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  1. It is with great pride and joy that I release the tenth An OverClocked Christmas album today. Thank you to everyone who participated and tried to participate. Thank you to everyone who listens to the wonderful work of every single musician involved. Without all of you, there would be no An OverClocked Christmas! Thank you, and enjoy the album! Get it here: http://williammichael.info/aocc/index.htm
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  2. (Art by Zeth) The time has come: The definitive OCR Lufia project is officially online again! The Lufia series has one of THE great soundtracks of the SNES era, and Bahamut wanted to honor it with an album project. This was at a time where MANY albums were being developed on OCR, and this one quietly trudged along. After some time I agree'd to help co-direct the project, but even with my help this project fell into a deep slumber of relative inactivity. Bahamut's life became too complicated to continue this in earnest, and I've had school and relative job insecurity that held me back. While Bahamut still has other obligations in life that don't allow him to dedicate the time to finish something like this, my time has cleared up, which has allowed me to take this project 100% head on again. I will be the sole director of this album from this point on, with Bahamut's blessings. All of my thanks goes to him for starting and establishing this project, getting it to where it is today. I will establish how the project will run moving forward, as there will be a few changes. The first change: any music from Lufia II and its DS remake will be accepted for this project. It's a compromise between the original vision (Lufia I & II's soundtrack) and the later vision (ONLY having Lufia II music); there are quite a few good Lufia I tracks that were rearranged for the DS remake, so some of those Lufia I tracks have become available again. The second change: Any track that is not currently finished or at a nearly finished state is officially not a part of the project anymore, absolutely no questions or exceptions. The last time I established this decree there were a few people that didn't appreciate it, so I gave them the benefit of the doubt. Nearly everyone who has been a part of this project has had four to six years to produce a finished track; if you haven't finished by now (with reminders here and there) you are likely not going to finish. We need to clean house and let fresh blood on board, at this point. If you've been removed and you'd like to reclaim your place on this album, submit your track with significant progress on it and I will let you back on. Otherwise, your claim is officially void. To everyone who has finished their track, though: Thank you. You've made this project something worth finishing, and I plan on finishing it in a decent time frame. The third change: There will be two phases to this project that will operate codependent of one another. The first will simply be waiting for people to take their claims and following through with the (aggressive) timetable to finish their tracks, and the other will be a series of competitions that take the important music that either hasn't been claimed, or hasn't made the proper submission date (the FFVI album did something similar years back). Details for the competitions will come in the future, but I will make it worthwhile to participate. The intention will be to fill out the album with as many Lufia tracks as possible. This is a list of the music that already has a prior claim: if you are not on this list then you don't have a claim to this music. This list is subject to change (especially over the next few days), so keep an eye on it! Opening Theme (Evory) The Prophet (Daragan) Cardia Shrine (Artem Bank) Door of the Journey (Rockos) Battle #1 (DaMonz) Battle #2 (hakstok) The Silent World (DjjD) Parcelyte Presidential Administration / Port City (Flexstyle) Mountain of No Return\Labrynth (bLiNd) Battle #3 (Prince uf Darkness & Snappleman) Tanbel Abandoned Mine (Rockos) The Earth (World Map) (Moseph) To the Future (XPRTNovice) The Last Decisive Battle (Moseph) Big Bridge (Gario) Soma Shrine (Above Ground) (Gario) To the Azure Skies (Cyril the Wolf) Tranquility (PabloComa) Music Available: Town of Abundance, Elcid Lexis Laboratory Water Capital, Parcelyte Castle of Stone, Bound Kingdom Fortress Town, Gratz Empire Forest Village, Eserikto Despair and Destruction Soma Shrine (Below Ground) Logimos Shrine (Above Ground) Logimos Shrine (Below Ground) Mountain Path of Ice Fog Gratze Underground Factory The Three Towers The Time of Judgment The Strongest! The Greatest Thieves in the World Priphea Flowers Wedding Bells Parting Compensation for the Battle / Time of Demise Confrontation with a Great Enemy Throne Room The One who will Save Earth Ancient Cave Battle Final Daos Battle Claim (No WIP) Claim (with any WIP) Significant claim (50% WIP) Nearly finished (90-100%, without WAV) Finished (100%, WAV submitted) If it's not on the list, it's open to claim for yourself. Any track from Lufia II or the DS remake are fair game; while I will be posting a list of songs in the near future, you can make your claims now. If you're a posted (or to-be-posted) ReMixer, the claim will be held (until you miss a date). If you are not a posted ReMixer, please either PM me a sample of your work, or send a well produced WIP of the track you'd like to claim. Here is a list of due dates for this album: January 31st: Last day WIP Claims will be accepted without a WIP March 31st: 1st WIP due June 30th: 2nd WIP due August 