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Showing most liked content since 11/16/2017 in all areas

  1. 7 points
    OC ReMix Announces Official 501c3 Non-Profit Status as Project of Game Music Initiative, Inc November 24th, 2017 Contact: press@ocremix.org FAIRFAX, VA... OverClocked ReMix today announced its status as a fully-sponsored project of Game Music Initiative, Inc (GMI), a newly-formed 501c3 non-profit charitable organization devoted to the promotion of video game music as an art form. Established on November 26th, 2016, the mission of GMI is as follows: EDUCATE the world about game music as an art form, PROMOTE game music and game composers, RESEARCH game music and contribute to the body of free and open knowledge, PRESERVE the history of game music and archive relevant artifacts, PROVIDE resources for existing and aspiring game composers, PROTECT the right to explore game music through transformative works and assistive technologies, and SUPPORT any projects that advance these goals. OverClocked ReMix founder David W. Lloyd expressed his enthusiasm about this development and the need for such a transition: "For seventeen years, OverClocked ReMix has been a community effort, but has been owned by a single individual, myself, and not officially registered as a 501c3 charitable organization. Game Music Initiative was created to support this project, and others like it in the future, and provides permanent assurance of non-profit status while also enhancing financial transparency & operational continuity," Mr. Lloyd noted. "This transition paves the way for exciting developments ahead, makes all donations from US citizens tax deductible, and builds on the foundation of trust and long-term commitment that OC ReMix has developed since 1999." More information about GMI, including its board of directors, can be found at https://gamemusic.org. An FAQ is available and will be updated to address any questions surrounding this change of status. About OverClocked ReMix Founded in 1999, OverClocked ReMix (http://ocremix.org) is a community featuring thousands of free fan arrangements & albums, information on game music and composers, resources for aspiring artists, and a thriving community of video game music fans. About Game Music Initiative Established in 2016, Game Music Initiative (https://gamemusic.org) is a 501c3 non-profit charitable organization dedicated to the promotion, preservation, research, & celebration of video game music.
  2. 7 points
    In the past 2 weeks, we've been wrapping up work on the album, received some track updates, finished the artwork and other bits and bobs. In short: we just sent over the final package to OCR staff so they can do their thing and bring it to y'all. To celebrate, I updated the first post of this thread with the album art as a teaser for the good things to come. Only a bit more time before we can finally share the good stuff with you all
  3. 5 points
    OC ReMix presents Secret of Mana: Resonance of the Pure Land! December 4, 2017 Contact: press@ocremix.org FAIRFAX, VA... December is Mana month as OverClocked ReMix closes out 2017! OverClocked ReMix today released its 65th free community arrangement album, Secret of Mana: Resonance of the Pure Land. Featuring 31 tracks from 39 artists, Resonance of the Pure Land pays tribute to the classic 16-bit Square RPG Secret of Mana, and is co-directed by Dutch musician Jorrith "Jorito" Schaap & Canadian community member Mike "The Nikanoru" Postans. The album is available for free download at http://mana.ocremix.org. Resonance of the Pure Land assembles a global lineup of musicians all honoring Hiroki Kikuta's transporting SNES music in a variety of styles, including jazz, ambient, chiptune, rap, funk, metal, and more. Resonance of the Pure Land was made by fans, for fans, and is not affiliated with or endorsed by Square Enix; all original compositions are copyright their respective owners. "I did play and beat Secret of Mana, and I still have 'Fond Memories' of the game and its music. Especially the calm, sad songs and the whale sounds are still imprinted in my mind, and instantly bring back memories of good times and bouts of nostalgia," recalled album director Jorrith Schaap. "Big kudos to the artists who really stepped up their game and created these very diverse and creative but still very recognizable interpretations of the world and sounds of the Secret of Mana, and also to Tabby, who really caught the essence of Mana in her beautiful artwork. I'm sure you'll enjoy listening to it just as much as we enjoyed creating it!" The album's artwork was designed by American artist Tabitha "Tabby" Ramsey, who channeled the late Hirō Isono's serene "emerald forest" illustrations into her own take on the world of Secret of Mana. "All the remixers have brought their own resonance to this project, often taking their remixes in completely different directions than I expected -- I think this gives the album a distinctly unique flavor that still reflects the themes and values in the game itself" remarked album co-director Mike Postans. "I hope you will enjoy this album and hope it becomes as much as classic for you, the listener, as the Secret of Mana itself." Resonance of the Pure Land also sets the stage for the impending release of OC ReMix's 66th community album, this time honoring Secret of Mana's 1995 sequel Seiken Densetsu 3. The three-disc Seiken Densetsu 3: Songs of Light and Darkness will conclude the website's celebratory Mana month, in anticipation of Secret of Mana's 3D remake scheduled for February 2018. About OverClocked ReMix Founded in 1999, OverClocked ReMix is a project of Game Music Initiative, a 501c3 non-profit charitable organization, and is dedicated to the appreciation and promotion of video game music as an art form. Its primary focus is ocremix.org, a website featuring thousands of free fan arrangements, information on game music and composers, resources for aspiring artists, and a thriving community of video game music fans. ### Preview it: http://youtu.be/DYlf2HK-Vt4 Download it: http://mana.ocremix.org Torrent: http://bt.ocremix.org/torrents/Secret_of_Mana_-_Resonance_of_the_Pure_Land.torrent Comments/Reviews: http://ocremix.org/community/topic/46669/
