Thin Crust Posted May 8, 2007 Share Posted May 8, 2007 This is a funny set of rules that anime seem to follow. There are some illustrated rules linked below. #24. Law of Americanthropomorphism #26. Law of Feline Mutation #32. Law of Follicular Chroma Variability #34. Law of Probable Attire #37. Law of Extradimensional Capacitance #38. Law of Hydrostatic Emission #46. Law of Flimsy Incognition Although this list isn't complete. The complete list of 100 rules is provided here. For those who don't feel like clicking the link, the first 16 of the 100 are quoted below. #1 - Law of Metaphysical Irregularity- The normal laws of physics do not apply. #2 - Law of Differential Gravitation- Whenever someone or something jumps, is thrown, or otherwise is rendered airborne, gravity is reduced by a factor of 4. * Some things have been known to "Float" for a few seconds before plummeting to hit the ground, vehicle, or someone’s cranium. #3 - Law of Sonic Amplification, First Law of Anime Acoustics- In space, loud sounds, like explosions, are even louder because there is no air to get in the way. #4 - Law of Constant Thrust, First Law of Anime Motion- In space, constant thrust equals constant velocity. #5 - Law of Mechanical Mobility, Second Law of Anime Motion- The larger a mechanical device is, the faster it moves, Armoured Mecha are the fastest objects known to human science. #6 - Law of Temporal Variability- Time is not a constant. Time stops for the hero whenever he does something "cool" or "impressive". Time slows down when friends and lovers are being killed and speeds up whenever there is a fight. #7 - First Law of Temporal Mortality- "Good Guys" and "Bad Guys" both die in one of two ways - either so quick they don’t even see it coming, OR it’s a long drawn out affair where the character gains much insight to the workings of society, human existence or why the toast always lands butter side down. *NOTE: Sometimes, Anime heroes or villains never really die! In these rare cases they were a clone or cyborg and the real hero/villain’s suspiciously missing in "Malletspace", or something. #8 - Second Law of Temporal Mortality- It takes some time for bad guys to die... regardless of physical damage. Even when the "Bad Guys" are killed so quickly they don’t even see it coming, it takes them a while to realize they are dead. This is attributed to the belief that being evil damages the Reality Lobe of the brain. #9 - Law of Dramatic Emphasis- Scenes involving extreme amounts of action are depicted with either still frames or black screens with a slash of bright color (usually red or white). #10- Law of Dramatic Multiplicity- Scenes that only happen once, for instance, a "Good Guy" kicks the "Bad Guy" in the face, are seen at least 3 times from 3 different angles. #11- Law of Inherent Combustibility- Everything explodes. Everything. First Corollary- Anything that explodes bulges first. Second Corollary- Large cities are the most explosive substances known to human science. Tokyo in particular seems to be the most unstable of these cities, sometimes referred to as "The Matchstick City". #12- Law of Phlogistatic Emission- Nearly all things emit light from fatal wounds. #13- Law of Energetic Emission- There is always an energy build up (commonly referred to as an energy "bulge") before Mecha or space craft weapons fire. Because of the explosive qualities of weapons, it is believed that this is related to the Law of Inherent Combustibility. #14- Law of Inverse Lethal Magnitude- The destructive potential of any object/organism is inversely proportional to its mass. First Corollary- Small and cute will always overcome big and ugly. Also known as the A-Ko phenomenon. #15- Law of Inexhaustibility- No one *EVER* runs out of ammunition. That is of course unless they are cornered, out-numbered, out-classed, and unconscious. #16- Laws of Inverse Accuracy- The accuracy of a "Good Guy" when operating any form of firearm increases as the difficulty of the shot increases. The accuracy of the "Bad Guys" when operating firearms decreases when the difficulty of the shot decreases. (Also known as the Stormtrooper Effect) Example: A "Good Guy" in a drunken stupor being held upside down from a moving vehicle will always hit, and several battalions of "Bad Guys" firing on a "Good Guy" standing alone in the middle of an open field will always miss. First Corollary- The more "Bad Guys" there are, the less likely they will hit anyone or do any real damage. Second Corollary- Whenever a "Good Guy" is faced with insurmountable odds, the "Bad Guys" line up in neat rows, allowing the hero to take them all out with a single burst of automatic fire and then escape. Third Corollary- Whenever a "Good Guy" is actually hit by enemy fire, it is in a designated "Good Guy Area", usually a flesh wound in the shoulder or arm, which restricts the "Good Guy" from doing anything more strenuous than driving, firing weaponry, using melee weapons, operating heavy machinery, or doing complex martial arts maneuvers. Fourth Corollary- The more times the "Bad Guy" fires, the fewer times he will hit. Quote Link to comment Share on other sites More sharing options...
