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Showing content with the highest reputation since 05/04/2024 in all areas

  1. Very difficult question. I will not answer with Bundeslang. So many different styles and genres. Favorite is also a very hard term, I fill this in as personal like the most (and genre helps with this). Still (to mention one name) I go for one of the names in the beginning of the contest: Sir Nuts. Perhaps we can do a contest/round one day (maybe a yearly free round or something like that), who knows...
    4 points
  2. The Sages have been killing it with their Wednesday night Office Hours sessions on Discord! If you're needing musical feedback and growth advice, y'all gotta be in there. :-)
    2 points
  3. Awesome to see this Sage business! This is important stuff. Just yesterday I was talking about OC ReMix's rare feedback culture to a musician friend of mine. Can't wait to see what you come up with.
    2 points
  4. I'm really excited - we have some cool stuff planned ahead!
    2 points
  5. I'm happy to announce a couple of staffing changes here at OCR. First up, I wanna welcome @Hemophiliac to our Judges Panel! Hemo's been putting in the work for the last few years as one of our Workshop Evaluators, and has also stepped up in the past few months to handle a lot of the visualizers for the remixes you see on our YouTube channel. He's an active presence in our community and has a lot of helpful advice in the Workshop. We're glad to add him to the panel. Look forward to getting some fresh new NO votes on your tracks! Speaking of Workshop Evaluators, a few months ago we retired our Ready for Review process in the Workshop because we felt that it was a cumbersome extra layer of evaluation prior to submitting to the Judge's Panel. Our Evaluators did a lot of great work over the years but we're retiring that role. In it's place, we're introducing our new team called Sages! Sages are active artists in our community who'll be in the Workshop giving feedback on remixes, posting tutorials, and coming up with their own ways to revitalize and energize the Workshop. Our three new Sages are @Xaleph, @pixelseph, and @paradiddlesjosh! We're glad to have some fresh faces on staff, and I'm personally looking forward to seeing what these folks have in store for us. -- DarkeSword
    1 point
  6. Can't emphasis this nearly enough, this is worth more than a dozen paid online courses! Where else you gonna get tailored advice on your remixes by community veterans, judges and even the mighty LT, in live and direct? If you're enthusiastic about VGM, arrangement and music production, come hang with knowledgeable and kindhearted people, learn a thing or twenty and go home a winner.
    1 point
  7. This remix definitely encapsulates the feeling of flight well. The reverb of the snares gets sent into the stratosphere in a wonderous drift. The synthwave aesthetic just fits so well with any sort of traveling theme! This remix was rock solid. Excellent job!
    1 point
  8. I enjoy those SMW-esque synths coming in around 30 seconds. I may not have ever played of or even heard of Quarth, but this remix somehow has an incredibly nostalgic feeling to it, as if somewhere in the far back, my brain is thinking: "You've totally played Quarth before, you've ALWAYS known about Quarth and here are some chips and musical dip to remind you." This is not some low quality dollar store potato product, this is some high quality chip! Also, that ending was great.
    1 point
  9. Like many here, I owe so much to this compo. T'was a tremendous proving ground to help develop musicianship and meet amazing artists, but also a beacon of hope encouraging me to come back to music times and again in spite of hardships. If you feel like keeping the flame alive once a year, that would be awesome and mighty kind of you. I'll most definitely partake.
    1 point
  10. A 8-bit arrangment of Freya's Them, originally composed by Nobuo Uematsu for Final Fantasy IX (2000). I made this back in 2022, when I was still developing my music style. I edited this on Audacity for the stereo effect you hear on this track, which's actually multiple renditions of the same track put as one on the left, on the right, in the middle, to create this sound dimension, almost a 3D effect, it's quite impressive.
