Shid0 submitted a bonus mix.
RonaldPoe got 1 point, and gets the last place wooden spoon.
Kat collected 5 points, enough for third place.
For some reason Bundeslang got 11 points and second palce
And the winner of PRC357 by unanimous decision is Starphoenix with 15 points.
Starphoenix congratulations. You got a win by unanimous decision. You may pick a source for PRC363. Send the source to me (with a MID/MP3 file, otherwise send a second source with a MID file) by PM, other options are PM me @ ThaSauce or by e-mailing to email@example.com (I prefer a PM @Ocremix). Send your source as fast as you can, but before this Monday (27 November 2017), 10:59 AM ThaSauce time (18:00 UTC, 19:00 GMT).
You may select any source for any game, but not a source with an OverClocked remix or a source which has been used in PRC before. An overview of the past PRC's can be found in the following links:
http://bambombim.googlepages.com/PRCRemixList.doc (also downloadable via the link above).
Check the ThaSauce Page for the results and votes.
Vote by Flurry Of Flames:
Man this was hard as all of these remixes were good, and had features that differentiated themselves from their competitors. The main aspects that I was judging was how much a track really surprised me with its creative style and introducing new musical elements not only instrumentally, but also new melodic and harmonic flowing effortlessly within the source tune.
With Starphoenix's remix, I was blown away by how well put together the remix in terms of how all the different parts accentuated each other, and the atmospheric vibe it was giving off throughout the remix. The dynamic contrast of the remix was another aspect as at times it was subdued and other times it was a rolling groove. The only nitpick I have is the ending didn't really feel satisfying of the journey that came before it, and didn't sound like a conclusion but that's my opinion.
Bundeslang's remix is somewhat similar to what I said about Starphoenix's as there was a lot of creativity that I really enjoyed. My favorite part was the beginning with all the chromatic shifts before we go to the main melody. I wasn't expecting it and was really happy that I wasn't. Contrast was also on point with changes in instrumentation at the end while adding only made the piece stronger instead of getting crowded. The ending was nice and sort floated of wherever the place it was in which was a nice touch. The aspect that wasn't really keen with was the instrument that I think was a saw wave or something to that extent did not agree with me as I felt it soured the soundscape that was happening outside of it, but that could be my own taste or something else. Otherwise great job!
I love Kat's remix as I'm a sucker for orchestral remixes. I love the instrumentation and thought it really came into its own is when the melody was being passed around to the different sections which is my absolute favorite of the remix. Also as a side note if this is shown, Kat what plugins did you use for this? The reason that it isn't higher up as I didn't get the sense of being blown away like I did to the others to some degree. It's good and has great ideas and with more time and are willing to work on it, I can't wait what becomes of it.
RonaldPoe's remix reminded me that I was wondering if I had jumped into a mario party game hahaha. It was happy, infectious, and I thought personified his explanation of everybody scrambling to get into position for curtain call. The reason why it didn't place was I thought it was too close to the source in terms of timbre, and that is merely my opinion and It still had a lot of aspects that I really loved.
Shido's bonus track was an enjoyable listen and I really liked the guitar and the intent behind it, and can't wait for the change of hardware. Also, I liked the improvisation at the tailend of the remix. It was a nice remix and I enjoyed it.
Thanks for the remixes, and allowing me to have an opinion even though I'm learning everything on the go.
If you're still interested, here are the chords:
This is what I used as reference when I recorded it. The top row is the chord, the bottom row is the bass note you should use.
You can hear it better in this über-chilled version of the track (it's just the guitar tracks): .mp3
quick update -
our cover art is done! and in the first post to get you excited =)
shaun's track is nearing completion. heard another wip last night and it's a great chilled-out track with fun vocals layered in. i talked to blind a few weeks ago and he's chugging along. the collab on Distant Promise is almost there - just waiting for the singer's audio guy to send me a better render of the vocals, and we'll be off to the races there. lastly, wiesty and company are almost done with their jazzy mega-collab as well.
we're so close! just gotta finish off a few more tracks =)
I know I need to finish my medieval Halo theme, but this came into my head and refused to leave until I got a demo version down!
This is Final Fantasy VII's ordinary battle theme ('Those Who Fight') rearranged in the annoyingly catchy, classic style of 'Elevator Music' (sort of Bossa Nova). It's called 'Final Fantasy 7/11' as I remember this kind of cheesy stuff playing in 7/11s when I visited Tokyo.
Would love your thoughts; in some ways it feels fairly rough - in others, like I'm not sure what more can be done with it - so I need some inspiration & feedback!
Here's the original theme, just in case you've never heard it or played the game (which you really must do, even if only for the soundtrack!)
And here's the demo version of my track (via Soundcloud):