  4. 5 points
    Yes the trailerrrrr
  5. 4 points
    If you're having trouble focusing your learning process, I can relate - I have minimal formal theory training as well, and it can be especially hard to know where to start when you don't really know terms. Here's the resource that's helped me the most lately: https://www.youtube.com/channel/UCeZLO2VgbZHeDcongKzzfOw/videos If you're having issues with composition specifically, I'd particularly recommend any of his videos that talk about utilizing motifs. There's a Dark Souls vid and a Zelda: Link's Awakening vid that talk about motif use and transformation pretty thoroughly, and it's really made a huge impact on my writing lately. Aside from that, the best recommendation I have is to transcribe. A lot. Even from your own tracks. If you find a chord progression you really like, throw down a dummy instrument (my go-to is a simple triangle wave), write it out and examine it isolated. Or if you like the interplay the chords had with the melody, put down another dummy for the lead and look at the relationships between the two. When you find something you like, even if it's from someone else's work, try emulating it. Don't feel bad about borrowing elements from music that inspires you, especially when you're learning something new! Adding techniques to your repertoire will make you a much more effective composer when it comes time to write to a client's specs, and I find that the more comfortable you get with a new trick/technique (even if it's "borrowed"), the easier it is to implement it into a track with your own spin to make it sound more unique. It's not necessary to rediscover every composition technique for yourself, only that you can use it effectively. The chord/lead dummies also translate into my own originals and arrangements, not just transcription. Blocking out a new section can help you determine how well it flows with the preceding material, and it really helps me avoid wasting time fleshing out an entire section only to find it won't work structurally. I also have to echo Timaeus that if it's possible, make at least a little time for music stuff almost every day, whether it's starting a new tune, transcribing one of your favorite game tunes, or making a new synth patch. But don't beat yourself up if you miss a day and definitely take a day or two off if you need it. The mind needs time away from conscious processing to recombine novel information and let what you've learned solidify. It functions a lot like a muscle; overtraining is more detrimental than it might seem on the surface, so if you find that it's too stressful doing X number of days per week, back it off a bit and make sure to focus on enjoying the process. Maybe even just pick a few days of the week to purposely be away from music, or schedule out what you want to work on for which days - it's the consistency that's most important rather than the sheer quantity of time you spend with music. Hope that's helpful
  6. 4 points
    I'm coming up for air again. Absolutely the last update: the album is 100% ready as of mid-November. It came a bit too late to squeeze a release last month, but for a good reason. A track presented as finished was apparently not, and without going into detail (it'll be explained in the release notes), the artists, instead of the expected mastering polish, decided to overhaul! Very much appreciated, because it's slated as the opening track, and it's a good idea to start an album with FIRE. In that interim, as you can tell by our last album trailer (I hope), I was pretty much buried in my own work. It's in the hands of staff now for final release prep, so it can't be too long after the Mana release gets its shine.
  7. 3 points
    Preview Secret of Mana: Resonance of the Pure Land: http://youtu.be/DYlf2HK-Vt4 Download Secret of Mana: Resonance of the Pure Land: http://mana.ocremix.org Torrent: http://bt.ocremix.org/torrents/Secret_of_Mana_-_Resonance_of_the_Pure_Land.torrent Welcome to the Secret of Mana album, a project that was started way back in 2011. Kicking life back into a project that has lain dormant for so long normally isn't easy, but when you're talking about a game that is as beloved as Secret of Mana, magic definitely can happen! Growing up, I never owned a Super Nintendo, but that didn't stop me from playing and enjoying a lot of SNES RPGs. Of course, I did play and beat Secret of Mana, and I still have "Fond Memories" of the game and its music. Especially the calm, sad songs and the whale sounds are still imprinted in my mind, and instantly bring back memories of good times and bouts of nostalgia. Even though the album restart had its fair share of hiccups/problems, I can't help but be incredibly proud of how it all turned out. Big kudos to the artists who really stepped up their game and created these very diverse and creative but still very recognizable interpretations of the world and sounds of the Secret of Mana, and also to Tabby, who really caught the essence of Mana in her beautiful artwork. I'm sure you'll enjoy listening to it just as much as we enjoyed creating it! - Jorrith Schaap (Jorito) The Secret of Mana has always had a special place in my heart -- one of my favorite games of all time. This was one of the first RPGs I ever completed and I've played through this game many, many times since then. The soundtrack for this game has always made me think of the beauty and diversity of nature and the careful balance that maintains them. To me, each track conveys an aspect of this world of Mana and since the center of nature in this world is the Mana Tree, it only made sense that the theme of our album would revolve around the sounds you might hear in the forest surrounding this world-supporting tree -- the Resonance of the Pure Land. All the remixers have brought their own resonance to this project, often taking their remixes in completely different directions than I expected -- I think this gives the album a distinctly unique flavor that still reflects the themes and values in the game itself. It has been an amazing experience to have worked with such talented and diverse musicians and with Jorrith on directing. I learned a heck of a lot from everyone, enjoyed watching this project grow, and I'm happy I was able to be part of it. I hope you will enjoy this album and hope it becomes as much as classic for you, the listener, as the Secret of Mana itself. - Mike Postans (The Nikanoru)
