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Posts posted by Modus

  1. This was such a fun game from my childhood and this track in particular is so strange and catchy. I would just love to hear it some sort of updated form.

    I also love the original composer's comment about this track. He contracted some sort of stomach flu while making this one, hence the queasy synths. It's a dark, trippy electronic track that has a bright "relief" middle section. Just love it.


  2. So this is a mobile game, and I think.. it's in my top 3 RPG OSTs. The game itself is my second favorite mobile game.

    It really shows what mobile can be when console-style effort is behind it.

    Unfortunately, it fell to some repetitive gameplay choices, but I still have very fond memories of the cooperative battles.

    And man, the music is so beautiful. Enjoying anything from this OST in a different way would bring joy to my heart.


  3. On 9/20/2019 at 1:57 AM, UtopiaNemo said:

    This project is absolutely fantastic! There is a tragedy about it though. Album 4, the WIPs, has so many fabulous tunes, but AFAIK is only available via the download. Joe Jonker’s “Ramirez’s Theme WIP” is possibly my favorite track on the whole project; it’s like Lena Raine meets Trap Beats. Anyway, I know these are not the intended focus of the project, but they’re all so good! 


    Hey Utopia, they are totally the focus as well and I urge you to spread the word about accessing the bonus tracks :) You can thank DarkFlameWolf, the Director, for getting those included because I was pushing to have them out.

    The story behind Joe Jonker's Ramirez track is that the OCR Judges were pre-judging all of our tracks and had indicated some minor issues, but Joe insisted his version was exactly as he intended. At an impasse, we had to find another artist.

    I had been following Joe for years, and I highly encourage you to check out his 'Known to be Lethal' work.

  4. Well, I gave Guifrog "Biolizard" from Sonic Adventure 2 as a reference because, as he hinted, I felt it had that 'psychological confusion' aspect. That ended up combining with his penchant for upbeat vibes.

    Being a massive fan of Guifrog's work and who he is as a person, just someone who has been through struggles and finds joy and reprieve in his creative work.. I was uplifted and amazed with what he came up with. Gui is one of those artists I hope to meet some day. There's just something really kind-hearted and honest about him.

    Thanks so much Gui for being a part of this.

  5. First he insults us, then he refuses to take our wives. I really can't believe this.


    (Welcome back man. It' ok, just do better, feel good about yourself and where you're headed. You're destined for great things.)

  6. I actually like this better than the source. Military Facility Dungeon is one of those universally-popular tracks from the original OST, along with Ixa'Taka, but it's also one of the more quagmire-ish dungeons, so you hear this on loop for.. um, a while. This digests so smoothly, and it's really emotive and.. well, beautiful.

    The viola front and center is courageous and pays off. It owns the stage and dances with the lead synth. I just love the expressiveness, and its tinge of melancholy.

    And that's why I recommend The Milk-Fudge Donut.

  7. @RebeccaETripp delicately expresses the latent, untapped hope of Esperanza, before Vyse and crew arrived. As an expression of 'hope,' Rebecca conveys the spirit of the downtrodden drunkard in Esperanza's bar: down, out, but holding out to feel the vigor of life once again.

    We intentionally kept this one on the quieter side during mastering, Rebecca. It's such a nice little reprieve in the middle of the album :)

  8. @Mr. Hu Thank you, that was a such a treat for the staff to read :) I feel encouraged to come out of my shell and share my personal favorites by disc.


    Disc 1

    Blue Skies, Pirate Surprise by OceansAndrew

    This was the track that @Rotten Eggplant auditioned with, by mastering OA's track, and he killed it. The positive vibes of SoA are all captured here. Fun-loving rogues just, you know, risking their lives robbing empire ships, possibly causing harm to innocents :D See, but that's the cynic in me that took hold over the years, as mentioned by @Darkflamewolf in his introduction to the album. SoA never fails to bring me back to youthful ways of thinking, a cartoonish and fear-free view of the world.


