I-n-j-i-n Posted September 19, 2007 Share Posted September 19, 2007 Just because a character had an inspiration, it does not mean it is inspired.Aeris was a boring shell that was obviously put there just to die, she was too perfect, not human enough. No. It does. She was inspired by the very creator of the game with that kind of a mindset and the entire game's plot was based fully around it. Also, the interesting thing about Aeris was not when she was alive, but when she passed on. She sort of lived vicariously in Cloud and was basically elevated to another level posthumously unlike many videogame characters who are more or less forgotten or don't have much impact on the story near the end the way Aeris did. You can harp on how she is 'not inspired, not inspired, not inspired', but that's pure subjectivity. Personally, she is one of the most interesting additions that created a lot of controversy in an RPG as never before really. I admit she is a love it or hate it character and that death is still controversial today. I for one love Sakaguchi for having the balls to do that. Also, I'm not sure she was perfect as it was that she was just incredibly meek even for an RPG character. In most RPGs, most characters at least put up an effort to live through things and not willfully sacrifice themselves. Even when they do, like Fire Bringer, the twins in FF4, Alys in Phantasy Star lore to Nei in Phantasy Star 2, they still went down fighting to the end. In a way, I think her passiveness and connection to the lifestream made her more of an avatar than a human character. As for addressing "WHY ARE PEOPLE TALKING ABOUT THIS GAME NOW" posts, it was 10 year launch anniversary for North American release like a week ago. And that Crisis Core game for the PSP got really good reviews in Famitsu. AND the FF7 trailer/remake news never stops. Never. Quote Link to comment Share on other sites More sharing options...
NOIZROCX Posted September 19, 2007 Author Share Posted September 19, 2007 No. It does. She was inspired by the very creator of the game with that kind of a mindset and the entire game's plot was based fully around it. Also, the interesting thing about Aeris was not when she was alive, but when she passed on. She sort of lived vicariously in Cloud and was basically elevated to another level posthumously unlike many videogame characters who are more or less forgotten or don't have much impact on the story near the end the way Aeris did.You can harp on how she is 'not inspired, not inspired, not inspired', but that's pure subjectivity. Personally, she is one of the most interesting additions that created a lot of controversy in an RPG as never before really. I admit she is a love it or hate it character and that death is still controversial today. I for one love Sakaguchi for having the balls to do that. Also, I'm not sure she was perfect as it was that she was just incredibly meek even for an RPG character. In most RPGs, most characters at least put up an effort to live through things and not willfully sacrifice themselves. Even when they do, like Fire Bringer, the twins in FF4, Alys in Phantasy Star lore to Nei in Phantasy Star 2, they still went down fighting to the end. In a way, I think her passiveness and connection to the lifestream made her more of an avatar than a human character. As for addressing "WHY ARE PEOPLE TALKING ABOUT THIS GAME NOW" posts, it was 10 year launch anniversary for North American release like a week ago. And that Crisis Core game for the PSP got really good reviews in Famitsu. AND the FF7 trailer/remake news never stops. Never. Yeah, I can agree that she was inspired by personal experience of the creators putting it into their story. Sure thats great. But typically (and I am not vouching for all gamers) most people who play RPG's want to play a story w/well developed characters and an engrossing plot which, yeah, isn't full of plotholes. Another note, on creators personal interest in their games. I really don't think most gamers would be interested in (for instance) knowing that Giygas' dialogue in the final battle of Earthbound is inspired by (and I take a direct quote from Wikipedia) "a traumatic childhood experience where he (Shigesato Itoi the creator) mistakenly walked into an adult movie theatre and caught a glimpse of a sex/rape scene in the 1957 movie Kenpei and the Dismembered Beauty". Not exactly something you want to know, BUT, surely interesting trivial material. I agree, Sakaguchi is a genius, when it comes to putting together a game. Final Fantasy VII however, is just a giant cash cow now for Square-Enix, which fanboys and fangirls easily sway into. NOT TO SAY, that some of the titles they are releasing aren't good, BUT, it is going a little overboard. Quote Link to comment Share on other sites More sharing options...