  8. 3 points
    This was pretty fun. I hope I can get in on the future ones. Good stuff everybody. Satoka-Eldon - The string bassline is so dope. That alone gave the track a cool vibe. It's almost like Paper Mario meets Donkey King Country or something. I liked the introduction of the horns. Also the switch to 8 bit sounds was a welcome change and kept things interesting. I feel like this track could do more with some added swing and maybe "human error" if that makes sense.The bass, horns, and overall rhythm seem pretty jazzy but sound programmed. Klevar Koopa/Mr. L - I like the change in vibe you gave to this one. From the very beginning, I could tell the idea you had in your head which is great. It sounds like a fancy brunch or something I don't know lol. The strings and flute sound good and fit the mood great. For me, the wind sound effect was too loud and distracting from hearing the melody. I wish there was a little more on the low end too. Silverpool - I thought the more electronic sound of yours was cool. The drums were knocking throughout and had some quirks thrown in to keep it interesting. The breakdown was nice too. I was ok with the deep bells until about 2:35 when they start to go off and do their own thing. They have too much delay or something and it makes their solo hard to make sense of. I'm glad I got in on this and enjoyed listening to every track for sure.
  9. 3 points
    @halc: It would have definitely helped if we would have had the actual track and could have actually contacted you. It's always sad to have to drop a track for reasons such as that; I'd rather have more good music on the album than less. Hit me up with your track, and we can take things from there!
  10. 3 points
    I like the evolution and the enthusiasm... ...but just so things don't get confusing about this "I consent" business, I want to add that the primary consent is choosing [or not choosing] to submit your music under the content policy. Voicing consent in this thread is redundant to that choice and muddies the waters a bit, possibly leading some readers to incorrectly assume that not posting somehow implies non-consent, or that non consenting has any meaning if you still proceed to submit your music under the content policy.
  11. 3 points
    Great news! I'm trying to get a few remixers to finish up their polish critique changes on their pieces/tracks and we should have 5 more tracks done with the album, which puts us up to 26 finished tracks for the album! And if you'll notice, I replaced the Epilogue track from Disc 3, move Theme of Reflection from Disc 1 to Disc 3 and put Ophanin's Dungeon Cave track at the end of Disc 1. So that's going to be one more finished track for the album in hopefully a few weeks! We're nearing the end everyone. We have 4 more tracks left to claim! Let's get this finished for 2018! Woooo!!!
  12. 3 points
    I give consent - monetize my remixes. Do it. I'm with you with regards to YT's sudden monetization of everything all at once... seems sketch. Either way - I feel like a ReMix is a donation and you can do as you like with it. So engage the muns.
  13. 3 points
    i haven't gotten the wip yet, but i know @Geoffrey Taucer recorded an irish folk rock jam over Another Termina, so i'm marking that one as taken as well.
  14. 3 points
    quick update - our cover art is done! and in the first post to get you excited =) shaun's track is nearing completion. heard another wip last night and it's a great chilled-out track with fun vocals layered in. i talked to blind a few weeks ago and he's chugging along. the collab on Distant Promise is almost there - just waiting for the singer's audio guy to send me a better render of the vocals, and we'll be off to the races there. lastly, wiesty and company are almost done with their jazzy mega-collab as well. we're so close! just gotta finish off a few more tracks =)
  15. 2 points
    I'm studying game audio at university (3rd year). I've just come out of my final presentation for this semester, where my game team and I demonstrated our work so far on the project and our aims for the next semester. Our group was the 4th last to present and I was told that my audio presentation was stellar and the best they had seen this year. They had no complaints whatsoever. I've never felt more undeserving of anything in my life. I feel like everything I've created has been a complete fluke. All the ideas I somehow managed to fabricate couldn't be replicated if I tried my hardest. I have no recollection of how anything really happened apart from a bit of genre and instrumentation research in the first few weeks. I first started learning audio production in my spare time about 6 years ago. 6 fucking years. Yet I still feel like I can't truly write music, my mixes are substandard, and if I showed any work to an audio professional I would be laughed at. I'm objectively worse at writing music than about 80% of this community, i'm sure of it. I've felt the exact same at the end of every project. This isn't just for music composition, but also sound design. I've learned a fair bit of theory that I've been able to creep into my creation process when needed, but never actually been able to write something from theory if that makes sense. I understand that plenty of great music is written with zero theory knowledge, but I need a structure, something that will make me know that i'm learning and not just generating happy accidents. I need certainty that if i'm given a brief, I will be able to write music for it. I feel like i'm working excessive hours to come up with something a professional composer could write in minutes. I just have no idea where to begin with this. Theory and composition feels so horizontal, rather than a vertical progression. I need a foolproof process that will make me a better composer. I want to be able to feel like compliments are deserved, instead of feeling like i'm somehow drowning.
