atmuh Posted June 17, 2007 Share Posted June 17, 2007 you cant tell me you dont want the ring Link to comment Share on other sites More sharing options...
FuriousFure Posted June 17, 2007 Share Posted June 17, 2007 now i don't like the weekends. bah. thanks alot Smashbros.com Link to comment Share on other sites More sharing options...
Dexie Posted June 17, 2007 Share Posted June 17, 2007 i want a deedeedee boxing ring stageplease Won't happen. The boxing ring stage is going to belong to Little Mac, I would hope. Link to comment Share on other sites More sharing options...
Final_metroid Posted June 17, 2007 Share Posted June 17, 2007 I just noticed that. That means Pits got 2 stages in the game. This one and the one with a statue of Atlas in it. Quite a dent for someone who's been out of action for so long. Sakurai must think of him as an important character, despite that. Thats a fire emblem stage, in the background the drapes have a symbol from fire emblem on them Link to comment Share on other sites More sharing options...
Zup Posted June 17, 2007 Share Posted June 17, 2007 Thats a fire emblem stage, in the background the drapes have a symbol from fire emblem on them Pray tell, what symbol are you talking about? The one we already discussed many, many pages ago, where it wasn't even close to any Fire Emblem symbol? I mean, yes, it's quite possible that it's a fire emblem stage, but we don't know for sure. Link to comment Share on other sites More sharing options...
KWarp Posted June 17, 2007 Share Posted June 17, 2007 you cant tell me you dont want the ring well maybe in adventure mode... Link to comment Share on other sites More sharing options...
L.T.W. Posted June 18, 2007 Share Posted June 18, 2007 Pray tell, what symbol are you talking about? The one we already discussed many, many pages ago, where it wasn't even close to any Fire Emblem symbol? I mean, yes, it's quite possible that it's a fire emblem stage, but we don't know for sure. It looks more like a FE stage than a KI stage, IMO ... Just a thought, but wouldnt it be cool if Samus could transform into Dark Samus (MP2 and/or MP3) and use her Phazon abilities when using her Smash Attack? This version of Samus is supposed to be more from The Metroid Prime series than the old series, so the Smash Attack could be Prime related. Link to comment Share on other sites More sharing options...
Strike911 Posted June 18, 2007 Share Posted June 18, 2007 Pray tell, what symbol are you talking about? The one we already discussed many, many pages ago, where it wasn't even close to any Fire Emblem symbol? I mean, yes, it's quite possible that it's a fire emblem stage, but we don't know for sure. I know each faction in the FE games had a symbol, and while they weren't exactly that one, they were verrrrry close. It could be the one from the game coming out soon on wii. In my eyes it has to be a Fire Emblem stage simlpy because what other nintendo game involves castle sieges with catapults and flags with symbols on them. *shrugs* I guess we'll find out "officially", but my money is on FE. Link to comment Share on other sites More sharing options...
Ciel Posted June 18, 2007 Share Posted June 18, 2007 I haven't had much experience with those alternate modes in Smash, so I was kind of wondering if anyone really cares about Adventure mode or anything. Link to comment Share on other sites More sharing options...
linkspast Posted June 18, 2007 Share Posted June 18, 2007 I haven't had much experience with those alternate modes in Smash, so I was kind of wondering if anyone really cares about Adventure mode or anything. Yes. Yes, I do Link to comment Share on other sites More sharing options...
Hum4n After All Posted June 18, 2007 Share Posted June 18, 2007 Mother of God! More like the final money shot. That is so frikkin' awesome! Link to comment Share on other sites More sharing options...
Final_metroid Posted June 18, 2007 Share Posted June 18, 2007 Links Final Smash, well I suppose its balanced to strike only one target but always hit, marios final smash moves fast enough that you can dodge roll through it Link to comment Share on other sites More sharing options...
Fishy Posted June 18, 2007 Share Posted June 18, 2007 Links Final Smash, well I suppose its balanced to strike only one target but always hit, marios final smash moves fast enough that you can dodge roll through it Light shoots out from the Triforce on the back of Link’s hand, striking his opponents! Note the plural of opponents. I think anyone who gets hit by the triforce gets stuck in it, so if he hits all 3 people with it, then they all get mauled. Link to comment Share on other sites More sharing options...
SetzerGabbiani Posted June 18, 2007 Share Posted June 18, 2007 It looks more like a FE stage than a KI stage, IMO... Just a thought, but wouldnt it be cool if Samus could transform into Dark Samus (MP2 and/or MP3) and use her Phazon abilities when using her Smash Attack? This version of Samus is supposed to be more from The Metroid Prime series than the old series, so the Smash Attack could be Prime related. Technically, I dont think Samus could go Dark as of MP/MP2, since Dark Samus is just Metroid Prime re-incarnate(or whatever term you want to use), correct me if I'm wrong, please. And I agree with the Final Smash being Prime Related, if not SM related with the hyper beam, which it very well should be, but the annihilator beam would be my second choice imo... Link to comment Share on other sites More sharing options...
