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Showing content with the highest reputation since 11/17/2025 in all areas

  1. Howdy, here's my track. The source is Kirby's Epic Yarn - Snowy Fields https://drive.google.com/file/d/1XhjH2RCEQ1ECXwpORlO01gn2Z5UIwJpx/view?usp=sharing There's a nonzero chance I'll send a tweaked version down the line but mentally it's good to get this off my plate by sending this verison.
    2 points
  2. I really like the tempo shift in the middle. The ReMix goes hard and has some neat modulations! Somewhat heavy but maintains jnWake's jazz background.
    1 point
  3. I'm baffled there are not tons of remixes from this game on the site, the songs are all so catchy.
    1 point
  4. It's such a good song from a good game! Glad to know people still remix the OST from this game.
    1 point
  5. Songs by, or for, twins and siblings. MGS - Encounter comes on for a sec when you fight Liquid in 4. I will not be accepting questions at this time
    1 point
  6. until
    Join us for a very special listening party for Mega Mixtape’s “Feature Length” album, featuring lots of dwellers. Let's celebrate Donkey Kong Country turning 30ish with water levels, funky modes and lots of animal friends. Tune in on the DoD Twitch channel!
    1 point
  7. This 8Track theme was suggested by @Liontamer to help out a Bluesky user. This was a fun theme to think about, and I came up with these remixes, which is the kind of music I can imagine a vampire listening to while sitting by their great fireplace and enjoying a fine red 🍷🧛🏻 I did reuse some of the remixes I used in my previous Halloween themed 8Tracks, but I got to use a few that I haven't had a chance to use yet ❤️‍🔥
    1 point
  8. Voting Guidelines Teams were tasked with writing three mashup arrangements of two songs each, one from a Mega Man game and the other from a Mega Man Successor game. In order to make your vote, listen to the remixes and, for each pair, choose the remix that fulfills the following criteria (listed in order of importance): The remix arranges both source tunes in an interesting and identifiable way into one cohesive piece of music. The remix is well-produced within the conventions of the genre. The remix is enjoyable to listen to. Stream the remixes via Soundcloud or Download the Round 2 Remix Pack (MP3). For your reference, here are the source tunes for Round 2. Mega Man 4 vs. Gravity Circuit Pharaoh Man Theme of Ray (Optic Circuit) Mega Man X4 vs. Mighty Gunvolt Burst Cyber Space Beyond the Watery Vortex Mega Man Zero 4 vs. 30XX Ciel d'aube Slave to Duty (Midgard Boss 1)
    1 point
  9. Coming from a DKC2 aficionado such as yourself that's high praise!
    1 point
  10. This is really cool!
    1 point
  11. Cool approach giving these themes a darker mood and harder edge. To me, the high end of the sequenced bowed string lead was shrill, but I'll live. Love the blocky percussion accents thrown in here. Really interesting shifts in the textures in tandem with the theme tradeoffs. Small detail, but what great tension with the usage of the heartbeat SFX at 2:42; very menacing! I wanted the core beats to have a thicker sound, but the overall sound design and mixing hit hard and had a wide sound. Really strong way to personalize the treatment of the sources, timaeus, this sounds like you had a blast experimenting with some bold sound choices. :-) YES
    1 point
  12. Okay, Timaeus, you got me: I was definitely headbangin'. 😆 Always appreciate the solid source usage breakdown. Love the personal touches on the Ice Path melody and bassline, as well as the filter automation and sfx usage. There's a residual shimmer on the bongos from the comb filtering that I think actually does help them fit in at 1:09-1:21 and 2:27-2:40, but my strong acoustic drum and percussion bias might be why. Reasonable minds may differ. Nice work! YES
    1 point
  13. some creepy bass effects to start, but the ice path bass line is clear right away when it comes in. there's a filtered build that's clearly going to go hard, and it hits at 0:41. band sound is a big, aggressive vibe that feels like it's in half-time, and there's some really fun gating and effecting to keep it feeling like that even through the initial break at 1:09. bongo tone is really unexpected and tbh doesn't feel like it fits into the rest of the super-synthetic vibe. the team rocket theme comes in right after this and really fits the feel well - what a great combo. there's a bit of a break at 1:36 that's more of a drop and build - again, excellent work combining in the team rocket theme here - and at 1:55 we get a transition back to the ice path melody. this transition into this was a little rockier (no pun intended) in that the key didn't make immediate sense in my head listening to it. there's a big fall-off after this section at about 2:40, and we get some sfx before a slam transition back to team rocket for a few seconds before we close out on the ice path bassline again. this is a fun ride! i really like the approach and how intense it is without relying on a fast tempo to bring the energy. there's a ton of details hidden in here that are fun to explore. excellent work combining two great themes. YES
    1 point
  14. how would you feel about uploading a zip file of all of that somewhere?
    1 point
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