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Showing content with the highest reputation on 04/30/2016 in all areas

  1. I hath submitted mine offering. Praise the sun!
    3 points
  2. Still kindling my remix. Got to do alot of humanization.
    2 points
  3. I've got a little something in progress. It'll probably be ready and submitted in a day or two.
    2 points
  4. The ReMix Role-Playing Competition 2016 The ReMix Role-Playing Competition 2016 (rRPC 2016) is a ReMix competition in which participants assume the roles of heroes and villains from role-playing games such as Final Fantasy or Chrono Trigger, and use those characters’ themes in a series of rounds. Participants will be divided into two brackets, one for hero characters and another for villains. The Hero Bracket will represent the quest of an RPG hero as the participants arrange their character themes with sources associated with events such as visiting a town or exploring a dungeon. The Villain Bracket, however, will directly pit its participants against one another as they combine their own theme choices with their opponent’s. In the end, only one hero and one villain will remain to determine the fate of the land. News: The ReMix Role-Playing Competition 2016 has concluded. Congratulations to our winner, Ghetto Lee Lewis, and to our runner-up, Ronald Poe! I created a spreadsheet that contains YouTube links to all the sources that have been revealed so far. It can be viewed here. Previous rounds: Hero Round One Villain Round One Hero Round Two Villain Round Two Hero Round Three Villain Round Three Final Round Rules: - Participants may select one character theme that they will use for the duration of the competition. If your character has multiple themes associated with them, you must choose only one. - Collaborating with others regardless of whether they are participating or not will not be allowed unless otherwise noted. - After clearing Round One, the Party System will be unlocked, which provides participants with an additional character theme that may be used in place of the theme you signed up with. Participants may not use the party members of their current opponents in their mixes unless otherwise noted. - The Party System is not available during the first round. It will also not be available during the finals. - Voting will be open to everyone and will last one week per round. - There are no restrictions regarding musical styles or genres. However, if you submit a mix with lyrics, please include the lyrics in your submission PM so they can be included with the music for that round. - Be sure to follow the Competitions Code of Conduct, as well as the guidelines for OCR submissions. - Have fun making awesome music! Set-up: - Everyone’s starting positions will be determined randomly before the beginning of the first round of their respective brackets. - Each match-up in the Hero Bracket will be given a randomly determined source track associated with the theme of the round (i.e. town themes, dungeon themes, etc.). Each hero must make an arrangement combining their character’s theme with the provided round theme. Heroes do not use their opponent’s character theme. - In the Villain Bracket, each participant must make an arrangement combining their character’s theme with the theme of their opponent’s character. - Mixes will be due one week after the start of each round. The Party System: The characters selected by the participants are not the only heroes and villains that will appear in the rRPC 2016. After the first round has been cleared, the heroes and villains will cross paths with other characters that will join them on their quests. These character themes will be distributed randomly in the appropriate brackets and may be used in place of the participant’s character theme. Party members will not be allowed in the final round between the Hero and Villain Brackets. Sign-up: - Sign-ups for the rRPC 2016 will last for two weeks beginning on Monday, May 2nd and will end at midnight EST on Sunday, May 15th. - You may sign up by PMing me (FenixDown) a list of 3 characters related to the bracket you wish to enter in (Hero or Villain). Character themes should be listed in order of preference with your first choice at the top of your list. - If you are undecided at the time of signing up or have no preference which bracket you are entered in, please provide a list for each bracket. Anyone who does not make a clear choice by the time sign-ups close will be sorted randomly between the brackets assuming both brackets have available openings. - I would also like the lists to be posted publicly in the thread to give other participants an idea of what character themes are being considered to help reduce any possible conflicts. - Submissions should be typed as [“Game Title” - “Character’s Name” and “Theme Name” - “Hero or Villain”]. - Only RPG characters will be accepted. If you have any questions regarding a character’s eligibility, ask me. - Based on the first rRPC’s turnout, I am aiming to have 16 participants (8 heroes and 8 villains). Voting: Voting will take place in the Public Voting forum. For each round, a thread will be created with a poll for each match-up. Voting will last for one week unless otherwise noted. Everyone is welcome (and encouraged!) to vote regardless of whether you are a participant or not. When voting, the most important thing to consider about each mix is how well it incorporates and arranges the sources used. Production quality and your personal enjoyment of the mixes should also be considered before placing your vote. Participants are free to vote for themselves in their own match-ups. Please do not post your reviews in the voting threads, instead include them in a single post per round in the main compo thread. Music Submission: Please send all entries to me (FenixDown) via PM on the forums with a link to a trustworthy hosting client (like Dropbox or Soundcloud) and I will download your mixes from there. I will only accept submissions sent in WAV format. Please do not send MP3s, I will encode the MP3s myself. All file names must be in the following formats: For Heroes: ReMixer - Mix Title (ReMixer’s Character Name & Round Source Name).wav Example: FenixDown - Tonedeaf Terra (Terra & Tone of the Town).wav