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Nutritious

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Everything posted by Nutritious

  1. Since I haven't mentioned it already, I'd like to welcome Willrock to the project. He's gonna be tackling Inside the Castle Walls. Welcome, dude!
  2. WELCOME TO THE SUPER MARIO 64 REMIX PROJECT Portrait of a Plumber Project Coordinator: Nutritious Previous Coordinators: Fishy, Sole Signal Project Founder: POCKETMAN ReMixers Fishy Electric Concerto Fratto Sole Signal Scaredsim Nutritious prophetik halc Sir Jordanius The Coop Brandon Strader Theory of N Argle G-Mixer Mikeaudio Tuberz McGee - - - - - - - - Open WIP Finished - - - - - - - - Track List Medley - Mikeaudio Title Theme - halc Main Theme - prophetik Slider - Sir Jordanius/G-Mixer Inside The Castle Walls - Sir Jordanius Dire Dire Docks - Fishy Lethal Lava Land - Nutritious Snow Mountain - Electric Concerto Haunted House - Fratto/Nutritious Merry Go Round - The Coop Cave Dungeon - Sole Signal Piranha Plant's Lullaby - Tuberz McGee Metallic Mario - Brandon Strader Wing Cap - halc File Select - Argle Koopa's Road - Nutritious Koopa's Theme - Sole Signal/Fishy Ultimate Koopa - Scaredsim Staff Roll - Sole Signal Main Theme - ToN
  3. Soundtrack's sounding solid man, nice work! Definitely will be checking this out.
  4. The first step would be making sure you vary note velocities, which it sounds like you've done here. As far as solo piano pieces go, short tempo changes to emphasize certain parts, flourishes, less repetative patterns will go a long way. Right now, the piece is played at a straight tempo without a lot of expresiveness, which makes it feel robotic. Could probably work on the note velocities even more, too. Also, it's drowning in reverb. Finally, hasn't this already been done?
  5. Hey don't get too down on yourself Right off the bat the mix in general is pretty muddy, with lots of loud elements bleeding together. Not sure about that bass-type synth at the start - I can't articluate it, but it's not rubbing me the right way. Really could use some cleanup in the mixing and EQs to address this. I'm guessing the guitar chugs + that bass synth are causing most of the mud. I can tell you're a skilled guitarist and drums in general sound good. On the drum writing, work on your fills (lots of snare eighth note run)s. I think this is a big opportunity for the mix, getting the drums a lot more interesting. Metal demands a lot more from the drummer, IMO. The arrangement (as far as flow) is a bit too repetative (see 1:56, 2:20 rehash of earlier stuff). 2:34 was a good changeup from this, though. Honestly, the lead guitar line at 1:20 felt a bit weak, compared to the energy of the rest of the track and occasionally sounds like it's out of tune. Ending felt weak as well. You're doing well, keep working on it. Good luck on the rest of it... and go listen to Snappleman
  6. Great stuff from zirc here. Very agressive and dark - fitting for a final boss theme. Liked the textures used here, especially the ending chord which the hit/organ/guitars/etc. Just has a cool "sound promo" (see: THX) feel to it. Only flaw is it leaves you wanting more.
  7. Though there are some close seconds, but this mix is my favorite from the album. DS handled the delicate theme perfectly with the leads, while setting the stage nicely with the backing instruments and percussion. Probably my only gripe is it feels a bit rehashed near the end, so it probably could've been a bit shorter or switched up for the last take on the theme. Still, a great song that I'll be listening to for a long time.
  8. Hey man, good to see you. Been a while. How you been?

