Schlagwerk Posted November 18, 2006 Share Posted November 18, 2006 A note about the new SSBB trailer.I'm not that impressed. It seems like another graphics update (with new characters); there's not any new gameplay enhancements that I can see. I'm gonna buy it though (SSB 1 & 2 didn't let me down). Looking forward to playing as Pit(2 t's?) regardless. So you missed the parts with destructible environments, crawling, and possible low-gravity stages? Not to mention the new Smash Bros symbol that enables Super Moves? There was destructable environments in SSBM. Brinstar and Ness's stage to an extent were destructable. Final Destination was low-grav when you fought Master Hand, for that matter. Crawling, though, I did miss. Can't really think of how it would work all that well in 3D (unless there's going to be split-screen). Super moves, blah. Seen it in Power Stone. Link to comment Share on other sites More sharing options...
friendlyHunter Posted November 18, 2006 Share Posted November 18, 2006 First post in this thread, whee! (maybe...) I actually liked a lot of things from SSB1 better than SSBM, but looking at the trailers it looks like the Brawl fighting will be much better than either =D I also love the new "feel" of the attacks. I'm just hoping Samus' (in a suit) crawling turns her into the morph ball, it'd be lame to see Samus-in-a-suit actually crawl... Morph ball attacks would be awsome too (arial 'A' moves maybe, or even something similar to Yoshi's egg move!). I'd also love to see more faithfullness to the original games. I disliked how, for example, Samus didn't have any fast and weak shooting moves, and how all of Ness' and Ganondorf's moves (though I didn't play Windwaker) had little to do with the original characters. But it looks like this is going to be an amazing game anyway - unfaithfullness to the original (non SSB) games, and possibly too many clone character/moves are my only worries (and superficial ones at that). I'm also curious how the "trapped in triforce" and "kirby cooking people" moves will work... Ah well, we'll see. We'll see....... Link to comment Share on other sites More sharing options...
CE Posted November 18, 2006 Author Share Posted November 18, 2006 A note about the new SSBB trailer.I'm not that impressed. It seems like another graphics update (with new characters); there's not any new gameplay enhancements that I can see. I'm gonna buy it though (SSB 1 & 2 didn't let me down). Looking forward to playing as Pit(2 t's?) regardless. So you missed the parts with destructible environments, crawling, and possible low-gravity stages? Not to mention the new Smash Bros symbol that enables Super Moves? There was destructable environments in SSBM. Brinstar and Ness's stage to an extent were destructable. Final Destination was low-grav when you fought Master Hand, for that matter. Crawling, though, I did miss. Can't really think of how it would work all that well in 3D (unless there's going to be split-screen). Super moves, blah. Seen it in Power Stone. Crawling isn't for stealth. Crawling is too keep the advantage crouching gives you (if you don't know, getting hit while crouching will prevent you from flying as far) while moving at the same time. Also, dodging projectiles. Link to comment Share on other sites More sharing options...
Cerrax Posted November 19, 2006 Share Posted November 19, 2006 A note about the new SSBB trailer.I'm not that impressed. It seems like another graphics update (with new characters); there's not any new gameplay enhancements that I can see. I'm gonna buy it though (SSB 1 & 2 didn't let me down). Looking forward to playing as Pit(2 t's?) regardless. So you missed the parts with destructible environments, crawling, and possible low-gravity stages? Not to mention the new Smash Bros symbol that enables Super Moves? There was destructable environments in SSBM. Brinstar and Ness's stage to an extent were destructable. Final Destination was low-grav when you fought Master Hand, for that matter. Crawling, though, I did miss. Can't really think of how it would work all that well in 3D (unless there's going to be split-screen). Super moves, blah. Seen it in Power Stone. I wouldn't really call Brinstar and Onett destructible stages. Two little platforms tipping over and a few awnings falling down aren't the same as entire platforms exploding and the whole stage being reduced to tiny clouds. Link to comment Share on other sites More sharing options...
CE Posted November 19, 2006 Author Share Posted November 19, 2006 A note about the new SSBB trailer.I'm not that impressed. It seems like another graphics update (with new characters); there's not any new gameplay enhancements that I can see. I'm gonna buy it though (SSB 1 & 2 didn't let me down). Looking forward to playing as Pit(2 t's?) regardless. So you missed the parts with destructible environments, crawling, and possible low-gravity stages? Not to mention the new Smash Bros symbol that enables Super Moves? There was destructable environments in SSBM. Brinstar and Ness's stage to an extent were destructable. Final Destination was low-grav when you fought Master Hand, for that matter. Crawling, though, I did miss. Can't really think of how it would work all that well in 3D (unless there's going to be split-screen). Super moves, blah. Seen it in Power Stone. I wouldn't really call Brinstar and Onett destructible stages. Two little platforms tipping over and a few awnings falling down aren't the same as entire platforms exploding and the whole stage being reduced to tiny clouds. In Pit's stage, only the platforms can be destroyed. They are reduced to about 50% their original size and take the form of clouds. Link to comment Share on other sites More sharing options...
ILLiterate Posted November 25, 2006 Share Posted November 25, 2006 I have a 22 man smash tourney tomorrow in Fremont, CA It's full so, sorry if anyone could of made it GIVE ME POWAR Link to comment Share on other sites More sharing options...