30th: Near-finished product due November 1st: Final WAV due December 31st: You will be cut from the project. It's an aggressive time table, and outside of extraordinary circumstance I will be sticking to it. This album has been around for about eight years, I do not plan on it being in production hell for much longer. If you miss any of these dates, I will, with absolutely no exception, remove your claim until you produce a track that qualifies. If you do not produce a WIP before March 31st, whomever produces a WIP first will take the claim. If you miss the June 30th deadline, someone else may write a significant WIP and take your claim. This applies to the last two deadlines, as well. If you miss two deadlines in a row, you will simply be cut from the project. If you produce a 1st WIP and do not produce a 2nd WIP before August 30th, even if no one claims your track you will be removed. Again, the same rule applies to every other deadline on here. I will restate this, because it's important: there will be absolutely no exception to this rule. You have been warned. Here are the dates for the known competitions - more will come in the future. Lufia Compo #1: February 1st I will be adjusting this post over the next few weeks in order to make a few items clearer (compo, claims, tracklist, etc.), but I wanted to get this off the ground as soon as possible. Let's make a Lufia album that's truly worthy of the Gods!
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  3. Yeah, I know, this has been done before, but now i'm doing it so THERE. I've been wanting to listen to an artists full collective works on ocr for a while to document their growth, also so I can analyse their style and hopefully use that info to improve my own I'm going to be picking artists from random but depending on the length of their collective works, it might take me longer than others to finish my full review. In many cases I may split my reviews into multiple parts. Any feedback anyone has on how I decide to approach this is welcome, I am open to any suggestions to make things a little easier in terms of reading. Without further ado, LETS DO THE THING! Remixer list 1: Prince uf Darkness - Review 2: PrototypeRaptor - Review Upcoming - Avien
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  4. Thread prefixes are now required in this forum. When posting a new topic, you can choose one of the four preset prefixes. The default prefix is 1. work-in-progress. As you get feedback and develop your track, change the prefix accordingly to indicate the status of your track. This helps the evaluation team keep tabs on your track. Here are the prefixes and what they mean: work-in-progress Your track is a work-in-progress and you need feedback from the community. This is the default prefix. ready for review Change your prefix to this when you want a workshop evaluator to give your track an official look. Once they provide you with feedback, they'll change your track back to 1. work-in-progress. completed Change your prefix to this when you feel you're done with your track. submitted Change your prefix to this once you have submitted your completed track to the Judges Panel. As you can see we've numbered the prefixes to help you iterate through the process, but if you want to jump ahead and just post a completed track that doesn't require review, you can do that with the appropriate prefix as well.
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  5. Had a great time at MAG, and it was great hanging out with all the OCR peeps! I'm also glad I went to the panel, there are a couple new projects I still need to go download. Good stuff.
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  6. I think it's finished. I think I'll submit it to OCRemix today or tomorrow. Edit: Finally submitted, as "Seagull Sonata"
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  7. Hey guys, Another update--I'll also be performing with Austin Wintory on Friday, and for the GANG remix competition with DiscoCactus, and I'm doing a panel about making big collaborative arrangement albums Thursday at 8:30 pm! I'm a busy boy~
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  8. Thanks a lot, and great job everybody! It's really cool to listen to these free round mixes. I'll get the next source tune chosen soon. EDIT: And thank you, Esperado, for the link!
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  9. Magfest was a pretty unreal experience for me. Thank you to everyone who came to see me perform! I'm only bummed that I didn't get to spend more time hanging with friends--especially the OCR crowd (I had to miss BOTH PANELS! UGH). I guess there's always next year! (or maglabs/classic or anything else)
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  10. So I got a bit excited and uploaded a bit to early. Here is my final entry if accepted. I used the Psychill part in another tune I'm working on right now. I will attempt to only upload final projects in upcoming comps. Enjoy ::: )
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  11. Free round, with no extra accounts needed. Guess it's time for me to stop lurking the forums and throw an entry in. I was working on a SNES TMNT IV style cover of Spark Mandrill when the contest started, so that will be my entry: https://drive.google.com/open?id=0B8-q7hg2GtQPcnFDRFlTMTlvakU Interesting side note: TMNT IV only used 6 of the 8 SNES channels for music. I stuck to that rule, which was a little difficult to implement on this song since MMX used all 8. Maybe this type of cover is not the best to enter contests with, but eh, I'm entering anyways!
