atmuh Posted December 6, 2007 Share Posted December 6, 2007 booooooring Link to comment Share on other sites More sharing options...
Binjovi Posted December 6, 2007 Share Posted December 6, 2007 booooooring Were you really expecting something cool at this point? I'm not. Link to comment Share on other sites More sharing options...
Bigfoot Posted December 6, 2007 Share Posted December 6, 2007 booooooring Just like your posts, ohhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh Link to comment Share on other sites More sharing options...
nookster Posted December 6, 2007 Share Posted December 6, 2007 bbbuuurrrrnnn hehe ahem. But yeah I'm actually relieved by this. I didn't want to know much more, want to experience new things for myself. So yeah, start screen tomorrow please Link to comment Share on other sites More sharing options...
Hobocop Posted December 6, 2007 Share Posted December 6, 2007 It's like a larger-scale version of his B forward They're doing this too often. First Samus and Diddy, now Dedede... sigh Link to comment Share on other sites More sharing options...
BeleagueredandBeset Posted December 6, 2007 Share Posted December 6, 2007 Hmmm... We've seen quite a few final smashes. This is a bit off-topic, but I wonder if there'll be an option to change which Pokemon and Assist Trophy characters appear? Like the item switch but more specific. That would be pretty cool. All Snorlaxes and Electrodes, plus Bob-ombs and motion sensor bombs like mentioned before... Ahhh the chaos. Link to comment Share on other sites More sharing options...
Drack Posted December 6, 2007 Share Posted December 6, 2007 My roommate is retarded at times. You saw earlier how he bought the premise of the 'shopped image of Brawl being bought at some French store (a pic that seems to have originally appeared on 4chan...). Now he's saying that the delay was intentional and unnecessary, a deliberate marketing move to keep software sales high both during and after the holiday season, by moving one of the highest demand games' release to after the Christmas rush. This should please stockholders as they like continued high sales rather than holiday season spikes. I really don't see how this argument holds water. Brawl has had so much effort poured into it, and many big name composers working on it as well. Some of the music on the Dojo isn't live performed, or even quite worthy of the names behind them. The E for All demo had few characters and fewer stages available. The game certainly isn't finished, though the lack of interesting updates shows that a lot of the work is either being done on the internals and core system (which seems appropriate as impressions from E for All were generally not showing many new game mechanics), or the single player, which we've only seen a bit of. I believe that Nintend is pulling a Blizzard, and not releasing content until it can be guananteed to be the best they can put out. And if it IS finished, I see little market advantage in witholding the smash hit (haha) game until AFTER the season where customers spend the MOST. Big early 2008 titles are ALREADY in the works, like Mario Kart Wii. Link to comment Share on other sites More sharing options...
The Author Posted December 6, 2007 Share Posted December 6, 2007 The method at Nintendo is that they would rather scrap a project than release an unsatisfying one. I believe it has happened in the past. In fact, from Wikipedia: Miyamoto and fellow developers refer to this scrapping as "Chabudai Gaeshi" (ちゃぶ台返し, "upending the tea table"), a reference to manga and anime Star of the Giants.[14] It is also referred to as "Miyahon Check" (Miyahon is an alternative kanji reading of Miyamoto) or "Miyamoto Test".[15] "Twinkle Popo" was a completed product with a pre-order of 26,000 units. It was supposed to be released under the game's developer, HAL Laboratory. Miyamoto intervened arguing that, with a tiny bit of tweaking, it would become a great game. After cancelling the pre-order, the game was eventually released under Nintendo with the title Kirby's Dream Land, selling 5 million units globally. The Legend of Zelda: Ocarina of Time was supposed to be released immediately after the release of the Nintendo 64 (Japanese release date, 6 June 1996). Instead, Miyamoto, who was the producer, repeatedly ordered the game to be redone, resulting in numerous announcements of delays by Nintendo until the game's eventual release on 21 November 1998. Ocarina of Time sold over 7.6 million units and has the highest average review score of any game ever made. Eiji Aonuma was initially the producer of The Legend of Zelda: Twilight Princess. However, between 2005 to 2006, Miyamoto replaced him. He stated that the switch was the result of a year-long development being "Chabudai Gaeshi"ed. [16] In the same interview, Miyamoto said that he had to clean up the mess of his Chabudai Gaeshi, so he joined in as a producer and also to assist in the development of the game. Twilight Princess, eventually released for both the GameCube and Wii consoles, has received tremendous critical acclaim and commercial success in the Western markets. Link to comment Share on other sites More sharing options...
