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Everything posted by Dj Mokram
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Ask the Mass Effect 2 Composers! Congrats BGC!
Dj Mokram replied to djpretzel's topic in General Discussion
It amazes me when people do things of these proportions, and never say a word about it until it's released. Makes me feel really small in perspective to such display of humility. So, without further due, congratulations to Mr Jimmy 'BGC' Hinson for the accomplishment. Now for the questions! To Jimmy: -What was your role in the team? Were you as important a member as anyone? Or were you given less critical tasks or songs to perform? -How did you handled the pressure (if you felt any) of having to work with legendary composers on a product with such massive expectations? To the Team: -What did Mr Wall, Hulick and Kates thought about working on Bioware's much anticipated sequel? -Was creating this kind of follow-up soundtrack more of a challenge compared to the first one, or instead less? In what ways? -How much time did it took to build a solid composition from scratch? What was the usual creative process you followed? -How many tracks ended up in the bin for the final 27 that comprise the soundtrack to exist? -
OverClocked After Dark - The Former Thread of Days of Yore
Dj Mokram replied to Brushfire's topic in General Discussion
If you want people to hide it under a sweatshirt that is. No, just make something simple with the show's logo and/or same design as the banners. That way, we can all send our money directly to 'The Otaku', and you can go on with your regularly scheduled deportation to Canada. -
Mega Man: The Grand Robot Master Remix Battle 2010
Dj Mokram replied to DarkeSword's topic in Competitions
Is it just me, or is Gecko vs Willrock the toughest match thus far? -
At least now the freezing status is official. Imho, the deadlines weren't that unrealistic to begin with. But this makes you wish everyone was keen on finishing what they started before jumping on the novelty wagon. I'll continue to provide updates as discussed in PM Bahamut. Waiting till fall might make one loose momentum and inspiration, so I won't wait till there to finish this. Plus, I'm prioritizing current-projects mixes before allowing myself to take on anything else. On another note, I'd happily vouch for having Jade help with the Estopolis project.
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In the end not really, because that means more Headdy for everyone. But I'd prefer to have all current tracks claimed first before taking side roads, that's all. Hopefully, this will be living proof that 'Requests' actually find an answer sometimes.
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OverCooked After Dyne : the live 10 hrs epic marathon show you don't wanna miss... even if it costs you your soul.
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True. It's like this Phantasy Star Online album directed by Dj Pretzel and Zircon that I keep dreaming about...
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First compo of the year for me was a blast! Dunno when I'll be able to enter again though... Plus, you guys are becoming indecently skilled, I'm lost for words here.
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So glad to see someone remix some Ragnacenty / Soleil. I luved the music of that game. This is a great arrangement, you really kept the vibe of the original, and this goes beyond a simple updgrade of the song. All those additional melodies, the retro sound mixed with orchestral, the little breaks and that wonderful flute, are a treat. I'm not even sure I got anything to say about production, cause I dunno if the few audio artifacts I've heard are from your song or from youtube. Tis why you should host on another location when possible, so that people can at least listen to it elsewhere than in front of a computer. But all in all, it's a refreshing and creative remix, and you should totally submit it once it's finished.
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WIP Street Fighter EX - Strange Sunset
Dj Mokram replied to MojoHamster's topic in Post Your Game ReMixes!
The SF-EX serie definitely needs moar remixes. I like the genre and direction this is going into. It sounds a bit like the Ayako Saso's jazz arrange, but with a more direct and dynamic approach. That intro reminded me of a song from Order of Ecclesia, can't remember which one, but I dug the piano arpeggio. It's a really compelling work, I would just complain about the drums volume being a bit high and on the same velocity at all time. And this very issue makes the break from 1:43 to 1:55 nearly unbearable, because it focuses heavily on exposing those very drums. Plus, the overture transition for this particular break is a bit bland. Though the outro is much better. It can be really awesome if you put some more work into it, and maybe break from the source a bit more. Looking forward to hear the finished song. ps: try Tindeck or Mediafire to host your song next time. It'll make it easier for people. -
Wonderboy 3 - Continue - Sega Game
Dj Mokram replied to Neverback-Music's topic in Post Your Game ReMixes!
