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Showing content with the highest reputation on 06/17/2015 in all areas
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Final Fantasy IX: Worlds Apart - History
Brandon Strader and 4 others reacted to Fishy for a topic
Hey so... I'm uploading the album right now... I've been working on my directors comments for the upcoming release, check it out: Sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry sorry etc.5 points -
Is this the right place to post this kind of news? I see birthdays here often. On 6/15/15, I had my second child and first son. His name is Phoenix Anthony Rohan Peery. He is 21 inches tall and 11 pounds, 8 ounces (11.5). Back in 2013, I had my first child, a daughter named Midori Lyon Peery. She was 21 inches tall as well, but 9 pounds, 3 ounces in weight.4 points
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Final Fantasy VII is being remade for PS4
AngelCityOutlaw and one other reacted to Brandon Strader for a topic
What is consensus? A miserable little pile of opinions2 points -
OC ReMixes In the Wild
Ramaniscence reacted to LuckyXIII for a topic
Aloha - been awhile since I've posted, but I thought y'all might be interested in this. I'm in the Navy and work for an organization whose mission is to recover the remains of missing/war dead from WWII up to the Cold War - The Defense POW/MIA Accounting Agency. I've been at it for almost three years now, but only in the last few months I've taken on the responsibility in our Public Affairs shop to produce short videos showcasing the stories of family members whose loved ones never made it back (in one way or another). In the videos I've utilized some of the mixes from this site. I've been a member since 2002(!) and I think the majority of my music library is still OCRemixes. Anyway, I've always loved the community and artistry behind it and what it puts out. So, if anyone's interested, here they are - OCRemixes being used in the wild - - - I've reviewed the Terms of Use and I hope I'm giving the proper credit in the YouTube descriptions - if I'm not, please let me know.1 point -
Star Ocean
Garpocalypse reacted to StarDragonJP for a topic
So excited for Star Ocean. I love this series. https://m.youtube.com/watch?v=UQOp8HvVhvo1 point -
Impact Soundworks, developer of the highly acclaimed SHREDDAGE II virtual guitar, is very proud to announce the release of SHREDDAGE DRUMS! This badass, thundering collection of acoustic drum sounds (raw + produced) was designed from the ground up for rock & metal music. The library was created in collaboration with award-winning composer/producer FRANK KLEPACKI (Dune, Command & Conquer series, Star Wars: Empire At War, Rise of Immortals, Grey Goo, etc) who recorded, performed, & engineered the drum kits. CONTENT Shreddage Drums is built around three unique drum kits spanning three kicks, five snares (maple & steel), twelve toms (8" to 18"), and a variety of cymbals (crashes, chinas, splash, hihat, ride). All drums were recorded in great detail, with FULL bleed control, key articulations, and lots of dynamics & round robin variations. The library also includes two PRODUCED versions of all kicks and snare samples, using the finest equipment to sculpt and polish these individual drums to perfection. We've created dozens of kit presets to inspire you, from big and roomy to dry and tight, punchy, high-tuned, low-tuned, and everything in between. GROOVES We've partnered with Groove Monkee to include a substantial collection of kickass hard rock, metal, and power rock MIDI grooves - all recorded live with real drummers. With over 700 grooves, fills, and variations to choose from, you'll have plenty of inspiration to kickstart your tracks. FEATURES & INTERFACE The engine of Shreddage Drums is far and away the most deep and powerful we've ever created. ALL drum sounds are available in one convenient patch with comprehensive mixing and mapping controls. The MIXER offers total mix control with separate buses for kick, snare, toms, hihat, overhead, and room mics, plus a MASTER bus. Each bus has its own FX rack and the direct mics have their own