  16. 2 points
    This absolutely oozes old-school flavour and I feel like I just walked through a smoke-filled lounge in the 1960s. You should already be grabbing it from the server, really. What a trip. The brass parts for me are a bit of an issue, albeit maybe not as much as DJP or the judges may have thought. To my (super average) ear, it kept going from "this is near perfect" to "okay a fake but it still works wonderfully." Maybe that's why they were far in the back at times? Might bother some more than others so I think it's worth noting. Regardless it's an awesomely well-crafted piece and is worth downloading for that electric piano solo alone, not to mention the overall atmosphere. Hurry, before the Rat Pack takes the stage!
  17. 2 points
    edit: i've starting a chrono cross remix project. we still have room, but it's limited based on what track you're doing, how fast of a worker you are, and what style! please PM me for details. PROGRESS: 18/25 tracks finished! i've always wanted to get back to the game that got me into remixing, and for the past six months or so, i've found myself listening to this soundtrack again more heavily as i have gotten back into writing music again. mitsuda's work on this album is timeless - the unique sound he created for CC is so consistently represented in these tracks that it's always apparent when you hear a song from the soundtracks. notably, his use of the arpeggiated minor 9th chord comes back again and again and never fails to inspire and move me. similar to the Link's Awakening project i directed, i'm interested in using a defined genre element for this project. ideally i'm thinking 20-25 tracks on a total of two discs - half fast/intense and half slow/languid. genre ideas for the first one would be faster rock, edm, or even intense film-style classical. genre ideas for the second would be chillstep, solo piano, groove, etc. the CC soundtrack combines some really fun and funky upbeat tracks with elements of mixed meter and ethnic instrumentation with some incredibly beautiful, more relaxed tunes that thrive on realistic articulation and great performances of solo instrumentation. i want to reflect both aspects of the game as clearly as possible. note that i have no problem with the same tune being on both discs - i would love two versions of the same tune as long as they're heavily different and unique takes on the theme, one faster and one slower. also please note that i'm interested in sticking with an even number of tracks per disc - i'd like to not have 15 fast and 5 slow, for example, so when you note that you're interested in a track, please say which disc it might be on. since there's enough interest, i'll expand past 10 tracks/disc, but i still want to keep them roughly even. here's a tracklist. note that i've marked some songs as being repeats, arranged versions of the original, or just noise tracks - i've taken them out. 67 original tracks minus 12 repeats/arranges leaves us with 55 possible tracks. i'm leaving weirder or non-melodic ones like Grief and Fortress of Ancient Dragons on here because, honestly, i'd love to hear a remix of grief done well =) and now that Ophanin took it, you will! i'd encourage you to pick tracks that aren't super popular like Scars of Time and Frozen Flame, but of course would accept WiPs for those too. there's a lot of gems on this soundtrack that have never been remixed and i'd prefer to focus on them if possible. UPDATED: to reserve a track, contact me first! let me know what style you want to do and what track, and i'll let you know if it's something that should fit within my vision for the project. if i give you the go-ahead, a WiP or demo of what you want to do reserves it. all tracks are fair game until i've heard your vision realized. if i get a few of the same one, i'll determine which one we'll stick with. black is available, red is taken, green is done, gray is cut due to similarities with other tracks. [Disc 1] 1. "Chrono Cross ~ Scars of Time ~" (CHRONO CROSS ~時の傷痕~) 2:29 - claimed by @Tuberz McGee and @prophetik music 2. "Between Life and Death" (死線) 2:38 3. "Arni Village - Home World" (アルニ村 ホーム) 3:23 - taken by @VGPianoMan, finished 4. "Fields of Time - Home World" (時の草原 ホーム・ワールド) 3:26 - taken by @Earth Kid, wip 5. "Lizard Dance" (トカゲと踊れ) 2:41 - taken by @evktalo, finished 6. "Reminiscing ~ Uneraseable Memory ~" (回想 〜消せない想い〜) 3:25 - taken by @Jorito, wip 7. "On the Beach of Dreams - Another World" (夢の岸辺に アナザー・ワールド) 2:22 - taken by @The Coop, finished 8. "Arni Village - Another World" (アルニ村 アナザー) 3:32 <- Mostly same as D1S03 "Arni Village - Home World" 9. "Ephemeral Memory" (うたかたの想い) 2:51 - taken by @OA, @Scaredsim, and @prophetik music, finished 10. "Lost Fragment" (失われた欠片) 3:12 <- Mostly same as D1S01 "Chrono Cross ~ Scars of Time" 11. "Drowned Valley" (溺れ谷) 2:00 - taken by @prophetik music, finished 12. "Termina - Another World" (テルミナ アナザー) 2:43 - taken by @Geoffrey Taucer, wip 13. "Departed Souls" (去りにし者ども) 3:43 - taken by @prophetik music, finished 14. "Forest of Illusion" (影切りの森) 3:25 - taken by @noTuX, finished 15. "Viper Manor" (蛇骨館) 2:54 16. "Victory ~ A Gift of Spring ~" (勝利 ~春の贈り物~) 0:56 - taken by @Hylian Lemon, finished 17. "A Child Lost in Time" (時の迷い子) 3:24 18. "Guldove - Another World" (ガルドーブ アナザー) 3:26 19. "Hydra's Swamp" (ヒドラの沼) 3:10 20. "Fragment of a Dream" (夢のかけら) 1:35 <- Music box version of D3S15 "Radical Dreamers ~ Unstolen Jewel" 