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jnWake

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Everything posted by jnWake

  1. The shape of the sound wave is amazing haha, with some imagination you can picture a couple Boo there. Anyway, I feel most of the comments regarding the song have been said already. Kick is too loud and makes listening to the rest of the stuff very hard. I also think you should layer the sample that plays the melody with something slightly more understandable (and also something that fills the right channel!).
  2. I bet I get mr. Hakstock in first round Also, there are like 2 not posted remixers in my bracket. One of them being me of course. Yay.
  3. Haha I just searched for them. The one I chose (Sky Road, mainly Zone 2) is a very not-Sonic song actually haha. Sounds like an Okami song
  4. Here are my picks: 1. Sky Road Zone (Sonic Lost World) 2. Chemical Plant Zone (Sonic 2 Genesis) 3. Star Light Zone (Sonic 1 Genesis) 4. Flying Battery Zone (Sonic & Knuckles) 5. Ice Cap Zone (Sonic 3 Genesis,1 player)
  5. I'd have no problem with making more mixes if we let more people enter. That's it, assuming I get pass Round 1!
  6. Wow this is filling fast... Please wait me for a bit more than an hour! I'm finishing my picks
  7. Smash 4 (because it's Smash!) and that X game (because it's an JRPG and I love them) if it gets actually released in 2014.
  8. Pikmin 3 and the Phoenix Wright series are my standouts. EDIT: Oh.. Umm.. Reasons! Well, Pikmin 3 is just great. The graphics are beautiful, the music is pretty and the gameplay is great. It's a bit hard to explain so you just have to try it yourself, but please do! It's an amazing game. Phoenix Wright. Well, this is a somewhat popular series I believe. I had never played a PW game but I recently got an iPhone so I tried (and beat!) the HD trilogy. What can I say, the music is great and the cases are really fun. Characters are awesome and the games have a lot of funny moments. Also a must play!
  9. Haha this seems like a nice chance to remix a short jingle (you know, like game over tunes or something)-
  10. Kick has a lot of reverb and it kind of eats a lot of space. Bass and snare suffer from that. The mood of the remix is quite cool though, I like the synths you picked. For bass you should try a sample that has more legato between the notes. As timaeus pointed out, the drum is very weak in sequencing. Snare and hi hats sound very mechanic, with the snare in particular doing quite a weird rhytm job. Overall, the synths are cool and along with the arrangement you managed to create a nice mood. Drums just need a more focused sequencing along better mixing and you'll have a pretty cool song! (If you also make a proper ending instead of a fade out it'd be cool too )
  11. Yeah, the rhytm guitars are eating the rest of the instruments too much. It's hard to figure out what the organs/strings are playing. By the way, the string sample seems very bad! In any case, you transformed the song nicely to black metal. So if you fix the mixing I'm sure you'll have a very nice song! How you incorporated the Underground theme is great!
  12. For such an aggresive kick you surely picked a bland snare sound. Seems a bit odd to me. The lead synth that begins at 1:15 is very loud and quite annoying really. Personally, the arrangement feels a bit messy to me. It barely makes any sense, and the muddiness of the mix doesn't help. You can make something interesting from this, just try to focus it more.
  13. It'd be amazing if someone that has a lot of free time made a list of the zones with links to the themes... Or something like that
  14. I think I'll have free time in january so I'm definitely joining this! Now I'll have to choose a zone!
  15. If that thing is a new move for Zelda, then I hope Sheik is a separate character since I love Zelda's current moveset (if I can't spam Din's Fire I'll never use her again!). Besides, Impa has appeared in many Zelda games so she'd fit as a newcomer.
  16. Intro cutscene for Donkey Kong looks so good. And the music... Man this game will probably have a ridiculously good soundtrack. This game has got a lot of hate but the intro cutscene makes it look like a very inspired game, not some quick crash grab or something like that,
  17. Rosalina's moves are crazy. It'll probably be a very cool character to use.
  18. Maybe this could just be focused on the first 4 MK games and then if it goes well a second part covering the other 4 can be done? I don't know, it'd solve the issues some people habe with the idea sofar...
  19. I have a very cool idea for this but I haven't even had time to begin... What is the cutoff date to apply? Other than December 2014
  20. Yeah, I agree. Besides, this is like the only chance all the Mario Kart games will get some love. For example, OCR here has mixes only from SNES, N64 and DS versions, having only 10 mixes and the last one was posted on 2011! SkyRider's post makes me wonder though... How could we bend the idea so that Menu tracks and other tracks can make it in? There are some nice non-track tunes in the games.
  21. My earlier idea also implied 4 tracks per game as each game only introduces 4 new cups (at least N64, GCN and Wii versions). 32 tracks is quite manageable I believe. And tracks could be medleys of cup tracks or whatever the mixer wants to do!
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