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  12. well the good news is i'm probably going to be doing most of my sleeping in Jamspace so i likely won't miss any of that
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  13. I'll be attending as part of the Radio Hyrule party this year!
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  14. I'm gonna get it because one really great looking game on launch is literally all you could possibly expect without being a whiny pissbaby
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  15. To all who haven't yet heard the news, I'm pleased to report that the album is finally FINISHED. The project is currently on Bandcamp, with other distribution channels pending. Thanks to all for the support for Kickstarter; now, go check out the final product! https://mazedude.bandcamp.com/album/american-pixels
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  16. I just realized Bundleslang is a username lol. I felt as if I was missing out on a great inside joke or something.
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  17. It's 2017, MAGFest is over, and it's (past) time we got things back on track! I'll be chatting with @JJT & @zircon - we may need some changes w/ our management approach, but we HAVE reviewed the initial round of WIPs, we'll be contacting artists where feedback is appropriate, and we'll be establishing a new timeline, soon. If anyone has an overabundance of free time AND experience running an album, let me know on Discord if you'd be interested in helping to manage this project with us and we can talk a bit!
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  18. Congratulations Zorrakh, and everyone who participated!
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  19. Pretty much what @Skrypnyk said. Automation is a convenient way to turn knobs and move sliders in a pre-programmed fashion. The great thing about automation is that you can pull off tricks you can't do in a real studio (unless you had like 5 people working your mixer at the same time), making production on a DAW that much more powerful. For instance... You could automate the EQ bands in an EQ plugin so that the mids are scooped for a certain section of your song with particularly thick textures, but only for that section, for your chosen instrument(s). You could extend the range of LFOs (a tool that basically wiggles a knob or slider back and forth at a certain rate and slope) within a synth. Some (most?) synths have a limit to how slow the LFO can be. Sometimes you may want to assign an LFO but make it last like 20 seconds for half a cycle. Well, with automation, you could just construct an envelope that imitates a really slow LFO, in your DAW, by assigning the automation to the parameter of your choice in the synth. You could gate your sounds manually, if you don't have an algorithmic way of doing it (simply automate the mixer track slider down to 0 and back up to how it was). All of the above at once? and so on. This video may be a good exposure to production talk: The blue, purple, and yellow playlist elements are examples of automation clips.
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  20. Great job on the entries, everyone! Here's to more in the coming days.
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  21. All the participants have voted. Non-participants are encouraged to vote as well, they can also do that by sending a PM to me instead of voting via ThaSauce. There will be no winner by default (or something close to that) and all songs have at least 4 points. I've added the descriptions of Dewey Newt and MrHassanSan to my vote and added the scores manually. Probably I'll be a couple of hours later as the deadline to announce the results.
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  22. Makes about as much sense as my name. Maybe its a form of mold? Mmmm mold.
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  23. Just a thought, but has anyone tried posting about this compo on reddit or something? My thinking is that as traffic to OCR seems to be slowing down, It would be wise to extend to other popular social media outlets to keep participation up. Just an idea. You could probably copy paste some of the formatting.
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  24. Que 0:11-0:18 of source "Help, Ganon froze the fountain"
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  25. I'd like to claim Meteor Base! I'm also interested in Out of this Dimension but I'm going to wait a bit and see if anyone else claims it. I need to get some work done on other tracks!
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  26. On second thought, scratch the first part of my post. It's driving me crazy, but it's in 4/4.
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  27. Because ThaSauce changed everything from 2016 to 2018 voting stage was ended before the remixing stage was ended. I wasn't able to edit it correctly since it resetted the start date from this contest to 2018 as well, as a result it looks like the contest started at January 1st 2017 now. I don't know if anyone had issues to upload the song as a result of this. For this reason (and to give myself more time to do the administration of this and the next round) I set the deadline to tomorrow instead of today. Voting will be longer as usual (ending January 9th). PRC339 starts when this round ends. Voting can be done @ThaSauce or by sending me a PM. Details follow later. I was able to download the songs by Dewey Newt and MrHassanSan so they are in for this round as well. EDIT: Added them both to ThaSauce as well.