21. "Voyage - Another World" (航海 アナザー・ワールド) 2:32 22. "Ghost Ship" (幽霊船) 2:00 23. "Death Volcano" (死炎山) 3:39 - taken by @prophetik music and Tacorina of Time, finished 24. "Fortress of Ancient Dragons" (古龍の砦) 3:54 25. "Grief" (悲愴) 0:20 - taken by @Ophanin, finished [Disc 2] 1. "Beginning of a Dream" (夢のはじまり) 0:42 2. "A Narrow Space Between Dimensions" (次元の狭間) 2:47 - taken by @Steven Melin, finished 3. "Termina - Home World" (テルミナ ホーム) 3:38 4. "Dragon Knight" (龍の騎士) 3:01 5. "Voyage - Home World" (航海 ホーム・ワールド) 3:22 6. "Guldove - Home World" (ガルドーブ ホーム) 3:58 - taken by @OA, finished 7. "Marbule - Home World" (マブーレ ホーム) 2:55 <- Mostly same as D2S26 "Magical Dreamers ~ The Wind, Stars, and Waves" 8. "Zelbess" (ゼルベス) 2:42 9. "The Splendidly Grand Magic Troupe" (天晴驚愕大奇術団) 1:31 10. "Nap" (まどろみ) 0:13 11. "Chronomantique" (クロノマンティーク) 3:18 <- Mostly same as D1S04 "Fields of Time - Home World" 12. "Dilemma" (窮地) 2:47 13. "Optimism" (楽天) 2:19 14. "Isle of the Dead" (亡者の島) 3:11 15. "Dead Sea/Tower of Destruction" (死海・滅びの塔) 3:10 16. "Prisoners of Fate" (運命に囚われし者たち) 3:26 - taken by @Ophanin, finished 17. "A Light for Lost Hopes" (あらかじめ失われし、ともしび) 0:32 18. "Island of the Earth Dragon" (土龍の島) 3:16 19. "Navel of the World" (世界のへそ) 2:59 - taken by @prophetik music, finished 20. "Gale" (疾風) 2:00 21. "Victory ~ A Cry in Summer ~" (勝利 ~夏の呼び声~) 0:53 <- Mostly same as D1S16 "Victory ~ A Gift of Spring" 22. "Marbule - Another World" (マブーレ アナザー) 3:00 <- Mostly same as D2S26 "Magical Dreamers ~ The Wind, Stars, and Waves" 23. "Magic from the Fairies" (妖精のくれた魔法) 0:13 <- Mostly same as D2S26 "Magical Dreamers ~ The Wind, Stars, and Waves" 24. "Etude 1" (エチュード1) 0:12 <- Mostly same as D2S26 "Magical Dreamers ~ The Wind, Stars, and Waves" 25. "Etude 2" (エチュード2) 0:14 <- Mostly same as D2S26 "Magical Dreamers ~ The Wind, Stars, and Waves" 26. "Magical Dreamers ~ The Wind, Stars, and Waves ~" (MAGICAL DREAMERS ~風と星と波と~) 2:02 [Disc 3] 1. "Garden of God" (神の庭) 2:45 - taken by @prophetik music and collaborators, wip 2. "Chronopolis" (クロノポリス) 4:12 - taken by @bLiNd, wip 3. "Fate ~ The God of Destiny ~" (FATES ~運命の神~) 3:10 4. "Jellyfish Sea" (海月海) 2:55 - taken by @avaris, wip 5. "Burning Orphanage" (炎の孤児院) 2:44 6. "The Girl Who Stole the Stars" (星を盗んだ少女) 3:48 - taken by @Wiesty, wip 7. "The Dream that Time Dreams" (時のみる夢) 4:01 8. "Dragon's Prayer" (龍の祈り) 5:37 - taken by @prophetik music, finished 9. "Terra Tower" (星の塔) 2:26 10. "Frozen Flame" (凍てついた炎) 2:54 - taken by @Ophanin, finished 11. "Dragon God" (龍神) 3:21 12. "Dark Realms of Time" (時の闇にて) 0:42 <- Just noise 13. "Life ~ A Distant Promise ~" (生命 ~遠い約束~) 6:32 - taken by @prophetik music and collaborators, wip 14. "Reminiscing ~ Uneraseable Memory ~" (回想 ~消せない想い~) 1:39 <- Mostly same as D1S06 "Reminiscing ~ Uneraseable Memory" 15. "Radical Dreamers ~ Unstolen Jewel ~" (RADICAL DREAMERS ~盗めない宝石~) 4:25 - taken by @DragonAvenger and @prophetik music, finished 16. "Fragment of a Dream" (夢のかけら) 2:00 <- Music box version of D3S13 "Life ~ A Distant Promise" things i'll still need: release mirrors, when the time comes website design and hosting. some artwork would be nice! CC has some incredible visuals that would be great to capture. alternatively, some screenshots from the game would be cool too. i will look into a forum area we can work out of in order to be more organized, but ideally we'll use a private ocr forum section in terms of expectations, please note that while i don't expect you to burn out a track in two weeks, i will not accept extended absences without you at least telling me what's going on. my goal for every project i work on is to discharge my obligations as quickly as possible, and i will expect that you're actively working on your track to get it completed within a reasonable amount of time. i personally have no issue filling in gaps where they appear so i can always pick up the slack where it appears. i've got two small children and limited time to work on music, but i'll make sure to do my best to be just as prompt and active in managing this as i am expecting you as a remixer to be in your writing. let's work together and create something really special. remix list (subject to change): disc 1: FROZEN (slow) 1. "Departed Souls" [prophetik] 2. "On the Beach of Dreams" [the coop] 3. "The Girl Who Stole the Stars" [wiesty] 4. "Ephemeral Memory" [OA, Scaredsim, and prophetik] 5. "Forest of Illusion" [noTux] 6. "Jellyfish Sea" [avaris] 7. "Grief" [Ophanin] 8. "Prisoners of Fate" [Ophanin] 9. "Chronopolis" [bLiNd] 10. "Death Volcano" [prophetik and Tacorina of Time] 11. "A Narrow Space Between Dimensions" [Steven Melin] 12. "Reminiscing ~ Uneraseable Memory" [Jorito] 13. "Fields of Time - Home World" [Earth Kid] 14. disc 2: FLAME (fast) 1. "Lizard Dance" [evktalo] 2. "Navel of the World" [prophetik music] 3. "Dragon's Prayer" [prophetik music] 4. "Drowned Valley" [prophetik music] 5. "Arni Village - Home World" [Steven Melin] 6. "Guldove - Home World" [OCU] 7. "Radical Dreamers" [DragonAvenger, Chris ~ Amaterasu, and prophetik] 8. "Frozen Flame [Ophanin] 9. "Scars of Time" [Tuberz McGee and prophetik] 10. "Victory ~ A Gift of Spring" [Hylian Lemon] 11. "Life ~ A Distant Promise" and "Garden of Gods" [prophetik and others] 12. "Termina ~ Another World" [Geoffrey Taucer] 13.
  18. 2 points
    I'm gonna have to disagree about the previously made complaints about the vocals. I actually liked them because of how they add to the chillness of the track. One of my fave tracks from the album
  19. 2 points
    got a final version from blind for his chronopolis track, and just need a wav to finish that one off. additionally, i put in some serious time and crunched out the vocal processing for my distant promise collab, so right now that just needs some more attention on the mastering and it's done as well. lastly, i heard a near-finished version of jellyfish sea. so we've got several that are closing in on being done. hopefully all three will be done before the end of the calendar year.
  20. 2 points
