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The Coop

All Time Hardest Boss

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what kind of name is neo shinryu

that's like calling something newnewdragon

I think in FF5 'Neo' is a term to describe anything that has come out of the void, there's Neo Exdeath, Neo Garula and Neo Shinryu, all just pallete swaps lol, which as we know instantly makes a boss ten times harder.

You know your gonna lose when the enemy is a pallete swap! :-o

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Hmm, I love Baten Kaitos :D

I've made a post in this thread before, I assume, but I'm going to go with this one for now:

Shin Akuma on Street Fighter Alpha 2 (SNES)

0_0; For the life of me I've never beat him. (I would have if I had set maximum rounds to 3 as opposed to 5 u_u)

He's just super cheap and super cheat, because he can do everything the game won't ever allow you to, AND on top of that deal way more damage than he is supposed to do.

My only means of getting close to beating him involve Ken, and doing a crouch kick to trick the enemy into jumping after which I uppercut his sorry face. But even that strategy will fail if he manages to get some hits in u_u;

The absolute worst was when I was literaly one stripe of health away from pwning him and I couldn't turn around to do my thing ;_; He then smacked me in the back with his regular punch that now of course deals massive damage x_x "Ow my back!"

I'll get you one day!!!

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Another one - outside of the super-lame Peach Turtle method, can anyone beat Culex from SMRPG? I always have to resort to Peach Turtle (Lazy Shell on Peach - let Culex and his 4 elemental stones run out of mana while Peach heals herself constantly, then revive fallen team-mates and kill everything, which now can't attack because it has no Flower Points).

Well... yeah. Safety Ring will protect anyone from a buttload of the enemy spells. I never really wait for Culex and company to run out of FP, though. Being around level 24 helps, too. Then it's just a matter of using single-target skills and nailing all your timed hits.

Not that beating Culex really gets you anything valuable.

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Culex is tough, but not that tough.

I never used the lazy shell on him, because I never found the lazy shell until the advent of the internet.

I just had my party a high enough level (mid-20s, about), and then took out the Green Crystal (since its status effect attacks will destroy you if left unchecked), and then just focused on having Peach heal constantly with the Bowser and Mario (or Geno and Mario for Geno's Boost, which is quite indispensible in some cases) taking out the crystals before going on to Culex himself. Using one or two Rock Candies to even out the field helps too.

It's really not all that difficult, though as a kid, I couldn't believe bosses could be that hard.

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Ruby weapon fool-proof strategy

Start with 2 characters dead so Ruby's hands will go into the ground. Then cast Phenix to rise your dead party members.

W-summon Knights of the round and Hades

Hades will cause Stop.

Cast mime and repeat.

It helps if you have 2 mimes. And if you run out of mp, that hp/mp switch materia can help you there, giving you thousands of mp.

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Well... yeah. Safety Ring will protect anyone from a buttload of the enemy spells. I never really wait for Culex and company to run out of FP, though. Being around level 24 helps, too. Then it's just a matter of using single-target skills and nailing all your timed hits.

Not that beating Culex really gets you anything valuable.

Culex is tough, but not that tough.

I never used the lazy shell on him, because I never found the lazy shell until the advent of the internet.

Opposite for me - I didn't know the Safety Ring, but I knew of both Lazy Shells. The leveling thing is pretty critical. On second thought, it's not too bad - still tough, though, relatively speaking.

I don't know if this counts as a boss fight, but Genis runs in the Coliseum are wicked tough. I just finished it tonight, and my characters are pretty decent level.

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I'd just like to apologize for my earlier post.

Metroid Prime? Seriously? Entire game was a breeze on hard. WTF me, wtf.

Someone summarize this thread for me right-quick. Just read through the 3000+ posts and determine the hardest boss. No big thing.

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I'd just like to apologize for my earlier post.

Metroid Prime? Seriously? Entire game was a breeze on hard. WTF me, wtf.

Someone summarize this thread for me right-quick. Just read through the 3000+ posts and determine the hardest boss. No big thing.

Life is the hardest boss, man. No matter how many potions you drink, you'll still get owned by it.

That's my take.

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I followed this thread a bunch a few months ago, and I remember the side scrolling shmups being the talk of the time. Which is not surprising as some of them seem far beyond even remotely possible by level 2...

You would probably find your winner, or at least a host of serious contenders in that genre.

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I followed this thread a bunch a few months ago, and I remember the side scrolling shmups being the talk of the time. Which is not surprising as some of them seem far beyond even remotely possible by level 2...