Final_metroid Posted June 18, 2007 Share Posted June 18, 2007 Note the plural of opponents. I think anyone who gets hit by the triforce gets stuck in it, so if he hits all 3 people with it, then they all get mauled. Opponents could just mean that it is an attack that can be directed against them, not necessarily all of them simultaneously Link to comment Share on other sites More sharing options...
Arek the Absolute Posted June 18, 2007 Share Posted June 18, 2007 you guys are reading too much into it Link to comment Share on other sites More sharing options...
eternal Zero Posted June 18, 2007 Share Posted June 18, 2007 The plural in opponents means that Link is competing against more than one person in the Smash realm...not necessarily that he'll be able to hit multiple people with his final smash. This does bring up an issue, however. From what I'm seeing, this final smash involves a cinematic. I'm not exactly for nor against having cinematics in fighting games, but that does have the potential of not only screwing over the person who's getting hit, but anyone who isn't mentally capable of the whole stop and go part of cinematics and could lose a combo over it or just outright die because it gave their opponent the edge he/she needed. Link to comment Share on other sites More sharing options...
Drack Posted June 18, 2007 Share Posted June 18, 2007 The plural in opponents means that Link is competing against more than one person in the Smash realm...not necessarily that he'll be able to hit multiple people with his final smash. This does bring up an issue, however.From what I'm seeing, this final smash involves a cinematic. I'm not exactly for nor against having cinematics in fighting games, but that does have the potential of not only screwing over the person who's getting hit, but anyone who isn't mentally capable of the whole stop and go part of cinematics and could lose a combo over it or just outright die because it gave their opponent the edge he/she needed. I don't think it will stop the flow. Too much is going on in a 4 player fighter to do that, for the reasons you described above. For a 1v1 fighter it works, but I think they're just making it dominate the camera because either 1) The camera is only set to be as wide as it needs to be and these are the only players active or 2) They hardwired it to do that to show more detail on the screenshots and trailer. Link to comment Share on other sites More sharing options...
eternal Zero Posted June 18, 2007 Share Posted June 18, 2007 Then what do you think of the idea of a final smash being susceptible to an interrupt? Would it be in a similar fashion to a hammer where only a certain strategy can stop it, or you're just outright screwed when it happens. Link to comment Share on other sites More sharing options...
Drack Posted June 18, 2007 Share Posted June 18, 2007 Imo it should be interruptible, but for something like Link's the interrupting blow would have to be from someone other than the guy stuck in it. Also we don't know about the item that activates it. It could be that their next forward smash becomes a final smash. KOing them before they do one could be considered an "interrupt" perhaps. Link to comment Share on other sites More sharing options...
anthonium Posted June 18, 2007 Share Posted June 18, 2007 I agree, if these super smashes do enable cut scenes throughout a fight I'll be disappointed. I want nonstop fluid action and perhaps someone else (a teammate) being able to hit the person doing the super smash on your teammate which will stop it before it does more damage. Hopefully they are showing it this way just so you can get a better look at it. Link to comment Share on other sites More sharing options...
dsx100 Posted June 18, 2007 Share Posted June 18, 2007 I am agianst the idea of having cutscenes in 4 player mode. In single player or 1 on 1 it wouldn't be so bad, it would actually look pretty cool. But like people said before, having a cutscene during a 4 player could screw up someone's momentum, break a combo, or cause someone to die and that would be quite irritating. I think the screens where zoomed in to show the detail of the move. I doubt it will be like that in the actual game but who knows for sure until it comes out. Link to comment Share on other sites More sharing options...
Sir_NutS Posted June 18, 2007 Share Posted June 18, 2007 Geez, kids do you think sakurai would be so dumb to put something like a cinematic move in a fast-paced game like smash bros? dear lord... All photos in the website are fixed to show something in particular, so why do you think this one is any different? ROFLNUB!11!!! Link to comment Share on other sites More sharing options...
Neo Samus Posted June 18, 2007 Share Posted June 18, 2007 Imo it should be interruptible, but for something like Link's the interrupting blow would have to be from someone other than the guy stuck in it.Also we don't know about the item that activates it. It could be that their next forward smash becomes a final smash. KOing them before they do one could be considered an "interrupt" perhaps. That sound's like the logical thing to do. Plus it adds a strategy to that mechanic. It will be interesting how it will be implemented. Link to comment Share on other sites More sharing options...
Raziellink Posted June 18, 2007 Share Posted June 18, 2007 you guys are reading too much into it tencharacterlimit. Link to comment Share on other sites More sharing options...
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