    Disc 2

    Undervalued by Kylok

    You can hear the valve of the saxes moving in this one. It's one of the most physical, real tracks I've ever heard. Early on when I heard the WIP of this, I magnetized to it. I became defensive of its development and in fact, since the judges were giving us preliminary feedback, this track instigated the one and only time, through 36 tracks, I said 'no, I don't agree with this proposed change. I think the distorted background beat should remain fairly loud.' We did lower it a bit, but not by much. It gave the track its balls and grit, while the somber sax lead pierces your soul. It's a reserved expression of the every-day grief we feel as part of the human condition, which we don't always like to bring out in front of people. This song just.. connects. @Mr. Hu I was delighted to hear that it resonated with another fan.

    To the Horizon, I'm so sorry you had to be matched up against this in a disc-by-disc comparison. You are equally amazing.


    Disc 3

    Shining Silver by Sam Dillard

    This source has special meaning to any SoA fan. This is the king of the cinematic pieces in Arcadia Legends. Not because it's better than the others, but because it sounds authoritative.. it rules over the listener and demands attention, taking us on a cinematic journey fit for the big screens. This is how we remember SoA, as a cinematic, continent-spanning experience, wrapped in danger, despair, good vibes and relentless curiosity.

  9. I love this track because the source shines through so vividly. The burst of energy at the beginning, then a 'settling in' as it gradually builds to a nostalgia-shattering finale.

    On the subject of Deedubs, the question on all our minds was something to the effect of "who is this guy?" I was seriously wondering if he's some well-known producer under an alias because of his quality of work, collaborative spirit, and diverse approach, resulting in success after success.

  10. Prototype took one of the most difficult sources in the OST and gave it the essence of the Gigas: pure power and fear. The civilizations created six monstrosities as weapons of mass destruction, and you really feel it.

    At one point, I commented that I was addicted to the first section of the song, restarting it over and over. PR added a dope reprise at the end, to my surprise. Love the whole song but felt addicted to that first part. Now I can just play it on loop.

  11. 20 minutes ago, MissNewtype said:

    So what's going on with this? Is there anywhere we can listen to it yet?

    It's in the judging process. So it has to pass evaluation in several key areas. We are not sure how long it will take, but they know our release goal is this year.

    Any tracks you're particularly looking forward to? 

  12. 3 hours ago, Mr. Hu said:

    Awesome!!!! Really excited to hear this one! One of my fave games ever and an overlooked gem of an OST for sure (the Dreamcast version especially). Very interested on how the Dark Rift theme turned out above all.

    One day I'll get around to a version of Ice Dungeon. Probably my favorite track from the whole game (but only played during that weird quiz/slide section...).

    That's a tough one to improve on. Actually.. we felt that way about Last Battle.. some tracks are just perfect. We attempted Last Battle anyway :smile:

  13. DFW our project director is in the direct path of Hurricane Florence, although thankfully he does not live on the coast. Please keep him in your thoughts and prayers.. Rot and I are very worried for his safety and the preservation of his property.

    DFW has put a gargantuan amount of hours into this along with the rest of us, and I've seen his incredible family on Skype during our chats and joking around. They are in dire need of protection at this time.

    Please be safe DFW, and return with everything intact.. we're all thinking of you.

  14. 11 hours ago, Jorito said:

    It's not that I can't do a robust transcription, it's more a matter of having the time to do it. Which, sadly, will be unlikely for the coming weeks/months (yes, my own Arcadia track is one of the reasons for that :P)

    Well I keep trying to bribe you with free posters but unfortunately, that doesn't create more time.

    It's up to you! My recommendation is to focus on your track since it is insanely ambitious, and well.. let me PM you.

    Still need help with this, folks! Thanks.

  15. On 7/2/2018 at 11:50 AM, Jorito said:

    How accurate and complete does it need to be? Doesn't sound too complex to do (especially if it's just chords + lead), but the devil can be in the details.

    (disclaimer: I normally only transcribe the lead parts and usually quite flexibly, so it might not be what you're looking for).

    I think it needs to be a pretty robust translation, with all the parts. If you're able to do that, it would help us immensely. If not, no worries, we'll keep looking.

  16. It seems today that FFXII on Steam was released as a re-master. There's a very interesting feature where you can choose between the original BGM or the re-orchestrated BGM.

    Before I begin my first playthrough ever, which should I choose for the best experience? I've never played FFXII before and music is the main reason I love FF. (I still play Theatrhythm to this day.)

    Edit: I've found a comparison on YouTube: https://youtu.be/QZHQRe2vFJY

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