TheCatPhysician Posted November 26, 2006 Share Posted November 26, 2006 Hey, look! Smashbros.com has been updated. Link to comment Share on other sites More sharing options...
Murmeli Walan Posted November 26, 2006 Share Posted November 26, 2006 Hey, look! Smashbros.com has been updated. New screenshots and a good quality version of the Nintendo World 2006 Trailer? Yays! Link to comment Share on other sites More sharing options...
Geoffrey Taucer Posted November 26, 2006 Share Posted November 26, 2006 And with a high-quality version of the nintendo world video! Damn, listen to that music! Link to comment Share on other sites More sharing options...
Bigfoot Posted November 27, 2006 Share Posted November 27, 2006 I love how smooth the gameplay looks. Link to comment Share on other sites More sharing options...
Sir_NutS Posted November 27, 2006 Share Posted November 27, 2006 I love how smooth the gameplay looks. I just noticed that, it seems like it runs at 60 fps, and it looks so darn good. I hope they can keep this framerate steady for the final release. Link to comment Share on other sites More sharing options...
Funkoid Posted November 29, 2006 Share Posted November 29, 2006 I love how smooth Samus looks. Fixed Link to comment Share on other sites More sharing options...
Kiyosuki Posted November 29, 2006 Share Posted November 29, 2006 Damn, Ken's place looks pretty nice. I can't wait to hear how they'll update the Kid Icarus music. Link to comment Share on other sites More sharing options...
KWarp Posted November 29, 2006 Share Posted November 29, 2006 I love how smooth the gameplay looks. I just noticed that, it seems like it runs at 60 fps, and it looks so darn good. I hope they can keep this framerate steady for the final release. We'll never know since the movie runs at 30fps. Link to comment Share on other sites More sharing options...
watkinzez Posted November 29, 2006 Share Posted November 29, 2006 Ah, that direct feed looks a lot better than what was released before. Animation could still be loosened up though. Link to comment Share on other sites More sharing options...
The Author Posted November 29, 2006 Share Posted November 29, 2006 I think the Mario Kart level means no Captain Falco. Link to comment Share on other sites More sharing options...
Geoffrey Taucer Posted November 30, 2006 Share Posted November 30, 2006 I think the Mario Kart level means no Captain Falco. That would suck royally. Link to comment Share on other sites More sharing options...
wormguy Posted November 30, 2006 Share Posted November 30, 2006 I think the Mario Kart level means no Captain Falco. That would suck royally. Yeah, they'd better at the very least bring back all of the classic characters. Link to comment Share on other sites More sharing options...
linkspast Posted November 30, 2006 Share Posted November 30, 2006 I think the Mario Kart level means no Captain Falco. That would suck royally. Yeah, they'd better at the very least bring back all of the classic characters. Why would they get rid of anyone? Link to comment Share on other sites More sharing options...
mDuo13 Posted November 30, 2006 Share Posted November 30, 2006 I think the Mario Kart level means no Captain Falco. That would suck royally. Yeah, they'd better at the very least bring back all of the classic characters. Why would they get rid of anyone? Because with too many characters it gets complicated to decide on characters and even more complicated to balance all the characters. Link to comment Share on other sites More sharing options...
!Nekko! Posted November 30, 2006 Share Posted November 30, 2006 I think the Mario Kart level means no Captain Falco. D: Link to comment Share on other sites More sharing options...
linkspast Posted November 30, 2006 Share Posted November 30, 2006 I always thought it was Falcon. I hope he makes a return. It be kinda lame if they just got rid of someone . Kinda like Pluto. Link to comment Share on other sites More sharing options...
friendlyHunter Posted November 30, 2006 Share Posted November 30, 2006 It is "Falcon", that must have been a typo (but he talks funny so it sounds almost like "Falco Punch"). I'm pretty sure they'll get rid of some characters though. I'm hoping they'll axe Dr.Mario, Pichu, and Young Link at the very least, and MAYBE Ice Climbers (or axe it down to one climber?), Falco, and either Marth or Roy (replace one with a more different Fire Emblem character??). But I'm sure if they were to keep Falco, they'd try and make his moves more different than Fox. And I certainly hope they can invent an all-new set of moves for Ganondorf =D But I'm REALLY hoping there's a second character from Metroid (like Dark Samus or SA-X!!!!!!), since it seems Samus will rely even less on projectile moves. And I can't wait to see what Kirby turns into when he sucks up Snake and Wario ^^ ... oh wait, I can. And am =/ Stupid waiting =\ Link to comment Share on other sites More sharing options...
Murmeli Walan Posted November 30, 2006 Share Posted November 30, 2006 And I can't wait to see what Kirby turns into when he sucks up Snake and Wario ^^ ... oh wait, I can. And am =/ Kirby with floppy hat and goggles = AWESOME Kirby with manly stubble and bandanna = AWESOME-ER Link to comment Share on other sites More sharing options...
!Nekko! Posted November 30, 2006 Share Posted November 30, 2006 And I can't wait to see what Kirby turns into when he sucks up Snake and Wario ^^ ... oh wait, I can. And am =/ Kirby with floppy hat and goggles = AWESOME Kirby with manly stubble and bandanna = AWESOME-ER Anyone have that photoshop I did of Kirby + Snake? Link to comment Share on other sites More sharing options...
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