The Author Posted August 9, 2007 Share Posted August 9, 2007 I'd settle for a touch fuzzy get dizzy item. Link to comment Share on other sites More sharing options...
GigaShadow Posted August 9, 2007 Share Posted August 9, 2007 Like an AT? That'd be cool, but then the whole stage wouldn't be all trippy. Link to comment Share on other sites More sharing options...
The Author Posted August 9, 2007 Share Posted August 9, 2007 Well, single player the stage could get all messed up, but multiplayer just make the character dizzy (except on online gaming where one person is alone) Link to comment Share on other sites More sharing options...
Codycrusader Posted August 9, 2007 Share Posted August 9, 2007 Is it me or did the end of that Kid Icarus song sound like millions of cars were colliding into a solid steel stroller filled with crying babies and howler monkeys Link to comment Share on other sites More sharing options...
Azul v2 Posted August 9, 2007 Share Posted August 9, 2007 I remember people saying the same thing about Twilight Princess, and look how that turned out. Some songs were recorded, but a vast majority were MIDIs. It wasn't bad at all, though. Brawl's music should be good, even if it's not orchestrated. There are midi's in TP? Huh? News to me. Link to comment Share on other sites More sharing options...
cobaltstarfire Posted August 9, 2007 Share Posted August 9, 2007 Is it me or did the end of that Kid Icarus song sound like millions of cars were colliding into a solid steel stroller filled with crying babies and howler monkeys No...no its not just you. Link to comment Share on other sites More sharing options...
BigBoss Posted August 9, 2007 Share Posted August 9, 2007 That stage looks awesome. Pit looks awesome. But I REALLY hoped they wouldn't use that CHIPPER ASS FUCKHAPPY PISSANT BACKGROUND MUSIC. Link to comment Share on other sites More sharing options...
Bigfoot Posted August 9, 2007 Share Posted August 9, 2007 Maybe the next song should be played by the world's smallest violin. Link to comment Share on other sites More sharing options...
Zup Posted August 9, 2007 Share Posted August 9, 2007 Maybe the next song should be played by the world's smallest violin. No, that'd be too low quality for these sticklers. BTW, I enjoyed the music. As I've only gotten to level 3 on Icarus on VC, I've heard this music alot. And, to my untrained ears, it sounds quite awesome. Link to comment Share on other sites More sharing options...
Strike911 Posted August 9, 2007 Share Posted August 9, 2007 Like an AT? That'd be cool, but then the whole stage wouldn't be all trippy. But... that's where Wario's "WarioWare" themed level would come in..... it'd be trippy too! /alliteration EDIT: The music. Let me put my 2 cents down. They gave us stellar music in Melee and I want that same calibur of awesomeness to return. Synthesized music is often kind of bland and not nearly as expressive as the real thing... because it's not real. THEY CAN BE though... I'm cool with midi's, but make them damn good midi's... the Ocarina Medley on the SmashBros site was amazing, but.... this Kid Icarus one... not so much. Again I'm cool with Midi's as long as they're GOOD. Seriously, towards the end of the Kid Icarus song it sounds like a midi that someone has applied soundfonts to at the end... no lie. All those orchestra hits and stuff. I just don't want the audio quality from the second game to drop down a peg as the new one comes out. And I doubt that will happen, but... yeah, it does feel a little forced. That's all I'm saying. Link to comment Share on other sites More sharing options...
NeoForte Posted August 9, 2007 Share Posted August 9, 2007 WHOA! Pits final smash move (guess Palutena isn't playable, shame ) Link to comment Share on other sites More sharing options...
Inimitable Posted August 9, 2007 Share Posted August 9, 2007 needs moar goddess boobies? Link to comment Share on other sites More sharing options...
Arek the Absolute Posted August 9, 2007 Share Posted August 9, 2007 final smash more like unown seriously no seriously Link to comment Share on other sites More sharing options...
Ralphis Posted August 9, 2007 Share Posted August 9, 2007 Am I the only one tired of seeing people saying, here and elsewhere, that the music is too happy? Have you even played any of the other Smash games? Have you ever played a Yoshi level or Kirby level? Oh and of course, the Mario 64 Rainbow Cruise music is really battle oriented! I just wonder if these people have ever played a Smash game before when they run their mouths in such a manner. Link to comment Share on other sites More sharing options...
Thylacine Posted August 9, 2007 Share Posted August 9, 2007 Not horrible, and not unexpected. I'm saying right now my only problem with Pit is the music, otherwise it's good. Link to comment Share on other sites More sharing options...