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  28. Check the vote end date. Think I should get back into competitions.
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  29. Congrats on the win, @Zorrakh! I'm glad I stumbled upon this compo. I hope to do more now that I've found my way back to this community
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  31. What Garpocalypse said. Another thing to remember is that you can't compare yourself to others all the time. If you are a beginner comparing yourself to a pro who's put in countless hours to be good at their craft, you're only setting yourself up for failure. Comparisons are useful if you're looking at someone else's music thinking "What are they doing that I'm not? How did they achieve that sound?" Look at the art critically, don't just bash yourself. I used to feel the same way when hearing other people's music, to the point where I felt too intimidated to even start producing music. The only way I'll get good enough to remix songs as small as The World's Smallest Violin is if I keep making music, learn my software, and push my creative to the limit. Use the experience with your DAW to make cool remixes like the one you just linked!
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  32. The MAGFest schedule has gone live in the Guidebook app for iOS. The app is obviously on Android too, but some of my old buddies in the Metroid Metal community mentioned last night that something is buggy about the schedule on that side, as an advance warning. I imagine it will be fixed pretty soon. OP post has been updated with the OCR panel names and times. If anything else happens event-wise (like, say, a last minute OCU Spring Break dance party in someone's room or something), I'll continue to edit the post as necessary. Nine days to go! GET HYPE
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  33. Years of mixing experience, personal experimentation, knowing how to use the vst's and plugins you have, and learning to subtly manipulate the listener to maintain their interest in the song/piece. ...it's gonna take some time.
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  34. It's still broken, I cannot login and see the page. Hopefully it will work soon otherwise I'll find another way to run the compo. So pay attention to what I wrote in the first post: Based on the poll of the last round, I decided to drop the rule that you have to post the song to ThaSauce. You can upload the song anywhere you want, but I must have a download link. So if you use SoundCloud, don't forget to allow downloads, otherwise your song does not count as an entry or bonus mix. I will still use ThaSauce as a possible place to submit songs. Post the link in this thread or send it to me by PM. EDIT: ThaSauce is working again, so you can use ThaSauce. It's still allowed to upload it somewhere else as well, with a download link. I'm looking forward to the entries. I'm sorry, but I'm afraid that there will be a song posted by myself as well. Merry Christmas
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  36. OCR workouts will be when we can fit them in, but ill for sure make announcements in the discord meetups channel. Be prepared for Nandos-fueled GAINZ. THere isn't an official OCU concert, but I just reached out to MAG staff to see if I can sneak in a Jamspace DJ set, i'll keep things updated here. It'd be cool to have our own secret show. Panels TBD, but it will involve me bench pressing @Nabeel Ansari, so please look forward to it!
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  37. Hey guys, it's been a while, but I've been busy. I've put together a 35 minute EP of Sonic The Hedgehog remixes from the 8 and 16 bit eras of Sonic called Zoned. The musical style is a blend of Electro-Funk and Retrowave with sprinklings of Chiptune. Included tracks from both 8 and 16 bit versions of Sonic The Hedgehog 1 and 2, Sonic The Hedgehog 3 and Sonic Chaos. Also interweaved into this album are soundbites from the games themselves, excerpts from 90s SEGA TV commercials, and dialogue from various video game documentaries that discuss both the significance of SEGA and Sonic The Hedgehog in the history and develop of video games and video game music. Tracks remixed are: Turquoise Hill Zone (Sonic 2 - 8 bit) Sky High Zone (Sonic Chaos) Star Light Zone (Sonic 1) Hydrocity Zone (Sonic 3) Bridge Zone (Sonic 1 - 8 Bit) Spring Yard Zone (Sonic 1) Underground Zone (Sonic 2 - 8 bit) Casino Night Zone - 2 Player (Sonic 2) Chemical Plant Zone (Sonic 2) It was released in conjunction with RadioSEGA and premiered on Sunday night as part of their Winterfest. If you didn't listen to the show and/or haven't yet grabbed a download, please help yourself. https://opussciencecollective.bandcamp.com/album/zoned Have a lovely Christmas and keep gaming, fellow remixers . Steve
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  38. Turned out to be a nice album this year. We had some familiar faces involved this time, but we also had a new face or two taking part. Gotta say a big "thanks" to everyone who both tried to get something done, and to those who did. Hope everyone enjoys what we did this year
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  39. I won't implement the three point bonus for using ThaSauce, it was a joke. I'll keep things how they are at the moment. It only takes <1 minute to add the stuff. Especially for the voting, I need to add the voting bonus for participants manually and if there are <3 songs I also need to edit the scores as well so it doesn't take much more time to add a whole vote manually.
