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Everything posted by Meteo Xavier
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I don't actually know what he's building right now, he only showed me a short demo. Obviously we can go back to JRPGs and the Zeldas to look at those puzzles, but I thought there might've been some sort of logical process to BUILDING those kinds of puzzles. I just wondered if there were any 1up.com articles or something on it that kind of showed you what kind of process the masters go through when they design puzzles.
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My brother is building a little shareware game thats I guess some sort of platforming adventure/puzzle game and I want to do anything I can to help him make it worth his time to do it, so I'm asking if there are any sort of guides floating around the web that give you the basics and logic of puzzle building. I doubt he'll turn out something that would make Lufia II look like a TCAP test, but it'd be great if he could get a decent start. Any ideas?
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The Years are in fact moving at the same speed they've always moved, its just that, as we grow up we tend to put our efforts into things we've already been doing as opposed to brand new exciting things like we did when we were young, and we typically space out how long something feels between memories. We don't typically remember all the many nights we spend videogaming and remixing and doing what we've always done. I'm just saying that so no one (else) gets depressed over the passage of time and takes it to heart.
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Doesn't seem like a year ago that was to me. That boy was my age, about as dead center in the "prime of life" as one can get, though my experience so far doesn't resemble anything like that. Time is such a bizarre element. It doesn't exist, yet everything we do revolves around it and depends on it. Some are taken, many remain. Some age much quicker like me, others decide to use their youth to better purposes, like Reuben Kee. He was good at what he did, and made this shallow life on a shallow planet worth getting up in the morning. He was a great example as a musician, and a great example as someone who loves to live an otherwise confusing existence. I really wanted to learn a lot from him - I guess I still could. Don't get bored up in heaven, Reuben, buddy. We'll join you up there soon.
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Pardonnez-moi, Monsieur Hot Shit, I didn't know you had a giant compilation on the first post of the thread and I didn't know the thread had reached a point where it absolutely needed a format to keep things from blowing the hell out of proportion when all that really needed to be known about the sale was posted already. I'm sorry for the minutes of inconvenience this has caused you.
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I have a new list of games I want to sell, in addition to my vastly unpopular first list. Metal Gear Solid: Twin Snakes: $15 Pocket Fighter (PS1): $12. Comes in the generic case and instructions I bought it in. Resident Evil: Code Veronica (PS2): $8 Kirby's Dreamland 3: $17 Illusion of Gaia: $12 Shadowrun: $15 Yoshi's Island: $17 Tetris 2: $10 Mr. Bones (sega Saturn): Make me an offer. Game should work though the casing is a mess. Doom Collection for PC: $10. Also, if you're purchasing, I have DOOM II, Hexen and Wolfenstein 3D for PC I can throw into orders for free, since it's not really worth paying the few bucks through this for them. SNES games are cart only and worked the last time I played them. Shipping and handling included though I'll try to find the best option available. Prices are negotiable, but I prefer to negotiate if you're purchasing several. I ship from TN around the US. Thank you.
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I accidently learned how to play Guile's theme on piano and you don't hear me bragging about it. Until now. btw, That song's in C Minor. I already thought C# Minor.
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Kinda makes you wonder why anyone would ever want to pay for music.
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It could just be the drums. The only major problem I'm having with this mix is the throbbing kick drum track. Start at 0:50 it sounds like the program's stuck and clipping the rhythm like crazy. The triplet heavy kick is also distracting. Other than that, my natural intuition tells me this track works for what it is, so just fix the kick drums and triplets and you could be fine.
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My analog modular synth is just sitting here...
Meteo Xavier replied to Argitoth's topic in Post Your Game ReMixes!
its email'd edit: Wait, it won't let me do it. I'll do it here soon. -
My analog modular synth is just sitting here...
Meteo Xavier replied to Argitoth's topic in Post Your Game ReMixes!
I'll bite. I don't really have any MIDIs of anything I do with a synth lead in it, so what do you need and when can you do it? -
.... Not a bad idea.... but for some reason the idea of giving away music with the purchase of merchandise that was created based on your music in the first place puts a strange image in my head. An Ouroburous circle jerking. Still, its creative. Try it and see if it works.