    Compo: MnP (Meat 'n Potatoes) Round 84: Paper Mario (The Thousand-Year Door) - Petal Meadows Midi: http://compo.thasauce.net/files/materials/MnP84_PMTTYOD_Petal_Meadows.mid Youtube: Deadline: Dec 7 Thurs @ 1PM Vote Ends: Dec 9 Sat @ 11PM Submit your remix Here when completed. MnP ARCHIVE - made by Trism MISSION STATEMENT The goal of Compo:MnP is to promote that "meat and potatoes" conservative approach to remixing: this includes the mood and composition of source tunes. It is up to the remixer to create their own personalization, or to simply give it a sound upgrade. Moreover, the compo is a great opportunity to hone your remixing skills and give video game music the respect that is due. SOME reinterpretation is recommended, but not required. MnP Instructions/Guidelines Covers and Sound Upgrades are permitted. Most or all of the source notes must be present (but not necessarily in the exact same order), secondly the mood (energy, pacing, feelings being conveyed etc) should also be retained. For example, a source tune that is fast-paced and energetic that's remixed into a mellow/chill-out theme would be a hard sell. If you decide to do a genre swap (i.e. symphonic to techno), make sure that the conditions of #2 are met. Submissions must be at a maximum of 20mb (keeping in step with ThaSauce's file size max). Only 1 entry per participant. Previous winner cannot participate but can submit a BONUS entry. Please don't make any comments about people's entries - including your own - until the Voting process is concluded. BONUS entries are exempt of this rule. All competitors and voters must adhere to the rules stated within: Competition Code and Conduct MISC/TIPS - When picking a source tune, make sure it has a MIDI to make ppl's lives easier. - In-game sound FX are permitted, so long as they don't comprise the whole track (i.e. replacing entire MIDI tracks with just sfx)
  21. 2 points
    Many thanks to HoboKa and the other entrants for all the hard work, and to everyone else for their constructive comments! Looking forward to seeing what's up for the next round.
  22. 2 points
    Good news everyone! ThaSauce staff informed me that all accounts are activated and good to go. Next round should be no hitch (at least for people who already applied lmao)
  23. 2 points
    Sorry for falling asleep at the wheel there. Wound up sleeping all day yesterday pretty much. There were 2 votes that I could not enter as ThaSauce is giving me trouble. Probably due to the compo finishing its deadline and its semi-glitched, even after I changed the due-date parameters. And I FORGOT TO VOTE ON TIME. I'm not worthy!!! Wahhhhwahwahwahluiigiiii WHY EDIT So here's the 3 additional votes that couldn't be entered in because #interwebs=ass Satoka-eldon 1. Chadlee 2. Klevarkoopa 3. ________ Chadlee: mostly a tight mix - I like the restraint shown towards reverb and echo, and most of the instruments/synths used. I personally think the horns could swapped out for something a little smoother-sounding though. Klevarkoopa - I like the bird sounds! The bass really needs to hit on the beat though - a synth might do better. There are some interesting ideas in the middle in terms of composition by repeating established phrases, although (especially at 1:44) the transitions could be a little smoother. The ending, although always tricky to deal with for tracks which originally loop, needs a bit more polish, like a crescendo. Chadlee 1. Satoka-Eldon 2. Klevar Koopa / Mr. L 3. ________ (no comments, he might add some later :P) ME satoka-eldon - nice beat and jive - bit on the quiet side, but that's okay. Nice re interpretive touches, conservative as MnP demands but still has unique touches. Love the chip-tune bits too. KlevarKoopa - has an epic Mario 64 feel to it - some of the samples felt very N64-ish which is awesome for nostalgic feels. Love the wind and bird FX. This ALMOST took first place until I sat down and re-listened to all the tracks. Still, top notch! Chadlee - Man this is tied for 2nd place for me, alas I cannot do that. Love the delayed-reverb trumpets and the marimbas. Real good drive and nice quality of sound. Silverpool - HEY you took more risks!! Good! There's a bit more creativity in here than your usual works, you're starting to develop your own sound. The 2/3 mark is my favorite part. Now to tally the votes!!!
  24. 2 points
    In general, yes. The idea with the dummy instruments is laying down the harmonic foundation and figuring out how the track will progress on a larger scale. I'm not looking to find the perfect instruments at that point, just figuring out what chords I want to use and probably chunking out some melodies to be molded as I go (it's almost never perfect the first time, so iterate!). It can be easy to get overwhelmed by feeling like you have to make all the right choices right off the bat. So don't! Don't worry about it until you've put down the basic notes you want. Instrumentation/orchestration and voice leading can come later. If this is still difficult, I recommend simplifying even further. Try writing chiptunes and imposing most, if not all, of the limitations of the hardware on yourself. If you can't/don't want to emulate things exactly, that's fine! Remember, the goal is to get more comfortable with laying down notes and get a feel for structuring a track, not to write a perfect chiptune. By purposely limiting your options for production and instrumentation, you'll have a much clearer focus on the composition and an easier time learning about harmonic relationships.
  25. 2 points
    Welcome to the Voting Stage! There are 3 entries this round. There is 1 Bonus entries this round There IS a voter bonus this round, due to only 2 eligible entries. Silverpool has a vote worth 2x Don't vote for Bonus entries please Participants may not vote for themselves Vote ends Dec 9th Saturday @ 11 PM Comments: Copy-paste-itis again. THERE IS a voter bonus. People who cannot access ThaSauce, PM me your votes and I shall enter into system. Thanks all!!
  26. 2 points

