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  1. Today
  2. I picked up Shreddage 3 Stratus so if anyone needs guitar stuff, lemme know. This is not dead yet, I WILL IT NOT TO BE DEEAADDDD!!!!
  3. Yesterday
  4. Wow that is actually pretty awesome. Doesn’t happen often. As for PAL I guess it might be around 100-115 or something. I don’t know. I’m pretty stocked the composer loves your work. Maybe Risto Vuoi might get a knack out of my stardust remix XD Still though I’m impressed. Congrats!
  5. There's also @Guifrog and @8 Bit Instrumental.
  6. Incredibly lucky indeed, when I’ve been through low times DDRKirby(ISQ) has been the only entity in this universe who’s music could lift me up again. Yes that may sound incredibly strange, but it’s the truth. So glad y’all enjoyed his latest hit!
  7. Alas, I do not speak Portuguese (google translate for the win), but I do know at least one Brazillian who remixes - Lulza. I think Txai is from there, as well, but I'm not 100% certain. Good luck, wish I could help more. Glad you found the site against all odds, lol.
  8. Olá, só criei esse tópico pra interagir um pouco com vocês, não sei dizer se muitos vão conseguir entender minha língua, afinal nao sei dizer mas temos fãs brasileiros aqui ? Remixers Brs ? Frequento o site desde 2011 e curto muito as competições e todos os projetos, infelizmente por aqui no brasil não sao muitas pessoas que conhecem o site. Mas temos alguns remixers brs, pelo menos, uhul. Enfim agradeço a atenção e é isso ai.
  9. Last week
  10. Got a nice tweet from the original composer today - doesn’t happen very often but it’s definitely a nice feeling. I did my track at 128bpm and he said it was like NTSC speed... What bpm would PAL speed be?
  11. The world can only take so many Chrono Trigger arrange albums so this is a welcome relief. I dig it!
  12. I often close songs in the middle of super note-y solos, but every the "wankery" here was so stylish and well-placed. Fantastic job. Even better are the last 90 seconds. Absolutely sublime work.
  13. Eh, fuck it. I'll probably do a MIDI rip of the Roller Coaster Tycoon. That way everyone gets representationeruuuuuuuu dikfuk
  14. I'm afraid I agree with the above 100%. The sax parts are really good, but everything else, including the backing during the sax parts, is way too conservative, too repetitive, and too static. NO
  15. Aside from changing the rhythms a bit, Kyle, this was extremely straightforward and ultimately repetitive; once you hear the rhythmic changes to the melody, that's the only interpretation you hear without any further variations. Very anti-climactic addition of that countermelodic line at :59; if you're looking for a super-close cover, that's all good, but since we're looking for more interpretation, that was a pretty bland approach. Then repeating it at 1:29 was another drag; the track's relatively slowly paced, so when you wholesale repeat bars at this tempo and with textures this thin, it's pretty boring. Dropoff at 2:00 led to SA's smoove sax work, but the beats behind that were just thin and plodding; the texture gradually thicken up at 2:15 and emerging more at 2:26, but the overall pattern is still so straightforward and plain. The beats here didn't add any movement, and as soon as I was thinking that, something more substantive came in at 2:46, which was a good, albeit late, addition. The finish was just more of the same stuff from the opening. Sorry that I can't be more positive on this, because it's a classic theme and a great choice, plus Andrew's sax contribution was strong. But right now there's really bland beats, barebones textures, and a plodding arrangement; there's some development, but not enough. You don't have to get crazy and wild with the level of interpretation, but there's not ENOUGH variation/personalization of the theme, and dynamically this is too flat. You can keep SA's sax performance intact but figure out other ways to further develop this concept. NO
  16. I am inexperienced with this sort of thing, but with the cymbals, would it be possible to eq out some of the low end (Ha, low end of cymbals), so you have more of a "shimmer" type of sound, instead of an aggressive percussive sound on them? Sounds nice overall:) As for the ending you possibly could "calm into" a lightly arranged major chord pattern/arpeggio/pad, with F in the bass, and an F major chord in the treble as the base of your arranged pattern, perhaps with a 6th or 7th added in for flavor, giving a picardy third kind of vibe?:) Oh, one more thing I just thought of...on the snare, perhaps you might like the sound of a brush snare (the kind you hear in soft jazz) instead of a standard snare?
  17. I like the textures and layering here. The main saw synth is not that great alone but when layered with the lower bass notes it sounds pretty fat. None of the sounds used are out of place to me and complement each other pretty well. The arrangement is sadly not up to the task though. It's super repetitive and barebones, and follows the original pretty closely. The structure lacks dynamism as well, the initial two minutes are pretty basic and static and only a while later we do get to hear the original melody. It just feels like this could've been shortened without losing much and also the arrangement could've been expanded way more than what we got here. NO
  18. I like your bass synth, and the drums are properly retrowave. I didn't like the bell-like lead too much, it had some sort of detuning that clashed against the rest of the song, while also feeling quite bland. Same goes to the slow-attack brassy lead that comes after. The mix is clean overall but also feels super empty and the vanilla leads get very exposed. It's also pretty conservative and the changes to the original melody are often clashing tonally against the chords or just outright off. The structure wasn't too interesting either and it just seemed to go along without much energy release, climax or buildup. The drum sequencing got a bit stale due to the static nature of the arrangement as well. There are ok things here such as the cleanliness of the mix but there are too many failings when it comes to execution. NO
  19. ok. i had a gameboy when i was 5 or 6, with just 2 games, tmnt 2 and dr. mario. i played and won the hardest level in dr. mario really early. i never beat the final boss in turtles. a friend of mine had megaman, which struck me as a particularily hard core game. don't think i finished a single stage, but then again i never had it for myself. i remember liking the music. when i was 11, i got a pocket game boy i pretty much exclusively played link's awakening on, often in school during breaks. thinking about it, i always got every console and very little games. my dad always liked gadgets, so he ended up buying them with me in mind, but he wasn't interested in getting me a lot of games. i had enough to play so i didn't complain. 2 game boys, 1 game gear, a mega drive, an old 386 with commander keen 1-6 among others, and finally my cherished snes.
  20. Not expecting it to blow me away at all, but when that Squirtle came out of the water I squealed internally like I haven't since maybe the first Hobbit trailer like, 7 years ago.
  21. Can you allow downloads? Then I can try to get it on ThaSauce.
  22. Results time YorkshireLakeside gathered 9 points, but ends with the last place wooden spoon. TheVideoGamer collected 10 points and ends with second place. PlanarianHugger is the winner with 14 points!!. PlanarianHugger, you are the winner and may pick a source for PRC392. Send the source to me (with a MID/MP3 file, otherwise send a second source with a MID file) by PM, other options are PM me @ ThaSauce or by e-mailing to (I prefer a PM @Ocremix). Send your sources as fast as you can, but before next Monday (6 May 2019), 11:00 AM ThaSauce time (18:00 UTC, 19:00 GMT). You may select any source from any game, but not a source with an OverClocked remix or a source which has been used in PRC before. An overview of the past PRC's can be found in the following links (I recently updated this site): (also downloadable via the link above).
  23. I have very little to add to Larry's vote. The bland synth instrumentation, repetitive backing, and sour notes are all problematic. There are some fun original riffs but every one of them is spoiled by clashing notes. There's a lot of creativity here but the execution needs to back it up. NO
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