anosou Posted July 9, 2007 Share Posted July 9, 2007 Oh noes, you died! I know, take this unlimited supply of auto-life. There you go, much better. Exactly! Quote Link to comment Share on other sites More sharing options...
Avatar of Justice Posted July 9, 2007 Share Posted July 9, 2007 Final Boss of Contra. He's a joke compared to just the stages themselves. Quote Link to comment Share on other sites More sharing options...
Nick Hyral Posted July 9, 2007 Share Posted July 9, 2007 Especially easy if you choose to abuse the alchemy formula that makes you invincible. Ridiculously easy if you stumble across the glitch that gives you infinite Bazooka ammo. It's not even hard if you don't use those. I first pummeled him by using level 3 charged spear attacks.. then later I found a glitch where if you run to the upper let hand corner and turn to face the south end of the screen.. when he hits you he'll knock you back into a tile you can't move from.. he can't hit you.. but you can hit him all you want and he'll just sit infront of you and jump up and down. Quote Link to comment Share on other sites More sharing options...
Critical Hit Posted July 9, 2007 Share Posted July 9, 2007 Was just about to mention RE4 (but for the gamecube). Somehow turning into a *SPOILER* (the rest of my post contains spoilers too!) makes him EASIER to kill...? Why did he turn into it then? It looked so dumb and generic too, and had no speed, strength, or creepyness factor. All the other bosses had at least two of the above. I would've loved to fight him in his human form, where he has the ability to make Leon spontaneously cringe in pain, making him temporarily unable to aim. And he'd have all his crazy insane moves, and you'd have to riddle him with bullets until he's one giant bullet hole. THAT would've been epic. But the real final boss.... even the way he dies is completely underwhelming. And why'd you have to keep slashing him with a knife if you're just gonna blow him up anyway? And you barely get to aim the special rocket at him.... lame.Actually, with the way the plot was building, I was guessing the final boss was either going to be Ashley (or a monster that emerges from her), or you're controlling Ashley and have to kill murderous heavily-armed zombie-Leon. That would've been brilliant. Well, the game didn't exactly have a great plot in the first place... Saddler's 3-sentence summary of his plan to take over the world was a total joke =P RE4 SPOILERS: Right before you fight Saddler he TRIES to do the "cringe in pain/control" thing, but because Leon had his plaga removed, Saddler could no longer do that. Still, at the very least they could have had you fight him in his "human" form first, before going all anti-clamatic. Hell, even Mendez got to have two forms. I like your idea for ashley/leon being the final boss, that would've been awesome. Either way, you're right, the game wasn't really huge on plot throughout (Salazar...wtf. enough said), so I wasn't really expecting anything too grand at the end. Awesome gameplay and extra modes and missions are what made RE4 great. Quote Link to comment Share on other sites More sharing options...
Rambo Posted July 9, 2007 Share Posted July 9, 2007 Dark Samus at the very end of Metroid Prime 2, I think he was a joke compared to other bosses from that game. ??? But yeah... that fight was way to easy. Quote Link to comment Share on other sites More sharing options...
CallumM Posted July 9, 2007 Share Posted July 9, 2007 Omega Metroid. I cannot say this with enough emphasis. Every single Metroid Fusion boss was harder than this guy. Quote Link to comment Share on other sites More sharing options...
Alexis Posted July 9, 2007 Share Posted July 9, 2007 Jaffar in the original Prince of Persia is a pushover. By the time I was good enough at the game to beat it in the required hour, all of the sword-fighting had become so formulaic to me that it was just WHAM WHAM WHAM and he was dead. Since you mention it, the final boss in Prince of Persia: Sands of Time was also ridiculously easy... Quote Link to comment Share on other sites More sharing options...
Critical Hit Posted July 9, 2007 Share Posted July 9, 2007 Omega Metroid.I cannot say this with enough emphasis. Every single Metroid Fusion boss was harder than this guy. I never even considered the Omega Metroid a boss, I just regarded it as a plot device... Quote Link to comment Share on other sites More sharing options...
BardicKnowledge Posted July 9, 2007 Author Share Posted July 9, 2007 ...I just regarded it as a plot device... That's how I feel about Yu Yevon as well. Quote Link to comment Share on other sites More sharing options...
Back_Lit Posted July 9, 2007 Share Posted July 9, 2007 Omega Metroid.I cannot say this with enough emphasis. Every single Metroid Fusion boss was harder than this guy. Yeah, pretty easy, but I STILL think X-Samus (original and mutated) was just as easy. I agree to the remark that Omega Metroid was nothing more than a plot device, not a boss. Ultimately I thought that all of the bosses were a bit...easy so... For underwhelming final boss battles I'd have to agree with the remarks about PoP:SoT. Perhaps I'd say the same for Tales of Symphonia, while it was a good fight, it wasn't anything remotely special, and it was probably easier than some of the other battles. The Motherbrain in Super Metroid was somewhat underwhelming now that I think about it. Actually, a lot of final boss battles are pretty damn underwhelming; Zelda ones however are still pretty damn epic. Quote Link to comment Share on other sites More sharing options...
