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Everything posted by DarkSim
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Yeah the transition was defo the best part. Youtube kills the sound quality though - at least I'm blaming youtube Really not feeling that trancey arp either. It feels like this song could use a little less clutter and a bit more phatness from fewer instruments. Maybe hit that transition sooner as well.
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wip Zelda OoT - Market Theme - Tavern Style
DarkSim replied to tweex's topic in Post Your Game ReMixes!
I smell a collaboration... make it happen guys! -
Stop giving them ideas! And seriously, wtf America?
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OCR02347 - Descent "Lost in the Mines"
DarkSim replied to djpretzel's topic in ReMix Reviews & Comments
Never heard of the game before, but I love it when people remix unremixed stuff (as you might be able to tell), and especially when it's a newcomer. This is a great debut, and displays a very impressive level of polish. I really like downbeat style, and the synth choices are perfect to set the mood. I think the beat works well with the piece, and the cymbal break is a really nice way to mix it up on the percussion side, leading into the more groovy solo section, which is my favourite part of the remix. Great stuff, and hopefully you have more in the pipeline! -
finished Pokemon Mystery Dungeon DUBSTEP????? wtf, tgh
DarkSim replied to TGH's topic in Post Your Game ReMixes!
This right here, this is the shit. Carry on sir! -
I love it! Nailed the style completely. Only criticism is that the vocals get a bit lost when the track gets busier, so you might want to bring them up a bit in the mix. Great stuff
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wip just what this world needs - more gerudo valley!
DarkSim replied to FM's topic in Post Your Game ReMixes!
This thread is my advent calendar for this year. Amazing stuff! I'm downloading them alllllll -
finished Donkey Kong Land - Boss Battle Remix
DarkSim replied to starrgrl24's topic in Post Your Game ReMixes!
Hi, welcome to OCR! So there are some mixing issues - that piano is nice, but everything else seems a bit low in the mix, especially the drums and that synth right after the piano intro. The main thing I find with this is that all the sounds are a bit generic-sounding. I'd say look into expanding your synth library and experimenting with new sounds. Congrats on the A, though -
wip just what this world needs - more gerudo valley!
DarkSim replied to FM's topic in Post Your Game ReMixes!
Yeah that was delightful! Like an old timey jam on the porch. O Cuccos, Where Art Thou? -
OK so I gave this a listen or 2 and that is a very nice intro! However after that there are a number of problems that are pretty glaring... the piano is clipping loads (can you hear the distortion? That's clipping) and the soundscape feels very disjointed. The backing is nice and mellow, but the piano is so harsh and the pad is far too quiet. I'd suggest hitting up this section of the forums for some production tutorials, and Rozovian has written this excellent guide for people wanting to get posted on OCR. It's definitely a great starting point, especially if you're stuck in a rut at the moment and need some inspiration, or a new approach. Good luck
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Congratulations, OCR, on a phenomenal 11th year
DarkSim replied to Level 99's topic in General Discussion
Yeeeeey! Stats! I'd like to celebrate by sharing this recent photo of myself: -
OCR02180 - Secret of Monkey Island "Voodoo, Roots 'n Grog"
DarkSim replied to djpretzel's topic in ReMix Reviews & Comments
Every so often a mix comes along that is SO GOOD I just have to link it to people who have no interest in VGM at all, and this is one of them. Every single component of this just blows my mind. To start with, it's a great source, but to do it this well... it's an incredible feat. Everything's so clean, right from the acoustic guitar intro to the live trombone, and even the chiptune section is integrated seamlessly. The electric piano soloing is a glorious way to end it, and yet still leave me wanting more. That's what the replay button is for I guess! Even amongst all this excellence though, there's one part that does stand out further, and that's the percussion. I really appreciate a well thought out drum pattern, and this has such variation and groove that even just listening to the backing is enough to get you dancing. There's so much detail in there, right down to some stick work towards the end in the final breakdown. Marvellous! -
December is OCR Reviews Month! SAVE OCR!
