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Everything posted by Dj Mokram
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wip Rockman & Forte ~ New Beginning New Path
Dj Mokram replied to Dj Mokram's topic in Post Your Game ReMixes!
UPDATE v7: check it on the first post! Minor adjustments: added some chorus parts, tweaked velocities and volumes, but mostly: So yes, Timpanis. And lots of them too. Should sound more epic this time around. -
I'm with Dan on this one. It's important to notice what a soundtrack can do for the game. Many songs that purists here would consider lacking are effective in their original context. And sure most FF osts are enjoyable on their own, even if you haven't played them. FFVIII maybe has less popularity, but its soundtrack still contains some great tracks worth mentioning: The landing, Succession of Witches, Lunatic Pandora & Fisherman's Horizon, come to mind instantly. But in this case, I think it's really more a question of experience and memories of the game. On another note, I'm a huge fan of Sakimoto/Matsuo, so FFXII would be my favorite pick. That being said, wasn't this originally a WILD ARMS PROJECT THREAD?
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Smiley box now displaying all essentials without any doubles. Thanks for this modification guys! That'll save a lot of time. EDIT: Or so I thought. Worked fine for a month, then I was back to 3 wink and 5 Mr Green in a box. Strange...
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I imported Lufia Fortress of Doom on the SNES back in the days. To play it, you had to use some sort of action replay thing, where you put one cartridge from your region on the back, and the imort game on top. I started my game, and played until I could save, so that I could stop and get something to eat. When I loaded the file back... well, there was no file to load. It acted as if it was saving, but then I realized when I came back to load next that the previous save wasn't there. Unfortunately, the action replay was corrupting the save files for this particular game. But here's the most epic part: the next day, I decided to finish the game in one sitting. How naive... I probably played it for 10hrs non-stop, without eating, and still wasn't at the end of the walkthrough in the game manual. Can you imagine that? The puny 'how to get started' guide took more than 10hrs to get done!! Anyway, I played 2 more hours, and then exhausted, definitely gave up on the game. Needless to say, I threw the dreaded device in the bin, but kept some fond memories of Lufia. And since that time, I always make sure to save every 5 minutes on every game I play.
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Trying to be MORE Productive music wise.
Dj Mokram replied to Halt's topic in Music Composition & Production
Hey Halt, I think it has a lot to do with the workflow. Seeing as you can't yet find a suitable time frame or mindset to get down to practice making music a little more seriously, it all comes down to finding a way to do just that. Once again, one hour compo is a really good way to start getting something done in a time limit, and it's still pleasant cause you can feel the rush of emulation while having fun. The 'treat music as a job' approach really doesn't work for me, as if I feel I'm forced to sit down and compose, it ends up being a wasted effort. I agree with the fact that a 30-45 minutes warm up will really help you get in the right mood. It can be practicing your instrument, or starting something on FL. But it can also simply be listening to some music you like, while analysing what you like about it, and trying to learn how a specific segment was made. Take your favorite song from ChronoCross for exemple, and try to find out what makes it so great in your eyes. Is it Mitsuda's style? Is it the genre/instruments used? Or is it related to the memories your have of playing the game? To make music, you have to start by knowing what kind of music you wanna make. Find an inspiration first. -
New Blog - How to break into doing audio for games!
Dj Mokram replied to beckett007's topic in Music Composition & Production
Ok, just finished reading the adaptive music article. This is pure gold. Experimented on the concept at some point, and found it to be a rewarding way to compose. However, I imagine this isn't the easiest thing to put in motion, as finding a game that would require that kind of fancy score structure more or less means working on a big budget title, with appropriate visuals and storyline... and budget. Back onto the blog, I appreciate the fact that this is not another "how to become a famous game-composer in just 10 days starting from scratch" BS. The overall approach is without compromise and the articles very insightful. I subscribed. -
What an amazing way to start a new year of remixing! I can't believe this project is actually happening. There are just so many great songs to cover here. It's nice to have extended the scope to the whole X serie. I agree with Lea, Command Mission has some good, yet under-appreciated songs, like Steel Massimo or Marino's themes. Time is scarce atm, but I'll probably audition for in a few weeks.@Bahamut: is the june 28 for first wips or final mixes? I'm assuming it's the latter.
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KNGI VGM Radio: Nitro Game Injection (Sat 7:30 PM ET) & GameFuel
Dj Mokram replied to KyleJCrb's topic in General Discussion
Just finished catching up on episodes 117 to 125. I've discovered yet again a ton of cool artists, as well as some new aspects of the community. Hot-seat episodes and interviews were very enlightening. Lots of great music and lots of entertainment. You guys rock as usual. Btw, the first post's link to archives leads to a 404. I believe this might be the correct link: http://kngi.org/episode-archive. Oh, and congrats for the milestone too. -
Mega Man: The Grand Robot Master Remix Battle 2010
Dj Mokram replied to DarkeSword's topic in Competitions
This compo is gonna be monumental. Looking forward to the entries. -
New Blog - How to break into doing audio for games!
Dj Mokram replied to beckett007's topic in Music Composition & Production
Well, the effort is truly appreciated sir. Will get to reading that soon. I'm not familiar with your work yet, so I'll go listen to some of your remixes too. -
Though it's not an official project, there's supposedly a remix album in the works for Dynamite Headdy. And 'You're Izayoi' is one of the songs being covered.