ILLiterate Posted August 9, 2007 Share Posted August 9, 2007 Wait...from the new sheilding animations without the bubble does this mean you can be hit from behind if you're sheilding forward? If that is true, the game will be SO FUCKING BROKEN Link to comment Share on other sites More sharing options...
Strike911 Posted August 9, 2007 Share Posted August 9, 2007 haha!! PIT!! this is pretty cool, I can dig it. So they come out dash at people and attack. that's cool. I'm glad we're seeing some final smashes that aren't just uber versions of special attacks. Now some cool interesting things. I'm diggin Palutena. Look at those little Centurions... they're all over the background and everything... I bet this is one Final Smash that looks great in motion... I bet the pics don't do it justice. I'm digging it. Edit.... I'm kind of wondering if Palutena is a 3D model or a 2D image.... *shrugs* Link to comment Share on other sites More sharing options...
Arek the Absolute Posted August 9, 2007 Share Posted August 9, 2007 Wait...from the new sheilding animations without the bubble does this mean you can be hit from behind if you're sheilding forward?If that is true, the game will be SO FUCKING BROKEN Don't stir up commotion like this. It is really bad for this thread, especially knowing how fucking jumpy the people that post here are. Link to comment Share on other sites More sharing options...
Makai Posted August 9, 2007 Share Posted August 9, 2007 Wait...from the new sheilding animations without the bubble does this mean you can be hit from behind if you're sheilding forward? I don't see any shields. If you're talking about this, it looks more like the effect used when people attacked at the same time in Melee. Link to comment Share on other sites More sharing options...
Strike911 Posted August 9, 2007 Share Posted August 9, 2007 I don't see any shields. If you're talking about this, it looks more like the effect used when people attacked at the same time in Melee. Well, everyone had a blocking animation in Melee, just the bubble obscured it. Meh, I just thought it was one of those hard last minute shield usages where you hear like a thud upon impact and see no bubble. It could be Ike pulling up his sword after Aether and not reacting to the damage too. It's vanity shot... that's all it is. Link to comment Share on other sites More sharing options...
KWarp Posted August 9, 2007 Share Posted August 9, 2007 EDIT: The music. Let me put my 2 cents down. They gave us stellar music in Melee and I want that same calibur of awesomeness to return. Synthesized music is often kind of bland and not nearly as expressive as the real thing... because it's not real. THEY CAN BE though... I'm cool with midi's, but make them damn good midi's... the Ocarina Medley on the SmashBros site was amazing, but.... this Kid Icarus one... not so much. Again I'm cool with Midi's as long as they're GOOD. Seriously, towards the end of the Kid Icarus song it sounds like a midi that someone has applied soundfonts to at the end... no lie. All those orchestra hits and stuff. I just don't want the audio quality from the second game to drop down a peg as the new one comes out. And I doubt that will happen, but... yeah, it does feel a little forced.That's all I'm saying. Gotta throw a fact down: Recordings of real instruments don't sound like the real instruments. You don't get the room-filling vibracity even with lossless recording. A recording of a violin isn't a violin. It's a musical illusion of one. That said, synths in live recordings are on the same level. However, live recordings phrase themselves naturally while synths need to be meticulously designed as such. Link to comment Share on other sites More sharing options...
Cerrax Posted August 9, 2007 Share Posted August 9, 2007 Well, everyone had a blocking animation in Melee, just the bubble obscured it. Meh, I just thought it was one of those hard last minute shield usages where you hear like a thud upon impact and see no bubble. It could be Ike pulling up his sword after Aether and not reacting to the damage too.It's vanity shot... that's all it is. I would have to agree with Makai. It looks like Ike and that Centurion just happened to land an attack at exactly the same time. The effect you are talking about Strike911, looked more like dust bouncing off of the character than a bubble like the photo. Link to comment Share on other sites More sharing options...
Kiyosuki Posted August 9, 2007 Share Posted August 9, 2007 God is that epic looking or what? Link to comment Share on other sites More sharing options...
Sir_NutS Posted August 9, 2007 Share Posted August 9, 2007 Pit is turning out to be everything I wanted him to be in this game. Even his final smash, is exactly what I said it was going to be like (Without the massive, beautiful Palutena appearing in the background though!) This is AWESOME Link to comment Share on other sites More sharing options...
supremespleen Posted August 9, 2007 Share Posted August 9, 2007 The pic is not bubbleless shielding. Link to comment Share on other sites More sharing options...
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