You would probably find your winner, or at least a host of serious contenders in that genre.

You wouldn't want me to get started on that. I may have beaten all of them but still the struggle to pass them, especially on the highest difficulty settings, is something one can only understand the feeling by actually achieving success.

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You wouldn't want me to get started on that. I may have beaten all of them but still the struggle to pass them, especially on the highest difficulty settings, is something one can only understand the feeling by actually achieving success.

You know I kind of want to get you started on this ;-)

These games are a great challenge, but when it gets to the point of total audacity, I just get floored by how hard it gets, laugh about it for a bit and then stop. Which ones have you beaten, and which one did you find the most challenging to beat? (and derive the most satisfaction from beating?)

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You know I kind of want to get you started on this ;-)

These games are a great challenge, but when it gets to the point of total audacity, I just get floored by how hard it gets, laugh about it for a bit and then stop. Which ones have you beaten, and which one did you find the most challenging to beat? (and derive the most satisfaction from beating?)

You're more than welcome to give a

of the windows side games; even rock out to some CROWSCLAW while you're at it. Then,
, you can always give the next entry a try. I'd recommend doing so on a laptop in Wash. DC during the "special festival" for added effect.

Heck sometimes even

, I would take a crack at it, even with some vodka for an extra challenge of the guts so to speak. I'd recommend
during such special
but do remember to at least pause the game for those moments. While in a large city,
, even if you're no follower of a particular faith it wouldn't hurt you to observe while you're there.

Maybe later you could consider some

. If not you can always join those
.

Maybe weird to be trying them while doing all of those things but why the fuck not? :wink:

Oh I just realized I didn't answer your questions properly

Beaten = all

Most difficulty but fun for me =

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Most shoot 'em up bosses (especially of the bullet hell variety) really do deserve a class all of their own, in some regards. I own several of the earlier Touhou games and still can't manage to finish most of them on normal (except Imperishable Night, although I think its some unanimous choice that this one is the easiest of the series supposedly). Then there's 2 whole difficulty modes after that.....which terrifies me utterly. In th end though, I keep coming back for more, no matter how many times my hitbox is spell-card raped.

Generally though, when friends of mine explain how they like to play difficult games like Call of Duty on Veteran because they like the sense of success after doing such a thing, I have to agree with Schwaltzvald. There really is nothing quite like achieving success in completing a shoot 'em up title.

Also on topic, I still can't complete the boss of the extra stage of Perfect Cherry Blossom...

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Like I said a few posts above, Knights in the Nightmare is bullet-hell meets FFTactics (though it can't obviously be as rigorous as Touhou and the like).

Though it's hard to figure out what's going on, you can get the jist of it in this boss fight.

http://www.youtube.com/watch?v=S8glyhrnIYA

Skip the first 30 seconds or so

Suffice to say, you're that little ball of light, and on top of ordering your units to attack, you have to dodge everything the boss throws at you, which gets ridiculously extravagant.

Though of course this vid is played by somewhat of a 'pro'; it's incredibly difficult.

Extremely satisfying though. EXTREMELY satisfying for the 'hardcore' gamer in all of us.

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I've actually been on a Ys high tonight so I'ma gonna post what I consider to be one of the most hectic and difficult bosses in the series, this little one being Ys Origins which came out a few years back. I remember when I took

on, I had goosebumps, and I died quite a bit until I could figure out how to dodge all of his attacks. In some regards, the fights in this game are similar to a bullet hell title.

In conclusion, The

is serious business.

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One of the hardest bosses I remembering encountering was this big zombie from a game I used to have on an old computer called Dangerous Dave In The Haunted Mansion.

He would stride back and forth across the screen, shooting fireballs all over the place, there were two (I think) platforms you could jump onto to avoid getting hit by him (instant death if he touched you) but you still had to avoid the fireballs (instant death if they touched you). Dave only had a shotgun that you had to stand still and wait for him to reload after six blasts and this boss took A LOT of shooting. I used to wonder if I was doing something wrong, because he just wouldn't die, the only indication I was hurting him was that he lit up every time you shot him.

I finally dispatched him in the end, only to be greeted with a horrible dungeon stage with a werewolf running around inside that took several shots (I never found out how many) to kill, he moved at 4 times the speed of Dave, and if he touched you - instant death!

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This is it:

a>

a>

Okay, so there were more than two platforms, but you have to jump up the lower ones to get to the only two that he won't catch you on.

Looking at him, even now, sends a shiver up my spine.

Apparently this game is available for mobile phones now.

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