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Dj Mokram

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Everything posted by Dj Mokram

  1. In the end not really, because that means more Headdy for everyone. But I'd prefer to have all current tracks claimed first before taking side roads, that's all. Hopefully, this will be living proof that 'Requests' actually find an answer sometimes.
  2. OverCooked After Dyne : the live 10 hrs epic marathon show you don't wanna miss... even if it costs you your soul.
  3. True. It's like this Phantasy Star Online album directed by Dj Pretzel and Zircon that I keep dreaming about...
  4. First compo of the year for me was a blast! Dunno when I'll be able to enter again though... Plus, you guys are becoming indecently skilled, I'm lost for words here.
  5. So glad to see someone remix some Ragnacenty / Soleil. I luved the music of that game. This is a great arrangement, you really kept the vibe of the original, and this goes beyond a simple updgrade of the song. All those additional melodies, the retro sound mixed with orchestral, the little breaks and that wonderful flute, are a treat. I'm not even sure I got anything to say about production, cause I dunno if the few audio artifacts I've heard are from your song or from youtube. Tis why you should host on another location when possible, so that people can at least listen to it elsewhere than in front of a computer. But all in all, it's a refreshing and creative remix, and you should totally submit it once it's finished.
  6. The SF-EX serie definitely needs moar remixes. I like the genre and direction this is going into. It sounds a bit like the Ayako Saso's jazz arrange, but with a more direct and dynamic approach. That intro reminded me of a song from Order of Ecclesia, can't remember which one, but I dug the piano arpeggio. It's a really compelling work, I would just complain about the drums volume being a bit high and on the same velocity at all time. And this very issue makes the break from 1:43 to 1:55 nearly unbearable, because it focuses heavily on exposing those very drums. Plus, the overture transition for this particular break is a bit bland. Though the outro is much better. It can be really awesome if you put some more work into it, and maybe break from the source a bit more. Looking forward to hear the finished song. ps: try Tindeck or Mediafire to host your song next time. It'll make it easier for people.
  7. Way to make a 10 sec source into a full song. It's a fairly realistic sounding orchestral take. The pace is nice and engaging, but there's way too much echo/reverb involved in the prod. Melody could have been developped a bit more, adding variations on the monster town theme for exemple. Looks like there's not much velocity tweaking, so this sounds a bit mechanical too. I noticed some clipping issues around 0:40, when all instuments play together. Using a compressor could help. Also, it sounds like an hip-hop instrumental because of the rigid verse/chorus/verse song structure, which almost suggests it was done that way so that someone could lay some lyrics over it. That, and the fact it's more or less an elaborate loop with no ending for now. On a side note, youtube is not a very user-friendly place to upload your work. If you want more feedback, try hosting on Tindeck, Mediafire or the likes. Anyway, your samples are really decent, so this could be way better with a little more work. Wonderboy III is an awesome game that need moar remixes. So keep at it.
  8. Thought it was a great 2009 retrospective album from J64H. Appreciated the unique style and versatility per usual. At the same time, I also think you reached the limits of using samples that aren't particularly outstanding on their own. No matter how much patience, practice and skills are involved, not upgrading your sound can drag you down at some point. I trust you'll stay as creative and productive as ever. But you need to step your game up for 2010. Good listen nonetheless. Keep it up JH!
  9. Great news. Congrats to Stevo and gang! Hope you'll also bake some tasty Armored Amadillo Muffins that will be featured on the MMX album too. TOCPM album, GO!
  10. Keep the inspiration flowing and the awesome music coming. Have a great birthday Dio!
  11. Make that three! Moar wouldn't hurt really. That, and a bit of Succession of Witches would be a perfect match.
  12. Heck, for 250 bucks, you could get a whole album done these days. But question is: how all the other remixers on the album will feel, knowing that two persons got paid this much, while 20 equally-worthy artists haven't received a dime for their hardwork? Makes me wonder about the legitimity of introducing money in the whole 'arranging for fun' thing, and also wonder what will come next... Anyway, I hope you get plenty of entries for this. Rockman X is awesomeness! This is undoubtedly a great opportunity, so good luck to all contestants.
  13. I'd love to see someone like Willrock do some damage with this. But no direct midi-USB input seems like a bad commercial decision imo (even more so when the price isn't known yet). Many keyboards / controllers on the market have both nowadays, and entry-level controllers even tend to favor USB only. Midi only is a little outdated, that's about my only gripe. Also: The thing looks amazing, the concept is cool, but the bad sound demo is kind of a dream crusher.
