classic_gamer_76

Members
  • Content count

    92
  • Joined

  • Last visited

  • Days Won

    3

2 Followers

About classic_gamer_76

  • Rank
    Dan Hibiki (+75)
  • Birthday 01/01/1992

Profile Information

  • Gender
    Male
  • Location
    Rouen, France.
  • Interests
    Comics, Games, Music...

Contact Methods

  • Website URL
    https://soundcloud.com/k-vin-blondel-480441550
  • Skype
    classicgamer76

Converted

  • Biography
    I spend too much time geeking around ^^'
  • Real Name
    Kevin Blondel
  • Occupation
    Really need to find a job.
  • Steam ID
    classic_gamer_76

Artist Settings

  • Collaboration Status
    3. Very Interested
  • Software - Digital Audio Workstation (DAW)
    Mixcraft
  • Software - Preferred Plugins/Libraries
    DSK Overture / MT-Power Drum Kit / Old Music Box / Etherealwinds Harp
  • Composition & Production Skills
    Arrangement & Orchestration
    Drum Programming
    Lyrics
  • Instrumental & Vocal Skills (Other)
    Sorry, I'm skilless T.T

Recent Profile Visitors

2,287 profile views
  1. I desperately need more "Resident Evil" remixes... or an official OCR Album -- a man can only dream But for now, I want to see how far I can go with this piece of my own. Inspired by Tony MacAlpine's "Tears of Sahara", I'd like to see if I can come up with a sweet rock ballad version of "Sleeping Beauty", which I fell in love with. Original: Remix: Hopefully, and with a little help, I'll soon make it listenable and sound more professional. In the meantime, feedback is very welcome
  2. The structure is definitely here as well as 90% of the arrangement. Problem is it's a Synth Wave track -- which usually gets boring very fast. Change the Drum Kit for a punchier one and add fills at the end of each section to built interesting transition -- perhaps changing the beat for some sections would be nice instead of constantly playing the same or simply having none at all. A cheap but effective way to make the piece more interesting would be to use various FXs and samples -- Sweep for transitions, Lo-Fi/Hi-Fi (Funk Fiction Style) -- or more voice clip -- Hideki Naganuma Style. Check FL's sample library -- you'll find more stuff that you actually need there -- and fill you soundbank with Star Fox voice clips and have fun. Don't forget such classics as Side-chain, Delay and Reverb and don't fear exploring different ways to make good use of Pans. You might tell me you already did some of this but I think it's till too shy. Then again, I'm not an expert of Synth Wave -- though I like listening to some of it. I'd recommend you take a listen to Meteor's Parallel Lives album where you'll surely more accurate stuff to learn from that what I wrote here. As I previously wrote somewhere -- it has the potential to be a very good mix (I personally think this new ending with the Saw Synth is golden). Keep it up and make it happen !
  3. Is it this one ? Want me to give you a quick review while waiting for the boss to return ?
  4. "It's quiet... too quiet!" Seriously, how's the project going ? Any new WIPs ? And what about that DRAMA thing ?
  5. Bein' listening to a couple of your "Sonic Mania" stuff recently and I really like the work on these. Your "Hard-Boiled Heavies" one especially caught my attention -- great lyrics and voice production there. Any plans of doing the "Press Garden Zone: Act 2 - 'Blossom Haze'" ?
  6. 3. completed Metroid Kraid's Lair (Remix)

    Well, that's what I call an original take on the source -- it definitely stands out among all the other remixes I heard of this track. Take in consideration what my comrades previously mentioned and you'll have a killer piece of music !
  7. Another day, another WIP, another song (to become) ^^ This is a heavily arranged version of the Staff Roll BGM from "Wild Guns". I'm not gonna lie -- this is clearly inspired by W.A.S.P. and their original masterpiece "Wild Child" as well as its Battle Beast version. There's also a bit of Toshiharu Yamanishi and Hyakutarou Tsukumo influence in there too for all you "Thunder Force" fans Currently in the recording/polishing state -- expect a guitar solo and all that stuff -- but I guess I might also take in consideration some feedback already before it's too late to change anything. Original: Remix: Enjoy and comment
  8. 69 - Tommy Tallarico Part 2

    Another great podcast and interesting interview of a legendary composer ! Just keep those coming, they're awesome !
  9. I'd also invite people to take a good look at this page if we want to produce something worth being approved by OCR -- especially the 'Arrangement' and 'Production' parts.
  10. It's time to celebrate the 30th Anniversary of the very popular "Metal Gear" franchise with a remix of a track from a criminally underrated entry in the series. Saxophone: @HankTheSpankTankJankerson Bass/Jazz Guitar: @Arvangath Rhodes/Piano/Harp: @Peíorele Guitar: @mattmatrice Programming: classic_gamer_76 Mixing/Mastering: @timaeus222 Artwork by Lia Perrone. Huge thanks to everyone involved -- as well as @The Nikanoru -- for making this happen. You guys are AWESOME!
  11. MnP 76: Vectorman - Ocean

    I have no excuse not to join in this time Let's do this thing! God, luke7183's version is just so good -- I wouldn't be surprised if he earns all the votes.
  12. Not a big fan of it either and I hope we'll find a better way to end the track eventually. Absolutely ^^ This early WIP is still very drafty but we're planning to go deeper in the arrangement to make it sound more like a "Modern Country" piece. The main reason I'm posting this first sketchy work-in-progress is to make sure the structure is somewhat alright. I'll be updating the topic as soon as the remix will be ... And will eventually be replaced by the singer's performance. Having the basic lyrics' melody established was necessary to make the lyricist's work easier -- though it might be altered depending on what him and the singer will have in mind when it'll be recording time. We're taking it slowly but I'd like to have the piece done for March 2018 to celebrate the series' 25th Anniversary There're so many other mixes each of us have to take care of too.
  13. What type of promotion is best for a music artist?

    Check these videos out: I hope this'll help
  14. As one of my favorite video game composers, I had to remix a Naoki Kodaka ("Blaster Master"/"Batman"/"Raf World") piece at some point. Here's something I'm currently working on, inspired by one of many beautiful tracks taken from Sunsoft's SEGA Saturn RPG -- "Albert Odyssey: Legend of Eldean": It's still drafty, but feel free to share feedback and advice while friends and I work on arrangements and lyrics writing EDIT: Lyrics (ver. 1.0) are now available in the SoundCloud description of the track.
  15. Sounds interesting. I feel like two per disc -- at the start and end of each -- is enough -- especially if you want to "hide" others within actual remixes. I also think it's a good idea to have 'em play after the remix which will open the disc and before the one that'll close it. How long are you planning each of these to be? I think it is wise considering it'd force us to find someone to produce a cinematic score for each "Drama" otherwise. As a movie-addict, I'm with Lauren and would prefer some music added to them but, as a producer, I agree it might demand too much work. I know my sistah has lots of mics gathering dust somewhere so I have to check if I can get acceptable recordings out of these. If I can, I could be interested in playing good ol' Wolf O'Donnell -- speaking with a deeper voice should help me hide my accent