Drack Posted December 6, 2007 Share Posted December 6, 2007 Retarded. Brawl possibly delayed until SUMMER in Europe. http://kotaku.com/gaming/release-dates/european-super-smash-bros-brawl-this-summer-330738.php Link to comment Share on other sites More sharing options...
Fishy Posted December 6, 2007 Share Posted December 6, 2007 If thats true they can go fuck themselves. I'm sick to shit of waiting for games longer then I have to. UT3 shipping to europe 5 days after everywhere else, and yet I have to wait 5 months for brawl. Shit, I had to wait like 8 months for FF12. Bull. Link to comment Share on other sites More sharing options...
Devyn Posted December 6, 2007 Share Posted December 6, 2007 Nintendo are low for giving release dates and changing them multiple times. Oh well, there's only one thing left to say: MEGA MAN FOR BRAWL!!!!! Link to comment Share on other sites More sharing options...
DeepChild Posted December 6, 2007 Share Posted December 6, 2007 What's that all about? Surely it can't take four months to localize a European version. Do they even offer multi-language support in their Euro ports? If not, then what on Earth are they doing/thinking? Link to comment Share on other sites More sharing options...
Arek the Absolute Posted December 6, 2007 Share Posted December 6, 2007 Wow, that is really bullshit. I don't any reason at all why Europe has to wait that damn long just to get this. Sorry to hear about that guys. Fucking lame. Link to comment Share on other sites More sharing options...
I-n-j-i-n Posted December 6, 2007 Share Posted December 6, 2007 That is some great news. Four months. Enjoy your nearly-three-year wait. Link to comment Share on other sites More sharing options...
Wipomatic Posted December 6, 2007 Share Posted December 6, 2007 Nintendo are low for giving release dates and changing them multiple times.Oh well, there's only one thing left to say: MEGA MAN FOR BRAWL!!!!! They never announced a release date for Europe, in fact they still haven't, they just say after June. Knowing how much Nintendo cares about Europe, I wouldn't be surprised if it didn't come until next christmas. Link to comment Share on other sites More sharing options...
Scufo Posted December 6, 2007 Share Posted December 6, 2007 After June? Seriously? That's terrible. It's possible there's a reason that localization would take so long, but still. That sucks. I hope this doesn't mean anything for the North American release. Link to comment Share on other sites More sharing options...
GenericDerrick Posted December 7, 2007 Share Posted December 7, 2007 A little off topic but I was thinking today about what Melee level should be kept above all else..The Fountain of Dreams. I mean since Dedede is in the game it would only make sense that an event match would be Dedede Vs Kirby on that stage just for nostalgic purposes (not to mention it's my favorite level from Melee). I kind of hope they redo the whole thing and make it alot more badass. Link to comment Share on other sites More sharing options...
Aninymouse Posted December 7, 2007 Share Posted December 7, 2007 Agreed, best stage from Melee. Link to comment Share on other sites More sharing options...
Paratha Posted December 7, 2007 Share Posted December 7, 2007 Seconded. Loved the music in Fountain of Dreams too. Bring back Final Destination lololololol. Link to comment Share on other sites More sharing options...
Bigfoot Posted December 7, 2007 Share Posted December 7, 2007 Seconded. Loved the music in Fountain of Dreams too.Bring back Final Destination lololololol. Oh, it'll be back, player made or not. Link to comment Share on other sites More sharing options...
Global-Trance Posted December 7, 2007 Share Posted December 7, 2007 Fountain of Dreams was awesome but it lags so hard with four people. Link to comment Share on other sites More sharing options...
friendlyHunter Posted December 7, 2007 Share Posted December 7, 2007 Somehow I don't think a Melee level would lag on the Wii... Link to comment Share on other sites More sharing options...
Global-Trance Posted December 7, 2007 Share Posted December 7, 2007 It probably wouldn't. Just stating that it lags in Melee. Link to comment Share on other sites More sharing options...
Red Shadow Posted December 7, 2007 Share Posted December 7, 2007 just played melee with a local smashboards forum member for 4 and a half hours i can beat his marth with my ness Link to comment Share on other sites More sharing options...
Mastertoku Posted December 7, 2007 Share Posted December 7, 2007 Well, that's informative, if nothing else. Glad to see that Sakurai is aware of gamefaqs.com... EDIT: Hey, what the - What's that little thing in the space suit in the final screenshot of the post? Link to comment Share on other sites More sharing options...
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