Geoffrey Taucer Posted August 5, 2007 Posted August 5, 2007 Just got back from a Melee tourney, definitely the biggest one I've been to so far. Got a chance to play chudat -- his climbers 4-stocked my doc (my main) in about 2 minutes.
ILLiterate Posted August 5, 2007 Posted August 5, 2007 ChuDat is too good, it's perfectly acceptable Hopefully I'll have a story of greatness after the SFSU tournament on Monday
Global-Trance Posted August 5, 2007 Posted August 5, 2007 Just got back from a Melee tourney, definitely the biggest one I've been to so far.Got a chance to play chudat -- his climbers 4-stocked my doc (my main) in about 2 minutes. That comes to no surprise.
Jam Stunna Posted August 5, 2007 Posted August 5, 2007 Just got back from a Melee tourney, definitely the biggest one I've been to so far.Got a chance to play chudat -- his climbers 4-stocked my doc (my main) in about 2 minutes. Don't feel bad. Korean DJ 4-stocked me several times with several different characters.
Ferret Posted August 5, 2007 Posted August 5, 2007 I get 4-stocked all the time when I'm using the jigglesmeister, mainly because I try to land Rest far too often Ferret will never be pro-league SSBM player. Ferret is a casual player and can hold his own against other casual and semi-serious players but the guys who discovered all the techniques and the KOREANS FOR THE LOSE will always be better than him. Ferret is sad and wants a rematch!
Fishy Posted August 5, 2007 Posted August 5, 2007 More captain falcon. Btw, I read that Boxman X's party trick is 100-Stocking people, yet I find no videos, anyone seen/heard of this?
RocketSniper Posted August 5, 2007 Posted August 5, 2007 So all of this talk about being four-stocked makes me confused. Is that like, you fight in a four lives vs. four lives battle (hence the name four stock)? Or is it 5v5 and the other guy just died once to your five times? Also, what the crap is with the bag of darkness characters? I've seen 'em several times, but can't quite place 'em...
Jam Stunna Posted August 5, 2007 Posted August 5, 2007 Getting 4 stocked means that your opponent had four lives left at the end of the fight. Most tournament matches are four stock, so you got beat without taking a life from your opponent.
Thalzon Posted August 5, 2007 Posted August 5, 2007 Also, what the crap is with the bag of darkness characters? I've seen 'em several times, but can't quite place 'em... They're like Heartless mixed with Ratchet & Clank mixed with Wrecking Crew's Eggplant Man.
Bigfoot Posted August 6, 2007 Posted August 6, 2007 This picture is pretty awesome. http://digg.com/nintendo_wii/Mario_vs_Bowser_PIC
Imagist Posted August 6, 2007 Posted August 6, 2007 At first it looked like Peach's neck was snapped and Bowser had ripped Mario's head off. That would have been a far more exciting picture.
NeoForte Posted August 6, 2007 Posted August 6, 2007 Smoke Ball, should be fun to play around with hehe. Though kinda dumb at the same time. Should prove annoying and distracting.
Airwalker Posted August 6, 2007 Posted August 6, 2007 I hope the smoke effect looks great. Like, characters movement and wind in the level moving the smoke. Or Kirby sucking it in.
BigBoss Posted August 6, 2007 Posted August 6, 2007 "Well, we gave them something good on Friday, so let's give them some item today." "Good idea, boss."
Strike911 Posted August 6, 2007 Posted August 6, 2007 Neato. Smoke nades. That's a cool idea, I never thought about it being in Smash Bros, but I can see some cool shenanigans occuring from it. Thumbs up. Good update... although it'll be hard to top last Friday's.
Imagist Posted August 6, 2007 Posted August 6, 2007 Talk about smoke and mirrors! Yeah, Sakurai, way to pussy-foot around apologizing about the fantastic-ass post on Friday being followed up with nothing explanatory or at least awesome.
JackKieser Posted August 6, 2007 Posted August 6, 2007 I don't think it would really help to run around with it like Sakurai mentioned without being able to attack as well (I assume when you try, you'll just throw the ball again), but a lot of these could really screw with a match. I'm thinking Togepi's darkness move-style from Melee. --Jack Kieser
Hobocop Posted August 6, 2007 Posted August 6, 2007 I wonder if the smoke balls will emit smoke at a constant rate, or if there is some way to crack them open and release all the smoke at once. Should be a fun way to lure people into traps in any case... wonder why there's two colours
Imagist Posted August 6, 2007 Posted August 6, 2007 I wonder if the smoke balls will emit smoke at a constant rate, or if there is some way to crack them open and release all the smoke at once. Should be a fun way to lure people into traps in any case... wonder why there's two colours The top image (non-screen) shows several different colors. I bet it's chosen at random for each ball to help differentiate between them all. For example if you've got multiple balls on the screen at one time and you plan on picking up the one you only recently tossed, you want to be able to tell immediately which one is yours as the others will have less smoke left.
Hobocop Posted August 6, 2007 Posted August 6, 2007 Well, it also seems that some colours of smoke are more conductive to hiding things. In the images it seems that the white smoke would work better than the red, even though it also seems that the red smoke is more concentrated (I guess this might depend on the level). But from the images shown, it seems that the smoke in general is too diffuse to do much, especially if the ball is being moved around a lot...
Makai Posted August 6, 2007 Posted August 6, 2007 Well, it also seems that some colours of smoke are more conductive to hiding things. In the images it seems that the white smoke would work better than the red, even though it also seems that the red smoke is more concentrated (I guess this might depend on the level) I'm thinking both were activated at different times, causing one cloud to be thicker than the other. Not to mention, somebody's holding the white one.
Antipode Posted August 6, 2007 Posted August 6, 2007 Wonder if this will in some way replace the cloaking device.
Drack Posted August 6, 2007 Posted August 6, 2007 Obligatory map and all one item post So, take the smallest map possible, pick tiny melee if possible, and have everyone play as small characters. All items are smoke balls, frequency set to very high. No CPUs, they cheat in limited view situations. Edit: Smoke balls AND pitfall seeds. Bwahaha
Sir_NutS Posted August 6, 2007 Posted August 6, 2007 Obligatory map and all one item postSo, take the smallest map possible, pick tiny melee if possible, and have everyone play as small characters. All items are smoke balls, frequency set to very high. No CPUs, they cheat in limited view situations. fun stuff. I liked this item, looks fun, but only if the smoke gets very thick.
Infinity's End Posted August 6, 2007 Posted August 6, 2007 Hey guys, I don't know if someone's already posted about this but Sheik and Ganondorf are now confirmed to be in SSBB due to a slip-up that Eiji Aonuma said in the latest issue of Game Informer. You can read it here: http://www.nintendoworldreport.com/newsArt.cfm?artid=14154
Recommended Posts