    I need to know if this is normal...

    Possibly Imposter Syndrome? No one is a harsher judge than themselves.
  27. 2 points
    @Rozovian So last year we filed a 990-N, because we're under the $50K limit and had only been a 501c3 for a grand total of one month & change, in 2016. https://www.irs.gov/charities-non-profits/annual-electronic-filing-requirement-for-small-exempt-organizations-form-990-n-e-postcard For our 2017 taxes, I'm planning on doing the full 990, which does spell things out more explicitly. We need to amend our bylaws, get those online, and check some other boxes, but information like you're requesting WILL be made publicly available in Q1 2018 when we go through this process.
  28. 2 points
    Is it any surprise that I still give my consent explicitly?
  29. 2 points
    I again give my permission to monetize my songs on the ocr youtube channel. I don't post much anymore but the site's existence is still important to me, so anything to help make the site's costs easier to manage and plan for is fine by me. Please upload a video at some point of all of Liontamer's Lamborghini hot tubs, though.
  30. 2 points

    No confirmation email for ThaSauce

    PM me your entry, I'll sub it in for the meantime. You both better contact ThaSauce Network on Facebook. That's what i had to do when i locked myself out lol.
  31. 2 points
    The People's Remix Competition 362 PRCv14-24 Hello everyone and Welcome to the People's Remix Competition! In PRC360 the winner was Dex, he got the win for free since there was no competition. Source: Super Mario Bros 2 (NES) - Ending Theme MIDI Source Information ThaSauce link: Click here to submit To submit a song at the compo page you can use the ThaSauce page. If you use this, an account is required. If you don't want to use ThaSauce, please upload the song somewhere else and post a download link in this thread. I recommend Soundcloud, don't forget to allow downloads to enable me to upload the song at ThaSauce. I will keep using ThaSauce as the place where all songs are located. If you want to use ThaSauce, the following steps should be done. Click the ThaSauce Link. Click the 'You are not logged in' button in the upper right. Click on 'register' (at the bottom). Read the terms and click 'I agree to these terms'. If you don't agree with them, upload the song somewhere else and post a download link as mentioned above (by doing that, you allow me to upload the song at ThaSauce. Continue the process by filling in your information. You will get a question to confirm that you're not a robot. Here are some possible answers: Name a compo: PRC Who organizes One Hour Compo: Starla Name a ThaSauce subdomain: compo.thasauce.net Who created Mega Mans: Capcom A confirmation mail will be send. There might be some issues with it (meaning that you don't get it), if that is the case, upload the song somewhere else as described above. Once registered, login with your username and password, go to the mentioned page and submit the song. If you want submit two or more songs you can create multiple ThaSauce accounts or upload the song somewhere else and post the download link. After uploading your song, please check if your song plays and can be downloaded and played without problems. Only upload MP3 files. PRC instructions The deadline is Friday December 1st 2017 at 10:59 am ThaSauce time (18:00 UTC, 19:00 GMT), check the ThaSauce page for the exact time left. Make sure that the song is uploaded to ThaSauce or that there’s a download link posted in this thread. Two extra days. You may enter as many mixes as you like and work with as many people as you like on each mix. You are free to create a second ThaSauce account for that if you use ThaSauce, it's needed to be able to upload a second remix if you use ThaSauce. Of course you can also upload it somewhere else and put a download link in this thread. Do not make qualitative comments on an entry until the results of the vote have been posted in this thread. Mixers cannot vote for themselves but if they vote they receive a free first place vote added onto their score. The winner of this round may select the source for PRC365, the first round in the next season. The winner of PRC360 who picked this source, Dex, can only participate by submitting a Bonus Mix. His vote is doubled in the voting stage. You can find the full rules list at this page as well. GOOD LUCK! PRC ThaSauce Home Page!
  32. 2 points
    I've made this new style for oc remix's videos .. what do you think guys ? https://youtu.be/KbvD7maaG9A (i'm up to any projects)
  33. 2 points
    So long as there's transparency, I'm cool with it. Can we see some more specific numbers, like an end-of-the-year report on costs and revenue? How much is being paid out of pocket, how much does patreon cover, ads, other donations, other costs...
  34. 2 points
    Sure, I give consent too. The above is well written and you guys have supported me in the past too, so, it's all good. Go for it.
  35. 2 points
    Oh yeah and, of course — feel free to monetize my stuff with Tim. and forthcoming things.
  36. 2 points

    Ads on OC ReMix YouTube Channel

    Despite practically disappearing, I do care about what happens to OCR. I'd rather the community has a little more financial stability (God, I wonder what that's like) than the aforementioned single point of failure. I consent to monetization on my OCR music. Of course, my consent will be revoked if unskippable ads are enabled (which I know you will keep turned off anyway).
  37. 2 points
    is good. yes
  38. 2 points
    newcomer @Earth Kid comes through with a killer wip of fields of time! really impressive stuff, filling a big hole for a folky sound on a great track. that puts us at 25 tracks total! the remaining mixers are all solid folks that i trust to complete stuff (or total newcomers i barely know!), so we're still in a good place right now. i'll be following up with people i haven't heard from in a bit next week.
  39. 2 points
    More revenue streams = good. The more support/stability for OCR, the better.
  40. 2 points
    I also continue to give consent. In the spirit of the season feel free to Ho' out my remix for the benefit of the site.
  41. 2 points

    Ads on OC ReMix YouTube Channel

    Ideally, I think, we'd like to avoid adding too much additional administrative-type items for staff to have to continually maintain. I feel like we'd be better spending more time on moar music & artist promotion than going back and forth with enabling ads. Also, I took it as $25 for global ads on (EDIT: not including unskippables), so waiting for times to get tight (which hopefully they don't) before turning them on seems like it would be a case of too little too late. But yeah, personally I never had an issue with enabling them on mixes in the first place - especially considering the funds fully go to, as ad revenue always has gone to, maintaining & promoting the site itself.
  42. 2 points
    I will never get why people have an issue with OCReMix monetising their videos and website. Us artists/remixers get a lot of exposure to a great and supportive community – all without paying a single dime. Why not show some gratitude by helping to fund the website?
  43. 2 points

    Ads on OC ReMix YouTube Channel

    I never really understood the issue with ads on YouTube videos given that we had Google ads on individual remix pages for years. Advertisements presented in the context of individual remixes is nothing new; I guess it feels different to people now because YouTube is huge and "monetization" is a word people throw around all the time now. I'm a little annoyed with Google/YouTube and their mysterious enabling of ads, ESPECIALLY the unskippables. I agree with Dave that it's kind of shocking they don't have logs or an audit trail mechanism for that kind of thing. Kind of concerning, TBH. In any case, while I wish we had more time to prepare for it, what's done is done. Now that GMI is officially a 501c3, I hope that folks will be on board and won't raise a fuss. Like I said, this isn't actually anything new. I never had problems with ads on the remix pages, so I don't see why I'll have a problem with ads on my mixes.
  44. 2 points
    I personally think it's VERY appropriate that the Secret of Mana project will be released before this one - even with all that implies on the development speed here. Surely the game that precedes this one should come out before this one, yes? I've not had a ***damn moment to breathe since my last post. I am in OCR Discord a lot but I'm always working in addition to that too (the chat function is to allow me some mental stimulation as I multi-task to keep going. I want to compare it to an engine of some kind, but I don't know much about engines). I have some new work that came in right as I need to help cover the cost of my new car, but I think this weekend will give me the opportunity I seek for the work I need to do here. Thank you for your continued patience with me. I'm sorry I still have to ask for patience as I'm having yet another one of the most punishing holiday seasons I've ever experienced, but I'll be dead before I give up! And even then, I'll try to pull some strings behind the mortal veil to keep pushing along as well.
  45. 2 points
    hey guys whats up ? I had a bit of time again for new sounds.. enjoy
  46. 2 points
    proving that there's always room for good music, @Jorito has come through with a wip of a fun pop ballad of "Reminiscing ~ Uneraseable Memory"!
  47. 2 points
    OverClocked PodCast