I-n-j-i-n Posted September 19, 2007 Share Posted September 19, 2007 Yeah, I can agree that she was inspired by personal experience of the creators putting it into their story. Sure thats great. But typically (and I am not vouching for all gamers) most people who play RPG's want to play a story w/well developed characters and an engrossing plot which, yeah, isn't full of plotholes. But ALL RPGs have plotholes. Suikoden even has glaring ones and its fans (including me) are perfectly fine with it. FFT as great as it was, had plotholes the size of Jupiter. Also, the mystery and the stuff they left open left a lot to interpretation and I thought the fan reception and speculation was the best thing about FF7's fanbase aside from the asinine console/"which is the best FF" flamefests. Another note, on creators personal interest in their games. I really don't think most gamers would be interested in (for instance) knowing that Giygas' dialogue in the final battle of Earthbound is inspired by (and I take a direct quote from Wikipedia) "a traumatic childhood experience where he (Shigesato Itoi the creator) mistakenly walked into an adult movie theatre and caught a glimpse of a sex/rape scene in the 1957 movie Kenpei and the Dismembered Beauty". Not exactly something you want to know, BUT, surely interesting trivial material.I agree, Sakaguchi is a genius, when it comes to putting together a game. Final Fantasy VII however, is just a giant cash cow now for Square-Enix, which fanboys and fangirls easily sway into. NOT TO SAY, that some of the titles they are releasing aren't good, BUT, it is going a little overboard. I agree. I mean, popular titles are always two faced like that. They couldn't have gotten there without a lot of effort and good intentions to begin with. Nowadays it's all about Halo, Final Fantasy, Mario and all that with a crazy amount of hype but they always are followed by attempts to cash in on it. I personally love FF7 for what it is, and really, I'm more entertained by all the crazy hype surrounding it than anything. I can't blame anyone for being put off by it because that's what hype can do. Like when a few magazines started labeling FF7 as "BEST GAME. EVER.", that's just funny to me. Some people can take it seriously and that's fine too. And the entire mystique of the 'biggest development team in history of gaming' and 'biggest budget in any game. EVER' kind of thing is pretty funny in retrospect but it actually paid off. Like another crazy project in Kingdom Hearts and a few other insanely popular diversions for Square. It's like one big circus, love it or hate it. Quote Link to comment Share on other sites More sharing options...
Geoffrey Taucer Posted September 19, 2007 Share Posted September 19, 2007 As long as we're joking around... You know, I once went up to my brother and said "I've got a spoiler for you: Jesus dies." His response: "What book?" I just looked at him for a few seconds until he realized what a dumb question that was. Quote Link to comment Share on other sites More sharing options...
The Legendary Zoltan Posted September 19, 2007 Share Posted September 19, 2007 So, anyway, getting back to what I was talking about. . . Barret rules! Hahaha. Allow me to throw in another two cents of mine about a game that I've recently added to my top . . . 5 or so. ALUNDRA SPOILERS ... ... ... ... After about half of Alundra, everytime I entered someone's nightmare to save them I kept getting jumpy at the possibility of that person dying. Because in that game I think over one-third of the people you meet die. As soon as I exit the dream, the only thought in my mind is, "will the next note of music I hear be that acoustic guitar of death or that groovy town theme?" That was really starting to get to me. I loved it! It had a much greater effect on me than the FF7 scenes. By the way, does anyone know if it's possible to do things differently so that one CAN save the villagers' lives? Quote Link to comment Share on other sites More sharing options...
herograw Posted September 19, 2007 Share Posted September 19, 2007 No. It does. She was inspired by the very creator of the game with that kind of a mindset and the entire game's plot was based fully around it. Also, the interesting thing about Aeris was not when she was alive, but when she passed on. She sort of lived vicariously in Cloud and was basically elevated to another level posthumously unlike many videogame characters who are more or less forgotten or don't have much impact on the story near the end the way Aeris did.You can harp on how she is 'not inspired, not inspired, not inspired', but that's pure subjectivity. Personally, she is one of the most interesting additions that created a lot of controversy in an RPG as never before really. I admit she is a love it or hate it character and that death is still controversial today. I for one love Sakaguchi for having the balls to do that. Also, I'm not sure she was perfect as it was that she was just incredibly meek even for an RPG character. In most RPGs, most characters at least put up an effort to live through things and not willfully sacrifice themselves. Even when they do, like Fire Bringer, the twins in FF4, Alys in Phantasy Star lore to Nei in Phantasy Star 2, they still went down fighting to the end. In a way, I think her passiveness and connection to the lifestream made her more of an avatar than a human character. As for addressing "WHY ARE PEOPLE TALKING ABOUT THIS GAME NOW" posts, it was 10 year launch anniversary for North American release like a week ago. And that Crisis Core game for the PSP got really good reviews in Famitsu. AND the FF7 trailer/remake news never stops. Never. Don't be stupid (read: typical of yourself) injin. "Inspired" is obviously being used as an adjective here. You're using it as a verb. Your are incorrect for using it in that capacity, regardless of whether or not her death is "inspired" as an adjective. If he had meant "inspired" as a verb the answer would be obvious: yes, duh. Quote Link to comment Share on other sites More sharing options...
Ciel Posted September 19, 2007 Share Posted September 19, 2007 I felt a blood rage the likes of which only rivaled by my feelings on 9/12/01. Heh. ten chars Quote Link to comment Share on other sites More sharing options...
Kenobio Posted September 19, 2007 Share Posted September 19, 2007 For those of you who were really touched by the tragic death of Aeris, an excellent community was formed at this site: www.aerisdies.com, where people could come together and discuss the beauty that was the "heiress of the earth". Quote Link to comment Share on other sites More sharing options...