Way to make a 10 sec source into a full song. It's a fairly realistic sounding orchestral take. The pace is nice and engaging, but there's way too much echo/reverb involved in the prod. Melody could have been developped a bit more, adding variations on the monster town theme for exemple. Looks like there's not much velocity tweaking, so this sounds a bit mechanical too. I noticed some clipping issues around 0:40, when all instuments play together. Using a compressor could help. Also, it sounds like an hip-hop instrumental because of the rigid verse/chorus/verse song structure, which almost suggests it was done that way so that someone could lay some lyrics over it. That, and the fact it's more or less an elaborate loop with no ending for now. On a side note, youtube is not a very user-friendly place to upload your work. If you want more feedback, try hosting on Tindeck, Mediafire or the likes. Anyway, your samples are really decent, so this could be way better with a little more work. Wonderboy III is an awesome game that need moar remixes. So keep at it. -
Thought it was a great 2009 retrospective album from J64H. Appreciated the unique style and versatility per usual. At the same time, I also think you reached the limits of using samples that aren't particularly outstanding on their own. No matter how much patience, practice and skills are involved, not upgrading your sound can drag you down at some point. I trust you'll stay as creative and productive as ever. But you need to step your game up for 2010. Good listen nonetheless. Keep it up JH!
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Keep the inspiration flowing and the awesome music coming. Have a great birthday Dio!
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Make that three! Moar wouldn't hurt really. That, and a bit of Succession of Witches would be a perfect match.
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Heck, for 250 bucks, you could get a whole album done these days. But question is: how all the other remixers on the album will feel, knowing that two persons got paid this much, while 20 equally-worthy artists haven't received a dime for their hardwork? Makes me wonder about the legitimity of introducing money in the whole 'arranging for fun' thing, and also wonder what will come next... Anyway, I hope you get plenty of entries for this. Rockman X is awesomeness! This is undoubtedly a great opportunity, so good luck to all contestants.
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So, when is one of you guys gonna start using this to remix?
Dj Mokram replied to The Author's topic in General Discussion
I'd love to see someone like Willrock do some damage with this. But no direct midi-USB input seems like a bad commercial decision imo (even more so when the price isn't known yet). Many keyboards / controllers on the market have both nowadays, and entry-level controllers even tend to favor USB only. Midi only is a little outdated, that's about my only gripe. Also: The thing looks amazing, the concept is cool, but the bad sound demo is kind of a dream crusher. -
Do you listen to soundtracks from games you've never played?
Dj Mokram replied to RETROMAN's topic in General Discussion
I often hear at least parts of the soundtracks before I play the game... if I ever play them. To me, it's a way to expand outside of the 'sitting down and playing the game' context. Music has always been one of the main element that defines the experience as a whole for me. I've never played Breath of Fire V, Racing Lagoon, Front Mission 5 or Bullet Witch, but their soundtracks are among my favorites. Also, the Ace Combat soundtracks actually got me into Ace Combat games. Try the OST if you haven't already. You'll probably never play the game (japan only), but there are some Mitsuda gems in there that I'm sure you'll enjoy. -
Hey JH, yeah I haven't made a proper thread yet because I wanted to get progress done beforehand. Schumacher Fly was already claimed, and I've received a final version a couple days ago. Even though I wasn't planning multiple remixes of one source originally, we can work something out. Just in case, check the list of available tracks at the end of this post, and let's discuss this in PM. Swann: as a matter of fact, A Ballad for You is one of the few songs remaining to claim in the tracklist. So if you wanna claim a place for yourself on the album, just send me a PM. EDIT: A Ballad for You was claimed by Swann. To avoid confusion, here's the list of available tracks left to claim (linked to their source): - - - - And yes, no one has claimed You're Izayoi yet!
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Happy bday. How about eating Another Morotskaka now?
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comes out of the dark... For the sake of scheduling, I'm going to consider March 1st as the next due date. ...crawls back to the shadows.
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Yeah, the Hack Sign anime's music was amazing. Then again, almost everything by Yuki Kajiura is. As for the games, the four episodes of Hack Liminality and the Hack G.U. trilogy had some pretty good tunes: Hack GU - Boss Battle Hack GU - Red Demon Palace Good luck to anyone trying to remix this.
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Popping to say I'm still on this boat. I was hidding in the ship's hold, working on making my song creepier. I'm now setting sail for February 20th, and will be delivering an update on time.
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Bionic Commando ReMixed: OK, We'll Groove - History
Dj Mokram replied to Brandon Strader's topic in Projects
I'm going to consider March 1st 2010 as the next wip deadline then.