Chronicles ability to do stage selects rather than constantly moving back and forth between areas after you find some new power up. But, Castlevania almost always has cool stages and good music, so whatever. Quote Link to comment Share on other sites More sharing options...
Malaki-LEGEND.sys Posted June 1, 2008 Share Posted June 1, 2008 The old-school was fun, but it's just that: Old-school. Although I still love the hell out of the new remake for Rondo(hooray for switching stage BGMs), and like Arek said, the new games no matter how many they may churn out are like crack to me, I really would like to see IGA go in a new direction. Of course like I said before, his past 3d iterations weren't exactly the greatest ever even though I did think they were somewhat good, although with somewhat boring gameplay mechanics. I'd like to see them really approach Castlevania in a real horror-type setting. I wanna see werewolves that make me shit my pants every time I'm unlucky enough to run into one. When I sea sahagins, I want to know that these guys will try to rip me to shreds and that I should fear them beyond all reason. I want the latest iteration of "The Creature" to not make me laugh at how easy he is to beat, but to freak me the fuck out when he's literally smashing through walls trying to get his deformed hands on my arm to rip it off my shoulder. I want to know that this is NOT the place I want to be right now. Quote Link to comment Share on other sites More sharing options...
Schwaltzvald Posted June 1, 2008 Share Posted June 1, 2008 The old-school was fun, but it's just that: Old-school. Although I still love the hell out of the new remake for Rondo(hooray for switching stage BGMs), and like Arek said, the new games no matter how many they may churn out are like crack to me, I really would like to see IGA go in a new direction. Of course like I said before, his past 3d iterations weren't exactly the greatest ever even though I did think they were somewhat good, although with somewhat boring gameplay mechanics. I'd like to see them really approach Castlevania in a real horror-type setting. I wanna see werewolves that make me shit my pants every time I'm unlucky enough to run into one. When I sea sahagins, I want to know that these guys will try to rip me to shreds and that I should fear them beyond all reason. I want the latest iteration of "The Creature" to not make me laugh at how easy he is to beat, but to freak me the fuck out when he's literally smashing through walls trying to get his deformed hands on my arm to rip it off my shoulder. I want to know that this is NOT the place I want to be right now. QFE by the power of 10... I love the series regardless of how many there are. Played every single one, from the classic first Castlevania up to C:PoR & The Rondo remix. One of the few things that help keep them fresh for me had been doing personal challenges. Try just using the dagger on CV1 throughout the entire game with mininal enemy kills with the whip. I do however would like those feelings of tension/horror and even some epic-ness be emphasized within future titles. As mentioned earlier, the idea of these monsters being able to make you shit in your pants as you try to either kill or run to safety are greatly needed. Only a few times that happened, in particularly in C:LoD, Frankie with his chainsaw chasing your ass throughout the hedgemaze with the god damn skullpillars, poisonous plants and Cerberus dogs slowing you down; along with knowing how fucking fast he can be if you're not careful. Bosses with no obvious weakpoints or immunity to particular weapons. Weapons that can shatter upon prolonged, heavy use or even the possibility with the enemy being able to break them or simply deflect/parry against them. Sure the whip would normally be the be all end all weapon (in particularly for a Belmont) but some monsters in the Castlevania world ought to have some strong resistance to it... In the end, this Castlevania will undoubtedly become another addition to my expansive collections. Quote Link to comment Share on other sites More sharing options...
I-n-j-i-n Posted June 1, 2008 Share Posted June 1, 2008 I wish they never get rid of the Castletroid system, because it works. I still don't think most games achieved the level of exploration the way Circle of the Moon did. I actually put its exploratory aspects a bit higher than Symphony of the Night. Quote Link to comment Share on other sites More sharing options...
Raziellink Posted June 1, 2008 Share Posted June 1, 2008 grow a pair Haha, terribly sorry, it's just that i was always fond of the japanese voices in Castlevania. Quote Link to comment Share on other sites More sharing options...
Arek the Absolute Posted June 1, 2008 Share Posted June 1, 2008 Haha, terribly sorry, it's just that i was always fond of the japanese voices in Castlevania. the only person that i feel should be speaking japanese is arikado well him and somas gf and maybe yoko other than that, english plz Quote Link to comment Share on other sites More sharing options...
JCvgluvr Posted June 2, 2008 Share Posted June 2, 2008 This is probably a stupid question, but I should be playing the lastest 2 DS games if I liked SOTN on Xbox Live, right? Quote Link to comment Share on other sites More sharing options...
atmuh Posted June 2, 2008 Author Share Posted June 2, 2008 yes . Quote Link to comment Share on other sites More sharing options...
BlueMage Posted June 2, 2008 Share Posted June 2, 2008 Goddammit. More money I'll be spending. Quote Link to comment Share on other sites More sharing options...
Gollgagh Posted October 20, 2008 Share Posted October 20, 2008 Supposed to be coming out tomorrow Who's getting it? I know I'm greatly tempted even though I really shouldn't be spending any more. Quote Link to comment Share on other sites More sharing options...
Raziellink Posted October 20, 2008 Share Posted October 20, 2008 I'll pick it up eventually, but i bought a 360 and DMC4 last week, so yeah... Quote Link to comment Share on other sites More sharing options...