  9. I remember trying to help Juan come up with a title for this track right after he finished it - in two days. The fact that he can put out such a solid, high-quality track in such a short time period is a testament to his remixing/musical prowess. Great rockin stuff, as usual, from Sixto.
  10. Thanks for the bday wishes, guys! What would be awesome is an album release for my birthday owai- Hah thanks Stevo. I don't get a whole lot of sleep these days. Also, we've got a third one on the way, so it should get even more crazy.
  11. On lunch, so can't comment on arrangement right now. Production-wise: -Starting off, things are pretty clear so far, sound-wise. It gets a little bit dull with for the first :50 or so, since it's almost exclusively low strings playing unison. This makes it soundlike it's just background soundtrack stuff, rather than the action itself . See if you can make it a bit more interesting. -Still a lot of unison stuff at :50 with the addition of woodwinds. They feel a bit loud and exposed in context here, but not too bad. Still, I think the main problem is several unison elements all playing their parts. -1:08 needs percussion underpinnings for sure IMO -1:19 felt extremely awkward. The woodwinds are suddenly VERY loud and the drum transition is really weak. -Really loud blatty trumpets at 1:25 with loud strings. I guess it was intentional (?), but you start the second half of the melody line a beat early (1:30 specifically), which you had to compensate for with the drum hat fill. -1:36 egregiously loud woodwinds . They'd never carry over the rest of the orchestra like this. Push the flutes back and let the piccolo's naturally higher register carry over the rest of the sounds. You can support it with oboes if you need to bring out the melody further than flutes/picc can - plus it'll add a different timbre to it. -The underpinning low string stabs are a bit robotic with same velocity quarter notes over and over. You've done a good job overall varying up velocities, it just needs to be carried over to this element as well. -The drumkit in general isn't meshing completely with the orchestral elements, space-wise. Believe me, I totally understand how hard this is to do. Try and get a bit more spacious feel to the drums so they blend with the other elements better. -2:04 much better drum fill -Interesting idea with the harpsicord section. It's slightly on the rigid side as well, try to humanize if you can. -Again, kind've uninteresting run with brass at 2:29 with just constant half-notes for a while in unison. Really could do a lot more to keep this stuff more exciting. Sounded like a couple wrong notes in there too between the instruments playing, can't tell for sure though. -2:50, these hits desperately need some timpani rolls or cymbal rolls or something building to them . Just something I'd do (actually, I think I DID do that...) -3:06 less unison, more harmony/counterpoint/something again, please -3:26, the drumkit hits are really pumping or clipping the audio here. I think the levels overall are just too high to handles this. Happens again around 3:47 and beyond. Ending section from 3:59 on was a bit weak, honestly. Overall, good samples (sounds like ewqlso and AD, am I right?), and good writing ideas. Beyond volume and balance issues, I think you have a lot of room to make this more intricate and interesting. There's an over reliance on unison sections and repetative phrasing has room for more style and interpretation. Good luck and keep at it.
  12. Finished my track and turned it in. Check your pm's, Joker. EDIT: Nevermind, looks like you already updated the first post.
  13. Brad FYI I edited down my old list to get rid of sold stuff. http://www.ocremix.org/forums/showpost.php?p=465698&postcount=46
  14. Don't worry, Fishy and I have actually been discussing this project internally lately. We're working on closing it out.
  15. Update: mobo is working great thus far. Easy install and completely stable. Good temps on idle (~31c) and load (~42c) with stock cooler.

    Only problem I'm having right now is I can't get my emu 0404 to give sound output. Really bugging me. It's recognized fine, installed software and latest drivers, but no output. Going back and forth with EMU support but no luck thus far.

  16. I'm digging this song man. Nice beat on top of some interesting synth work. When it really kicked in with the side-chained synths, the song really started to stand out more. I think there is room for improvement, though: -The sound effects, at times, feel pasted on top of the song, rather than adding anything to it. Consider paring some of them down, and trying to incorporate others more seamlessly with the actual song. -It feels like the drums could come through a bit more clearly in general. It's a tricky balance, but try and get all the elements the listener needs to hear shining through effectively. -Synths aren't bad, but some of them could use a little life breathed into them. I'd give some timestamps, but I can't tell whem I'm at while streaming this from your website . Can't get to youtube from here right now to compare to the original, unfortunately, so nothing to say for that. This song is pretty catchy, but just needs some more work to reach it's potential. Keep at it, man.
  17. Can't listen to the source right now, but I'll comment on the rest: I agree with hewhoisiam that this is a pretty simplistic arrangement - espeically the first section with just piano. It's basically just a 3 note repeating pattern on the left hand, while the right holds down the melody. Though I can hear vairation on velocities of the notes (which is good), it still sounds a bit robotic with the rigidly accurate sequencing. Hey, noone said sequencing solo piano was easy. I wasn't too sure how this would go until the other elements came in. They brought a ton more interest and life to this song and convinced me that there is potential here. I still think the arrangement is on the simple side though. The supporting elements have a lot of just sustained notes backing the simplistic piano. The textures overall are pretty nice and calm. The piano tone isn't stellar, but passable. The woodwinds sounded good. Honestly, the brass(?) samples at the end really didn't cut it - I heard them earlier in the background, which covered them more, but at the end they're very exposed in a bad way. The song is very pretty, just simple. I really think you could do a ton more with this arrangement to make it more interesting. At the very lease, vary up the rhythms, and perhaps more instruments as well. I'm gonna try and go listen to the original so I can get a better idea of how this relates.
  18. Surprised this hasn't garnered any comments yet. Very interesting and dark. Kind've cool having it droning in the background while I work on some other stuff. I think clarity/mixing could definitely be improved. You've got some cool sounds and synths going here and you've hit the general vibe. Awkward transition from the intro to The retriggering part about 2/3 through also felt awkward... you could've left that part out. In general, it's pretty repetative, so try to cut out some unecessary parts and/or vary it up more. No original in front of me, so I can't comment on the arrangement. Biggest issues are mix mudiness and transitions right now. Keep at it.
  19. Awesome. If you actually went this direction, I very well may be able to get this pretty professionally performed/recorded for you by a family member...
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