DarkSim replied to OceansAndrew's topic in General Discussion
OK chums LET'S DO THIS! Castlemania 2010 Voodoo, Roots 'n' Grog Lost In The Mines -
OCR02069 - Castlevania "Castlemania 2010"
DarkSim replied to djpretzel's topic in ReMix Reviews & Comments
For some reason it never occurs to me to start mixes off with the beat in full swing, but whenever I listen to someone else's mix that does it I instantly keep it playing. Maybe I should try that myself. Anyway, I love the groove, the melodies, and the overall style of this track. It's sitting right underneath "Too Soon" from Ben Briggs' Attention Deficit EP and I think it's a great follow-on track to that. The transition to 6/8 I really enjoyed, I think it's really smooth and a nice change to finish. I actually changed to 6/8 for the final 2 bars in my Machinarium remix after listening to this quite a few times, so it's definitely been an influence. My only gripe is that the filter seems to come up a little too quickly after it's swept down, but that's so small I feel a little bad for saying it, but there you go. SOMETHING TO THINK ABOUT FOR NEXT TIME OK? Cheers -
wip Link's Awakening/A Link to the Past - Dark Tal Tal Heights
DarkSim replied to Jayster's topic in Post Your Game ReMixes!
It's a slight improvement, but my worry is that you've worked on it for so long you're only making relatively small changes (I do this all the time). You should try and remove all reverb, and build it back up from the ground. The percussion after the drop is so flimsy it really doesn't bring the song to a satisfying conclusion after that really cool build up. If you haven't already heard it, this is a remix of the same source in a similar style http://ocremix.org/remix/OCR02143/ - you should aim for the clarity of production evident in this, as this is what the judges will have in mind when evaluating this mix. Notice how each individual element is clear and has its own space. I don't know if you've EQ'd all your tracks yet, but slice them up so that each one occupies its own range and there is minimal overlap. Once the EQing is done, you'll find you can make out everything more clearly, and up the volume of the mix without it sounding muddy, thus allowing for bigger builds and drops. Thankfully, the arrangement's all there, so just concentrate on production and you should have a really great remix. Good luck! -
wip Link's Awakening/A Link to the Past - Dark Tal Tal Heights
DarkSim replied to Jayster's topic in Post Your Game ReMixes!
Oh, very nice first effort! Just want to add that I agree with Monobrow - this mix is sopping wet Also the build and drop before the final chorus, where the "door unlocked" chime comes in could be a little more pronounced - again could be a product of the reverb merging the sections together. Great effort, clean it up and I'd love to hear it again! -
finished Perfect Dark End Credits Metal Remix!!
DarkSim replied to Andy Gillion's topic in Post Your Game ReMixes!
DarkSim approves. Totally awesome cover, this is what the original was meant to sound like I think! If you add more original parts then you should submit this to OCR - we need more PD remixes! -
OCR02332 - Zelda II "Zelda's First Trip to the 'Village'"
DarkSim replied to djpretzel's topic in ReMix Reviews & Comments
I'm quickly becoming a huge fan of The Whelchel, and this mix just blows my mind! Someone was certainly delivering a few odd mushrooms to the potion shop when making this... -
OC ReMix Panel at UK London Gaming Con (3rd Dec 2011) - VIDEOS INSIDE
DarkSim replied to Fishy's topic in Announcements
He speaks the truth -
Wow, today I learned..! Thanks for that info, I'll have to check out those other 2 sources as well.
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OC ReMix Panel at UK London Gaming Con (3rd Dec 2011) - VIDEOS INSIDE
DarkSim replied to Fishy's topic in Announcements
Ah crap, I can't make it! Would have been cool to meet you lot, maybe next year eh? -
Yeah, I'd love to see a remix from any of the RCT games! Listening to the "Rock Style 2" theme right now - used to use this on all my badass inverted coasters!
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I heartily endorse Zool 2 remixes. I keep trying to remix the title theme but it never seems to flow well enough to better the original. That game has seriously awesome music though, and I WILL do a remix of it one day. The game wasn't bad either!
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OCR02318 - Super Metroid "Ashes to Ashes"
DarkSim replied to djpretzel's topic in ReMix Reviews & Comments
Dubstep: the musical Marmite; you either love it or hate it. Personally I like everything in moderation, and zircon's forays into dubstep don't just end with "lol the bass has wobble so the track's finished", but are typically well-rounded and varied affairs (see also: Buzzsaw). As mentioned in the write-up, the synths alone are hugely varied to give the track a really fresh sound throughout, in addition to high melodic content as well as the signature bass and drum processing indicative of the genre. I urge anyone put off by the "dubstep" tag to give it a listen - it's a natural progression from other forms of electronica, and when used in this way, as zircon does, it restores a sense of respectability that I think is perhaps lacking at the moment, given the volume of lazy dubstep remixes out there.