Arek the Absolute Posted September 19, 2007 Share Posted September 19, 2007 For those of you who were really touched by the tragic death of Aeris, an excellent community was formed at this site: www.aerisdies.com, where people could come together and discuss the beauty that was the "heiress of the earth". Touching page. Quote Link to comment Share on other sites More sharing options...
The Legendary Zoltan Posted September 19, 2007 Share Posted September 19, 2007 I liked the "Aeries dies" page too. Hahaha. Quote Link to comment Share on other sites More sharing options...
Sir_NutS Posted September 19, 2007 Share Posted September 19, 2007 What's a GenDisc?Also: General Leo death > Aeris Death *flee* QFT. When Leo died I felt sorry for him. When Aeris died I felt glad I got rid of the whiny bitch. Well that would have applied for most of the characters of that game as well. Quote Link to comment Share on other sites More sharing options...
The Author Posted September 19, 2007 Share Posted September 19, 2007 Seriously, take FF7 and remove all the whining and the EMO and you end up with Yuffie. Where is the Yuffie game anyway? Something like Metal Gear, infiltration and shit? I'd buy that. Quote Link to comment Share on other sites More sharing options...
Devyn Posted September 19, 2007 Share Posted September 19, 2007 That was a touching page, I must say. Anyway, I bet most of you have seen this, but anyway: http://www.duelinganalogs.com/?date=2005-11-24 Quote Link to comment Share on other sites More sharing options...
Shadow Wolf Posted September 19, 2007 Share Posted September 19, 2007 Awwww.... that site is so sweet. Quote Link to comment Share on other sites More sharing options...
vici_ruthless Posted September 19, 2007 Share Posted September 19, 2007 omg that's the funniest thing i've seen in a long time! ha! Quote Link to comment Share on other sites More sharing options...
NOIZROCX Posted September 19, 2007 Author Share Posted September 19, 2007 That was a touching page, I must say. Anyway, I bet most of you have seen this, but anyway:http://www.duelinganalogs.com/?date=2005-11-24 That one sums up Aeris' death pretty well. This one sums up the entire game perfectly. http://youtube.com/watch?v=nllR2k3uTNg Quote Link to comment Share on other sites More sharing options...
Soma Posted September 19, 2007 Share Posted September 19, 2007 I was joking about the OMG spoilers if you didn't catch the sarcasm. I didn't care when she died actually, I don't see why people seem to have such deep emotional bonds with some of the FFVII characters. Perhaps it was because it was their first rpg. It was one of the first that i actually played through though i had watched my brother beat pretty much every FF when i was much younger. I don't like or identify with many of the FF7 characters, Cloud is cool but it's mostly because of the buster sword (for me anyway). Same with Sephiroth. Quote Link to comment Share on other sites More sharing options...
Hum4n After All Posted September 19, 2007 Share Posted September 19, 2007 Back then I was just like "Stupid bitch died, oh well I want to play more hurry up." Quote Link to comment Share on other sites More sharing options...
MechaFone Posted September 20, 2007 Share Posted September 20, 2007 I kinda skimmed through here, so I don't know if anyone else thought about this, but...I think it would've been pretty hot if they'd let ol' Sephy kill her back in KH2. Quote Link to comment Share on other sites More sharing options...
Fritz the Cat Posted September 20, 2007 Share Posted September 20, 2007 ...and then fuck her corpse. Quote Link to comment Share on other sites More sharing options...
I-n-j-i-n Posted September 20, 2007 Share Posted September 20, 2007 Don't be stupid (read: typical of yourself) injin. "Inspired" is obviously being used as an adjective here. You're using it as a verb. Your are incorrect for using it in that capacity, regardless of whether or not her death is "inspired" as an adjective. If he had meant "inspired" as a verb the answer would be obvious: yes, duh. I addressed both issues. It's called sarcasm. Read about it sometime. Yes, hur hurrrrr adjective, verb. Literally, figuratively, blah blah. What's there to point out when I argued both ways? Quote Link to comment Share on other sites More sharing options...
DrumUltimA Posted September 20, 2007 Share Posted September 20, 2007 I didn't cry when Aeris died. I came. Quote Link to comment Share on other sites More sharing options...
The Author Posted September 20, 2007 Share Posted September 20, 2007 I addressed both issues. It's called sarcasm. Read about it sometime. Yes, hur hurrrrr adjective, verb. Literally, figuratively, blah blah. What's there to point out when I argued both ways? If you argued both way, does that make you right or wrong? Quote Link to comment Share on other sites More sharing options...
Devyn Posted September 20, 2007 Share Posted September 20, 2007 When Aeris died I cut a hole in a giant watermelon and climbed inside. Then I rolled down a big hill and hit a rock and it exploded. Rainbows went everywhere! Quote Link to comment Share on other sites More sharing options...
BardicKnowledge Posted September 20, 2007 Share Posted September 20, 2007 I think it would've been pretty hot if they'd let ol' Sephy kill her back in KH2. Hell yes. And he deserves it in that game, where he's actually quite difficult. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.