Hey, @Bundeslang, clicking the submission link brings up a blank, white page. I notice that the URL has the word admin in it, so I'm wondering if you maybe you accidentally copied the wrong URL? The ThaSauce link underneath leads to the contest page.
I will close this off agreeing with most of what MW and Liontamer brought up above. I will point out that the Harpsichord popping out at 0:11 makes sense in the context of when all the music is playing together, but it really doesn't make sense to pop through that much at 0:11. Context is important - if something really soars above the other instruments like that, tone the levels down a bit until it makes sense to bring them up again. There are also considerable limiting issues with the production present throughout, but due to the dirty sound you have altogether that doesn't quite bother me as much as Liontamer. It's something to be aware of, though, and you'd be better off if you fixed your levels so you didn't have those limiting errors in your track.
The biggest thing that brings this down for me is the issue MindWanderer brings up, though - the repetitive and static nature of the arrangement. Instruments are generally used in the same manner throughout the entire track - lead doesn't change, the growls are used in a similar manner throughout the track (save for at 1:17 - nice incorporation of it through that part), the drums vary little throughout, etc. Along with the almost straight repetitions that are present in the track, this leads to an arrangement that doesn't have much new to offer the listener after a minute and a half, which is a shame. The ending doesn't feel like it's finished, which almost makes this sound like a solid (if incomplete) work in progress.
It's a great start, but I think there's some further development required before we can give it our stamp of approval.
The harpsichord at :11 was way too loud and upfront. Oh shit, at :22, the lead synth was shrill and even louder than the harpsichord. What's going on here? The levels here really made no sense, and the track's way too compressed.
Around 1:17, the plain writing of the core beats was already getting stale; you really need to get more creative with that part, otherwise the whole track feels static like it does now.
Also, 1:17 and 2:01 were opportunities to get creative and varied with other aspects of the writing. Instead, the lead synth just has the same vanilla tone throughout, and the same deliberate pacing. At 2:23, we already heard that stuff at :43, and there's essentially no variation there where going to it for the finish.
The whole execution feels like an early work-in-progress and -- completely divorcing this from the Standards here -- not up to your own usual standard of quality.
I do like you venturing outside the wheelhouse that I'm at least familiar with for your work, Sebastian, but there's a lot of detail work and variation lacking in this piece. With such a brief piece, you've gotta vary up the sounds and arrangement ideas for the source tune, and the balance among the various instruments can't be so off. Rein in the volume, get more varied with the leads and melodic interpretation, and vary up the drumwork.
I also would like to be more cognizant of the other holidays, 'sides from X-mas and Hallow's Eve. Gotta at least add in Valentines Day...as that's probably the 3rd biggest "thematic" holidays, unless I add in America July 4th as an "ACTION-PACKED" theme or something. Any other thoughts on said matter? Oh! April fools!! =p unless you guys think that's too retarded.