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OCR01782 - Street Fighter II 'High-Five... Hundred'

electronic funk japanese synth

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#1 djpretzel



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Posted 26 November 2008 - 12:02 AM

What did you think? Post your opinion of this ReMix.

#2 zykO



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Posted 26 November 2008 - 12:14 AM

i think this kicked my ass.

the texture here is just phenomenal. great stuff especially the clavinet and that funky talkbox
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#3 anosou


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Posted 26 November 2008 - 12:18 AM

A rejected work of epic proportions. Welcome back to the world of us mortals Dave :)
Fantastic tune though, loving this.

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#4 Liontamer


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Posted 26 November 2008 - 12:36 AM

Strong stuff; glad you worked on it some more. This is niiiiice. Congrats on 70 mixes as well!

#5 big giant circles

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Posted 26 November 2008 - 02:03 PM

NeEdZ MoAr AzN CoWbElL!!

Nice work, dave! Glad to hear a finished version, haven't heard this since you let us hear the 40 second or so WIP.

It's ethno-electronica, one of my favorite styles. And it's got that hint of trademark pretzel funk to it, I dig.

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#6 WillRock



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Posted 26 November 2008 - 03:09 PM

At first, I wasn't sure if I liked the style, but it has a unique charm to it that I just love :D

Really liking this, awesome stuff :P

#7 Palpable



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Posted 26 November 2008 - 11:39 PM

Damn, sweet track. I love that percussive static or whatever the hell it is. I thought your version in the game was nice, but this is definitely more my style.

#8 evktalo


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Posted 27 November 2008 - 12:46 AM

I was sold when the bass came in. What a sound. I also like the soft, steamy stuff in the background. Usual djp goodness.


#9 DragonAvenger


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Posted 29 November 2008 - 04:50 AM

First off, congratulations to everyone on HD remix.

Nice groove on this. I can see how it wouldn't have worked in a real videogame setting, but as a standalone it works quite well. DJP's style is apparent in this track. I like the bass throughout, and the drums.

The only drawback is the ending, which is a little too uprupt for my taste. Aside from that, nice work!

#10 OA


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Posted 02 December 2008 - 09:46 PM

Great faux intro that dives right into the...bath? :-)
The kicking percussion and a funky syncopated bassline is the perfect foundation for the breathy flutes and counterpoint koto. I really think those sections are the most effective, though I love the synths and talkbox section. I wish the flutes were explored a bit more with the juxtaposition of the syncopated and slick riffage underneath.
Great use of a halftime section, it hit exactly when it needed to. Pacing was great until the ending, but given the concept of the album, it's loop pretty well, so I can see how it is intended.

Probably one of my favorite djp tracks, this one is recommended!
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#11 Lucentas


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Posted 06 December 2008 - 10:16 PM

Love the ethnic flavor; other than that, I can't really pinpoint any particular reasons why I like this mix, just that djpretzel is that good.

#12 Project R2K

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Posted 07 December 2008 - 08:24 PM

This is awesome stuff; both this and the final version on the album. Thanks for the insight into the creative process. And congrats to everyone featured on the album! Great work!

#13 DramaNoMore


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Posted 08 December 2008 - 09:27 AM

After about twenty listens, I've come to the conclusion that this is awesome.
And that it should be in the game...

#14 Martin Penwald

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Posted 09 December 2008 - 08:31 PM

I can see (or rather hear) why this wasn't bathhouse-y enough for Capcom, but as a stand-alone track, this is pretty kickass. Ethno-electronica is always welcome, and the talkbox adds a certain weird, but funky element to it (and reminds me of Shpongle, which is always a good thing).

Nice work.
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#15 42


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Posted 02 February 2009 - 03:30 AM

I like it, it labels this track perfectly.
This is great and worth a download.
Awesome work. :nicework:
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#16 Holy Land

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Posted 01 September 2010 - 04:42 PM

God, I love ze pretzel's mixes. This is one of my favorites from him.

Interestingly, I don't think I ever cared much about this particular SFII theme (nor do I do now), but I can't seem to forget this mix. Great atmosphere and choice of instruments, it certainly enhances the original's mood.

And "Red Cyclone" is way more obtrusive than this and it works just fine in the actual game, so I don't know why they didn't accept this direction. Well, at least we have it here I guess...
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#17 WesternZypher


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Posted 08 February 2012 - 09:03 PM

Can you see Mr. Honda dancing to this shizz? I can. :lol:


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