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Showing content with the highest reputation on 06/14/2016 in all areas

  1. yeah I have all the music, I just need to prep the release.
    4 points
  2. And with that the album is fully tagged!
    2 points
  3. Nintendo's finally announced details and has shown off a lot of information and footage related to the new Zelda game, Breath of the Wild. I'm very excited about the open-exploration approach to the series. Looks gorgeous, sounds amazing, and looks incredibly fun.
    1 point
  4. I love how free it looks. You can climb mountains, put things on fire, ride animals, steal weapons from enemies... Seems like there's so much to do. Graphics are beautiful too, it'll look insane on NX.
    1 point
  5. It's basically Wind Waker on land with survival elements and more environmental puzzles, so consider me hyped. Wind Waker's my favorite 3D Zelda!
    1 point
  6. Was about to say exactly what Odai said. While it does seem to be influenced by Monster Hunter and Shadow of the Colossus (or perhaps Assassin's Creed), and perhaps Okami, I wouldn't call those "modern trends." These are ideas 10 years old at the least. What is interesting is that they're not trying to go out of the box to do things that hadn't really been done before, like most Zelda games have done. Nothing novel here, but it does look like a fun combination of things that hadn't been combined. I've always wanted to get into Monster Hunter but was turned off by its seeming lack of directed progression, and Zelda could be an ideal solution for that. What I didn't see a lot of was... well, Zelda. Other than the doodad that creates objects, the art style, and the name Link, this could have been a trailer for a new Monster Hunter game. And the doodad is only semi-Zelda-ish; it seems to be equal parts Zelda, Okami, and Minecraft. The hands-on reports do say that it has dungeons of some sort, though there's disagreement as to how those work. Edit: I'm watching the Treehouse now, and the gameplay is much more Zelda-ish once you get into the shrines (mini-dungeons). But the items (runes) you get from them are much more useful than the typical Zelda items. You can be a lot more creative with them. Also interesting is that the game can be played with the Pro Controller. Not surprising that there are no Wii U gimmicks, since it'll be on NX as well, but I would have expected there to be some elements implemented differently in both. For instance, object creation and placement with the touchpad or whatever analog controls the NX has.
    1 point
  7. Wake me up for Metroid 5.
    1 point
  8. Thanks for the extension! Some pretty big life stuff took me by surprise last week but I'm in a good spot now. Same as before, I'll notate what I can and see what I can get in.
    1 point
  9. Nice Sonic tribute (no really). I think it's also a good DnB piece in its own right. Got any tips for DnB music?
    1 point
  10. Enemies will shoot at you, but you can't pick up their guns to shoot back. I was waiting for reviews to hit before I bought, but somehow I found myself playing it on release day. I think it's a huge improvement over the first game. The story is still garbage, but at least it's charming garbage. The game found a style and they run with it (pun def intended), which I think was the best approach. Mirror's Edge is far more about the zen of running through a modern futuristic cityscape than it is about anything else. Because of that, the open world is such a good change. A couple of times I found myself running in circles, but I didn't really care because the running mechanics were so satisfying. It looks like EA put a lot of money into Mirror's Edge which made it a pretty decent game, but unfortunately I don't think it's for everyone. It scratches all the right itches for me, but it's not a game that I'd go out and immediately recommend to everyone. But, if you like the first game, you'll love the second.
    1 point
  11. Well I finally found an awesome place to hang the drawing KingTiger made for me...Truly, he is King of the Tigers.
    1 point
  12. Long time lurker, but just wanted to say a big thank you for making this tool. I've just purchased it and am looking forward to giving it a go. Especially looking forward to messing about with the NKS integration on Kontrol. I do a lot of VGM trackers in Renoise and I think this is going to add a lot of fun to that process!
    1 point
  13. Like I mentioned earlier, Stage 2. That page gives: https://www.youtube.com/watch?v=U5gTsuacBss which is the same as: https://www.youtube.com/watch?v=Ca5rcckLZkg
    1 point
  14. Traveling with Lily needs hazard pay. You never know what you'll wake up to. Although since it's Ivan....she better have her boots laced up tight.
    1 point
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