For Villains: ReMixer - Mix Title (ReMixer’s Character Name & Opponent’s Character Name).wav Example: DarkeSword - Kefka Beckons (Kefka & Lavos).wav When using a party member, replace your character’s name with the name of the party member. Any mixes that use provided source themes should use the Hero Bracket’s format while any mixes that use two character themes should use the Villain Bracket’s format. You are free to capitalize your name and mix title however you like, but please properly capitalize the character names and source theme titles. I will not accept files that are not named properly, repeat offenders may be disqualified if it becomes a problem. FAQ: What is the schedule for the rRPC 2016? How will the rounds be divided? The first Hero round will begin on Monday, May 23 at 12PM EST and will last for a week. Then on Monday, May 30, the first Villain round will begin and the previous round’s voting will also begin. The two brackets will alternate weeks for mixing (Hero: June/6, June/20; Villain: June/13, June/27) until only one hero and one villain remain. The final round will begin on July 11. The schedule may be subject to change depending on circumstances. I will try to be as flexible and accommodating to people’s needs as I can, so long as it remains fair to the other participants. What games can I select my character theme from? You may select your character theme from any RPG. They can be Japanese RPGs, Western RPGs, Tactical RPGs, Action RPGs; if it’s an RPG and it has music, it should be fine. What is the criteria for what characters I may use? You are free to pick any character you want, as long as they: 1) are a playable hero or a villain from an RPG, and 2) have a theme that is recognizably their own whether in name like Terra's Theme from Final Fantasy VI, or in association like The Red Wings for Cecil from Final Fantasy IV. What if my character changes sides in their game’s story? Which bracket should I submit them in? You should consider how often the character in question is working alongside the heroes of the game opposed to how often they act as an enemy. Characters like that could technically fit in either bracket. Magus from Chrono Trigger would be a good example. Does my villain have to be the final boss of his/her game? While the final boss is usually the main villain of their game, you are not required to pick them if there are other villains available. For example, Sephiroth is the main villain from Final Fantasy VII, but you (or someone else) could just as easily pick Rufus Shinra or Jenova. You could even choose to run as a minor villain like Don Corneo, as long as they have their own theme. How are you going to choose the round source themes for the Hero Bracket? What about party members for the Party System? I will be using a randomizer to decide which match-ups of the Hero Bracket will receive each source track out of a diverse list I have compiled. The same applies to the Party System, I have a fairly large and diverse list of possible characters for each bracket that I will pick party members from at random. What if the character I want to run is a spoiler for his/her game? If simply running a character as a hero or villain is enough to spoil the game they are from, you should consider a different character. I am not a ReMixer but would like to contribute. What can I do to help out? I will definitely be in need of artistic people who can design the brackets and signature images for the participants. We did not have signature images for the first rRPC so that would be nice to have this time. Knowing how to use Photoshop would be a big help. If you are interested, get in touch with me or post in the thread. Getting the word out and bringing in people who might be interested would also be a great way to help.
    1 point
  5. Thanks guys. And yes, I'm only the dude in the animated vignette.
    1 point
  6. But the problem is I know how to cheat the system. I can beat the game at minimum level with stats maxed out. All you need to do is max out your SeeD level allowing you to buy 30 tents which allow you to convert to 300 curagas that you can junction to your HP. Then convert Diabolos card into 100 black holes which you can concert into demi spells which are amazing for junctioning to strength. Convert Quistis' card into 3 Samantha Souls which can be converted into 60 triples apiece which is amazing for junctioning to both magic and speed. After that, junction Diabolos Encounter-none ability and you only need to fight bosses the rest of the game. And since the game's enemies scale to your level, they will all be weak while your party is severely overpowered. So no challenge there. I guess that since you need to play through the game a few times to be able to figure all this out, it can get a pass though.
    1 point
  7. I did buy it when I posted that, does the money not even go to you? Then what's the point?
    1 point
  8. Great arrangement here - solid, nice changes in pace and emotion. No problems. I also think you've done well with your mixing, everything has a decent amount of separation and space. As for instrument quality I can see where the others are having problems. I'm not an orchestral expert in any way, but some parts to me felt like they had a MIDI feel to them in the way notes transitioned from one part to the next. The attacks of some notes also felt abrupt compared to how hand played instruments normally sound. I'm not sure how much this is attributed to your sequencing or the overall quality of your samples, especially for things like your brass. I do acknowledge however, that we do not require artists to use expensive sample packs, quite the opposite - we fully support those who have to make do with cheaper packs or even free sounds. The problem you face is, the lesser the quality of your samples, the more work you have to do by hand in the sequencer to make things feel realistic, especially if you're wanting to go full orchestral. Tough one because I don't feel I can penalise you on sample quality alone, but I feel there is space here for some sequencing improvement to bring more of an humanised element to the mix. By all means however, if you're got some alternative sample packs there, experiment with them to see if they give this more life. NO