  14. I often hear at least parts of the soundtracks before I play the game... if I ever play them. To me, it's a way to expand outside of the 'sitting down and playing the game' context. Music has always been one of the main element that defines the experience as a whole for me. I've never played Breath of Fire V, Racing Lagoon, Front Mission 5 or Bullet Witch, but their soundtracks are among my favorites. Also, the Ace Combat soundtracks actually got me into Ace Combat games. Try the OST if you haven't already. You'll probably never play the game (japan only), but there are some Mitsuda gems in there that I'm sure you'll enjoy.
  15. Hey JH, yeah I haven't made a proper thread yet because I wanted to get progress done beforehand. Schumacher Fly was already claimed, and I've received a final version a couple days ago. Even though I wasn't planning multiple remixes of one source originally, we can work something out. Just in case, check the list of available tracks at the end of this post, and let's discuss this in PM. Swann: as a matter of fact, A Ballad for You is one of the few songs remaining to claim in the tracklist. So if you wanna claim a place for yourself on the album, just send me a PM. EDIT: A Ballad for You was claimed by Swann. To avoid confusion, here's the list of available tracks left to claim (linked to their source): - - - - And yes, no one has claimed You're Izayoi yet!
  16. Being un-official shouldn't prevent anyone from subbing their mixes here. On the contrary, this is encouraging that someone led the way. Even though I know my songs probably wouldn't pass the bar, I agree with Proto's statement that many tracks from the project could make it on OCR.
  17. Happy bday. How about eating Another Morotskaka now?
  18. comes out of the dark... For the sake of scheduling, I'm going to consider March 1st as the next due date. ...crawls back to the shadows.
  19. Yeah, the Hack Sign anime's music was amazing. Then again, almost everything by Yuki Kajiura is. As for the games, the four episodes of Hack Liminality and the Hack G.U. trilogy had some pretty good tunes: Hack GU - Boss Battle Hack GU - Red Demon Palace Good luck to anyone trying to remix this.
  20. Popping to say I'm still on this boat. I was hidding in the ship's hold, working on making my song creepier. I'm now setting sail for February 20th, and will be delivering an update on time.
  21. I'm going to consider March 1st 2010 as the next wip deadline then.
  22. UPDATE v7: check it on the first post! Minor adjustments: added some chorus parts, tweaked velocities and volumes, but mostly: So yes, Timpanis. And lots of them too. Should sound more epic this time around.
  23. I'm with Dan on this one. It's important to notice what a soundtrack can do for the game. Many songs that purists here would consider lacking are effective in their original context. And sure most FF osts are enjoyable on their own, even if you haven't played them. FFVIII maybe has less popularity, but its soundtrack still contains some great tracks worth mentioning: The landing, Succession of Witches, Lunatic Pandora & Fisherman's Horizon, come to mind instantly. But in this case, I think it's really more a question of experience and memories of the game. On another note, I'm a huge fan of Sakimoto/Matsuo, so FFXII would be my favorite pick. That being said, wasn't this originally a WILD ARMS PROJECT THREAD?
  24. Smiley box now displaying all essentials without any doubles. Thanks for this modification guys! That'll save a lot of time. EDIT: Or so I thought. Worked fine for a month, then I was back to 3 wink and 5 Mr Green in a box. Strange...
  25. I imported Lufia Fortress of Doom on the SNES back in the days. To play it, you had to use some sort of action replay thing, where you put one cartridge from your region on the back, and the imort game on top. I started my game, and played until I could save, so that I could stop and get something to eat. When I loaded the file back... well, there was no file to load. It acted as if it was saving, but then I realized when I came back to load next that the previous save wasn't there. Unfortunately, the action replay was corrupting the save files for this particular game. But here's the most epic part: the next day, I decided to finish the game in one sitting. How naive... I probably played it for 10hrs non-stop, without eating, and still wasn't at the end of the walkthrough in the game manual. Can you imagine that? The puny 'how to get started' guide took more than 10hrs to get done!! Anyway, I played 2 more hours, and then exhausted, definitely gave up on the game. Needless to say, I threw the dreaded device in the bin, but kept some fond memories of Lufia. And since that time, I always make sure to save every 5 minutes on every game I play.
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