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Best wishes. Hope you have a wonderful wedding and a happy marriage.
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OverClocked After Dark - The Former Thread of Days of Yore
Dj Mokram replied to Brushfire's topic in General Discussion
Following Stevo's advice from some time ago, I've finally managed to find the thread, like 2 years after everyone else. ;D So I've been playing catch up with seven heavily packed and politically incorrect episodes, forming this uncanny cocktail of roughness and subtility... Wait, screw subtility: OCAD is a dish best served RAW, and you're never prepared for what comes next. So far, I've had the opportunity to witness the show's progression in a very short amount of time. It has evolved from a funny convo between friends, full of 'dood', private jokes and audio artifacts, to a more efficient yet still funny and enjoyable experience. In the beginning, I was inevitably comparing it to NGI's podcast, wishing it were more structured at times. But I soon realized that the randomness was what made it so entertaining. The unexpected/hilarious factor is what kept me coming back. I've choked on my food several times already, thanks mostly to Deven, but also to Brak...er, I mean bLiNd. As a result, you've got yet another subscriber to the feed. Anyway, I wish you guys a great time at MAG. Enjoy yourselves, and go crazy celebrating 2010. -
Tweex Music Composes Music for American Airlines
Dj Mokram replied to tweex's topic in General Discussion
With that one, you're one step closer to having your own plane company. Congrats on another great achievement. -
A great birthday to you sir.
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Seconded. The soundtrack is simply stellar, filled with some memorables tunes. The main theme/credits, The Dragon's Trap comes to mind instantly. Definitely underrated ...and definitely on my checklist for next year.
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Mega Man: The Grand Robot Master Remix Battle 2010
Dj Mokram replied to DarkeSword's topic in Competitions
Would be nice to know what robots are taken already. I also need to re-listen to Megaman 5-8 ost... -
Mega Man: The Grand Robot Master Remix Battle 2010
Dj Mokram replied to DarkeSword's topic in Competitions
Great concept, sounds like a lot of fun. ...so, where do we sign up? -
Gran Turismo series - Moon over the Castle (Lunar Dioxide)
Dj Mokram replied to Level 99's topic in Post Your Game ReMixes!
I confirm, link is working. Why aren't you using Fireslash's OCR hosting though? Anyway, here a remix for Kyle right here. Love the new peaceful intro, and nice race cars FXs right before the OHC part begins. The sound is pleasant and the mix seems way cleaner now. Should someone had presented me the song as part of an official GT soundtrack arrange album, I would have believed it. It's just how good it is... well, to me at last. Once again, uncle Stevo delivers. -
I stumbled upon the updated version first. You should probably hold off on submitting atm, as the arrangement & production could be improved. As you mentioned it's fairly conservative, but in itself enjoyable nonetheless. Problem is that up until the middle of the song, when it starts to really evolve and come alive, the song was pretty bland and repetitive. I acknowledge that the source is kind of loop-based itself, but here you have the opportunity to go into a totally different direction with your remix. Adding some texture and life to the first half's soundscape, should help making the song more enjoyable right from the start. Also, expand it a little bit, with maybe a new intro or variations that break off from the original source's melody. Again, the second part of the song is really promising. Keep at it!
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My words exactly. Though having the courage to launch and support such a project on your own, is commendable. Quite unusual to see someone refering to a project lifespan in years from the very begining. It's a realistic approach you have here, and shows that, at least, you have a vision. I wish you luck on your endeavor Neblix.
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OCR01475 - Zelda II "Mirror and Transparent"
Dj Mokram replied to djpretzel's topic in ReMix Reviews & Comments
It took me a while to get to review this one. But I figured there wouldn't be a better time to do it than during 'OCR review month'. Well, this is my ground zero of VG remixes, as it's the first remix I've ever heard. But it's also the song by which everything started, the reason why I'm here, why I wanted to learn how to use synth, and start remixing. Mirror and Transparent was so shockingly audacious, so far away from the clichés of any music I had heard so far, it simply grounded me on my chair the first time I heard it. I remember thinking: "What can this person's reality be like, so that he/she can make such music? What makes it go this way? Why this choice here? Why this sound?" and so on... Best of all, it was a song of one of my favorites videogames from my childhood, and I had no idea any other soul could see the VG music from back then as something else than blip and blop. It striked me as such a revolutionary way to make music, that up to this day, I can't really manage to be objective about it... Ok, I could if I really wanted to, but clearly I don't wanna rob it from its meaning. ;p To me, this song symbolizes hope, joy, enthusiasm, and is the dawn of a new world of musical possibilities I had never envisaged before. It is truly an inspirational and even motivational song for me. One that I'm constantly going back to. If you haven't guessed it at this point, I'll let the cat out now: Mirror and Transparent is my favorite video game remix to date. And despite being able to toroughly enjoy all the amazing remixes and talent the community has to offer, this one will always hold a special place. Thanks to Rellik for creating this jewel, and to OCR for sharing it with the world. -
wip Rockman & Forte ~ New Beginning New Path
Dj Mokram replied to Dj Mokram's topic in Post Your Game ReMixes!
What? This remix still ain't done yet! Can anyone help the poor Mork finish this one before the end of the year 2020. Here's the latest version to date: New Begining New Path v6 And the source is in the first post. Looking for any additional feedback/critique/advice that could point me into the right direction. Thanks. -
Awesome indeed. Really looking forward to that.