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  41. Zorrakh, and anyone else really, heres the site for tremodraw. Its got loads of good freebies! http://boscomac.free.fr/
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  42. Ah, Legend of Dragoon! Good game, good game. This was one of those games my oldest brother had and I played, but didn't have the chance to beat because he moved out and took it with him. I did get to beat this game finally within the past year or so, and enjoyed it very much. Having the chance to listen to this song outside of the game showed me just how fitting this theme was for Rose. Anywho, I had to get my entry done quick, as I won't be able to work on music for the next week starting tomorrow. I went for a slower, hip-hop/R&B type feel, with some synths thrown in the mix later on. https://drive.google.com/open?id=0B8-q7hg2GtQPczk3MmduTEEta1U
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  43. I'm at MAGFest, but I'll vote today! I listened to them all already but they sound wonderful!
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  44. I opened them finally. Got a sweet morph ball powerup!! And the top of the metroid is loose plastic so it's squishy!!! https://www.flickr.com/photos/150761383@N02/shares/F9WQoz
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  45. Hi everyone! This is my first time doing an actual remix. I haven't officially released it yet, and I think I'm going to try submitting to the site proper as well. Entry: The Sword of Storms Sources: Legend of Zelda: Ocarina of Time: "Ocarina: Song of Storms" / Legend of Zelda: Skyward Sword: "Ballad of the Goddess" Let me know if there's an issue downloading!
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  46. Prince uf Darkness Prince uf Darkness has been absolutely killing in Dwelling of Duels for the last few years, having 14 first place wins in his 31 entries, 8 of which were Alternate entries! In other words, if he enters he’s pretty much guaranteed to do better than you through sheer awesome, and statistically, he has the highest number of wins on the site. So… his music is impressive right? Well, lets see what we have on ocr. I admit, his first 2 tracks took me aback a bit - Not to say they were bad - I was familiar with PuD already, and basically was expecting jazz/metal fusion. However, his first two tracks are a little rough around the edges production wise - his first track “The Hot Pink of Blues” is a very chilled out jazz rock piece. A somewhat understated track, altho it features a really nice virtuosic keys solo from Shnabubula, who is a completely nuts guy in his own right. His second track was “Hell March to the Apocalypse”, which is a highly ambitious heavy metal/orchestral fusion. Both of these tracks are great in their own right and come highly recommended, but the production on these two tracks are slightly lower than his later offerings. This changes with “Sonic Gargles with Garden Marbles” - the funk influence gets more pronounced and the production is tightened up some. This was the first track I heard from PuD and while I found it impressive, it didn’t really put him on my radar yet. At this point, the evolution becomes apparent, as his style gets a little more focused and his production tighter in general - I appreciate the complexity and fusion of his styles through his ocr tracks, and as he keeps getting mixposts, it just keeps getting better and better. However, the first time I really see his style come together is “I Need Scissors! 61!” from Metal Gear Solid 2 - this is, imo, where the highly virtuosic style of jazz/prog metal fusion really comes into play and he starts to really stand out. Crazy solos, rhythms and arrangement quirks aplenty that could give Dream Theater a run for their money. However, I expect in terms of source familiarity, most people will immediately flock to “Prancing Dad” which is, you guessed it, a remix of Dancing Mad, and one Winged Angel. It is 11 minutes and it is, imo, THE Dancing Mad remix to go to. Its as good as the Black Mages version. I believe to be one of ocremixes greatest tracks ever, both in terms of its atheistic and its execution. Staggering stuff. Then he tackled Tim Follin’s Solstice theme… which imo, is bold because Tim Follin is a genius of composition, and while PuD is good, I guess I just have a block where Tim Follin is concerned that you can’t really remix his music and outdo it. My reasoning here is that he is a composer that really pushed the hardware - he used it to its LIMITS. I consider Tim Follin to be a pioneer of chiptune and when remixing you can lose some of those creative ideas that comes from the limitations - which can be distracting. I'm not bashing PuD for remixing it, I'm just pointing out the challenges of remixing such a style of composition. This is coming from a BIG Tim Follin fan however, and this still has some crazy soloing and some nice little breaks in the middle thats both creative and surprisingly welcome. I have to say, tip of the hat for giving a go - he’s the one composer I am too intTIMidated to try and remix. In-tim-idated? no…? Never mind. Moving on, PuDs last