OH/Room sends for precision mixing. Full Bleed control is also available, so you can easily mix a little bit of snare bleed into your toms, kick into your hihat, or any combination you want. Plus, you can send different buses to different Kontakt outputs for further mixing in your host. The DRUM EDITOR gives you precision control over envelopes, volume, tuning, and mic mix for *individual* drums. For example, you can adjust the volume of JUST your 20" kick and give it more sub mix, while leaving your 24" kick alone. Or, mix in more TOP mic to your piccolo snare and a tighter decay, while letting your deep 14x8" maple ring out longer. The MAPPING EDITOR provides unparalleled control over the instrument mapping. Load ANY drum or ANY articulation wherever you want on the mapping keyboard. Want a whole octave of kicks? No problem! Alternating Snare L and Snare Right an octave apart? Sure, why not! Once you're done setting up the perfect map for your keyboard (or drum set), you can also adjust volume and tuning on a note-by-note basis. Other settings and features include: * Fully-editable velocity curve with a dozen presets * Humanize velocity/timing controls * Easy transposition * Visual drum kit with on-click triggers * MIDI learn to assign new drums/articulations * A suite of master mix & mapping presets * Alternate GRID mode mapping to view all mapped drums simultaneously * Auto and one-click purge to keep unused samples out of memory AUDIO & VIDEO DEMOS DEMOS on Soundcloud: https://soundcloud.com/isworks/sets/shreddage-drums FULL library walkthrough and overview: Interview with library producer, engineer & performer FRANK KLEPACKI who brought his experience of 20+ years as a composer to the table! PRICING & AVAILABILITY Shreddage Drums is now available for KONTAKT PLAYER at the introductory price of $119, or only $99 for Shreddage 2 owners (MSRP: $139) GET IT HERE: Shreddage Drums - Virtual Drum Instrument (Kontakt, VST, AU, RTAS)1 point
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Mass Effect: Andromeda
Koriantor reacted to MindWanderer for a topic
That would be pretty darn tricky. Option 1 destroyed all AI in the galaxy. That means a huge setback to research and the extermination of the Reapers and Geth. But it's possible to just not mention either of those races and figure it's been a while, we re-invented AI since then. Option 2 created an immortal super-being that commands all AI in the galaxy. There's no way the Reapers would be uninfluential in this new world order. And even if Shepard can't control any AI in Andromeda, anything that was ever in the Milky Way would have felt that control before leaving. Option 3 meant that all organic life became semi-cybernetic. Absolutely no freaking way that wouldn't affect everything that originated in the Milky Way, which N7 did. The only thing I can think of is perhaps a "generation ship" left the Milky Way before the conclusion of ME3 and thus escaped its ramifications. Then this could be centuries later but still be unaffected. The story has to leave the Milky Way because 1) that's the only way to escape the galaxy-spanning effects of ME3, 2) they hadn't explored very many stars, but they had explored all the mass relays, and 3) the developers felt like they already filled out the "map." I personally think it'll be good to get away from the political structure of the first trilogy, and get into a galaxy with new, powerful races. There will still be echoes of those politics, but they'll be in control of only the local government and not the whole galaxy.1 point -
Final Fantasy VII is being remade for PS4
Nabeel Ansari reacted to Arrow for a topic
Just a heads-up, but yes, we really are getting Cloud in a dress in HD.1 point -
Vampire Variations: Volume III - History
Chernabogue reacted to Jorito for a topic
Unfortunately I'm no good at design, but if you find a designer that can't do the coding part, let me know and I'll see what I can do.1 point -
Final Fantasy IX: Worlds Apart - History
Melbu Frahma reacted to Fishy for a topic
There was only one choice of aquatic lifeform worthy of my contributions.1 point -
Just had my second child.