    1 point
  11. Starting today, the sharing of music generated by feeding a prompt into AI-software is prohibited on OC ReMix, both here on the forums and on our Discord. LLMs, AI, and other machine-learning technologies are both interesting and impressive, but the implementation of these technologies in popular usage rely largely on unethical training practices. Copyrighted works are used without artist consent to train commercial AI-models. Moreover, OverClocked ReMix has, over the course of over 20 years, established itself as a place for artists to learn about the composition and production of music and hone their craft. We ask artists to pay tribute to VGM through the art of interpretation; we're looking for the personal spin, the human touch. I, personally, don't believe audio generated by a machine-learning algorithm is doing that. There are ethical implementations of AI-technology in the music sphere, such as sample libraries, physical modeling software, and audio production suites that use machine-learning to perform complicated tasks that an artist can use in the production process. Sharing music that uses this kind of tech is absolutely fine. But tracks generated wholly or in-part by services like Suno and Udio (among others) do not belong here. And just to clarify, the discussion of machine-learning, LLMs, and AI here at OC ReMix is not prohibited, but should be tempered by an understanding of the goals of our community, which include artistic development and education and the appreciation of VGM through thoughtful exploration and interpretation. Thanks. -- DarkeSword
    1 point
  12. An honor to be involved in this in any way. Glad my minor contribution was worked in as this was an awesome team effort. Emunator drove the car and the rest of us just hung on white-knuckled. Love the track, it develops in such an organic way and the build up is fantastic.
    1 point
  13. Everything happening from 1:50 to 2:00 was absolutely phenomenal. This remix was definitely an absolute jam. Very well produced, it hits hard and rocks!
    1 point
  14. This track was my absolute favorite in all of GSM1 - favorite to track, favorite to listen to, favorite of all the rounds. Game Set Mash! works by having an arranging/recording/producing round that lasts about a week, and then a voting round that lasts about a week. Emunator brought essentially the entire arrangement to the team by day 2, and by day 3 it had all of the guitar layers as well as Paradiddles’ acoustic kit additions (I think cymbals and some toms?) ready to add. The finished result is a song I’m proud to have been part of, and proud to add to my “lemme introduce you to VGM remixes” playlist.
    1 point
  15. My ears appreciated how this was made, the piano tone is great and the playing is even better! Excellent job on this!
    1 point
  16. This was a delight. It's clear a lot of fun and heart went into this, and the energy carries through the remix. Excellent job! :)
    1 point
  17. This was a very ambitious remix! Some of the ideas being presented are really cool. I enjoy the symphonic metal aesthetic! I enjoyed this remix, great job everyone who worked on it!
    1 point
  18. Insanely good track to everyone involved, this is the kind of music I want to be making. Y'all are nuts.
    1 point
  19. It's a huge pleasure to be fulfilling this role! Over the coming weeks, you'll be seeing my mug replying to your posts in the workshop and (if I'm doing things right) I'll be providing you with means to make improvements to your writing, arranging, and/or mixing. Can't wait to hear more of what y'all have cooking out there!
    1 point
