Eulogic Posted November 1, 2007 Share Posted November 1, 2007 yawn hurry up and confirm alice already sakurai Link to comment Share on other sites More sharing options...
nookster Posted November 1, 2007 Share Posted November 1, 2007 Sakurai posts his updates early these days Too bad about the update itself Link to comment Share on other sites More sharing options...
Arek the Absolute Posted November 1, 2007 Share Posted November 1, 2007 early? you are just used to him posting late he is actually putting them up on time now Link to comment Share on other sites More sharing options...
Hum4n After All Posted November 1, 2007 Share Posted November 1, 2007 Whoa, my eyes are tripping on me. Link to comment Share on other sites More sharing options...
Dexie Posted November 1, 2007 Share Posted November 1, 2007 yawnhurry up and confirm alice already sakurai ...Alice? Who? Link to comment Share on other sites More sharing options...
friendlyHunter Posted November 2, 2007 Share Posted November 2, 2007 Heh, I was just about to ask who Alice is too, but I just remembered she's the hero from "Balloon Kid". You might even say she IS the Balloon Kid. Or, perhaps the Balloon Kid's sister...? Anyway, I hope she's in Brawl. Or even better: a Balloon Kid level with remixes of all the Balloon Kid tracks!! ... ... =( Stupid fish, dashing my hopes. The best thing I can hope for now is SOME of the Balloon Kid tracks remixed in the Ice Climbers stage. And, anyone know any specifics about the water? Can you "meteor smash" characters down through water? Can you attack while swimming? Can you jump, double jump... infinite jump? Does it slow you down? Can you skip across the surface? Do you float? Does the lava in Norfair act like water? Can you make water in the stage editor? Do items float? Does rock Kirby float? What is he like? It's not important. Particle man. Is he a dot, or is he a speck? When he's underwater does he get wet? Or does the water get him instead? Nobody knows, particle man. Link to comment Share on other sites More sharing options...
Wipomatic Posted November 2, 2007 Share Posted November 2, 2007 And, anyone know any specifics about the water? Can you "meteor smash" characters down through water? Can you attack while swimming? Can you jump, double jump... infinite jump? Does it slow you down? Can you skip across the surface? Do you float? Does the lava in Norfair act like water? Can you make water in the stage editor? Do items float? Does rock Kirby float? What is he like? It's not important. Particle man. Is he a dot, or is he a speck? When he's underwater does he get wet? Or does the water get him instead? Nobody knows, particle man. You are several types of awesome. Link to comment Share on other sites More sharing options...
Critical Hit Posted November 2, 2007 Share Posted November 2, 2007 You are several types of awesome. Agreed. friendlyHunter is the most entertaining poster by far in this thread on a consistent basis. Kudos to you, FH, and thanks for making this topic fun to read through all these hundreds of pages. Link to comment Share on other sites More sharing options...
Kutrayn Posted November 2, 2007 Share Posted November 2, 2007 I'm going to assume that some of that was authentic question. I am also going to hope to God (and I'm agnostic!) that the kirby-rock question was for the sake of lyrics. It looks like there will be free swimming at the surface of the water where if you spend too much time you will be dragged to the bottom by the Doom-Fish. It's hard to say if attacks will be available in the water, but if nothing else, you should be able to use your mid-air jump and recovery move to get out of the water and attack. Or maybe it's just a timing thing, like kirby's normal double-triple-quad jumps; awesomely useful, but limited. Or, most likely of all, it is a hazard that compels your character to be a synchronized swimmer, where they will wait until an ice-climber uses side-special attack to fish the victim out and eat them as food. Link to comment Share on other sites More sharing options...
Steben Posted November 2, 2007 Share Posted November 2, 2007 I guess I'm not alone in being underwhelmed by the revelation of Meta-Knight's Final Smash. Not that it isn't nice. It's just... nothing unexpected. I guess it's rough competing against a Stage Editor. Link to comment Share on other sites More sharing options...
BardicKnowledge Posted November 2, 2007 Share Posted November 2, 2007 I personally don't like Meta-Knight's FS -- I'd rather have a Shinkuu Hadoken kind of move that a Raging Demon...especially with a game as fast-paced as Smash. Still glad to see that there's a lot of variety with it though; it makes the characters more unique. Link to comment Share on other sites More sharing options...
HideousBeing Posted November 2, 2007 Share Posted November 2, 2007 And, anyone know any specifics about the water? Can you "meteor smash" characters down through water? Nobody knows, particle man. Actually, according to Gimpyfish62, you can meteor characters through the water. You can only stay in it for a limited time, and I don't believe you can attack in it. Link to comment Share on other sites More sharing options...