Brandon Strader reacted to Salluz for a topic
My son: https://fbcdn-photos-e-a.akamaihd.net/hphotos-ak-xft1/v/t1.0-0/11407210_10152778070182820_1823179706844453827_n.jpg?efg=eyJpIjoidCJ9&oh=06b537a19eb7daf2de832068a5f8211c&oe=56324AAA&__gda__=1445937240_fde28a97dcf99148bda94b662a173df3 My son and I: https://fbcdn-photos-a-a.akamaihd.net/hphotos-ak-xta1/v/t1.0-0/11406527_10152778045777820_7497192554337792941_n.jpg?efg=eyJpIjoidCJ9&oh=b37b4c8cf92f7d9046c826a471905d1d&oe=56290C6E&__gda__=1441746211_b8fbe66dacc0dc29ea14f98f187d8d83 Three of us. The firstborn was there, but she couldn't sit still for the picture because she was overwhelmed with excitement over her new brother and her granny: https://fbcdn-photos-f-a.akamaihd.net/hphotos-ak-xta1/v/t1.0-0/11220788_10152778005557820_6464758989978563047_n.jpg?efg=eyJpIjoidCJ9&oh=90bf825a29c118c6a8c6ab129a10c0cc&oe=55EB82DD&__gda__=1446130832_5ecc2136c53f998be3918e114ae111c81 point -
Mass Effect: Andromeda
Geoffrey Taucer reacted to Koriantor for a topic
Bioware had stated shortly after the release of ME3 that they did not want to pick a canon ending. That painted them into a huge corner by pretty much restricting any sequels to be prequels, sidequels or sequels set so far in the future and/or far from the Milky Way that the original trilogy doesn't impact the new entry. I was very much a fan of the first two options, though it seems the popular opinion, and the one Bioware went with, was to go for the third option. I have mixed feelings. Bioware has to distance themselves somehow from the original trilogy to make a sequel possible. If it's set far in the future, then we lose some of what made the setting in the original trilogy so interesting. For example, humans having just discovered life beyond Earth and Mass Effect technology being so new. If it's set in a far away galaxy, then we'll be separating from the politics in the Milky Way that still have plenty of room to explore. Plus the Milky way is huge. I can understand the need to move to Andromeda to overcome their writing obstacles, but it still feels like missed opportunity. The codex had established that less than 1% of the stars in the Milky Way had been explored at the time of the original trilogy. There's plenty more to explore in our backyard without having to metaphorically travel to Australia. I'm nervous/curious why we even need to go to Andromeda in the first place and how we even get there. Mass Effect's lore indicates that if the Reapers were capable of intergalactic travel it would take them a long time. There's a lot that has me nervous about the game. The original trilogy has made such a profound impact on my life that I'm scared that Andromeda won't live up to what made the originals so special to me. Bioware being so tight lipped about it doesn't help the anxiety, though I might be glad they didn't say much yet. From what little they have told us, Andromeda is going to focus heavily on exploration and discovery, and if that's the case then that sounds really cool and I want to discover the galaxy when I play the game, not when they show things off in the trailer. I think I'm going to treat Andromeda like a spiritual successor or parallel universe to the original trilogy rather than a direct sequel. It'll help me stay open minded about it if I encounter bits I don't like when I play it. Nervous but excited. ¯\_(ツ)_/¯1 point -
RWS 3-6: Iron Remixer Challenge: TAL-NoiseMaker
Geoffrey Taucer reacted to YoshiBlade for a topic
Whoops did it again source Truly S-tier material this round...1 point -
Final Fantasy VII is being remade for PS4
Garpocalypse reacted to Thin Crust for a topic
My name is Zack and when I played FF7 for the first time around when I was 11 years old, I named Cloud "Zack". When I got to Gongaga and people started talking about their son Zack in SOLDIER, I was very confused.1 point -
OCR01205 - Shenmue "Dreaming While I Wake"
djpretzel reacted to Black_Doom for a topic
This is great - I love the melancholic, dreamy atmosphere here. The airy spoken vocals are spot-on as well.1 point -
Final Fantasy VII is being remade for PS4
Jakos reacted to YoshiBlade for a topic
Oh boy....I just had a chilling vision of DLC; weapons, materia and summons1 point -
E3 2015
Brandon Strader reacted to Jakos for a topic
It's strange to not see a topic about this, so I'm here to start a new one... Bethesda was the last one, Doom 4, Fallout 4, Dishonored 2... thoughts? I think Fallout 4 has potential to be GOTY (The weapon customization was awesome), but I didn't like the armors so far for what I see (I like that you could put armor in the right and left hand or right and left shoulder, like TES:III Morrowind did), but the scenario and graphic were awesome! (downgrade incoming maybe?) also the new VATS 2.0 looks interesting. I didn't play Dishonored 1 or Doom, just Doom 2, but they look great, maybe someone who have played them could say something about them. I think Doom 4 still has is "frenetic action shooter" style even in the next gen. Also it includes a custom map maker in-game.1 point -
Final Fantasy III: Resurrection - Wrapping Up (Sign Consent Form!)
Yosh1PrisMa reacted to Brandon Strader for a topic
Final Fantasy II: Rebellion is out! And it is good, listen to it! Now the time has come to buckle down and finish the FINAL CHAPTER of our trilogy... Here's some words of inspiration for you. https://www.youtube.com/watch?v=nuHfVn_cfHU1 point