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Battle With Magus/Confusing Melody
Meteo Xavier replied to Nutritious's topic in Post Your Game ReMixes!
You probably already know what you need to tweak and fix. I'd take that high string down in volume quite a bit. Its leading but its also pretty loud. The beginning's a bit empty too until Magus comes in. Reverbed harps maybe? -
I think you'll get better criticism when you get a better WIP. Its a decent start, but there's so little to write about for this version, it will really be something to get a real appraisal at all.
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Thats why you don't see a lot of band recording video game cover material. Zircon's post presented an interesting idea that you may not like, but might work out for you. Perhaps you guys can take this album, break into 3 parts, like 4 songs each, and do original material around it? It might not sell as well with only a 1/3 material people actually want, but in the realm of artistic marketing, its all FUBAR anyway and you might get lucky.
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Yet Another One - "The Two Sons"
Meteo Xavier replied to Meteo Xavier's topic in Post Your Original Music!
Ok, so I'm scrapping the club mix for now. I've decided to wholly strip it down and do a simple, TO FAR AWAY TIMES version of it. http://www.zshare.net/audio/50902904aba64a9a/ My only concern is when it changes just before the 2 minute mark, thats when I normally reserved it for near the end of the song and I wonder if it comes up too quick. Of course, by now, I really don't give a shit and I really need to shave off whole minutes anyway. Anything I can fix to make this more "spacey, emotional" credit music? -
Beating a video game leaves you dead
Meteo Xavier replied to Incronaut's topic in General Discussion
Real content for the topic. -
Beating a video game leaves you dead
Meteo Xavier replied to Incronaut's topic in General Discussion
The wingless isn't funny. On topic, I've been experiencing a similar issue over the summer. I've been a lifelong gamer and although I want to stay in today's scene, I really have way too many videogames already and cannot afford time and money to buy new. Eventually, and with much irrational pain, I decided to sell a whole bunch I didn't plan on playing and pretty much sticking to what I have from now on, with some exceptions along the way. Ultimately it just comes down to what you're comfortable with. I'm comfortable with what I've always been playing and don't want to feel pressured to play more than I can realistically handle. If you're comfortable buying, beating and then selling a game right back, go ahead and do it. They're just games after all. -
Is it now? I thought it was just a marketplace. Anyway, I couldn't ever find my value guide so I just went with Amazon marketplace as an idea how much they're worth (sell for). Mine are actually cheaper than what I saw.
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I've always believed I was the fleshen bones Cecil Harvey or Chrono, but in reality, I'm an autistic Magikarp.
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Secret of Evermore 'Pangaea's Onomotapoeia'
Meteo Xavier replied to Meteo Xavier's topic in Post Your Game ReMixes!
I might be able to weave it into something else if I can find a song it goes into, but a lot of my remixes tend to be ambient oriented and with some going through already, I fear being typecast. Appreciate the comment. -
This isn't really a remix, I'm not planning to submit it to ocremix (unless they want it), but not enough love is given to SOE, so I enhanced the menu theme. http://www.zshare.net/audio/50368550478199aa/
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Alright, fuck the guide book. Here's what I'm going with. Xenogears (Complete, Not Greatest Hits edition. Good condition) - $50.00 Castlevania Dracula X (Box and Instructions. Worn but not bad) - $75.00 Star Ocean: 2nd Story (Bought this New, never played it) - $35.00 Shadowrun for SNES (Never played. Game label worn off almost completely. I need to test this cart to make sure it works) - $15.00 Silpheed for Sega CD (Should be good condition, never got to play it. Box and instructions) - $7.00 Dragon Warrior III/IV (Just the carts) III - $38.00 IV - $50.00 Tobal No. 2 (NTSC-J version. Disc and box everything are good) $12.00 Persona 1 (2 copies. Need to check condition. Not looking to part cheaply) - $65.00 I'm locked out of my paypal account, so that's not a payment option right now. I ship to US states only from Tennessee. I'm willing to price negotiate. Anything else? Any interest?
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Like I said, I can't find my pricing guide, which is what I'd be going by. The minimum I would sell them for would be whatever's on the price tag. That being said, I don't actually know if I want to sell those titles in particular, but the ones above it I know I want to sell.