MagFlare Posted July 9, 2007 Share Posted July 9, 2007 Since you mention it, the final boss in Prince of Persia: Sands of Time was also ridiculously easy... Yes, but it follows the most grueling, unforgiving climb in the game. A battle against an elderly tuberculosis victim is pretty goddamned welcome at that point. Quote Link to comment Share on other sites More sharing options...
Fionn Posted July 9, 2007 Share Posted July 9, 2007 Yeah, Yevon was ridiculously easy. Yunalesca, on the other hand... Quote Link to comment Share on other sites More sharing options...
Antipode Posted July 9, 2007 Share Posted July 9, 2007 Mario and Luigi: Partners in Time. First there was the huge fight against that one thing, then an even huger fight against the bigger thing. Together those took like an hour or more. But then, following that, is that totally pointless fight against Bowser that takes like 2 minutes. That fight is easier than probably the first boss fight in the game, and it's the FINAL boss. It didn't feel right at all, like it was just kind of thrown in. Killed the mood after beating the huge guy. Quote Link to comment Share on other sites More sharing options...
HershDawg Posted July 10, 2007 Share Posted July 10, 2007 Majora. Get mask then its just rape from then on out. He is actually pretty hard without the fierce deity mask. I also pwned the first boss on that game with no effort mostly because I was doing jump attacks and when ever he tried escaping he got caught by my attack. He dealt me no dmg and it took 30 secs. he didn't even move. Quote Link to comment Share on other sites More sharing options...
AzureZeal Posted July 10, 2007 Share Posted July 10, 2007 I'd say Van Bolt from Advance Wars DS. The requirement for beating him was just easy. Would've been more challenging if you actually had to rout him. Quote Link to comment Share on other sites More sharing options...
Ferret Posted July 10, 2007 Share Posted July 10, 2007 Blubberman from Captain Novolin. You run past him and duck and he kills himself with his three bolts of his own electricity. You actually played this game through to the end? What kind of sadomasochist are you, you sock monkey? Quote Link to comment Share on other sites More sharing options...
Darth Lime Posted July 10, 2007 Share Posted July 10, 2007 lulz. I attempted this thread back on the old forums, before the switch. Jack of Blades from Fable. Easy to beat when you use multi-strike. I have to agree with Bowser in SMB1. The Rival in the Pokemon series. If you know the weaknesses, then its cake. Quote Link to comment Share on other sites More sharing options...
Steben Posted July 10, 2007 Share Posted July 10, 2007 The Everyone in the Pokemon series. If you know their weaknesses, then they're cake. Fixed. Pokemon's only difficult when you go against unknown Pokemon, so you don't know what to bring to the battle or what to lead with. Quote Link to comment Share on other sites More sharing options...
The Coop Posted July 10, 2007 Share Posted July 10, 2007 No mention of the painfully easy Castlevania II: Simon's Quest version of Dracula? He takes about five seconds to beat, and you never have to move. Quote Link to comment Share on other sites More sharing options...
Conan The Politician Posted July 10, 2007 Share Posted July 10, 2007 The last boss on Starfox Adventures was the largest disappointment on almost any game I've ever played. Here's a game that got a 9.0 on IGN, yet as you're about to face the what appeared to be the main villain, he gets tossed aside in favor of a run-of-the-mill Andross face fight, under a simplified form of standard Starfox ship fighting. It wasn't so much that he was easy, it was as if they copped out what little story line they had in favor of a poor attempt at nostalgia. The only challenge it provided was the fact that it made me gawk at the screen long enough for it to get a few hits off on me... Quote Link to comment Share on other sites More sharing options...
Cyanide cr MK Posted July 10, 2007 Share Posted July 10, 2007 The last boss in FFX2. It's been a while since I played it so I don't remember how long it took, but I remember it being less than 5 minutes for each form. A couple of forms went down in a few hits. I beat it several times just to show others how stupid it was! Quote Link to comment Share on other sites More sharing options...
Hawkwing Posted July 10, 2007 Share Posted July 10, 2007 Final Boss in FFT was a joke. Especially when you have a party of lvl 99s. Quote Link to comment Share on other sites More sharing options...
Warmech Posted July 10, 2007 Share Posted July 10, 2007 That's basically the case in any game with that situation. Quote Link to comment Share on other sites More sharing options...
Hector Posted July 10, 2007 Share Posted July 10, 2007 RPGs don't really count, as most bosses can be made hellish or easy simply by leveling too little or too much. Though there have been a fair number of recent exceptions. Quote Link to comment Share on other sites More sharing options...
Nec5 Posted July 10, 2007 Share Posted July 10, 2007 Ultima: Exodus on the NES. After some frustration, you get to fight nothing at the end except some invisible tile monsters. Then you put some cards on the altar and run. Lame "boss" to a rather tedious and time consuming game. Quote Link to comment Share on other sites More sharing options...
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