BardicKnowledge Posted October 20, 2008 Share Posted October 20, 2008 I'll grab it sometime this week. Hoping to finish it before Fallout 3 comes out next week... Quote Link to comment Share on other sites More sharing options...
Schwaltzvald Posted October 20, 2008 Share Posted October 20, 2008 I'm getting it Quote Link to comment Share on other sites More sharing options...
XZero Posted October 20, 2008 Share Posted October 20, 2008 This one's gonna be Christmas for me. I am a huge Castlevania fan, but I really don't have the time to play it. I just got Dragon Quest IV last week, though I haven't played it yet. On another note, does anyone know if Konami is releasing a soundtrack for this like they did with the last one? Quote Link to comment Share on other sites More sharing options...
relyanCe Posted October 20, 2008 Share Posted October 20, 2008 I hope they don't do the PoR active swap thing again with that gun dude. The lead character looks to awesome to need a little helper/sidekick. Backless dress + gameplay mechanic = win. Quote Link to comment Share on other sites More sharing options...
Schwaltzvald Posted October 20, 2008 Share Posted October 20, 2008 I hope they don't do the PoR active swap thing again with that gun dude. The lead character looks to awesome to need a little helper/sidekick. LOL WUT? Who the hell is this Gun Dude you're referring too? Only one that I can think of is that guy in Castlevania: Legacy of Darkness where you first save him as a child and he grows up along with having a side mission to rescue children weilding nothing more than some armor, a short sword with a revolver as a projectile weapon... An awesome weapon in that game... Johnathan needed Charlotte no matter what in PoR. Quote Link to comment Share on other sites More sharing options...
The Mutericator Posted October 20, 2008 Share Posted October 20, 2008 LOL WUT?Who the hell is this Gun Dude you're referring too? Only one that I can think of is that guy in Castlevania: Legacy of Darkness where you first save him as a child and he grows up along with having a side mission to rescue children weilding nothing more than some armor, a short sword with a revolver as a projectile weapon... An awesome weapon in that game... Johnathan needed Charlotte no matter what in PoR. Watch the trailer, it's the guy that looks like Balthier. Quote Link to comment Share on other sites More sharing options...
Schwaltzvald Posted October 20, 2008 Share Posted October 20, 2008 Watch the trailer, it's the guy that looks like Balthier. Oh that guy... I thought he was going to be some extra game play mode ala Julius/Ricter style where as playing Shanoa would be the main game; unless he's important in some other way, aside from story that is... Also on the earlier post I thought he was referring to Castlevania: PoR Quote Link to comment Share on other sites More sharing options...
Sindra Posted October 21, 2008 Share Posted October 21, 2008 Oh that guy... I thought he was going to be some extra game play mode ala Julius/Ricter style where as playing Shanoa would be the main game; unless he's important in some other way, aside from story that is...Also on the earlier post I thought he was referring to Castlevania: PoR Yah, Albus. Dunno what his role is yet. I won't be getting the game until tomorrow *sniff sniff*, and I'm trying to keep myself from getting too spoiled from going on any of the Castlevania forums. Quote Link to comment Share on other sites More sharing options...
Drack Posted October 22, 2008 Share Posted October 22, 2008 This game is awesome. Here's a quick lowdown, spoilertexted (just game mechanics; I didn't put any story in there): ========== The Glyph system replaces souls and weapons. Every time you attack, typically with a melee weapon glyph, but there are spell and ranged glyphs too, it drains some mana. Stop attacking and your mana will regen FAST. You have one glyph equipped to Y and one to X (and one of a different type mapped to R), and the cooldowns are not linked (so you attack faster doing Y X Y X then Y Y Y Y even if the same weapon is in both slots). Also, Shanoa has a very nice backdash. Definitely better than Soma's! Hearts are stored numerically (think old castlevanias) and your up+Y (or up+X) attacks use them for criticals, but are much more elaborate than criticals in past games (say you're using a spear. The critical is a GIANT spear that hits 2 or 3 times for massive damage). The crab boss - the one that goes "SHOOOAAAH!" -- NOT the first boss (which kind of looks like a crab) is *very* annoying. You get a nice surprise when you do the killing blow though. You rescue villagers throughout the game, and the villagers give you quests - for example, bring the blacksmith some iron ore and plate armor gets added to the shop. Also. The game is in STAGES, not one big castle. Very cool game overall. ========== Quote Link to comment Share on other sites More sharing options...
BardicKnowledge Posted October 22, 2008 Share Posted October 22, 2008 I love the new combo system for left/right hands. IMO this is the first one that has a better control scheme and weapon system that SOTN. I'm sure I'm not far at all, and am loving the game. And yes, Shanoa's backdash (you start with it, so no spoiler tags needed) is awesome -- anyone know if there's an item that increases distance or speed on it? Quote Link to comment Share on other sites More sharing options...
Malaki-LEGEND.sys Posted October 22, 2008 Share Posted October 22, 2008 With all the 360 shit I'm getting this year, my PSP and DS are gonna be taking the backseat until March or so... And even then I'm gonna have RE5 and Star Ocean 4 to tackle, but damnit I want this game so hard. Quote Link to comment Share on other sites More sharing options...
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