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Dj Mokram

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Everything posted by Dj Mokram

  1. Hey Halt! How's the remixing coming along buddy?

  2. Much better on velocities. Still issues on sound peak. I dunno if you're normalizing or not? Pushing the bass freq up won't replace the use of a real low freq instrument. I think its lacking moar low brass section/low atmospheric string ensemble. ...but it's just me. And overall it could be longer. 3:07 is a bit short. Keep it updated.
  3. I was expecting something... What just happened here?
  4. Yep, it's called money. ...just kidding. Practice makes perfect Meteo. I know you're keen on finishing stuff you've started. But in the end, having 10 unfinshed pieces you spent years on to polish won't help you in the long term. As musician, or more specifically as artist, we have to always evolve to adapt. We can't stay static. The more you create and experiment, the more you'll learn, and the more you'll understand about yourself and your music-making process. The key is preparation. And to be prepared you have to make lots & lots of music. Simple as that.
  5. This. Like the saying goes: "It's the journey that counts, not the destination". I feel as if it's the same in other areas of life. While teaching the basics of beatmaking, I always had youngsters asking me: "who taught you how to do it?" To what I always answered that I was self-taught. That I had spend hours trying to figure things out, on my own. They never believed me, because for them, and no matter what I said, it was obvious that I had to ask or pay someone to get this information. So I can definitely relate to:
  6. Chikayo Fukuda - Cave (from .Hack// G.U. game music ost)
  7. Just had a strange thought: maybe nowadays, kid aren't as well prepared to accept failure as the now-oldest of us were. With old games, you knew you were in for some randomness and unfair deaths, leading to lots of game over screens, disapointment and frustration. But that frustration forged a spirit, and it made us pick the pad to try once more... times and again. I wonder if the casual turn that the gaming industry has taken recently isn't there to respond to that lack of spirit in a way... Actually it's fun when you think about the fact that today, some people manage to beat those game in between 5min to an hour and a half. Imagine how a concept like speedruning would have ruined it all back then. But I do enjoy speedruning some oldies occasionally like the Megaman serie, or Metroid/Castlevania. Which lead me to another amazing thing old games has brought us: memory. The amount of info we had to process and re-use later on in order to advance was tremendous. To this day, I still remember useless things, like where the powerup are located in some game. Or how to solve puzzles and get out of a particular maze in some other. Whereas nowdays, if you're blocked, just head over to Game FAQ and you're pretty much done. Which is a bit saddening in a way...
  8. Looking good man. Let's wait and see what surprise you have in store for us.
  9. There was no laptops. No internet. No mobile phones. ...No bullshit. We just spent a lot more time on them that nowadays. ...and we must have been a little masochistic too, I guess.
  10. Would you please find a nice title and finish this mix already? Come on, you're nearly there, just work on it a little bit more. Maybe as a challenge you should give yourself a deadline, to speed up the process. ....ooopsss, I accidentaly moved it at the top again.
  11. Prophet of Mephisto did remix Toxic Seahorse for FBRC 2008, mixed with another source from Live-a-Live.
  12. Fixed. The manga is great, but avoid the anime if possible. Despite my love for Taku Iwasaki's music, and the cool OP song, most episodes have unfortunately been drawn by a 8years old kid. They butchered the anime imo.
  13. Judging from the date you joined, you've technically been making game remixes for longer than me. xD Don't take what I say for granted, as I may have less knowledge than you on musical theory in general. Since I operate primarily on feeling, it may be an hard to relate (and indeed more subjective) comment on my part. Don't overthink it. Just make the kind of music you like, and learn while having fun.
  14. Yeah 4:00, my bad. As for the versions censorship: it's your choice Neblix, I can understand that, it's entirely up to you if you wanna share or not. No prob. Now for the frozen landscape... er, soundscape. It's quite simple actually, it appears as if the whole range of sounds were on the exact same level. And to me it seems everything is stuck between background and foreground, like frozen in place. The arrangement is like a shiny block of ice. Cold, sharp, and also tangible. But nothing really stands out. Dunno if that's the feeling you were going for initially?
  15. It's an ambitious piece indeed, but in the right sense. With a source as popular as this one, it's easy to fall short in comparison to other remixes. Your effort is quite commendable, as it is an enjoyable piece. I personally liked the addition of accoustic guitars. And while the overall sound isn't perfect atm, and somewhat dissonant at times (1:13-1:30), it flows very well imo. Piano play is beyond my skill-level, so I won't elaborate, as it won't be useful to you. The mixing need some work, it's a bit centered around the high/mids. Paradoxally, the low piano notes are a bit overwhelming at times, especially at the end. The drums didn't bothered me. Actually I was hoping for some more percussiveness. And you could even add claps/castagnets to give a more spanish/flamenco feel to it. I think it would suit it well, and it reminds me of Keiki Kobayashi's work on Ace Combat Zero a bit... only less ambitious, at least for now. Looking forward to the next update.
  16. It's a peaceful piece, easy to listen to, quite enjoyable imo. Haven't settle for a name yet? The arrangement is ok, melodic parts transition well, apart from the break around 1:15 that bugs me a little... But the soundscape as a whole seem kind of frozen on the same plan, need to dynamize some instruments/frequencies. All elements blend well, but despite the regular duration (3:30), it kind of feels a bit long. I guess you should take out the 30 sec part you intended, but don't let it ends at 3:00. See if you can come up with another idea to replace it, and enhance your song. Overall the mixing needs some minor tweaks, but you've already been pushed in the right direction in prior posts. Oh, and btw, could you please consider adding the versions to your posted WIPs. Here I listened to the last update, but I dunno how many you've made before. Therefore, I cannot appreciate the whole 'progress' you've made on this track. Keep it up.
  17. The first TRON's music is stuck in my mind for some odd reason... I can't believe they're resurrecting that monster. So are they going to make it entirely in CG?
  18. Have pretty much narrowed to my top 20 all-times favorites animes, and re-watch them from time to time. Will probably list them here someday... Recently, I've been through the whole Full Metal Panic season 1,2 and Fumoffu again. It's oldies but goodies. This summer, I'm planning to go again through Witch Hunter Robin, Kino no Tabi, Wolf Rain, and possibly Ergo Proxy. Yeah, I'm an old-fashioned guy like that.
  19. Just discovered about this album... and about the fastest whole-tracklist-claiming in history: 4days! Now with the dream-team behind this, it's sure to be no-less than awesome. Looking forward to hearing it.
  20. seems to be available.I'd like to take an option on it, if possible.
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