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#11
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Quote:
HONK, FACEPLANT. |
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#12
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Oops. Perhaps it is best that I haven't worked on my track yet.
Since we aren't allowed to bug the directors, is there a tentative release time for the existing Banjo-Kazooie project?
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#13
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This must've been a tough call, but I can definitely see the reasoning and necessity of making private albums semi-public. The games being revealed will help would-be directors know what their options are and keep people from signing up and working on tracks only to find out that 2 weeks later the album is already being worked on by a completely different group.
It kills some of the surprise and mystery, but it's for a good reason. |
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#14
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I agree 100% with this. Thanks for making the existence of private endeavors known to public.
Transparency is most definitely welcome, albeit a bit late for the two projects in question. Thankfully, this will help prevent cases like this in the future. |
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#15
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This is definitely a necessary policy. It's not fair to keep the existence of any project a secret, which then leads to duplicates. Nobody likes that, especially the people who get involved with a project, only to discover it has already been done.
I have a question, where does this leave the unofficial FF6 and Banjo-Kazooie projects? Will they be allowed to continue, or is that up to the directors to discuss with each other? EDIT: Not that I have a problem with private/closed projects. Last edited by Cash and Change; 01-12-2012 at 06:43 PM. |
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#16
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They can continue, they just wouldn't be released/published anytime soon. Probably years.
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#17
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Oh, the answer was right in the first post, thanks.
Last edited by Cash and Change; 01-12-2012 at 06:21 PM. |
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#18
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i guess it'd be years if no albums came out between them for years on end.
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#19
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Well, yeah, I guess. But isn't there already like 9000 albums in the queue?
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#20
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This is why I'm glad that the Cid Project is an original idea. :3
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