two tracks really emphasise the fusion aspects of his style best, with TMNT and Street Fighter remixes. These two also come very very highly recommended. What I will say here is that eventually an artist hits their stride and perfects their craft, which is what these last 2 tracks are. They are tracks made by a person at the top of their game, who knows exactly what they're doing. That said, what makes PuDs stuff interesting - the evolution is there. His tracks start off with a bit more variety but slightly more standard genre-wise, (quite interesting in their own ways however!) and eventually fuses these genres into a whole, recognisable trademark style. Even so, ALL his tracks come recommended - the creativity, complexity, and polish of these tracks are far far beyond what ocr usually tend to offer imo, and he stands out by a mile. My main critique is that his music might be a tad too progressive for some - the tracks at points sacrifice memorable melodies for guitar and synth wankage… but when you’re this good at it, i’ll forgive it, and you should always stick to your strengths. Another minor nitpick is that his endings are sometimes a bit abrupt, but when you’re nitpicking and not pointing out major flaws, you know you’ve got a good product. For Progressive Metal in general, PuD is pretty much king, the Jazz/Funk (and sometimes classical) influences just add a little bit of textural flavour to the proceedings that serves to colour his music and give it that extra creative spark. I strongly recommend “Prancing Dad” and "Casiopizza vs. TMNT-Square", but you can’t really go wrong with any of this. Its highly polished and VERY constant in terms of quality. Some might say Prancing Dad is the highlight but the original source is a masterpiece in its own right. As far as taking what he has to work with - he always knocks it out the park. Dream Theater Fans eat your heart out!
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  47. Well, considering that Missingno isn't a pokémon at all... In fandom, it may have some significance, but that's it.
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  48. It's been quite a long time, eh? Anyway, while the album is still being evaluated, I'm gonna make a couple of sweet updates here: first of all, I've finally decided to add the tracklist with all the tracks divided into 3 discs (including a bonus one), and I think that's a nice thing to look at But most importantly, I'm proud to present a preview track from our album: "Never Fear the Fall" by Pl511! It was released over a year ago, and I wasn't even aware about it, lol. I didn't want anything to be released without my permission, but it's not such a huge problem, after all So anyway, enjoy the track (if you haven't done it yet, haha) and stay tuned for more updates!
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  49. Which one of my awesome Canadian friends did this?! Cause you're awesome! Thank you!!!
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  50. The track was 3:56-long, so I needed at least 118 seconds of overt source usage somewhere within the piece for the source material to be dominant per the Standards: :03-24, :26-1:11.25, 2:33.5-3:48.5 = 141.25 seconds or 59.8% The 3-note progression of the stuttering beat pattern here (D...B-C, first at :03, more easily heard at :07) is explicitly derived from the beat pattern of the source; it's present and heard in the MSX version, but sounds more obvious in the NES version (:00-:03 of that version). Thanks to that backing pattern, the arrangement's pretty anchored in the source usage, even when the melody's not in play, so it checked out just fine for me. I'm not sure why Jorito linked the SCV4 version of "Vampire Killer," as that pattern's not a part of it. But it is in the MSX version, so his classification of the mix being from that game makes sense. There was some muddy mixing here that ends up obscuring the softer synth lines referencing the "Vampire Killer" melody (e.g. the softer lead synths during :25-:55). I would have liked another pass at the mixing to clarify things, but it wasn't a dealbreaker for me. The speech clip didn't do anything for me, but it was well integrated, especially the original writing and ambiance behind the voice clip. Fun dub-wub elements from 1:48-2:18 leading into that final synth build toward "Vampire Killer" returning at 2:33. At 2:56, I would have liked to have heard something different with the arrangement, which finally happened at 3:11 with the electric guitar doubling the chorus; nice touch there to finish with something high energy and different before the winddown. The electric guitar synth sequencing wasn't the best, but that was almost completely mitigated by layering it with the electrosynth and downplaying the need for it to sound realistic. There could be some production things tightened up, and I see why Chimpa went borderline, but it wasn't a huge enough deal for me to go NO on when the arrangement was strong; the production improvements would just be a "nice to have." I really enjoyed Jorrith's take on a classic theme here! YES
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