Imagist Posted November 2, 2007 Share Posted November 2, 2007 Wait a second. If the fourth button on the screen for screen caps/custom stages is "Submit," and the screen looked pretty much the same for replay videos, does anyone else get the feeling Nintendo will be doing a similar "submit one/receive one daily" thing with the replay videos? That would definitely make sense of the three-minute-per-video limitation. Link to comment Share on other sites More sharing options...
Red Shadow Posted November 2, 2007 Share Posted November 2, 2007 haha tea table Link to comment Share on other sites More sharing options...
Mastertoku Posted November 2, 2007 Share Posted November 2, 2007 Ike uses the Goddess's warp powder to travel? Freaking awesome. Link to comment Share on other sites More sharing options...
Global-Trance Posted November 2, 2007 Share Posted November 2, 2007 Wait... that's a CONDOR?! I always thought it was a pterodactyl. Link to comment Share on other sites More sharing options...
JackKieser Posted November 2, 2007 Share Posted November 2, 2007 It's too bad Link's intro is so GAY. A whirlwind? Seriously? That's a damned POKEMON MOVE. What happened to his awesome warp? Remember the one where he pulled out his sword and shield as he came down to the battle? ...good times. --Jack Kieser Link to comment Share on other sites More sharing options...
Strike911 Posted November 2, 2007 Share Posted November 2, 2007 Neato!!! <3 the Warp Powder! And ... heck, I just like them all. I can't wait to see the rest of them. Hopefully there are some really cool ones. AND another thing, since Daylight savings time ends this weekened, I guess that means we get updates an hour earlier than usual from here on out. Unless Japan time decides to be evil. Link to comment Share on other sites More sharing options...
DuskyFerret Posted November 2, 2007 Share Posted November 2, 2007 Wait... that's a CONDOR?! I always thought it was a pterodactyl. Easy mistake to make. Just remember, to tell the difference, a Condor is a red cap stealing bastard. It's too bad Link's intro is so GAY. A whirlwind? Seriously? That's a damned POKEMON MOVE. What happened to his awesome warp? Remember the one where he pulled out his sword and shield as he came down to the battle?...good times. --Jack Kieser Uhh...Farore's Wind? May not be as cool but makes more sense than his previous entry. Could also represent the warp song in Majora's Mask if there were feathers... I think they are trying to make the entries more like the characters travel or warp into the battle rather than just appearing from nowhere with a cool move. It has a better effect and adds to the game too IMO. Link to comment Share on other sites More sharing options...
JackKieser Posted November 2, 2007 Share Posted November 2, 2007 Uhh...Farore's Wind? May not be as cool but makes more sense than his previous entry. Could also represent the warp song in Majora's Mask if there were feathers... I think they are trying to make the entries more like the characters travel or warp into the battle rather than just appearing from nowhere with a cool move. It has a better effect and adds to the game too IMO. Farore's Wind is green. Plus, he didn't have it in TP. If they are basing things off of TP, then that can't be it. AT LEAST let Midna warp him in as a wolf and then have him transform! Something... badass! A little more befitting of the character... and more importantly my main. --Jack Kieser Link to comment Share on other sites More sharing options...
Arek the Absolute Posted November 2, 2007 Share Posted November 2, 2007 deal with it Link to comment Share on other sites More sharing options...
DuskyFerret Posted November 2, 2007 Share Posted November 2, 2007 AT LEAST let Midna warp him in as a wolf and then have him transform! Something... badass! --Jack Kieser The answer to that is easy! They are obviously saving that intro for Midna and Wolf Link themselves Link to comment Share on other sites More sharing options...
JackKieser Posted November 2, 2007 Share Posted November 2, 2007 No! I won't deal with it! I'm going to start 100 online petitions to try to get this fixed; who's with me? [/sarcasm] --Jack Kieser Link to comment Share on other sites More sharing options...
Wipomatic Posted November 2, 2007 Share Posted November 2, 2007 It's too bad Link's intro is so GAY. A whirlwind? Seriously? That's a damned POKEMON MOVE. What happened to his awesome warp? Remember the one where he pulled out his sword and shield as he came down to the battle?...good times. --Jack Kieser Ever played the first Zelda on the NES? Ever used the flute to transport between dungeons? Yeah Link to comment Share on other sites More sharing options...
linkspast Posted November 2, 2007 Share Posted November 2, 2007 It be cool if there was more than one intro for each character. Or if they interacted with each other on special occasions. Much like Ryu and Ken do. I mean If were going to be playing this for the next 100 years I want more than just one animation, or at least a way to toggle them on/off. Link to comment Share on other sites More sharing options...
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