Blake Posted May 9, 2007 Share Posted May 9, 2007 I lol'd at the law of constant thrust. Quote Link to comment Share on other sites More sharing options...
Gollgagh Posted May 9, 2007 Share Posted May 9, 2007 Bummerdude posted these a few weeks ago. Quote Link to comment Share on other sites More sharing options...
Domukaz Posted May 9, 2007 Share Posted May 9, 2007 3 and 4 win. Quote Link to comment Share on other sites More sharing options...
Thin Crust Posted May 9, 2007 Author Share Posted May 9, 2007 I like #16. That's why I stopped there, so people would see it. Quote Link to comment Share on other sites More sharing options...
Domukaz Posted May 9, 2007 Share Posted May 9, 2007 I see your Stormtrooper Law and raise you the Evil Overlord list: http://www.eviloverlord.com/lists/overlord.html Quote Link to comment Share on other sites More sharing options...
The Author Posted May 9, 2007 Share Posted May 9, 2007 I see your list that has been on the internet for about 10 years and raise you another list that has been on the internet for 10 years. Originality is not something you can copy off of someone else. Quote Link to comment Share on other sites More sharing options...
PassivePretentiousness Posted May 9, 2007 Share Posted May 9, 2007 I found this when I was eleven years old. Twenty ways to tell you've been playing too much SM64... 1: You start inventing your own moves, like the "triple butt kick." 2: You get 121 stars. 3: You get every single coin in the game. 4: You hold the momma's penguin for ramsom. 5: You flush your sister down the toilet and tell her to bring you back a mushroom.(Wait, I did that...) 6: You start fanticizing about the Princess...(let's not finish that.) 7: You put on your invisible hat and try to escape when you forget your homework. 8: You think you can jump 30 feet by by saying "yahoo." 9: You find the hidden Mario 1, 2, and 3 games. 10: You have a converstaion with a stick of dynamite. 11: At lunch, you hunt the cafeteria for ghosts to jump on. 12: During gym class, you attempt to swim into the pool's drain to find a star. 13: You realize that Tick-Tock Clock isn't working and you fix it. 14: You catch a fish in the pond. 15: You have six hats. (It can happen...) 16: You make something like this. 17: You jump into an open flame in an attempt to find a hidden floating island. 18: You sit on your carpet for six days waiting for it to take off. 19: You kill the Mad Piano. 20: You start an insane rumor that you can play as Samus Aran. Quote Link to comment Share on other sites More sharing options...
atmuh Posted May 9, 2007 Share Posted May 9, 2007 exciting.. Quote Link to comment Share on other sites More sharing options...
Geoffrey Taucer Posted May 9, 2007 Share Posted May 9, 2007 9: You find the hidden Mario 1, 2, and 3 games. huh ? Quote Link to comment Share on other sites More sharing options...
Arek the Absolute Posted May 9, 2007 Share Posted May 9, 2007 dock lelete Quote Link to comment Share on other sites More sharing options...
Bummer Posted May 9, 2007 Share Posted May 9, 2007 I love these, mostly because they actually makes sense. Bummerdude posted these a few weeks ago. Naww that was just a normal post in the and it made me smile thread. I didn't want to make a thread about it since this is old news, although still entertaining. Quote Link to comment Share on other sites More sharing options...