    75 - KC and OSC

    Direct Download: https://ia601508.us.archive.org/23/items/OverClockedPodCast75/OverClocked%20PodCast%2075.mp3 This is the OverClocked PodCast, a regular dose of video game music and conversation from OC ReMix.org! This week we catch up on ReMixed ReWinds, talk to KC and OSC about a new RadioSEGA album, and mix and match a little in this week’s Playlist. Next Week's Playlist: JRPG Music ReMix ReWind: Be Kind, Rewind - Donkey Kong Country 2: Diddy’s Kong Quest (YoshiBlade) Feelings of Hometownishness - Dragon Slayer: The Legend of Heroes (Jorito, Chris ~ Amaterasu, Furilas, XPRTNovic) The Land of Fayth - Final Fantasy X (RoeTaKa) S Is for: Solid Snake, Scrambled Signal, and Silenced SIG Sauer - Metal Gear (YoshiBlade) Conflagration - Dark Souls (Phonetic Hero) Geofractura - Ecco: The Tides of Times (ThePlasmas) In-Tune Interview with KC and OSC Music from Collision Theory The Playlist: Mix-ups Super VVVVVVeat Boy - Imposter Nostalgia (JosephG) The Ultimate Show - Super Paper Mario (Patchpen) Battery Romance - Originally from Sonic & Knuckles & Lady Gaga, ReMixed by WillRock (Jack) Semper Saltare - Originally from Xenogears and NiGHTS Into Dreams, ReMixed by OverClocked University (Fenix Down) Smooth Criminals in the Desert - Originally from Persona 5 and Michael Jackson, ReMixed by RiceTopaz (Fenix Down) Never Gonna Give (Up the Funk) - Originally from Mega Man X, ReMixed by Jorito (Jorito) Sing to Me - Originally from Sonic the Hedgehog and Sonic Advance 2, ReMixed by TheGuitahHeroe (Xarnax42) Billie Jean (Alternate Mix) - Originally from Michael Jackson’s Moonwalker and Smashmouth, ReMixed by SilvaGunner (Zachary) (You Give Me) Wings - Originally from Sid Meier’s Civilization IV, Chrono Cross, and Xenogears, ReMixed by Ivan Hakstok (Stephen) Mephiles ~ Modern Radical Highway Remix~ - Originally from Sonic Adventure 2 and Sonic the Hedgehog 2006, ReMixed by AeonEric (Black_Doom) Bumper music: Late Night Sneakin' - HappyBivouac Jet Set Groove #3 - Hideki Naganuma S.E. Tape - SEGA Oldies But Happies - Hideki Naganuma The Concept of Love - Hideki Naganuma Like It Like This Like That - Hideki Naganuma S.E. System01 - SEGA Chillin with the Bros. - Amphibious Extra info: Twitter: @OCRpodcast Bryan: @LordMeldorr Stephen: @StephenKelly180 Discord: https://discord.gg/KJfvAuF Email: podcast@ocremix.org YouTube: https://www.youtube.com/user/ocremix Google Play: https://play.google.com/music/listen#/ps/Ivb42azxllrsxwg7zavtptcho2i iTunes: https://itunes.apple.com/us/podcast/overclocked-podcast/id1057063792?mt=2 Stitcher: http://www.stitcher.com/podcast/overclocked-podcast RSS: https://feeds.feedburner.com/OverclockedPodcast OverClocked ReMix is dedicated to the appreciation and promotion of video game music as an art form. Learn more at http://ocremix.org/info/About_Us! View the full article
  48. 2 points

    FF6 - Kefka's Theme Remix

    Hey guys, seeing that this one seems to bring lots of discussion, and that i haven't been updating lately, I would like to give some heads up. I've been working on a very different version of the song for some time now, and am not happy with the result. I think i've gone too far from my previous work. As such, I will go back to the one i got here and start over hoping to find a way to improve the actual song instead of just shooting myself in the foot. Thing is I love participating in the community stuff here at Ocremix so i'm also doing some work for the MnP and PRC competitions, and while it sure is a good learning experience and it helps me improve, it takes some time away from my work on this piece, so it's probably going to take some time until i sort things out to get to the level i want. Would love to submit this in the future, but i understand it doesn't really fit the requirements of the panel, at least in the current version, though i don't want to go to far away from the style and arrangement i had in mind. And again thank you all for the support and reviewing, i'm still pretty green and hope to improve, and the feedback really helps with motivation and having a good mindset. Sorry btw if i repeat myself a lot, english not being my native language, I will probably make some mistakes here and there ! Cheers !
  49. 2 points
    Cool source, plenty to do with it. I'm in !
  50. 1 point
    I know you said you've already watched FFIX, but I honestly recommend playing through it on your own, too. Ditto for FFVII. IX is my favorite of the series so it's really dear to my heart. I'd actually rank my top three as IX, VI, and VII. VIII is great, too, but definitely on the weirder side and the combat/magic system didn't appeal to me as much. I love X, as well, it has a great story, music, and characters. From personal experience, a lot of people I've met have had VII or X as their first FF. VII was my first, personally. I was very young and impressionable when it came out and it was my first RPG, so it has that special spot in my gaming memory. So I would start with IX, VII, and X, if you don't mind playing through a game you're already watching. Speaking of Square RPGs and Chrono, have you played Chrono Trigger?