  20. Project Director: @Darkflamewolf (Director of Arcadia Legends, Mizar Attacks!, and SeeDs of Pandora) Project Concept: After much prodding and poking by a multitude of people/remixers, wanting me to get this Star Fox album project off the ground, I decided it's high time to get the pitch started! Hot off my take on the SeeDs of Pandora album, I figured we could do a similar thing where we had 'themed' discs with tracks that best matched the core essence of what the disc was aiming to be. However, since I'm not sure the overall interest and response to this album, I'm not going for a large multi-5-disc album like the FF8 one. Instead, I'm going to start off with a smaller 2-disc scope and see if we expand from there or get enough tracks to fill the entire ambition. To sign up, you must join the Community Remix Album Collaborations Discord server. We use it to communicate between all members on the project and makes things insanely easy to coordinate and keep track of the project as a whole. Once there, you can find the Google Form to submit your claim on a track and be part of the project! Discord Link: https://discord.gg/T4XhB8TR The two Disc types*: - ACTIVE: You can interpret your chosen track into any genre/type of music you want, but it needs to maintain the frenetic feel of the original track. It's basically giving the Star Fox fan more of what they want. They got a fast-paced, edge-of-your-seat Corneria theme? Well, we'll give them that and THEN SOME. Keep it active! Make it hard, fast, loud, crazy - go wild! These are tracks I want to really turn my speakers up high and just rage/rock out to! Let the walls pound with the beat. Note: But what if you want to remix a slower song from the OSTs into a crazy, active style? YOU SURE CAN! If it is active and fast, it belongs on this disc, regardless of the original source tune. - INTERPRETIVE: This disc is for everyone not looking for those crazy times, but wants to explore the melodies and themes beyond their original incarnations. Complete freedom of genre, style and mood. You can stay within the genre/style/mood of the original track or you can go off in wild new directions with it and remix it in a way nobody has ever thought of. Can we have active tracks on this disc? Sure, but those probably won't be the focus, but that's not stopping you from making some beats. This is truly the 'freedom to remix' disc. So, if the first disc was giving Star Fox fans more of what they loved, this is giving something they never knew they needed! Be unexpected! Don't repeat what has been done before - do something fresh and new with these tracks if you can! * - More discs and their types will be added depending on how big this balloons as a community project. --- QUESTION: What if a track has already been claimed by another, but it's for the ACTIVE disc and I want to do the same song more INTERPRETATIVE, can we both claim it? ANSWER: YES! However, this is the only instance doubles can exist. We can't have two Star Fox 64 Corneria's on the ACTIVE disc, but we can have one Star Fox (SNES) Corneria on the ACTIVE disc and one Star Fox 64 Corneria on the INTERPRETIVE disc. One variant per disc. Likewise, each Corneria theme is different from game to game, so we CAN have Star Fox (SNES) Corneria on the ACTIVE disc and a Star Fox 64 Corneria on the ACTIVE at the same time since, if you listen, they are different themes for the same place - this also applies to any track claims on the INTERPRETIVE disc. QUESTION: What if a track I want to claim isn't on these track listings? ANSWER: Then when you fill out the Google submission form on the Discord server, claiming a track, request it to be added to the list and that you're claiming it! --- TRACK LIST I am listing all available tracks from all Star Fox games, but that does not mean they all need to be claimed/covered. We'll take whatever we can get, but this album is meant to be a tribute to the series as a whole, thus the entire listing. Star Fox (SNES) 1 - Title Screen 2 - Course Map Select 3 - Corneria 4 - Meteor 5 - Titania 6 - Fortuna 7 - Asteroid/Venom-Orbital 8 - Macbeth 9 - Space Armada 10 - Sector X/Sector Z 11 - Sector Y 12 - Venom Base 13 - Boss (Any planet theme or multiple medley) 14 - Boss (Andross) 15 - Black Hole 16 - Ending Star Fox 2 (SNES) 1 - Title Theme 2 - Records 3 - Andross Returns 4 - Star Map 5 - Venom 6 - Titania 7 - Macbeth 8 - Eladard 9 - Meteor 10 - Planet Base Boss 11 - Fortuna 12 - Flotilla 13 - Missiles 14 - Battle Carrier 15 - Space Boss 16 - Star Wolf Team 17 - Satellite Platform 18 - Astropolis 19 - Astropolis Boss 20 - Andross 21 - Staff Roll Star Fox 64 (Nintendo 64) 1 - Title 2 - Select 3 - Map 4 - Corneria 5 - Meteor 6 - Titania/Macbeth 7 - Sector X 8 - Zoness 9 - Area 6 10 - Venom 11 - Sectory Y/Solar 12 - Fichina/Sector Z 13 - Bolse 14 - Katina 15 - Aquas 16 - Warp 17 - Boss A-C (Any theme or multiple medley) 18 - Star Wolf's Theme 19 - Battle 20 - Andross 21 - Final Battle 22 - Staff Credits Star Fox Adventures (Gamecube) 1 - Main Theme 2 - Main Menu 3 - Krystal vs The Galleon 4 - Krazoa Palace (all variants) 5 - Krazoa Shrine 6 - World Map 7 - Arwing 8 - Thorntail Hollow (all variants) 9 - Sharpclaws 10 - Ice Mountain (all variants) 11 - Dark Ice Mines (all variants) 12 - Puzzle (all variants) 13 - Boss Galdon 14 - Volcano Force Point Temple 15 - Moon Mountain Pass 16 - Lightfoot Village (all variants) 17 - Cape Claw 18 - Cloudrunner Fortress (all variants) 19 - Ocean Force Point Temple 20 - Krazoa Test (all variants) 21 - Walled City (all variants) 22 - Boss King Red Eye 23 - Dragon Rock 24 - Boss Drakor 25 - Andross Battle 26 - End Credits All variants means you can take any and all segments of the theme and mix and match. Use all or use a few, up to you. Star Fox Assault (Gamecube) 1 - Theme of Star Fox Assault 2 - Title Screen 3 - Mission Briefing 4 - Theme of Great Fox 5 - Oikonny's Fleet 6 - Fortuna 7 - Boss 1 (Oikonny) 8 - Katina 9 - Sargasso 10 - Fichina 11 - Asteroid Belt 12 - Boss 2 (Pigma) 13 - Sauria 14 - Corneria 15 - Theme of Star Wolf 16 - Boss 3 (Aparoid) 17 - Aparoid Homeworld 18 - Homeworld Core 19 - Boss 4 (Aparoid Queen) 20 - Final Boss 21 - Ending 22 - Staff Roll Star Fox Command (Nintendo DS) 1 - Main Menu/Select Screen 2 - Where is Star Fox? 3 - Main Headquarters 4 - Select Your Training 5 - Faithful Friend, Rob 64 6 - Planet 1: Corneria (all variants) 7 - Great Leader/Fox McCloud 8 - Mr Genius/Slippy Toad 9 - Planet 2: Fichina (all variants) 10 - Boss Theme 11 - Lucy Hare/Bunny of the Skies 12 - Oikonny Strikes 13 - Planet 3: Aquas (all variants) 14 - The Loner/Falco Lombardi 15 - The Skillful Flight of Falco 16 - Sector X,Y,Z (all variants) 17 - Asteroid Belt (all variants) 18 - Battle with Emperor Anglar All variants means you can take any and all segments of the theme and mix and match. Use all or use a few, up to you. Star Fox Zero (Wii U) 1 - Star Fox Zero Theme 2 - Main Menu 3 - Prologue 4 - Corneria 5 - Crisis-Fichina 6 - Monumental Crisis 7 - Enemy Down 8 - Boss A 9 - Stage Select Screen 10 - Sector Alpha 11 - Inside the Salvadora 12 - Activate Security System 13 - Area 3 - Neighboring Space 14 - Pigma Appears 15 - Inside the Colony 16 - Hurry, Star Fox 17 - Mobile Weapon Gigarilla 18 - Zoness 19 - A New Crisis 20 - Asteroid Field 21 - Sector Beta 22 - Star Wolf's Theme 23 - Fortuna (all variants) 24 - Boss B 25 - Titania 26 - Sector Gamma 27 - Boss C 28 - Sector Omega 29 - Interplanetary Combat Ship/Attack Carrier 30 - Return to Corneria 31 - Andross's Trap (all variants) 32 - Venom 33 - Corridor of Illusion 34 - Dr. Andross 35 - All Clear 36 - Credits Theme All variants means you can take any and all segments of the theme and mix and match. Use all or use a few, up to you. Reference Links: Star Fox OST: https://www.youtube.com/watch?v=byIjMomjWkA Star Fox 2 OST: https://www.youtube.com/watch?v=oODu0MAG9l8 Star Fox 64 OST: https://www.youtube.com/watch?v=8FdW6cTHs4c&t=1s Star Fox Adventures OST: https://www.youtube.com/watch?v=RSE3q9ktpy8 Star Fox Assault OST: https://www.youtube.com/watch?v=b9naJ4i6fO8 Star Fox Command OST: https://www.youtube.com/watch?v=xiEfudt7Vy4&t=1s Star Fox Zero OST: https://www.youtube.com/watch?v=55N8LLKYIy8&t=1s
    1 point
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