Black Mage Posted May 9, 2007 Share Posted May 9, 2007 Personally I like #17... #17- Law of Transient Romantic Unreliability- Minimei is a bimbo. (Note: TheMinority Opposition in Ohio disagrees and thinks all men who like this stuff needs to get out more.) Shut the f*ck up, Minmei! And I have found #60 to ring true for me, personally... #60- Law of Active Female Attraction- In a comedy series, a male character’sattractiveness to women is inversely proportional to how active they pursue them. (Tenchi, Ranma, and Makoto [OVA] have a seemingly endless supply of willing girlfriends despite their lack of romantic skill while Happosai, Ataru, and Carrot couldn’t get a date despite [or because of] their constant attempts.) The harder I try, the more it seems like I get nowhere. Quote Link to comment Share on other sites More sharing options...
The Mutericator Posted May 9, 2007 Share Posted May 9, 2007 I see your Stormtrooper Law and raise you the Evil Overlord list:http://www.eviloverlord.com/lists/overlord.html I see your Overlord list and raise you The Grand List of Console Role Playing Game Cliches: http://project-apollo.net/text/rpg.html Quote Link to comment Share on other sites More sharing options...
Devyn Posted May 9, 2007 Share Posted May 9, 2007 #8 "You're already dead." Quote Link to comment Share on other sites More sharing options...
DragonFireKai Posted May 9, 2007 Share Posted May 9, 2007 I see your Stormtrooper Law and raise you the Evil Overlord list:http://www.eviloverlord.com/lists/overlord.html The most high-speed evil overlord thus far. Quote Link to comment Share on other sites More sharing options...
Brycepops Posted May 9, 2007 Share Posted May 9, 2007 #8 "You're already dead." "Omae wa mo...shindeiru." Quote Link to comment Share on other sites More sharing options...
RKane909 Posted May 10, 2007 Share Posted May 10, 2007 Law of Infinite Humorosity The plucky/ultra-skinny female protagonist in any remotely humorous anime will, at least once, sit down to a huge and well deserved meal and procede to stuff her face will all manner of food at an unprecedented pace, amazing/disgusting her companions in the process. And this play on irony will; A) Be in EVERY SINGLE anime with even a hint of comedic element. B)The japanese will, apparently, ALWAYS find this joke funny no matter how many times it has been beaten to death in past decades and will be beaten to death in coming decades. Quote Link to comment Share on other sites More sharing options...
jon02129 Posted May 10, 2007 Share Posted May 10, 2007 huh ? QFE . Quote Link to comment Share on other sites More sharing options...
Guy In Rubber Suit Posted May 10, 2007 Share Posted May 10, 2007 Alot of those rules to anime can be applied to action movies as well. Quote Link to comment Share on other sites More sharing options...
ILLiterate Posted May 10, 2007 Share Posted May 10, 2007 #3 - Law of Sonic Amplification, First Law of Anime Acoustics- In space, loud sounds, like explosions, are even louder because there is no air to get in the way. I laughed way too hard Quote Link to comment Share on other sites More sharing options...
Upthorn Posted May 10, 2007 Share Posted May 10, 2007 This is a funny set of rules that anime seem to follow. There are also some illustrated rules linked here.Although this list isn't complete. The complete list of 100 rules is provided here. For those who don't feel like clicking the link, the first few are quoted below. People were "old"ing this link 6 years ago, when I first found it. Quote Link to comment Share on other sites More sharing options...
Rodin Posted May 10, 2007 Share Posted May 10, 2007 And 6 years later, it's still friggin' hilarious, even if you've already read it 10 times. I loved that RPG cliche list - first time I've seen that one. Quote Link to comment Share on other sites More sharing options...
Brushfire Posted May 10, 2007 Share Posted May 10, 2007 #26- Law of Feline Mutation- Any half-cat/half-human mutation will invariably: 1) be female. 2) will possess ears and sometimes a tail as a genetic mutation. 3) wear as little clothing as possible, if any. Ah, ce' la ve Quote Link to comment Share on other sites More sharing options...
Arek the Absolute Posted May 10, 2007 Share Posted May 10, 2007 C'est la vie And how is this a "such is life" situation? Quote Link to comment Share on other sites More sharing options...
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