    1 point
  9. I'd say by this point it's well over 90%.
    1 point
  10. I'll be in when the sign-ups actually open
    1 point
  11. And I, II, IV, VI, VII, and IX are already done, as is 40% of FFV. Apparently there's an FFX mini-album, but certainly it could use the full treatment. That leaves only XI of Uematsu's work, and it's not nearly as well-known as the others. I'd actually throw in strongly for Mystic Quest, even though it's not a "mainline" Final Fantasy game (it's based more closely on the SaGa series), and it's not done by Uematsu. But it has a fantastic and underrated rock-driven soundtrack.
    1 point
  12. 3 and 8 are already happening.
    1 point
  13. I feel accomplished! I just got published in the Journal of Chemical Theory and Computation as a co-author of a computational chemistry paper. http://pubs.acs.org/doi/abs/10.1021/acs.jctc.6b00190 I did the orbital optimization procedure to make the calculations of the ground-state energy of large conjugated systems more quick and efficient.
    1 point
  14. Dark Souls 3 is like making remixes. You just keep trying until you can get through it without a lot of problems. ..............though you'll still get rekt on occasion. As evidenced by the dang song I have on the panel right now that has so many NOs and so many YESs that they don't even have any judges left to yes or no it, so it's in limbo. I gotta send an update to it so it can pass. But yeah, solid analogy Who all is working on a remix for this?
    1 point
  15. Welcome to the Golden Sun ReMix Project! This project seeks to recreate, and reinterpret the wonderful and exquisite soundtracks found in the original Golden Sun. With careful coordination and passionate work, the hope is to represent the music found in the first game of the series, Golden Sun for the GBA. This thread has been created as a meeting point for the project on the OCR forums, and with the hopes of finding more people who are passionate about both music and the Golden Sun series. Although if you've never played any of the games, you are more then welcome to still be apart of the project. Project Status: Currently Unofficial Current Stage: Launch & Recruitment Claiming Tracks: If you want a track, it’s a pretty simple process of posting which track it is you wish to claim. However, if you are not a posted remixer on OC ReMix, you will need to audition with a sample of your work, and be willing to work towards improving the song for the album! I’ll be checking back frequently and updating the list with songs as they are claimed. If two people claim a track, I give first dibs to who posted first. You are encouraged to claim something that is not currently listed as long as you are confident that you can finish the song! You can also mix different sources together if you can do so tastefully. You are more then welcome to claim more then one song, but I’d like to recommend that no one go over working on 2 songs at a time. If you can adequately complete 2 songs and want to take on more you can, but again finish what you start first. Additional Points If you have any questions or things to suggest regarding the project, please feel free to contact me. Also I’d like to keep as much of the project under wraps from the public until it is ready for release. So I’m asking that you refrain from submitting songs into contests like Dwelling of Duels, or posted them in public on tindeck or soundcloud, but please submit your song to the OCR Panel when it is finished. The goal should be that when it’s released that people be surprised to hear ReMixes that they haven’t heard already. Source Soundtrack; The soundtrack of the Golden Sun series was created by Motoi Sakuraba. This album will only be covering the first game in the series, Golden Sun for the Gameboy Advance. If you would like to hear the soundtrack, you should be able to find individual songs on Youtube, or.. acquire it... Project Tracklist Happy Town (General Village theme) - Finished by Patrick Burns Battle Saturos - WIP 2 by Chernabogue Desert Heat - WIP 1 by Esperado Battle Fusion Dragon - WIP 1 by DaMonz Ready for a Challenge - WIP 2 by Coaltergeist Page One - Claimed by therex Venus Lighthouse - Claimed by Sir_NutS Final Beacon - Claimed by Wiesty The Elemental Stars - WIP 1 by LadyWildfire An Adepts Home (Vale's Village theme) - Claimed by Amphibious Isaac Battle - Claimed by Brandon Strader Set Sail! Through the Karagol Sea - Claimed by begoma Forests Requiem - Claimed by Wiesty Hopelessness - Claimed by Cosmic Sounds On That Night, 3 Years Ago - Claimed by PokerusVGM The Angarian Journey (Overworld Theme) Winterly Imil Altin Peak Flood Oriental Tolbi Collosso Battle The First Book (Both the title Theme and End Credits Theme) Current Deadline: December 10th, 2014 (Last WIP date of the year) Staff: Director: Brandon Strader Project Founder & Artist: TheMaverickk
    1 point
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